So I'm making this witch based on one of the characters I've made to represent myself, and if anyone is still allowing new players (new to the campaign, not the game) in please PM me with the details. I am only as literate as the players in the group when it comes to RPing too, so please let me know about the rules too. I can be very literate if I need to be.
Name: Nihighlia (Knee-High-Lee-Ah) Truelove
Alignment: Chaotic Neutral
Class: Witch
Level: 1
HP: 6+Con Mod (No ability scores added due to a probable change in fantasy tier. 6 to be assumed if taking the highest HP at first level)
Ability Score Examples: High Int, High Cha, Medium Dex/Con, Low Str and Wis.
Feats: Improved Initiative, Extra Hex
Hexes: Misfortune, Cackle
Patron: Boundaries
LvL 0 Spells: Detect Magic, Light, Read Magic (No bonus spells added)
LvL 1 Spells: Hex Vulnerability (No bonus added)
Weapons/Armor
Dagger/Haramaki
Familiar: Greensting Scorpion (+4 Initiative)
Play Style: This character leans more towards chaotic than neutral. Sure, always willing to be a team player and support everyone, but she has her own goals in her life. Those goals typically include having her own kingdom to rule over. She wants to be a self-made Queen. These goals and her immediate situations might cause her to act provocatively to get what she wants, making her a great face, but also an uncertain ally. If she's pampered, she'll be much easier to handle, but firstly, she knows a good Queen always protects her subjects.
Bio: Nihighlia wasn't always gifted in the ways of magic. As a child, she had imaginary friends, and her classmates would always laugh at her for making up friends because she didn't have any. She was an orphan girl, the daughter of a whore and soldier who died in a battle, so she cared little for others when it came to family even though she was somewhat envious. The only true things that helped her get by in life were the voices in her head she couldn't get rid of. When she became a little older, about 14, she learned about witches, wizards, sorcerers, and other types of magic, and often wondered about the voices in her head that were but a whisper now. She thought she had just learned how to tune it all out until one day... a tiny, little scorpion crawls to her while she was watching the other kids play games in a playground. She wasn't frightened by it, even as the little thing crawled closer. In fact, she smiled and said "What's your name?" she thought she was going crazy at first, talking to a scorpion, until it became clear, this was her new familiar. The empathic link she had just established made this little scorpion the closest thing to what she could call family.
Years later, when she was 17, she left the orphanage and became a waitress at a local tavern. Performing questionable deeds for men and women of any race. It mattered little to her because of her unique talents, she often was given more money than what she was offered to begin with. She's 18 now, and waiting to start moving on with her life. Her scorpion, who she's come to call "Bastion" at this point, stays in her hair, sometimes playing with it and changing her hairstyle, which often confused some of the tavern's patrons.
I apologize if I shouldn't post this here. But I hope you are intrigued by this character so far and I hope I get to play with you. Thanks!
The Crimson Shadow (Dunegons and Dragons Guild)
Dungeons and Dragons Pathfinder 3.5
