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Raizen [Shaman]

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Yokai Yakuza

Demonic Businessman

5,450 Points
  • Signature Look 250
  • Partygoer 500
  • Statustician 100
PostPosted: Thu Jul 09, 2015 12:14 pm


███████████████ I n - G a m e - P h o t o

User Image


███████████████ B a s i c s

Name: {Azazel Homura}
.xScreen Name: Raizen

Statistics:
.xx► {20}
.xx► {03/12}
.xx► {Male}
.xx► {straight}
.xx► {Shaman}
.xx► {Beast Tamer}
.xx► {Nature}


███████████████ A p p e a r a n c e

Height: 6'2

Weight: 160lb

Hair Color: Crimson

Eye Color: Blue

Distinguishing Features: Raizen sports a strange wolf cowl. The cowl has a voluminous mane, primarily red in coloration but with more profound black tips. The back of the mane somewhat resembles a ponytail, as a teal bangle down its length separates a mass of the mane from the lower portion.

███████████████ P e r s o n a l

Personality: At first glance Raizen appears to be a very cold, callous, dispassionate figure, and is rather aloof, brooding, and indifferent. This behavior has led people who have interacted with him to believe that he is stuck up or a elitist. This external description is only exemplified by his heavy training regiment and introvert nature. As far as his personality goes, Raizen is serene and straight forward. His actions speak for themselves and he speaks only when he feels it is necessary. Most of the time, he is the voice of reason. He is also a strong, capable and formidable combatant, not to be taken lightly. Raizen is portrayed as calm, level-headed, and at times emotional. He often acts as a mentor to those around him and will always try to push those who he deems worthy enough to become stronger. Raizen highly perceptive, observant, discerning, analytical, and intelligent, something even the other his opponents and allies acknowledge.

These qualities also make him a dangerous person to contend with, as not even the slightest change to surroundings can escape his vision. This makes him hard to catch off-guard, to the point that most surprise attacks launched at him mainly end in failure. He remains remarkably calm and composed no matter how dire the situation is and has impressively deep insight on various situations and people. Raizen is determined, concentrated and independent,yet known to be a cold and cynical person, to most people. He admits that he can be very short toward people , but that it does not mean he has something against people he's short with.

He remains remarkably calm and composed no matter how dire the situation is and has impressively deep insight on various situations and people. He is often seen noticing important points no one else had thought of. This goes hand-in-hand with his acute sense and judgment, which is well-respected by his peers. All and All he is the archetypical "Strong but Silent type", not commenting on much or becoming involved in situations that don't involve him directly.


Likes:

.xx► Nature:Raizen enjoys all aspects of nature.
.xx► Peace & Quite: Raizen loves to be in quite/calming environments,and despises overly noisy environments.

.xx►Sweets: Raizen has a major sweet tooth.
.xx►Animal: Raizen is an animal lover.

Dislikes:
.xx
.xx►Bullies: Those who abuse animals or others.
.xx►Aristocracy
.xx►Needless Cruelty


Strengths:

Martial Arts Skills:He is well versed in self-defensive hand-to-hand combat skills. His style is called Resshūken: (Lightning Kickboxing. Although he primarily fights with his legs, his arms are twice as strong, enabling him to use an array of handstands, making him more versatile in certain situations. Raizen typically relies on his martial arts skills to get him through his battles. While he does not have any formal training, he uses a combination of quick thinking, strength, and ingenious ways of using his own abilities to get him out of majority of situations.


Weaknesses:
Lone Wolf: Raizen is naturally unsociable and hates forming relationships with others. He aspires to walk the path of solitude like a lion. He is fiercely independent and wary of others who approach him with ulterior motives. This trait usually keeps him out of most guilds,causing him to over compensate by constantly leveling up.


History:

Azazel was born into a crime family at a very young age along with his sister. The Homura have always been produce remarkably talented children. It is said he is the best sniper his family had produced. Gifted with a natural talent from his mother, he began studying his family teachings devoutly.

Azazel was never accepted by other children around his hometown. This was mostly because after his parents died Azazel lived in poverty. After sending his sister away to school Azazel left his home and became a hermit.He wandered aimlessly without purpose playing music,cooking,and doing odd jobs. His attitude of living in a "dream-like" existence was displayed by his careless behavior and his nonchalant attitude towards dangerous or outright fatal situations. It's unknown how,but he somehow obtained a stable job and a apartment. He used video games to escape his memories of the past. He soon became an urban legend in the real world for holding the top score of over 280 games without having any recorded losses or defeats.


Goals:
To have Fun
To beat the game


Theme: {link song(s) that relate(s) to your character}

Voice: Grimmjow (Bleach)

Quote:
This life is a Game I'm going to Win.


███████████████ I n - g a m e

Occupation: Mercenary

Relationships:
.xx► {list other characters and the relation}


Guild: Paelion

Party: {number of members, who they are}

Abilities:


Type A Transfiguration
The user has the ability to transfigure into an animal at will. Users in their animal form may still access their menu and fight, but speaking is beyond their capabilities. However, if another player with type A transfiguration is in their party, they may speak telepathically to them, no matter if the player is in human form or animal.
⊲ Reptilian based transfigurations have +20 dexterity and +20 health.
↳ Costs 20 mana to transfigure.

⊲ Bird based transfigurations have +20 speed and +20 mana.
↳ Costs 20 mana to transfigure.

⊲ Amphibian based transfigurations have +20 stamina and +20 accuracy.
↳ Costs 20 mana to transfigure.

⊲ Mammal based transfigurations have +20 strength and +20 defense.
↳ Costs 20 mana to transfigure.


Natural Sorcery
Every user of natural sorcery has a connection to nature. They are able to call upon the elements with ease, but no user has a specific affinity to any one element.
⊲ Calling on the wind means the user may take flight or cause foes with a lower strength to levitate. They may also fight long distance by manipulating the wind to follow their hand motions, and in some cases, wind magic has been known to create vacuums of space made to suffocate foes.
↳ Costs 45 mana to call on.

⊲ Calling on fire allows the user to manipulate preexisting flames to either protect or destroy. Walls of fire can be formed around a city, or arsonists running wild can attack a sleeping party.
↳ Costs 40 mana to call on.

⊲ Calling on earth permits the user to manipulate anything from rocks and minerals to trees and plant life. Herbs can be sprung up from the ground for healing or medical treatment. Roots can be coaxed to unearth and topple their trees to create a barrier. The earth can be shaped into a wall for protection or hiding. Sink holes can be formed to trap an enemy.
↳ Costs 40 mana to call on.

⊲ Calling on water means the user may manipulate preexisting bodies of water. Water is also closely aligned with weather, and paired with wind can create massive storms. Mist can be formed to confuse foes.
↳ Costs 35 mana to call on.

PostPosted: Sat Jul 11, 2015 10:05 pm


Reserved

Yokai Yakuza

Demonic Businessman

5,450 Points
  • Signature Look 250
  • Partygoer 500
  • Statustician 100

Jai Bait
Captain

Demonic Widow

5,525 Points
  • Demonic Associate 100
  • Hellraiser 500
  • Divorced 100
PostPosted: Sun Jul 12, 2015 9:26 am


███████████████ L v l : 3

Stats:
      Health: 80
      Defense: 80
      Strength: 74
      Stamina: 90
      Mana: 404
      Dexterity: 90
      Accuracy: 90
      Speed: 70


Techniques:
      Technique Name: Karada Kiyome ("Purification of the Body"):
      Origin: Class
      Duration:Instant, 5 post cool down.
      Cost: 30 Mana
      Description: Due to a shamans connection to nature they are able to gather natural energy inside of them from the environment to heal.
      Cures Debuffs
      +30 Health

      Incantation: N/A

      Technique Name: Beast Human Taijutsu (獣人体術, Jūjin Taijutsu, Literally meaning: Beast Human Body Technique)
      Origin: (Both)
      Duration: 5 posts
      Cost: 20 Mana 40 Stamina
      Description: This technique grants animal-like accelerated fighting instinct and reflexes to the user. By enveloping their entire body in nature energy and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal.

      +40 Speed

      Incantation: N/A

      Technique Name: Beast Soul: Wolf Fang Fist (Bīsuto Sōru Rōgafūfūken)
      Origin: (Both )
      Duration: Until dispelled.
      Cost: 100 Mana 50 Stamina
      Description: The user partially transforms the hands into enlarged claws and feet into wolf feet which gives him substantial boosts in speed, agility, endurance, and strength . In dire situations, the user can fully transform his body into that of a wolf-man , but this often results in a total loss of control, and he is much more likely to attack friends and foes in this state.
      +10 Strength & Speed
      +20 Stamina
      +25 Dexterity
      Incantation: N/A



      Technique Name:Jūheitei Kusari(Beast Subjugation Chains )
      Origin: (Class)
      Duration: 8 posts 3 post cool down
      Cost:75 Mana
      Description: Molds the users Mana into durable chains which can be used for physically attacking or restraining targets. The chains move very fast ,and actively seek beast out their target. Once latched on to the target's body, they will move to constrict their neck and retract;pulling the target toward the user while draining their mana. While useful when used on NPC's or summons it cannot be used to restrain other players as explained above unless they turn into beasts or transform. The user cannot move while the chains retract,and can only manifest them thru their palms. User
      Steals 10 Mana per post.

      Incantation: Your not going anywhere!!


      Technique Name:Juin no Kanzenketsu (Cursed Seal Chains Absolute Binding)

      Origin: (Both)
      Duration: Until Dispelled or broken.
      Cost: 150 Mana 50 Stamina
      Description: A technique derived from the Jūheitei Kusari, which manifests multiple wolf-headed spiked chains from the users body to attack or completely immobilize a target with greater strength. This binding power is far greater than that of Jūheitei Kusari due to a seal which suppresses the abilities of the beast while damaging them over time. By forming a simple hand sign, a magic glyph can be formed which spews forth multiple chains that embed themselves into the ground or surrounding features. By clasping their hands together the user can keep a tight restraint on the target,but lose the ability to use their hands. By paying the mana cost or having a higher strength than the users defense the technique will brake.

      Silence Debuff(Beast Skills are 1/2 effective)
      Damage over time= Target Strength- Users (Strength+Defense)

      Incantation: N/A
PostPosted: Sun Jul 12, 2015 9:27 am


███████████████ B a g - D e t a i l

Currency: 100 Xing

Inventory:

Jai Bait
Captain

Demonic Widow

5,525 Points
  • Demonic Associate 100
  • Hellraiser 500
  • Divorced 100

Jai Bait
Captain

Demonic Widow

5,525 Points
  • Demonic Associate 100
  • Hellraiser 500
  • Divorced 100
PostPosted: Sun Jul 12, 2015 9:28 am


███████████████ N o t i f i c a t i o n s

Jai Update: 07/12/15
Your character has been approved, you may now start roleplaying.
Kio Update: 07/14/15
Your character's stats have been updated accordingly.
Brandon Update: 07/26/15
Your character's Techniques have been updated.
Mekachi Update: 07/27/15
Your character and beast stats have been updated. You also qualify for Lvl 8 status.
PostPosted: Mon Jul 27, 2015 3:35 am


User Image




Amira


DESCRIPTION
Amira is a rare breed of Shiva who has yet to come to terms with her hidden strength. She is constantly mocked by members of her own race for her unique appearance and fighting style. Amira is a small and short haired young lady. She sports a pair of tufts sprouting from her head like a rabbit,and crimson eyes. Her right eye is covered by a white material that does not seem to hinder her site,and can also be seen framing both sides of her face. While her left arm is completely humanoid her right is covered in an unknown white substance and ends with green tipped claws.Due to her size she isn't a very intimidating beast,and can easily appear weak and fragile. She is often silent, leading most to believe she is a Mute.


STATS

Health: 50
Defense: 64
Strength: 44
Stamina: 62
Mana: 377
Dexterity: 52
Accuracy: 52
Speed: 53


ABILITIES
Ju Hyō Ryō Ken ( Cursed Ice Spirit Fist): By charging energy into her fist, Amira adds an ice element to her physical attacks allowing her to freeze her opponents on contact given enough hits. Fully frozen areas also suffer from a Slow Debuff(-15 speed) (2-3 hits to freeze for two posts)

koggthryn

Feral Fatcat


koggthryn

Feral Fatcat

PostPosted: Mon Jul 27, 2015 3:36 am


User Image



Akifusa


DESCRIPTION
A bipedal fox-wolf- like creature found in remote locations in high level areas. It is extremely protective of those it cares about and will go to any lengths to keep them safe, including risking its own life, and it can hold grudges on those who harm its loved ones. It's power lies in casting illusions.

STATS

Health: 50
Defense: 40
Strength: 30
Stamina: 62
Mana: 377
Dexterity: 64
Accuracy: 55
Speed: 76


ABILITIES
Genrōeizō "Illusion Wolf Silhouette"): Using his body as a perimeter Akifusa can create physical illusions that range from non-moving objects, such as a wall, or moving objects, such as an human. In the case of an illusion that portrays a living creature, Akifusa can have it so that they can have unique traits, such as voice and movement. The illusions are completely indistinguishable from the real thing to the naked eye and simple sensors. However, their are situations which can brake these illusions, these include Akifusa moving out of range from his illusions, thus no longer being the core for them to take effect from, or by breaking it forcefully by paying the amount of mana use to create the illusion.(Akifusa must be within 20 feet of the illusion for it to be stable)
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