As you walk in, Isadora looks up from her desk and greets you with a warm smile. After stating that you're here to handle your belongings, she directs you through a doorway. You look around, thinking about what you want to do first...
What to do here → Firstly, make a post where you will keep the profiles of your characters so you can update them. (Just look at the way I set up mine) This is on you to make sure that the info is up to date before each game starts, as I will look in this topic to see what your character's current inventory, skills and gold are. → All characters start with 500 gold and the 'bronze' equivalent of their applicable weapon type. → In the guild office, you can allocate items to and from your inventory and the guild inventory. The items located in the guild inventory are open for anybody to take. Items located in a Transporter's convoy at the end of a game will go into guild inventory. → You can also put special items that you don't want to take into a game or put into guild inventory into your own personal item storage. All guild members are allotted their own limited storage space upon membership. As space is limited in the office, the default amount of space permitted will allow 5 items. However, storage level can be increased by purchasing space with their in-game gold. Member storage can be increased to a maximum level of 5, each level increasing the amount of items that can be stored by 5. The cost of purchasing the first storage upgrade is 10k and the cost for each further upgrade increases an additional 10k, with the final level 5 storage costing 40k. → This is also the location where you can view the skill inventory of your characters and allocate them before each game, if needed. → It would also help if you keep a log of what you do, just in case there's some confusion. → To take something out of the guild inventory, post it in the discussion topic and let a crew know so that the inventory can be edited.
Elbow Room: +1 damage when you're on a tile without terrain bonuses; passive Shelter: Shelter: Protect an adjacent or same space ally by taking half of the damage against your DEF/RES, rounding up, every time they are attacked for the duration of the next enemy phase. The ally still takes the remaining half of the damage. Anathema: DEF and RES -1 to all enemies within a 3 tile radius; passive Rally Spectrum: Roll a 10-sided die to add to all of an ally's stats Parity: When attacking, ignore all bonus stats; passive
Affinity Supports
Sue / A / SPD +2, LCK +4, STR +2 Tibarn / B / MAG+1.5, SPD+1.5, STR+1.5, LCK+1.5
Date : Message 2/19/16 : Purchased Wind Sword from the Armory, traded it to Abel (-3k) 7/33/16: Took Parity Scroll from guild office and learned the Parity skill. 4/21/21: Won 510 gold, 25 EXP and 5 WEXP in the arena
Abel
Mercenary [Mercenary ⪧ Myrmidon, Barbarian]
LV 13 EXP 65 HP 27 STR 12 MAG 3 SKL: 4 SPD 13 LCK 2 DEF 12 RES 5
Patience: After specifying intention, do no attack this turn, do double die damage next turn (1 turn cooldown) Strong Riposte: Damage +3 if attacking the last enemy that attacked this unit; passive Wrath: Die amount for attacks is doubled when under half health; passive
Affinity Supports
Alihi / A / SPD+2, STR+2, LCK +4 Triya / C / SPD+1, LCK+1, DEF+1, RES+1 Isadora / C / STR+1, SPD+1, LCK+2
Date : Message 2/19/16 : Restocked Spectre Cards at the Vendor (-900g) 6/29/16 : Took an Arms Scroll from the guild office and used it to gain 30wexp in swords 7/3/16 : Won 160 gold, 15 exp and 3 wexp in the arena 8/29/16 : Won 140 gold, 15 exp, and 3 wexp in the arena. Took Wyrmslayer (20/25) from guild office. Purchased Blossom's Hot Buns at the Hostess Cafe for +1 STR and +1 DEF in next game. (-500 gold) 9/26/16 : Won 450 gold, 25 exp, and 5 wexp in the arena 5/23/24 : Repaired weapons (-4210g)
Deborah
Halberdier [Soldier ⪧ Armorknight, Fighter]
LV 5 EXP 05 HP 41 STR 21 MAG 0 SKL 10 SPD 21 LCK 7 DEF 21 RES 10
Weapon Levels B (137/180)
Gold 11211
Inventory Iron Lance (36/40) Javelin (17/25) Shockstick (20/20) Beastguard (Eqp)
Skills Equipped
Dual Strike: STR +1 per ally unit on the same space and +1 to each ally on the space; passive Dual Guard: DEF +1 per ally unit on the same space and +1 to each ally on the space; passive Impale: Impale: For attack, roll four 6-sided dice (3 turn cooldown) Counter: Deals back half damage, rounding up, when hit by a physical attack; passive (Does not activate if Fear, Sleep, Freeze, Blind or Stun is inflicted) Veteran: Receive +5 exp when acquiring exp if sharing the space with an ally; passive Quick Salve: After consuming an item that affects HP, status or stats, the user can perform another action; passive
Affinity Supports
Ganon / C / STR+1, LCK+2, DEF+1 Sunil / C / DEF+2, RES+1, LCK+1
Outdoor Fighter: Damage +1 and -1 damage taken when fighting outside; passive
Item Storage LVL1 (2/5)
Bronze Lance Poison Lance (40/40)
Office Log
Date: Message 7/23/16: Took an Herb, Iron Lance, and Outdoor Fighter Scroll from the guild office. Learned the Outdoor Fighter skill. 8/21/20: Lost 30 gold, gained 10 EXP and 2 WEXP in the arena 8/22/20: Gained 390 gold, 20 EXP and 4 WEXP in the arena 10/11/20: Gained 310 gold, 20 EXP and 4 WEXP in the arena. Took an Antitoxin, Strength Tonic, and Quick Salve Scroll from the guild office. Learned the Quick Salve skill. 10/20/20: Gained 440 gold, 25 EXP and 5 WEXP in the arena 10/22/20: Gained 170 gold, 15 EXP and 3 WEXP in the arena 1/8/21: Gained 80 gold, 10 EXP and 2 WEXP in the arena 1/10/21: Gained 150 gold, 15 EXP and 3 WEXP in the arena 1/11/21: Gained 290 gold, 20 EXP and 4 WEXP in the arena 1/12/21: Gained 260 gold, 15 EXP and 3 WEXP in the arena
Healtouch: Restores an extra 3 HP when healing allies on the same space; Passive Miracle: If LCK is higher than opponent, character survives with 1HP after receiving an attack that would otherwise KO them (must have over 1HP; cannot activate 2 turns in a row); passive Demoiselle: Defense and Resistance +2 to all male allies within a 3 tile radius; Passive
Cleric Healtouch: Restores an extra 3 HP when healing allies on the same space; Passive Miracle: If LCK is higher than opponent, character survives with 1HP after receiving an attack that would otherwise KO them (must have over 1HP; cannot activate 2 turns in a row); passive
Mage Focus: Damage +2 when no allies are on the same space or adjacent; passive Aegis: RES increases by 1d10 result until next turn
Dancer Perform: Allows friendly unit of choice to move out of turn. Move order goes back to normal after invigorated unit finishes their move. Special Performance: Roll 1d4. Friendly unit of choice takes less damage and deals more damage in next round for die result.
Passive Race Skill
Dragonskin: When attacked, the enemy's die roll is cut in half unless the attack is made with thunder magic or a weapon effective on dragons; Round Down, Passive
Affinity Supports
Ganon / A / STR +2, DEF +2, RES +4
Sunil (24 / 80) C Alex (20 / 80) C Tibarn (15 / 80) C Rhys (15 / 80) C Annis (11 / 80) C Rath (9 / 80) C Abel (5 / 80) C Tiki (4 / 80) C Kieran (3 / 80) C
Game 1 Lance - 6 Kieran - 5(+1 if rescue)
Game 2 Alex - 13 Sunil - 6 Rath - 6 Wallace - 6 Clara - 5
Game 3 Ganon - 8 Annis - 4+3 Clara - 1 Rath - 6(+3 aruna to rath)(+1 if rescue) Alex - 6 Sunil - 5 Kieran - 1 Tiki - 3+3
Game CtF1 Alex - 2 Tibarn - 2(+3 tib to aruna) Abel - 2(+3 Abel to aruna) Sunil - 4(+3 aruna to sunil) (+3 sunil to aruna)
Date: Message 12/23/15: Bought two second seals and gave them to Jaren. 24k-5k=19,000g He owes her big time. 5/24/16: 5k gold has been transferred from Kieran to settle the player's debt for Jaren (19k+5k=24,000g) 7/2/16: Repaired Physic stave; refiled Herb & Vulnerary; bought 2x Second Seal, Thunder, & Wind; Ate Loch's Seasoned Seeds [+1 MAG, +1 SPD]. 24k-7,560= 16,440g 7/2/16: Used one Second Seal to reclass to Mage. 9/24/17: Finished game 6. Page updated. Bought storage lvl 2. 23,795-10k= 13,795g 8/3/20: Used one Second Seal to reclass to Cleric. 8/14/22: Updated stats and growths. Gold, EXP, WEXP, and Supports weren't updated. (I don't for the life of me remember where I left off with them.)
Inventory Tree Branch (18/20) Torch (3/3) Bullion (S) (1/1) Bullion (S) (1/1)
Skills Equipped
Underdog: Def & Res +2 when user's level is lower than the enemy's; Passive Patience: After specifying intention, do no attack this turn, do double damage next turn (Die roll is doubled, not total damage; physical attack)
Even Rhythm: +1 damage on even turns; passive Quickclaw: Deals back half of damage received from adjacent enemies, rounding up; passive (Does not activate if Fear, Sleep, Freeze, or Stun is inflicted) Zeal: Damage +2 for turn if attacked during last enemy phase; passive
Odd Rhythm: +1 damage on odd turns; passive Tear: For attack, roll 3d6 and reduce the enemy's SPD by highest die result for one turn; Bird units only (3 turn cooldown) Savior: Unit receives no penalties for rescuing another unit; passive Shove: Move adjacent target one space if possible. Rally Strength: Roll a 10-sided die to increase an ally's strength by that amount for one turn; range 3 Flier Formation - Movement +1 if a flying unit is within a 3 tile radius. Flying units only; passive
Affinity Supports
Rath / B / MAG+1.5, SPD+1.5, STR+1.5, LCK+1.5
Growths HP 105% STR 55% MAG 0% SKL 20% SPD 55% LCK 25% DEF 35% RES 25%
Skill Storage
Maelstrom: When opponent initiates combat at range, deal back half the opponent's die roll, rounding up; passive (Does not activate if Fear, Sleep, Freeze, Stun or super effective damage is inflicted)
Item Storage Lv1 (2/5)
Brave Lance Waste
Office Log
9/27/2017 - Used Speedwing 2/23/2017 - Used Flier Formation Scroll Game 9, June 2023 - Used Shove Scroll
Ganon
Myrmidon [Myrmidon > Bard, Dark Mage]
LV 13 EXP 20 HP 30 STR 13 MAG 4 SKL 8 SPD 14 LCK 9 DEF 8 RES 3
Gold 13480
Weapon Level D 33/70 > C D - 39/70 > C
Inventory Bronze Sword Herb (4/5) Leena's Card
Skills Equipped
Vantage: If foe initiates combat when unit is at HP ≤ 50%, unit counterattacks before foe's attack; passive Duelist's Blow: Damage taken -2 from enemies attacking unit for the first time; passive Patience: After specifying intention, do no attack this turn, do double die damage next turn (1 turn cooldown) Celerity: Allows foot, heavy armor, revenant and dragon units to move with 6-sided die; passive
Affinity Supports
Aruna /A / STR +2, DEF +2, RES +4
Growths HP 60% STR 55% MAG 25% SKL 30% SPD 45% LCK 40% DEF 25% RES 20%
Skill Storage
Unusable: Performance: Allows friendly unit of choice to move out of turn. Move order goes back to normal after invigorated unit finishes their move. Special Performance: Roll 1d4. Friendly unit of choice takes less damage and deals more damage in next round for die result.
8/16/2020 - Sold Spirit Dust to Kit for 8000G 9/27/2017 - Used Celerity Scroll 9/27/2017 - Used Angelic Robe 4/20/2023 - Bought Second Seal and Bronze Sword, class change to Myrmidon, used Arms Scroll for +30 WEXP in swords
Arena Log
4/20/2023 - Earned 15 exp, 3 wexp, 330 gold
Gangrel
Thief [Thief > Barbarian, Dark Mage]
LV 12 EXP 30 HP 22 STR 11 MAG 3 SKL 6 SPD 14 LCK 7 DEF 5 RES 1
Gold 5860
Weapon Level C - 84/120 > B
Inventory Iron Dagger (40/40) DEF/RES -1 on foe HP Tonic Spectre Cards [5/10] Stiletto (25/25) Mt 1, Effective Accessory: Boots
Skills Equipped
Locktouch: Open doors and chests Steal: If SPD is higher, steal offhand item or weapon from enemy Bloodthirst: Recover 2HP if unit manages to inflict damage when attacking; passive Indoor Fighter: Damage +1 and -1 damage taken when fighting indoors; passive Discipline: Unit gains double WEXP; passive
Affinity Supports
Kalem - B [+1.5 MAG, +3 SPD, +1.5 LCK] Isadora - C [+1 STR, +1 SPD, +2 LCK]
Growths HP 50% STR 40% MAG 25% SKL 25% SPD 45% LCK 45% DEF 30% RES 15%
Skill Storage
Item Storage Lv1 (3/5) Bronze Dagger Second Seal Smoke Dagger (B)
Office Log
3/5/2021 - Scrapped all progress to adjust starting stats because I realized I'd distributed them very wrong. 11/14/2023 - Took 1x Herb and 1x Indoor Fighter Scroll from Guild Office. Used Indoor Fighter scroll. 11/11/2024 - Bronze Dagger, Second Seal, and Smoke Dagger moved to item storage. Purchased Iron Dagger (300g) and Stiletto (1450g) from Armory
8/12/15: Donated one Steel Axe (35/35) to guild office. 6/25/16: Learned Savior from Savior Scroll. 6/28/16: Sunil consumes Blossom's Hot Buns for Game 6 and burns his poor sensitive tongue. cat_sad +1 STR, +1 DEF -500g
1/04/17: To be received from the Smooooooth FEFmas Prize RNG game > 500g x2, Shove Scroll x1, Aura x1 9/24/17: Complete Game 6. Traded Spirit Dust to Rhys for Spectre Cards (08/10). Acquired Dual Support Scroll. 9/24/17: Spent 10k to expand the storage space. 28,025 - 10,000 = 18,025. 9/24/17: Updating inventory to include spoils from Smoooooooth FEFmas. 18,025 + 1,000 = 19,025. Learning Shove from the Skill scroll.
8/15/20: Sunil consumes Alihi's Famous Fudge for Game 7 +1 DEF, +1 SPD -500g
2/23/21: Updated for turn 23 of game 8 5/07/24: Updated for post game 9
Arena Log
Will be started once Sunil completes the mission.
Timmy
Villager>??
LV 1 EXP 45 HP 11 STR 1 MAG 0 DEF 2 RES 3
Gold 0
Inventory Dim Light (17/20) Ladle (20/20) Vulnerary (3/3)
Skills Equipped Underdog - Prayer
Growths HP ??% STR ??% MAG ??% DEF ??% RES ??%
Skill Storage
Item Storage Lv1 (0/5)
Office Log
Date: Message
Bertrand
Armorknight>Mercenary, Soldier
LV 2 EXP 25
Old System: HP 18 STR 10 MAG 0 DEF 10 RES 2
HP 19 STR 9 MAG 0 SPD 2 LCK 3 DEF 8 RES 3
Gold 3650
Weapon Level E - 11/30
Inventory Bronze Lance Iron Lance (40/40) Javelin (25/25) Vulnerary (2/3)
Skills Equipped Pavise - Guard - Corrosion
Growths
Old System: HP 70% STR 50% MAG 0% DEF 30% RES 30%
HP 85% STR 40% MAG 0% SPD 5% LCK 10% DEF 50% RES 70%
LV 4 EXP 90 HP 20 STR 10 (+2 From Energy Ring Consumage after Game 5 end.) MAG 0 SPD: 6 LUK: 6 (+2 from Goddess Icon Consumage after Game 5 end.) DEF 8 RES 3
Weapon Level D
WPN Exp: E - 7/30 D - 66/70
Gold 9,600
Inventory Bronze Bow Iron Bow (28/40) Second Seal Pure Water (3/3)
Skills Equipped [Prescience, Longshot, Provoke, Future Sight (To be added after Game 5)]
Growths HP: 65% STR: 45% MAG: 0% SPD: 40% LUK: 25% DEF: 35% RES: 30% [Note: Correct me if I'm wrong/reading the google doc thing incorrect, but I think this is how it is.]
Skill Storage
Item Storage LVL1 (4/5) Silver Bow (30/30) [Unusable for now] Second Seal x 2 Brave Bow (30/30) [Unusable for now]
Office Log:
Date: 8/7/15 - Took the Vulnerary from the guild inventory (the 1/3 one) to restock the current one Shinon has to bring its uses back up to 3/3. * 4/14/16 - Purchased two Second Seals and a Pure Water and donated the Chest Key to the Guild Storage 6/28/16 - Added in Wpn levels, adding in the +4 wins from the arena to the Lance rank. 6/29/16 - Visited the Hostess Cafe and had Ganon's Soup Thermos for +1 to SPD and Res for next battle. -500 gold. 12/25(6, officially since after midnight)/16 - Won a Second Seal from the RNG game. 12/27/16 - Won an Imbue Scroll from the RNG game - it will be traded to Kowsauni for their Future Sight scroll and the skill will be added to Shinon's Equipped Skills after Game 5's end. 12/27/16 - Won an Energy Ring from the RNG game. It will be used after Game 5's end. 12/30/16 - Won another Second Seal from the RNG game. Will donate my Vulnerary to the Guild Storage to make room for it. 1/1/17 - Won 1000 gold from the RNG game. 1/2/17 - Won a Brave Bow from the RNG game. 1/8/17 - Won a Goddess Icon from the RNG game, will be immediately consumed to bump Luck up after Game 5. 5/22/18: Game 5 End update: Applied all buffs from item consumptions won from the RNG game and added the Future Sight skill to Shinon's skills from the Scroll he traded with Kira. Placed Iron Bow back into normal inventory.
Hex: Defense and Resistance -2 to all adjacent enemies; passive Anathema: Defense and Resistance -1 to all enemies within a 3 tile radius; passive Lifetaker: Recover half of total HP after defeating an enemy during the user’s turn; passive Focus: Damage +2 when no allies are on the same space or adjacent; passive Aegis: RES increases by 1d10 result until next turn
Item Storage - LV 1 (5/5) Thunder Waste (30/30) Superior Jolt (8/10) Fire Elwind (40/40) Bolting (5/5)
Office Log
Date: Message 23FEB2016: Kira purchases a second seal (-2500 gold) and uses it to turn into a Mage 26APR2016: Kira purchases Fire, Wind and a Vulnerary (-600 gold) 28JUNE2016: Kira takes an Arm's Scroll from the guild Inventory and uses it to gain 30 weapon experience for Anima tomes. Kira also purchases Superior Jolt from Leena's shop specials at the Vendor (-2320 gold) 09JUL2016: Kira purchases Eyris Hot Pot Lunch for game 5 (-500 gold) 22MAY18: Kira gains 7,777 gold, 275 exp, 11wexp, and Elwind Tome from game 5 21AUG20: Kira purchases Waste from vendor(-2160 gold) 15JAN21: Kira purchases second seal from vendor(-2500 gold) and uses to run back into a Dark Mage, Kira sells Wind Tome for 150 gold 11JNOV23: Kira purchases Bolting from vendor(-2500 gold)
Lifetaker: Recover half of total HP after defeating an enemy during the user’s turn; passive Dragon Ward: STR, MAG, DEF and RES +1 for all adjacent allies; passive Boon: Adjacent allies recover their condition at the beginning of each turn; Passive Imbue: Each turn, unit recovers HP proportional to their MAG. Magic Users cannot use; passive Provoke: Provoke all surrounding enemies to attack you instead of others, if they are in range of you; Passive Celerity: Allows foot, heavy armor, revenant and dragon units to move with 6-sided die; passive Ire: For attack, roll three 8-sided dice; Dragons only (3 turn cooldown) Lunge: If both the unit and enemy are not sharing spaces, swap spaces with the enemy after attacking Trample: +1 damage against all non-flying, non-mounted units; passive
Skill Storage Lifetaker: Recover half of total HP after defeating an enemy during the user’s turn; passive
Item Storage - LV 1 (2/5) Shockstick (20/20) Bronze Lance Second Seal Second Seal Arms Scroll [1/1] Leather Shield [DEF +1] Javelin (25/25)
Office Log
Date: Message 19JAN2017: Obtained Imbue scroll from Shinon 21JAN2017: Bought a Second Seal and Blessed Lance for 3950 gold 22JAN2017: Used Second Seal to turn into a Wryvern Rider 19FEB2017: Traded Blessed Lance to Vaida for Shockstick 15AUG2020: Used Imbue Scroll and took Iron lance from Guild Office 16AUG2020: Took Talisman and Provoke Skill from guild inventory and used both. (Kit gains +2 resistance from Talisman.) Purchases Spirit Dust from Ganon for 8000 gold and then uses it. (46940-8000 = 38,940 new gold total, +2 Magic for Kit) Kit buys a defense tonic, second seal, and Teifi's Pecan Pie from the shopping district 3500 gold, (38940-3500 = 34,440 new gold total 21AUG2020 loaned 5000 gold to Catha new gold total 29440 29SEP2020 Gained +250 gold, Olivi Grass, Hp Tonic, Bullion(L), Leather Shield from game 7
Elbow Room: +1 damage when you're on a tile without terrain bonuses; passive Shelter: Take half damage for adjacent allies, utilizing your DEF Luna: For attack, ignore the enemy's DEF. Does not ignore buffs from skills, items or terrain. (3 turn cooldown)
Date: Message 23JUL2016: Lilith purchases Poison Axe from armory (-400 gold) 19JAN2017: Lilith given 2000 gold from RNG game 22Sep2020: Lilith purchased Bowgun from Armory (-700 gold) 23Feb2021Lilith gives Fia her bowgun.
Convoy: All items that units must remove from their inventory when getting an item when their inventory is maxed out to go straight to the Transporter's inventory; Passive Stockpile: Inventory space increased by number of allied units x5; passive Aptitude: Allows an additional 50 custom growth points so long as skill is equipped; passive
Date: Message 21AUG2020: Loaned 5000 gold from Kit, Bought second seal -2500 gold, bought Beast stone -150 gold, new gold total 2600, used second seal to change to wolf class. 22SEP2020: Took Steel Axe and Second Seal from Guild Office Inventory. Used Second Seal to change back into Transporter Class
Inventory Bronze Bow Iron Bow (40/40) Bowgun (25/25)
Skills Equipped
Life and Death - Grants Str/Mag/Spd+3. Inflicts Def/Res-3; passive Elbow Room: +1 damage when you're on a tile without terrain bonuses; passive Shelter: Take half damage for adjacent allies, utilizing your DEF
Longshot: For attack, roll 1d4 to deal damage to unit 3 spaces away Sacrifice: Reduce own health to recover adjacent ally's health and restore status Prayer: When HP is 10 or less, Defense and Resistance +5; passive
Log 7/23/2016: (Blossom) Added Wyrmslayer to storage, used Outdoor Fighter, Lvl 1 → 3 (end of Gift Relay 1) 1/27/2017: (Blossom) Updated after Arena 5/14/2017: (Annis) Updated partway through Game 6
NOTICE: Jaren took part in a game without his info being up to date in the guild office. This will not happen again. To any future GMs viewing this, please do not permit any character listed here to play unless their information is listed!
So apparently I need to make this a thing.
Okay it is a thing.
KIERAN
Kieran Level Base Stats Stat Additions Class Growths Growth Additions Stats 3 HP 18 2 45 35 22.4 STR 6 1 20 25 8.35 MAG 0 0 0 0 0 DEF 7 2 10 30 10.2 RES 0 0 5 10 0.45
5/24/16 5k gold is being taken from Kieran by the guild and being transferred to Aruna to settle the player's debt that he could have afforded on his own in the first place. (18k-5k= 13k)
INIGO
JAREN
DERRIN
Posted: Sat Feb 20, 2016 4:08 pm
Evelyn
Cleric > Dancer, Dark Mage
LV 2 EXP 45 HP 17 STR 0 MAG 6 DEF 3 RES 6
Weapon Levels E (20/30)
Gold 3133
Inventory Kneader Vulnerary (3/3) Vulnerary (3/3) Pure Water (3/3) Skills Equipped
Healtouch: Restores an extra 5HP when healing allies; Passive Miracle: Character survives with 1HP after receiving an attack that would otherwise KO them (must have over 1HP; cannot activate 2 turns in a row); passive Underdog: Def & Res +2 when user's level is lower than the enemy's; Passive
8/5/2016: Purchased 2 vulneraries and 1 pure water, as well as purchased The Baldy Wall Special. [-1700 gold] (4833 -> 3133)
Felix
Villager > ???
LV 1 EXP 25 HP 13 STR 2 MAG 0 DEF 2 RES 0
Weapon Levels E
Gold 0
Inventory Log 17/20
Skills Equipped
Underdog: Def & Res +2 when user's level is lower than the enemy's; Passive Guard: Take all damage for friendly unit of choice on the same space. (if unit of choice moves from space, the skill is ineffective)
Focus: After specifying intention, do no attack this turn, do double damage next turn (Die roll is doubled, not total damage; magical attack) Tomefaire: For attack, roll 4-sided die to deal damage to unit 3 spaces away Flare: For attack, ignore enemy's resistance and roll three 4-sided dice. If die result is 7 or higher, the enemy is burned
Fighter > Bard, Wyvern Rider LV 1 EXP 0 HP 20 STR 10 MAG 0 DEF 5 RES 2
Weapon Levels E
Gold 0
Inventory bronze axe
Skills Equipped
Zeal: Damage +2 for turn if attacked during last enemy phase; passive Counter: Deals back half of damage received from adjacent enemies; Passive (Does not activate if Fear, Sleep, Freeze, or Stun is inflicted) Resolve: When under half health, Def and Res +3; Passive