[Launching terminal....User Image]

User ImageCodename: IIIVoyagerMajorIII.
Name: The First VoyagerMajor.
Gender: Male.
Age: 26 years old.
Height: 6'2"
Weight: 217 lbs. (A large amount of his body his made up of mostly muscle so that fat can be neglected; Athletic and exceedingly outgoing).
Skin color: Brown (Smooth and clean, not pimples or dirt aside from healed wounds).
Eye color: Black (Clear vision to where glasses are barely needed).
Hair Style/Color: Shadow fade (Tapper on the sides and back lowered to a one with a well designed hairline).
Heritage: Reconditian Human.
Affiliations: Oligarchy of Odessa Military Organization.
Rank: Rear Overlord - Oligarchy of Odessa Military Organization.

Biography: Code name "VoyagerMajor"(Processing........User Image) Rear Overlord Of The Oligarchy of Odessa Military. Elected by our Supreme Overlord Arch Darkseid to join him in his supremacy as an Overlord aside from other few, Voyager became the first youngest Rear Overlord of his time. Taking on mission after mission, Voyager proved himself worthy enough with casual mistakes within his years as an Overlord. From dealing with infantry, orbital and galactic warfare, Voyager has grown in his experience, getting the job done as needed. At one point in his leadership he challenged the Vice Overlord Apex Prince for that specific ranking position in power, later on he was healed and rejuvenated at the local hospital and forgiven with the allowance of keeping his title as Rear Overlord.User Image

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Class: Full Body Power Armor, Drop Suit
Armor Title: Mark V
Designer: Arch Corp.
Armor Density: 2.2 inches thick
Height (overall): 77 inches
Width (overall): 36 in.
Width (short axis): 22 in.
Synopsis: The Mark V is designed to complement Special Forces and Marines, to allow them to be able to compete with superhuman beings and to accomplish a whole range missions that wouldn’t be normally possible. With the combination of human anatomy and mechanical synchronization, the Mark V adds a front-line combat potential that’s unlike anything seen before.

Armor Specifications:
Surface/primary Layer:
The Mark V Power Armor has a primary 2.2 inch armored layer renders the entire suit protected by Malleable crystalline ceramic armor interlaced with Buckypaper and Titanium-Steel, capable of sustaining vast amounts of damage for long periods of time with powerful atomic bonds that can withstand corrosive atmospheres and even a direct hit from a lightning bolt and suffer no damage. These alloys are hardened against electronic warfare to increase combat potentiality, also utilizing magnetic strips which are very small and powerful magnets located on the legs, waist, and the Jetpack’s back center to hold any equipment with a magnetic property. In addition, the Mark V has magnetic stabilizers, which allow the magnetic properties of the suit to attach to anything with a magnetic property, which gives the ability to walk on walls, vehicles, Starship hulls, etc. One of the most inner layers is comprised of something called "Impact Gel". It's a light blush semi-liquid that forms a layer inside a layer of the armor, but not in contact with the occupant's skin. The purpose of it is to conform to the wearer's shape and body temperature, keeping the wearer from getting too hot or cold. During impact, the Gel will automatically be pressurized to various levels, allowing the wearer an amount of cushioning during hard impacts. This way, a wearer can survive falls from great heights or other similar conditions as the automated gel is pressurized accordingly. With the Mark V donned, people are known to have fallen for up to 3 miles without sustaining an injury. In the palm of the gauntlets, there are sensors designed to read weapon information that's held in the hands and to pass genetic/authorization identification codes to the weapons which means only the designated occupant of the Mark V may operate the weapon.


Triennial Layer:
The Triennial Layer consists of wearable robots that have human-robot cooperation technology that centers itself on the person wearing the robot, uses their own intelligence to analyze the situation, simulate musculature movement and produce the appropriate motion. The robot supports the wearer’s physical strength and amplifies it about 40 times above the average human athlete. This wearable robot’s exoskeleton synthesizes onto the external body as a tool, recognizes the intention of the person wearing it by numerous computer-controlled magnetic beam generators, and then executes the desired action. It has both a power assistance system & power augmentation system so the wearer can perform tasks that wouldn't be normally possible. With the assistance of the wearable robots, the wearer is strong enough to punch and/or kick through concrete, jump higher, run longer, move at a faster rate, and do many things that aren’t humanly possible. Defensive body armor plates supported by wearable robots are molded carbon-fiber which are lightweight, 10x stronger than titanium steel, and more heat resistant. The powered armor exoskeleton wearable robots amplify the movements of its wearer, adding its strength to theirs in a sort of purely mechanical synchronization.

Structural Integrity Field:
The Mark V is designed with brackets in which the armor plating is riveted, bolted, and fastened, increasing rigidity and making it easier to repair, replace or upgrade the armor if need be. Produced by 2 generators, the Mark V has a Structural Integrity Field (SIF) which is a Force Field accustomed to the size and shape to the outsides of the Mark V to support the natural integrity by 3xs, meaning the frame is able to accept a higher load of stresses from weapons, damage, gravity and other phenomena without giving in -- and of course, the power for this is routed from the power unit. The SIF is useful in effectively upholding the potential of vacuum/air-tight integrity and prevent breaches.

Helmet:
The 2.3inch helmet is alloyed in Malleable crystalline ceramic armor interlaced with Buckypaper and Titanium for superior protection, meant to shelter the entire head, face, and ear and neck region. The visor lens is made with transparent bulletproof ballistic glass (Transparent Alumina) which is 3 times stronger than steel and transparent, also modified to match the wearer's enhance vision. It’s lightweight, strong and effective. The helmet contains most of the suit's actual combat-related systems including one forward facing high definition helmet camera on the left and right sides which runs full time and has a 20TB micro-memory chip. These camera devices are so powerful and versatile, it allows the wearer to have the option of seeing in Night Vision, Thermal, Transparent, and the powerful camera lenses are able to digitally zoom in the heads up display (HUD) with minimal loss of definition to capture important details such as facial features, weapon contraband, or any other small object of interest from up to a couple nautical miles which is ideal to gaining intelligence and making accurate shots. Features are included such as Auto Focus, Heat Dampening, Cooling Fans, IR illuminators, wiper, and can see through fog, rain, snow, sand and other types of environmental conditions. The Mark V has an inner voice command system that's connected to the HUD and Cross Comm. The HUD mostly provides tactical information assembled together while the integrated gas mask is put over the mouth and nose to protect the wearer from inhaling airborne pollutants and toxic gases filtering the air making it safe for the Mark V occupant to breathe in presumably any environment. If the atmosphere is healthy enough, the mouthpiece can open to allow the wearer to breathe natural air rather than use the air purification equipment embedded within the gasmask. The helmet contains a microphone near the mouthpiece which allows the wearer to talk normally through the helmet or amplify the sound of the occupant's voice which is sometimes useful during battle. The helmet is so advanced, the ear pieces and HUD can even regulate the amount of harmful noise or light, so that it's a lesser chance the wearer will get dizzy or disoriented from any type of harm. Soft padding on the inside is used to absorb sweat and keep the inside comfortable reducing trauma if the head is struck. Any information gathered by the sensors is accessible and incorporated with the helmet for the occupant to use to his/her advantage. Any status readings can be broadcasted through the suit's communication to command units for combat monitoring. The helmet's ear pieces protect the wearer from sonic attacks and include amplifiers to the ear implant, giving higher quality clear hearing and allowing the wearer to filter out unwanted sounds.

Coating System:
When activated, the Active Camouflage coating system that adapts the color/shading/patterns of the Mark V’s skin and its weaponry to match that of the surrounding environment in an attempt to conceal it from visual detection ~ 95% adaptation. It may be used in practically all types of environments. However, limitations include slow movement, not firing weaponry or causing large disturbances to the electromagnetic spectrum originating from the Mark V.

Power Supply:
Built near the back-center of the Power Armor is an advanced High Powered integrated Type-1 Zero Point Module (ZPM). The ZPM is incredibly strong, self-sustaining, and is the primary provider of power to the Power Armor's systems with an inexhaustible supply of renewable energy in great magnitude at any given place in the known universe. The ZPM is a diaphanous group of crystals about 1.5 feet tall, 1 foot wide, with a circular base and no moving parts to wear out. The ZPM houses a pocket of subatomic wormholes which constantly erupts (opens) and collapses (closes), fading in and out of Zero Space, thus drawing and pumping the Zero Point Energy out using intense magnetic fields as a method of extraction. Physicists plausibly achieved harnessing this energy by applying electrostatic or magnetostatic fields to manipulate the zero-point oscillations which permit the energy coming out to be converted into conventional mechanical energy and properly disseminated by means of circuits and superconducting nanotechnology which runs throughout the Power Armor and controls the energy flow to ensure a system isn't overloaded to conserve or reroute energy. The ZPMs encloses an artificially created region of Zero Space from which this power is drawn, and the entropy features will automatically refill the discharged dipole to seek equilibration, replenishing more potential energy within nanoseconds. Zero Point Energy is the primordial energy source; it's inexpensive, clean, and useful to do work in the form of electricity, heat, mechanical energy, high energy photons, and other forms of power. The ZPM has a maximum output of 200 Gigawatt and located deep within an extra thick armored compartment for the most protection. As a backup power source, the Power Armor is equipped with 30 high quality rechargeable lithium batteries for long time use, usually to ensure some sub systems stay active. Altogether, the power supply has the qualifications of withstanding extreme overloading to up to about 500% efficiency for a short period of time, greatly minimizing vulnerability to electronic warfare and is able to minimize sudden compressions by dissipating the energy throughout the outfit or expelling it using the Shoulder Mounted Plasma Cannon.

Life Support:
This power armor has a very advanced life support system, which also included the augmentation process beforehand where the wearer received various biogenetically-engineered implants which allows an instinctual neural interface with the assigned power armor to easily control it like a muscle. After centuries and generation after generation being space-born, at this era, human metabolism is extremely high when it comes to being immune to the dangers of radiation. Based on Earth's gravity, the life support system allows the wearer to take flight to altitudes of about 130,000 feet and about 2,700 feet below sea level with an air supply of about 30 minutes. Inside the suit, the temperature remains at a constant level of 72° Fahrenheit which is usually standard. The suit is designed to be able to function in mostly all types of environments including nuclear, biological, radioactive, deep space, chemical, underwater, and surface-air warfare. The suit also contains integrated communication, power-handling, and liquid high-protein food supply, which when combined with wearer's augmented genetically-enhanced metabolism makes them produce no waste and the suit provides all of the need for nutrition and hydration to ensure keep them less vulnerable at all times. The suit contains a detoxation system with 4 doses that will counter the effects of most common poisons and other toxins. This will counteract the effects of most common poisons and other toxins. The combination of separate pieces is all magnetically attracted together for sealing and reinforcement. This is possible due to microscopic construction. In addition, the Mark V has a Quantum Computer Neural Net interface system that controls everything from the occupant's thoughts, everything all the way from air conditioning to increasing and distributing power.

Electronic and PSI Countermeasures:
The Mark V is able to defensively employ electronic countermeasures to mask itself, which prevents or reduce an enemy's targeting systems the ability to detect or lock onto the Mark V. This is accomplished by employing electronic counter-countermeasures (repeatedly emitting electronic noise) to minimize vulnerability to enemy electronic warfare and provides secure communications with an integrated communications security device. The psionic countermeasure system is an outer protective coating and works similar to the electronic countermeasures, and creates special frequencies and intensities of electromagnetic radiation to block the connection of an unknown psychic link to the wearer of the Mark V. These systems are already activated by default. The Mark V uses an advanced Micro Processor with an accurate processing speed of up to 4.3 kilo F.L.O.P.S per second. The full Memory capacity includes 300 terabytes of fast cache buffer RAM and 280 Terabytes of non-volatile memory. The system is constructed around a very powerful heuristic logic driver, making decisions based upon imported sensory data, information drawn from experience and vast inbuilt databases. This includes but not limited to data about human anatomy, warfare, battle tactics, and all languages known to man Safeguarding the contents of all the Mark V’s computer systems is an anti-virus and firewall system which provides a substantial degree of protection to where it’s virtually unhackable. Using quantum cryptography, it encodes communications which provide superior security than traditional means.

Propulsion Systems:
The Mark V has an integral Jetpack System which allows the Mark V the ability to take flight to the maximum speed of Mach 1.5. The jet pack creates all the lift with pure Electromagnetic Propulsion which receives power routed from the ZPM making this all possible. It features triple redundancy NAV systems and stabilizers that will prevent the wearer from spinning out of control when firing weaponry while airborne. Combined with the futuristic designs of the motor it has installed, the Jetpack generates propulsion that allows the Mark V occupant to fly in any direction by "electrically expelling propellant (reaction mass) at high speed" through rocket nozzles. From a trained person; landing, flying, or doing the hover effect is accomplished with ease. The propulsion system also has additional movement stabilizer thrusters for low and zero-gravity combat and for during flight.

Targeting Systems:
The Mark V is integrated with the Cooperative Engagement Capability (CEC) network which uses high processing technology to quickly and efficiently amass data collected from multiple different units into a single, real-time tracking system. The CEC system, otherwise referred to as “Cross Communication System” is a targeting system that makes an enemy easily identifiable by vividly highlighting the bodies/hull of detected hostiles red-orange; green for Harbringer/TDA units; blue for allies/friendlies; yellow for neutral/unknown/civilians, and makes them all glow their specified color through HUD, which can be used as an aiming reticule for features such as Auto-Lock and aim assist. With an integrated CEC system, the Mark V occupant doesn’t have to wait until his own sensors detect an enemy to engage and as an alternative he/she can depend on the shared sensor linkage, thereby reducing the amount of time necessary to engage a foe. On this shared network, intelligence is shared about each marker; Name, Speed, Distance From, Height, Faction, and relative information. Due to the Mark V’s size, it wields small sensors that are still acute enough to gather clear-cut information about the contiguous environment, enabling detection of ultraviolet emissions, locating systems (radar), heat signatures, electronic noise, high-frequency transmissions, and directed sound, effective up to about 750 meter radius -- although it can be focused on a smaller area to increase the range significantly. The Mark V's sensors work by emitting a "ping" of energy every .75 seconds and allows images of detected objects to be assembled (radar and LIDAR). Detected objects will also have information processed such as its velocity, distance from, height, width, etc.

Primary Weapon:
Either acquired in the hands or mounted on the shoulder there holds a GM500 "Enforcer" Shotgun: This is a weapon given to Lance Darkseid by Sho Terakado. After receiving the weapon, they mass produced it for other units under the same registration number, with a secondary one beneath it. It's the GM500 "The Enforcer" which is a powerful shotgun and unofficial CRE tech. His registration ID number is : 05573-263. The GM500 "Enforcer" is a Gauss shotgun that doesn't fire a shell or slug, but a 13mm bullet that is steel cored. It uses a kinetic energy charger that is intertwined with the fore-end. As you pump the shotgun, it's kinetic energy increases by increments of 50, the maximum being 750. On the left-hand side of the shotgun is an electronic gauge that shows the kinetic energy charge. When charged to at least 300, it moves at a high speed that when measured using pulse charge, it would rank a 140. To sustain such power, it has been made in a larger frame compared to most rifles. It uses a custom mechanism where you load the projectile in the left side, which is very easy to do. The steel is reinforced with more layers than the typical firearm would need, this preventing any type of internal explosion from rupturing. The approximate effective range is about 350-400 meters. A fifty round drum is also optional for this model, being easy to attach to the left side, increasing rate of fire ten fold. Overall, this weapon is more preferred for Brutius units, but can be used by normal soldiers.

Secondary Weapon:
Magnetically locked and latched on the back of the Power Armor Jetpack is a functional 27lb Type-36 Beam Rifle. It's battery powered and is a Neutral Particle Beam Weapon that does damage by firing Ionized Hydrogen gas through an accelerating tunnel as a beam in an attempt to obliterate the target with destructive energy which should cause the object to explode following impact. The Particle Beam travels straight at "near light speed", also transferring the kinetic energy of the beam onto the target in which the discharged neutral atomic particles contains 2 gigajoules of kinetic energy. The power source is a rail containing 10 powerful super-lithium ion batteries, which powers up and maintains the weapon to full potential and allows for the beam to be precisely focused on the target when firing. Due to the competency and scientific breakthroughs conjured over the many years of study, we're able to enable powerful magnetic fields allowing the weapons to be invariably long range; up to 2000 miles in a vacuum and 2 miles on Earth because of the atmosphere. Each battery rail is good for 12 shots before needing to be replaced. After three consecutive rapid shots, the weapon's liquid nitrogen cooling tube system will take effect and cools down the weapon to prevent damage to its internals. The weapon's chassis is 55 inches and has a 40 inch barrel. It's semi-automatic and constructed with Tungsten Carbide aggregated with Aluminum and Buckypaper to avert weapon instability and is fully constructed to thwart corrosion, jamming, filth, dampness and radiation, thus also allowing for this weapon to be functional in a vacuum. This weapon is direct accurate and has an infrared small red dot laser site for improved accuracy and range finding. Voyager contains 2 additional battery rails for ammunition and has a 30lb trigger system and safety button to prevent accidental misfire.

☠Within specialized pads near the waist contains various types of grenades. It carries two ' E1 Electric Grenades'. They're activated by pushing up a sliding switch which will cause a ring around the Grenade to glow a neon blue indicating that it's on. After the grenade is activated, the holder can still hold onto the grenade and only to detonate when it touches another surface after being thrown, due to the integrated sensors within the grenade, it can detect this. The grenade is about 4 inches in size and packs an explosive power worth of 40,000 watts of electrical energy engulfing a blast Radius: 4.6 m (15 Ft). The Power Armor also has two, 4 inch 'G14 Emp Grenades' which are non-lethal weapons used to unleash an electromagnetic pulse which disables anything that consists of electrons by simply frying the circuits that run them. The grenade is activated by pushing up a sliding switch which will cause a ring to glow a neon blue indicating that it's on. After the grenade is activated the holder can still hold onto the grenade and only to detonate after it touches another surface after being thrown, due to the integrated sensors within the grenade, it can detect this. The severity of the effect depends on how close the enemy was to the pulse explosion. When the grenade goes off a switch connects the capacitors to the stator, sending an electrical current through the wires. This generates an intense magnetic field. A fuse mechanism ignites the explosive material. The explosion travels as a wave through the middle of the armature cylinder. As the explosion makes its way through the cylinder, the cylinder comes in contact with the stator winding. This creates a short circuit, cutting the stator off from its power supply. The moving short circuit compresses the magnetic field, generating an intense electromagnetic burst. The blast radius is about 10 feet.

☠Near the left side of the Power Armor's waist contains a preloaded handgun inside of its holster with 2 additional ammo clips. The Dual Combo Beretta M9, formally Pistol, is a Semiautomatic, 9×19mm Parabellum pistol with the muzzle velocity of 381 m/s (1,250 ft./s) with the effective range of 50 meters. It utilizes 14 round magazines and the gun has iron sights attachment. However, the Dual Combo Beretta M9 isn't an ordinary Beretta. It was remodeled and combined with a 2nd Beretta paired up parallel to one another with a single trigger firing system allowing the pistol to fire two bullets at once. They fire High Explosive Incendiary (HEI) steel rounds for armor piercing and they contain a cavity filled with a small amount of low chemical explosive depending on the velocity and deformation of the bullet upon impact to detonate.

☠Its final weapon is mounted on its left shoulder, and it's an integrated long range plasma cannon. It's a unique energy weapon system that does damage by directing a toroid plasma blast (9 inch diameter) wrapped in a magnetic containment shield with the range of several miles before the energy dissipates and the containment shield ruptures. The blast is invariably strong, narrow and highly concentrated, delivering a kinetic blast wave of approximately 200 million joules (40kg) and then the heat vaporization will more than likely cook anything caught in the explosive blast radius because of the major explosive decompression upon hard solid contact. The plasma have metallic properties within it which allows the firing mechanism to magnetically accelerate it through the firing chamber with the muzzle velocity of 1200 meters per second by the time the blast has left the barrel of this energy weapon which makes it really easy to hit distant targets with deadly accuracy and an approximate nanosecond of emission time. Likewise, only one shot may be fired every 4 seconds and the weapon has liquid nitrogen and Graphene coated cooling system. The weapon is reliable, user-friendly and constructed with Tungsten Carbide interlaced with Aluminum, Steel, Graphene, and small traces of Iridium alloys to avert weapon instability and is fully constructed to thwart corrosion, jamming, filth, dampness and radiation. When locating a target, the toroid blast will follow it utilizing a combination of sensors and artificial intelligence to improve accuracy like a magnetic lock.