Nothing Yet
Prompt beneath the spoiler~
Quote:
Step One - Material Gathering
- Before you can begin the maintenance, you must gather some materials!
- Roll a 5d12 in one post, and match your result to the materials below:
1: You break a couple desks, and now have TWO pieces of wood! (+2 Materials)
2: You find…a bucket? Well, alright. (+1 Material)
3: There are a bunch of backpacks lying around. Three of them. Might as well bring them along. (+3 Materials)
4: You lucky deviant! You found the Janitor's cart. It only has a mop, some cleaning supplies (a bottle of windex, some bleach, and 4 unused garbage bags), and precisely three towels. One of the towels is a grease rag though, at least the other two are clean. (+10 Materials)
5: WILD CARD - You can find ONE item of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+1 Material)
6: You manage to pry down a dry erase board. It's got to be good for something. (+1 Material)
7: You find a projector. Hurray? (+1 Material)
8: WILD CARD - You can find TWO items of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+2 Materials)
9: There are a bunch of bells in a box. Three of them. We're not sure why. But there they are. (+3 Materials)
10: You find a bottle of alka-seltzer near a bottle of coke… (+1 Material)
11: WILD CARD - You can find ONE item of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+1 Material)
12: You find a stack of boring looking books. Three of them. Might as well put them to some use. (+3 Materials)
- Pool your resources. Make a master list of what was found, including how many of them there are. These will be the materials you get to work with as a group!
- Continue on to Step Two.
Step One-Point-Five: Choose post order
- This can be done however you want! You must go in post order for step two.
Step Two - Makeshift Maintenance
- Hurray, you have materials! Now to put them to use.
- Each person in the group rolls a 1d10 in turn, until there are no materials left to use. Pooled materials will be used on a first chosen-first used basis.
- Match your rolls to the problems below, and do your best to fix them using the pooled materials your group rolled earlier! This means you get to be a little creative with how some of the items are used.
- Once a material is used, it can not be used a second time. Once it's used, it's gone!
1: You find a small hole in the wall. (Requires 1 material to fix)
2: WILD CARD - You find something to fix. What it is, is your choice. (Requires 2 materials to fix)
3: There is a slightly broken window. (Requires 1 material to fix)
4: This window is very broken. (Requires 2 materials to fix)
5: WILD CARD - You find something to fix. What it is, is your choice. (Requires 1 material to fix)
6: Some of the flooring is compromised, and has a foot-shaped hole in it. (Requires 1 material to fix)
7: There is a large hole in the wall. (Requires 2 materials to fix)
8: This floor is a mess. A whole person could fit down there (Requires 4 materials to fix)
9: WILD CARD - You find something to fix. What it is, is your choice. (Requires 1 material to fix)
10: One of the vents is open. It's a large vent. Someone could fit through it, unless you fix it. (Requires 2 material to fix)
- If you don't have enough items to finish the last fix - don't worry about it. Really. As long as all your materials are gone, this quest is considered complete!
Course Credits
- If you and your team mates complete this quest - meaning everyone has completed their dice rolls and has written at least 400 words - you all receive FIVE course credits.
- This is all or nothing - meaning all of you have to meet the criteria to get the credits. If one person doesn't finish this quest/word count, nobody gets it!
- Don't forget to link completed quests and earned credits in your journal!
- Before you can begin the maintenance, you must gather some materials!
- Roll a 5d12 in one post, and match your result to the materials below:
1: You break a couple desks, and now have TWO pieces of wood! (+2 Materials)
2: You find…a bucket? Well, alright. (+1 Material)
3: There are a bunch of backpacks lying around. Three of them. Might as well bring them along. (+3 Materials)
4: You lucky deviant! You found the Janitor's cart. It only has a mop, some cleaning supplies (a bottle of windex, some bleach, and 4 unused garbage bags), and precisely three towels. One of the towels is a grease rag though, at least the other two are clean. (+10 Materials)
5: WILD CARD - You can find ONE item of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+1 Material)
6: You manage to pry down a dry erase board. It's got to be good for something. (+1 Material)
7: You find a projector. Hurray? (+1 Material)
8: WILD CARD - You can find TWO items of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+2 Materials)
9: There are a bunch of bells in a box. Three of them. We're not sure why. But there they are. (+3 Materials)
10: You find a bottle of alka-seltzer near a bottle of coke… (+1 Material)
11: WILD CARD - You can find ONE item of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+1 Material)
12: You find a stack of boring looking books. Three of them. Might as well put them to some use. (+3 Materials)
- Pool your resources. Make a master list of what was found, including how many of them there are. These will be the materials you get to work with as a group!
- Continue on to Step Two.
Step One-Point-Five: Choose post order
- This can be done however you want! You must go in post order for step two.
Step Two - Makeshift Maintenance
- Hurray, you have materials! Now to put them to use.
- Each person in the group rolls a 1d10 in turn, until there are no materials left to use. Pooled materials will be used on a first chosen-first used basis.
- Match your rolls to the problems below, and do your best to fix them using the pooled materials your group rolled earlier! This means you get to be a little creative with how some of the items are used.
- Once a material is used, it can not be used a second time. Once it's used, it's gone!
1: You find a small hole in the wall. (Requires 1 material to fix)
2: WILD CARD - You find something to fix. What it is, is your choice. (Requires 2 materials to fix)
3: There is a slightly broken window. (Requires 1 material to fix)
4: This window is very broken. (Requires 2 materials to fix)
5: WILD CARD - You find something to fix. What it is, is your choice. (Requires 1 material to fix)
6: Some of the flooring is compromised, and has a foot-shaped hole in it. (Requires 1 material to fix)
7: There is a large hole in the wall. (Requires 2 materials to fix)
8: This floor is a mess. A whole person could fit down there (Requires 4 materials to fix)
9: WILD CARD - You find something to fix. What it is, is your choice. (Requires 1 material to fix)
10: One of the vents is open. It's a large vent. Someone could fit through it, unless you fix it. (Requires 2 material to fix)
- If you don't have enough items to finish the last fix - don't worry about it. Really. As long as all your materials are gone, this quest is considered complete!
Course Credits
- If you and your team mates complete this quest - meaning everyone has completed their dice rolls and has written at least 400 words - you all receive FIVE course credits.
- This is all or nothing - meaning all of you have to meet the criteria to get the credits. If one person doesn't finish this quest/word count, nobody gets it!
- Don't forget to link completed quests and earned credits in your journal!
Items found:
5 x2 : WILD CARD - You can find ONE item of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+1 Material)
7: You find a projector. Hurray? (+1 Material)
8: WILD CARD - You can find TWO items of your choice. It can be anything you think you would find in a university setting. Keep in mind that everyone has had a month to scavenge, so the pickings are slim! (+2 Materials)
You break a couple desks, and now have TWO pieces of wood! (+2 Materials)
wood x2
projector
and 3 handfuls of nails
Anya found herself shuffled off on to building duty.. again. She was a bit upset about it... it wasn't like there was a lot of materials around to fix things with! Not without dismantling other places...
She did manage to find some wood and nails... and another projector. How are these things getting all the way over to the dorms, she wondered as she stacked it ontop of her broken wooden desk tops.