Quote:
A villager has left a tip about some form of virus happening to the local minipet wildlife. It is up to you to check it out!
Your character must catch one of the local minipets wandering around. Roll 1d10 and see what phrase you get from the list. Then use the minisglossary to pick a pet with that phrase in it (do not pick SE pets or RE ones!)
1. Tropical
2. Sweet
3. Black
4. White
5. Spooky
6. Cheese
7. Onion
8. War
9. Wish
10. Eyeball
Once they have caught one, they need to carefully examine it to make sure it has no signs of the virus (the symptoms are possibly purple, evil looking, very vicious) then they can let it go. If however, it is purple or shows possible signs of the virus, they should hand it in to the villager. Roll 1d4 to see what the villager gives you for your time.
1. You get nothing. They take the pet and go away.
2. You get a halfhearted thumbs up.
3. The pet bites you as you near away from it! Ouch! Add +2 to your miasma meter.
4. The villager looks at you. He says "they key to the door is 8888." He leaves.
Your character must catch one of the local minipets wandering around. Roll 1d10 and see what phrase you get from the list. Then use the minisglossary to pick a pet with that phrase in it (do not pick SE pets or RE ones!)
1. Tropical
2. Sweet
3. Black
4. White
5. Spooky
6. Cheese
7. Onion
8. War
9. Wish
10. Eyeball
Once they have caught one, they need to carefully examine it to make sure it has no signs of the virus (the symptoms are possibly purple, evil looking, very vicious) then they can let it go. If however, it is purple or shows possible signs of the virus, they should hand it in to the villager. Roll 1d4 to see what the villager gives you for your time.
1. You get nothing. They take the pet and go away.
2. You get a halfhearted thumbs up.
3. The pet bites you as you near away from it! Ouch! Add +2 to your miasma meter.
4. The villager looks at you. He says "they key to the door is 8888." He leaves.