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Reply { ARCHIVED } ----------------- Day Zero, Sept 2015
[Prison Quest] - Paintwhatnowball - Joy Ann

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gachide rolled 6 6-sided dice: 5, 4, 6, 2, 6, 3 Total: 26 (6-36)

gachide

Newbie Noob

PostPosted: Thu Sep 17, 2015 11:26 pm


Paintball:
Among all of the equipment and sports gear that lie around ready for common use on the playing field, there is a section squared off for another test that the faction has created for new members. It's simple enough - you're given a paintball gun with a silencer on it - this is important, because guns are too noisy to be fired out in the open field, even if it's still protected by the electrified fence. It might attracted too much unwanted attention.

A crudely made mechanical device pops up cardboard cut outs of what looks like were once poster advertisements of various people. There's a busty woman smoking a cigarette and leaning on something that might have been a car. There's a young man in jeans that hang too low, trying to look like James Dean in a black and white photo. There are several of these cardboard people, most of which are only from the midsection up, that pop up at random times like Whack a Moles. Interspersed between them are similar cutouts - except these have been altered. The skin has been colored to green, eyes have been blackened or reddened, and blood seems to have been drawn everywhere. These are the infected. It's your job to shoot them. And only them.

The test isn't necessarily a chance to practice your shooting skills - it's meant to test your ability to make quick decisions, and a crude attempt to lesson friendly fire casualties. The cutouts pop up fast, and at random, making for a hectic challenge; so it's also a stress test.

Step One:
Roll 6d6 in one NON-RP post. Each dice is considered one cutout, in the exact order they are rolled. Even means it was a human, odd means it was a zombie.

Step Two:
In your next post, roll 6d6 again. Each dice is considered the shot for the cutouts in your first roll. The first dice tells you whether you hit the first cutout, and so on. Even means you shot it, odd means you did not shoot.
-You must roleplay each cutout individually, although you may do them all in this one post. Just describing what you hit is enough.
-This post in total must be a minimum of 300 words.

Example:
-I roll 6d6 and get 5, 6, 3, 1, 5. This means I have a zombie, a human, a zombie, a zombie, and a zombie, in that order.
-I roll 6d6 again, and get 6, 3, 5, 1, 2. This means I hit a zombie, I did not fire at a human, I did not fire at a zombie, I did not fire at a zombie, I hit a zombie.

IC Modifiers:
-Your character might be wary about shooting anything (This is your roleplay choice based on your character). If so, you are allowed to choose to change one of your six shots to a no-shot, each time you do this exercise.
-Your character might be trigger happy (This is your roleplay choice based on your character). If so, you are allowed to choose to change one of your six shots to a hit, each time you do this exercise.
-You may not do BOTH of these each time. Just one.
-You may choose to do neither.
-The choices you make do affect your end score.
gachide rolled 6 6-sided dice: 6, 1, 2, 5, 5, 4 Total: 23 (6-36)
PostPosted: Thu Sep 17, 2015 11:33 pm


Joy Ann's hands felt like they were sweating bullets as the former kindergarten teacher gripped the handle of the paintball gun. She knew absolutely nothing about guns past 'you pull this trigger and it shoots'. She was pretty sure all the guns she had seen on TV were smaller than this one, as this one had some kind of strange doohickey on the end of the barrel. Was that normal? Now that she thought about it, she supposed the Warden's strange gun thing also had one of those, plus the stabby thing on the end of it. Weapons really weren't her thing.

Which begged the question, why was she in the yard holding a paint-gun?

"R-ready," the twenty-two year old stammered, holding the gun up, though the end was certainly waving around a bit. All she had to do was point and pull the trigger, right? Why did this seem way harder than everyone else she had watched go before her made it look? She really didn't want to shoot anything---living or dead---but life now didn't really leave many room for wants, did it.

OOC

Character's name: Joy Ann McKinsley
Character's faction: Prison
Character's journal link: yum_puddi yum_puddi yum_puddi
Character's survival stats: yum_tea yum_tea yum_tea
BRIEF DESCRIPTION OF MY CHARACTER ++ Hardworking, Compassionate // -- Disorganized, Insecure
= Slightly shorter than average at 5'2", a little bit pudgy and known for giving great hugs
= Mousy brown, shoulder-length braided hair
= Formerly bright colored floral-print dress with leggings underneath
= Large smile that has turned to worried grimace
= Usually awkwardly left behind or forgotten about in conversations

gachide

Newbie Noob


gachide

Newbie Noob

PostPosted: Thu Sep 17, 2015 11:57 pm


[IC Modifier: Wary to Shoot - Changing Roll 3 to a No-Hit]

Joy Ann almost screamed when the first cut-out popped up and she pulled the trigger of her paint-gun automatically. Thankfully she remembered to clamp her lips shut and managed to bite her cheek instead of screaming, because everyone knew screaming in the yard was a certain suicide move with the undying around. Gracious gracious gracious for the love of all things in the world---the gun had just gone 'pffffp' without making any bang and she'd shot it. She. had. shot. a. gun. And it had actually hit something.

Still, she was now completely panicked, wide-eyed, practically hyperventilating, and barely managing to keep the gun pointed forward instead of dropping it and running back to the kitchen in fear. Don'tthinkaboutit, don't. think. about. IT. her mantra of trying to stay calm ran rampant across her mind as a human cutout popped up.

Joy Ann waved the gun back and forth towards the targets wildly as two more human cutouts popped up to the right and left respectively, though her hesitance to shoot them was more due to her forgetting she was supposed to be shooting things in her panic of just how powerful the gun had felt than any tactical sense of 'I should not shoot these things because they are good'.

That girl is not wearing nearly enough fabric to protect herself, came the first thought that made any sense as the second to last cutout came up like some strange version of teen fashion whack-a-mole, and Joy Ann laughed out loud at the oddity of her brain. She had to be absolutely positively losing it. Too bad it probably looked like the frumpy teacher was a secret absolute badass with a gun to anyone who happened to be observing her.

As the last cutout, a zombie came up, Joy Ann bit back on a shriek again and fired at the thing again with another 'pffp' from the gun, out of fear. Maybe it was pure beginner's luck, maybe it was her year in the classroom with evil in the form of small children that had honed her reflexes more than she'd realized, but whatever it was, she'd done pretty well. Perfectly, in fact.

"Is it over? Please tell me it's over," she whimpered, holding the paint gun out to the nearest person, since she was half afraid to drop the gun to the ground. Hopefully she would never, ever have to do that exercise again. Thank goodness it hadn't been real bullets. She'd probably wet herself if she ever had to actually shoot something.

[Results Summary: Z / H / H / H / H / Z - 6 Bars]

OOC

Character's name: Joy Ann McKinsley
Character's faction: Prison
Character's journal link: yum_puddi yum_puddi yum_puddi
Character's survival stats: yum_tea yum_tea yum_tea
BRIEF DESCRIPTION OF MY CHARACTER ++ Hardworking, Compassionate // -- Disorganized, Insecure
= Slightly shorter than average at 5'2", a little bit pudgy and known for giving great hugs
= Mousy brown, shoulder-length braided hair
= Formerly bright colored floral-print dress with leggings underneath
= Large smile that has turned to worried grimace
= Usually awkwardly left behind or forgotten about in conversations
Reply
{ ARCHIVED } ----------------- Day Zero, Sept 2015

 
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