Quote:
Your character is lost inside the hospital. As the walls become narrower and narrower, they hear a strange scraping noise. They turn around, and see only darkness. As they turn around again, a shadowed figure begins to approach them steadily, a long rusted weapon dragging behind them. It is huge, spanning nearly ten feet. You can feel it breathing behind you, approaching closer.

Your character must RUN AWAY from this thing. Every time you make a post you take -10 damage as it chases you.

To run away, your character MUST take -20 damage OR, drop two items from their minis inventory to slow it down. Announce which items they are. Remove them from your inventory. If multiple characters in your party, all characters need to either drop 2 items or take the -20 damage.

When the event is over, add +10 infection to your character's infection meter. Add only +5 infection if your character suffered NO DAMAGE.

Outside was too dangerous now. Her fever dreams with the thorns, her encounter with the creature that dared to call itself Boss, the constant voices in her ear, the constant lack of credible chatter on the radio, the impenetrable fog...Perhaps there was something close to clarity that could be found in the abandoned hospital? Hah. Now that was some ******** up logic. She ought to be ashamed of herself.

(She was, she was. She had so many reasons to ********' better not be arthritis kickin' in," Adelaide cursed as she scratched her wrists and ducked her way inside. "Way to have the worst timing, you old bat..."

Was it just her, or was the hallway getting narrower and narrower? Maybe she needed to shed a layer or two; she did have two parkas on...No, she wanted to keep those, but these were getting to be tight squeezes.

That was when she realized the scraping noises weren't her. Something was approaching, and fast.

Cursing, Adelaide forced herself through more and more crevices, but it seemed that the pursuer wasn't going to get shaken so easily. She hazarded a glance over her shoulder and felt a shiver of cold fear go through her--followed by irrational anger. Why was this sick b*****d dragging a rusty anything on the floor" It was hurting her ears! Ruined the spooktacular mood! (Or so she liked to ********--" She was weight down too much. Grabbing her pack, Adelaide hastily dropped her kinder and tossed an old wattel bottle at the creature and quickly returned to retreating. Hell, was no place safe then? She should have known better indeed.

"What the ******** is wrong with this whole town now?" she groused as she leaned against a wall and caught her breath. At least she had only dropped off what she considered minor or useless in the grand scheme of things. It did remind her, however, that she was once again in need of something to drink. Was it possible to find the junkyard again in all of this mess? Were the Jokers still at play? God damn, too many variable and too little time, it felt like. Not to mention too little mystery.

"s**t. s**t. <********>" Her voice was raspy still after the encounter with the boss, but workable. It would have to do for now; if someone attacked her again, she needed to be ready to scream for attention.