Quote:
The local dragonseer (that's a fancy word for someone who rides on a balloon and stares at the fog from above) wants your help in locating potential signs of danger and sand whales. You are to ride the balloon up and take a look.
You must first assemble the balloon. Pick any two items from the list below to make the basket of your balloon out of. Rp accordingly:
- Snake leather
- Thick rope
- Flaming carpet
- A basket of foxfires
- A white cloth
- Carved sand whale bone
- A net
- A table
- A door
- Five golden rings
- A pine tree
- A trash can
- A really really really really big bottle
- Next, to ascend, roll 1d100. This is the number of feet that your balloon launches to the sky. If you roll a 1.. you kind of suck. Maybe you're really bad with balloons. Maybe youre too heavy. Maybe your buddy should get off. Who knows.
If your character is lucky and manages to roll above 50 feet, they will get to see the town below them. You notice that the town is shaped like an S. You can also see clearly the town below you.
If your character rolls above 80 feet, you end up going too high into the highest miasma clouds. The thin air makes exposure to miasma easily and you gain +5 miasma.
As long as you roll over 50 feet you succeed in this venture.
You must first assemble the balloon. Pick any two items from the list below to make the basket of your balloon out of. Rp accordingly:
- Snake leather
- Thick rope
- Flaming carpet
- A basket of foxfires
- A white cloth
- Carved sand whale bone
- A net
- A table
- A door
- Five golden rings
- A pine tree
- A trash can
- A really really really really big bottle
- Next, to ascend, roll 1d100. This is the number of feet that your balloon launches to the sky. If you roll a 1.. you kind of suck. Maybe you're really bad with balloons. Maybe youre too heavy. Maybe your buddy should get off. Who knows.
If your character is lucky and manages to roll above 50 feet, they will get to see the town below them. You notice that the town is shaped like an S. You can also see clearly the town below you.
If your character rolls above 80 feet, you end up going too high into the highest miasma clouds. The thin air makes exposure to miasma easily and you gain +5 miasma.
As long as you roll over 50 feet you succeed in this venture.