((The above was from the tournament. Yes, the majority of this was copy and pasted, standard entrance procedure. XD))
Torment appears in the middle of the vast expanse of rock and earth, his presense commands all to bid him welcome, raw power flowing from his form. Ashen gray locks fall across his flaming eyes of vibrant violet, hiding two small wings in a mess of hair. About his head a light blue sheen can be seen, a material of some sort of clear crystal with a faceted appearance, an ornate vestment of silken blue threads covering his loose grey dress shirt, but the depiction of a weaping phoenix upon the back is clear as day. A strand of azure crystal beads 'round his neck cannot even be seen.
Two violet wings wreathed in blue flame extend from his back, complimenting the blue chain that is wrapped around his right arm. Arcs of blue lightning spark between his fingertips and the shards of metal that surround his hands like a pair of fractured gauntlets. An orb of crimson flecked with emerald surges around him in a steady unrelenting pace. His midnight blue cargo pants bulge near the bottom as two boots of a similar color wrapping around his feet.
His two fingers of mithral construction twitched and moved of their own accord, seperate from the rest of his hand as he stood in the middle of the vast expanse of rock and earth. Streams of mana flowed around him, passing through his form and through the chain around his arm. Already he had begun, already he had seen the demise of his opponent.
Statistics
Incarnum Radiance: Four times per day Torment can produce one of four Auras. The effect lasts 4 rounds. I will clarify that only one aura may be active at a time.
Silver: Aura of Deflection
Ashen Gray: Aura of Destruction
Blood Red: Aura of Accuracy
Emerald: Aura of Speed
Reshape: Torment can take a single post three times per day to reshape a Soulmeld into another Soulmeld, unbinding it in the process. This does not include the start of day shaping.
Rebind: Torment may take an entire post once per day to bind a Soulmeld to a Power Center. This does not include the start of day rebinding.
Perfect Meldshaper: Once Per Day Torment can flood each of his Soulmelds with a single Essentia Point without actually expending that point.
Soulmelds Avilable: 9
Power Center Binds Available: 5
Essentia Pool: 20
Silver: Aura of Deflection
Ashen Gray: Aura of Destruction
Blood Red: Aura of Accuracy
Emerald: Aura of Speed
Reshape: Torment can take a single post three times per day to reshape a Soulmeld into another Soulmeld, unbinding it in the process. This does not include the start of day shaping.
Rebind: Torment may take an entire post once per day to bind a Soulmeld to a Power Center. This does not include the start of day rebinding.
Perfect Meldshaper: Once Per Day Torment can flood each of his Soulmelds with a single Essentia Point without actually expending that point.
Soulmelds Avilable: 9
Power Center Binds Available: 5
Essentia Pool: 20
Soulmelds
Crown Power Center: Crystal Helm
This helm is formed from the soul, pure light in a pale blue form that enhances the mind and extends the body. This soulmeld enhances the mental fortitude of the wearer and refracts his form, letting him deflect attacks easier. The Meldshaper can use a point of Essentia to force himself out of the way of an attack or to nullify an attempt to manipulate his mind, if he is aware. Binding this Soulmeld allows the Meldshaper's weapon to affect incorporeal creatures and those usualy not affected by physical weapons.
Feet Power Center: Impulse Boots
These boots grant the ability to avoid surprise attacks, acting on magically aided impulses. When attacked from behind the meldshaper is given a knowledge and an attempt to dodge. Expending an Essentia Point allows the meldshaper to literally leap out of the way of an attack. When bound this Soulmeld gives the ability to dodge traps and spells with greater ability.
Hand Power Center: Lightning Gauntlets
When worn these gauntlets allow the meldshaper to touch a subject and deliver a devestating shock to them. Expending an Essentia Point enhances the effect and adds a stunning quality to the attack. When bound the effects of the Soulmeld may be transfered through a weapon.
Arm Power Center: Phoenix Feather-Bound
This Soulmeld manifests as a long chain with a blade on one end and a weight on the other that only Torment can shape. It is nearly infinite to his will and with the expenditure of an Essentia Point can make a very effective assault weapon. When Bound it constantly aids Torment in channeling mana.
Brow Power Center: Planar Chausible
This Soulmeld gives the Meldshaper a slight resistance based on a single plain to which he is most aligned. Torment is aligned to Elysium, a good aligned plane, thus he is granted a resistance to cold. Expending an Essentia Point makes this an immunity for 3 posts. When Bound to the Brow this Soulmeld enhances the Incarnum Radiance of the Meldshaper. When bound to the Soul a Gate may be opened by expending three Essentia Points.
Shoulders Power Center: Wings of Flame-Bound
This soulmeld allows Torment to form to great wings of blue and violet flame from his back. These wings grant flight but with fatigue. Expending an Essentia Point allows him to use the Wing Shards attack, firing off wisps of flaming incarnum to attack the enemy. When Bound flight is possible without fatigue and the Wing Shards become more powerful.
Throat Power Center: Arcane Focus-Bound
This manifests as a necklace of blue crystals that wraps around the Meldshaper's neck, glowing with light whenever a damaging spell is cast. This Soulmeld gives offensive spells a little kick, but not much. Expending a point of Essentia speeds up spell completion. When bound this Soulmeld gives damaging spells the ability to stun a single target for one round of posting. This does nothing for spells that affect more than one target.
Heart Power Center: The Inferno Within-Bound
This is the embodiment of the link Torment has with his wife. This is not an actual Soulmeld, but it takes up a slot simply because it is that important to him. This fuels the Soul Forge and if Kalie is in danger will warn him of such. The Visage of the Phoenix can react with this "Soulmeld." It manifests as a ring upon his finger and a flame in his eyes.
Soul Power Center: Soulspark Familiar Variant-Bound
This...is Shar. This Soulmeld has no purpose in combat, but it cannot be unshaped. Binding is possible for Torment, but not for Shar. Neither Brother can have their souls drained while this Soulmeld is shaped, and they can give off light (blue or red/green) depending on wich one is flesh and which is a Soulmeld. Torment helps maintain concentration and dispel distractions, allowing Shar to focus on his opponent, while Shar gives Torment on tips with fighting without magic.
This helm is formed from the soul, pure light in a pale blue form that enhances the mind and extends the body. This soulmeld enhances the mental fortitude of the wearer and refracts his form, letting him deflect attacks easier. The Meldshaper can use a point of Essentia to force himself out of the way of an attack or to nullify an attempt to manipulate his mind, if he is aware. Binding this Soulmeld allows the Meldshaper's weapon to affect incorporeal creatures and those usualy not affected by physical weapons.
Feet Power Center: Impulse Boots
These boots grant the ability to avoid surprise attacks, acting on magically aided impulses. When attacked from behind the meldshaper is given a knowledge and an attempt to dodge. Expending an Essentia Point allows the meldshaper to literally leap out of the way of an attack. When bound this Soulmeld gives the ability to dodge traps and spells with greater ability.
Hand Power Center: Lightning Gauntlets
When worn these gauntlets allow the meldshaper to touch a subject and deliver a devestating shock to them. Expending an Essentia Point enhances the effect and adds a stunning quality to the attack. When bound the effects of the Soulmeld may be transfered through a weapon.
Arm Power Center: Phoenix Feather-Bound
This Soulmeld manifests as a long chain with a blade on one end and a weight on the other that only Torment can shape. It is nearly infinite to his will and with the expenditure of an Essentia Point can make a very effective assault weapon. When Bound it constantly aids Torment in channeling mana.
Brow Power Center: Planar Chausible
This Soulmeld gives the Meldshaper a slight resistance based on a single plain to which he is most aligned. Torment is aligned to Elysium, a good aligned plane, thus he is granted a resistance to cold. Expending an Essentia Point makes this an immunity for 3 posts. When Bound to the Brow this Soulmeld enhances the Incarnum Radiance of the Meldshaper. When bound to the Soul a Gate may be opened by expending three Essentia Points.
Shoulders Power Center: Wings of Flame-Bound
This soulmeld allows Torment to form to great wings of blue and violet flame from his back. These wings grant flight but with fatigue. Expending an Essentia Point allows him to use the Wing Shards attack, firing off wisps of flaming incarnum to attack the enemy. When Bound flight is possible without fatigue and the Wing Shards become more powerful.
Throat Power Center: Arcane Focus-Bound
This manifests as a necklace of blue crystals that wraps around the Meldshaper's neck, glowing with light whenever a damaging spell is cast. This Soulmeld gives offensive spells a little kick, but not much. Expending a point of Essentia speeds up spell completion. When bound this Soulmeld gives damaging spells the ability to stun a single target for one round of posting. This does nothing for spells that affect more than one target.
Heart Power Center: The Inferno Within-Bound
This is the embodiment of the link Torment has with his wife. This is not an actual Soulmeld, but it takes up a slot simply because it is that important to him. This fuels the Soul Forge and if Kalie is in danger will warn him of such. The Visage of the Phoenix can react with this "Soulmeld." It manifests as a ring upon his finger and a flame in his eyes.
Soul Power Center: Soulspark Familiar Variant-Bound
This...is Shar. This Soulmeld has no purpose in combat, but it cannot be unshaped. Binding is possible for Torment, but not for Shar. Neither Brother can have their souls drained while this Soulmeld is shaped, and they can give off light (blue or red/green) depending on wich one is flesh and which is a Soulmeld. Torment helps maintain concentration and dispel distractions, allowing Shar to focus on his opponent, while Shar gives Torment on tips with fighting without magic.