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There's word here of some oversized minipets that need your help wrangling them to the stables. It's up to you to try your best! If you get a few back in, you might even be rewarded for your time!
Step 1: Go out and find the pet. Out in the wide open fog, where there is only fog and then fog, there are sometimes the shapes of minipets. Roll 1d6 to see what you have to wrangle. All apex pets are 6 feet in height.
1. A basilisk - 1d6
2. A goat - 1d8
3. A wolf - 1d10
4. A spider -1d6
5. A tiger - 1d8
6. Turtle - 1d4
The pet must be carried 30 feet. You must INDIVIDUALLY ROLL seperate dice rolls as you goad the pet by dragging it along its reins. The dice you roll for it is the distance it travels. For example, if you roll a goat, you get to roll separate dice rolls of 1d8 until you cumulatively get 30 feet.
If you roll a 1 at any point the pet will run away! The only way to get it back is if you have the basilisk eye item, that will lock it into place.
If you and your team successfully defeat it, you get paid a old saddle. It is considered a quest item. Add it to your quest item list
Step 1: Go out and find the pet. Out in the wide open fog, where there is only fog and then fog, there are sometimes the shapes of minipets. Roll 1d6 to see what you have to wrangle. All apex pets are 6 feet in height.
1. A basilisk - 1d6
2. A goat - 1d8
3. A wolf - 1d10
4. A spider -1d6
5. A tiger - 1d8
6. Turtle - 1d4
The pet must be carried 30 feet. You must INDIVIDUALLY ROLL seperate dice rolls as you goad the pet by dragging it along its reins. The dice you roll for it is the distance it travels. For example, if you roll a goat, you get to roll separate dice rolls of 1d8 until you cumulatively get 30 feet.
If you roll a 1 at any point the pet will run away! The only way to get it back is if you have the basilisk eye item, that will lock it into place.
If you and your team successfully defeat it, you get paid a old saddle. It is considered a quest item. Add it to your quest item list