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Posted: Tue Jul 07, 2015 10:04 am
CLASSES Classes are here to give you more idea on what techniques to make, but also to buff your stats. When you first start up the game, they show a screen that portrays all these options in character creation. You pick one, and you stick with it the entire game. Please choose carefully.
Also, magical looking techniques are available to any race. This world is full of magic, just because you don't happen to be a mage doesn't mean you can't break a bolder with your fist or shoot 4 arrows at once. Be creative with your techniques please.
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Posted: Tue Jul 07, 2015 10:15 am
R a n g e r
DESCRIPTION A ranger uses things like bow and arrows, but can also throw weapons at a range if they try hard enough. To them, accuracy is important to them. You can make techniques based off ranged attacks.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +10 ⊲ Mana: +10 ⊲ Dexterity: +10 ⊲ Accuracy: +30 ⊲ Speed:+10
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Posted: Tue Jul 07, 2015 10:19 am
M a g e
DESCRIPTION A mage will be the most powerful with magic, and hardly ever engage in hand-to-hand combat. What little they do know of it is for self-defense. It is important for them to build up their mana stat because they use a lot of it in their attacks, as well as accuracy if they are going to be ranged mages.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +10 ⊲ Mana: +20 ⊲ Dexterity: +10 ⊲ Accuracy: +20 ⊲ Speed:+10
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Posted: Tue Jul 07, 2015 10:24 am
M o n k
DESCRIPTION A monk focuses more on hand-to-hand combat, and can be deadly if you get too close. Their favored stats are stamina and dexterity. They can make techniques that focus on attack up close.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +20 ⊲ Mana: +10 ⊲ Dexterity: +20 ⊲ Accuracy: +10 ⊲ Speed:+10
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Posted: Tue Jul 07, 2015 10:27 am
B e r s e r k e r
DESCRIPTION Berserkers focus the most on physical brute, and their strength stat is favored. They can create techniques with their fist or any weapon ranging from the lightest to the heaviest. While they favor their own strength, don't neglect other stats like speed.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +30 ⊲ Stamina: +10 ⊲ Mana: +10 ⊲ Dexterity: +10 ⊲ Accuracy: +10 ⊲ Speed:+10
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Posted: Tue Jul 07, 2015 10:29 am
R o g u e
DESCRIPTION Rogues use lightweight weapons and are monks in the sense of stats. They are usually very creative with their weapons, and that is what they can base their techniques off.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +20 ⊲ Mana: +10 ⊲ Dexterity: +10 ⊲ Accuracy: +10 ⊲ Speed:+20
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Posted: Tue Jul 07, 2015 10:32 am
D o c t o r
DESCRIPTION Support is very important to the doctors, to others and even themselves. They often have a lot of health and mana so its hard to kill them, and they can help others of their party. They make techniques based on that.
STATS ⊲ Health: +20 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +10 ⊲ Mana: +20 ⊲ Dexterity: +10 ⊲ Accuracy: +10 ⊲ Speed:+10
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Posted: Tue Jul 07, 2015 10:35 am
T a n k
DESCRIPTION Tanks are similar to the berserkers, but mostly look to defense in their armor. They are hard to hit, and can be a real killer if you balance it out. They can make techniques to buff or debuff themselves.
STATS ⊲ Health: +10 ⊲ Defense: +30 ⊲ Strength: +10 ⊲ Stamina: +10 ⊲ Mana: +10 ⊲ Dexterity: +10 ⊲ Accuracy: +10 ⊲ Speed:+10
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Posted: Wed Jul 08, 2015 9:57 am
B e a s t T a m e r
DESCRIPTION Beast Tamers typically have a couple familiars with them at all times. They can summon and dismiss their beasts at will. Most tamers build their stamina and mana stats, as they tend to fight close combat next to their familiars, and it takes an awful lot of mana to summon them. Every beast has one magical attribute about them, and trainers are limited to the number they may have, four being the max.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +20 ⊲ Mana: +20 ⊲ Dexterity: +10 ⊲ Accuracy: +10 ⊲ Speed:+10
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Posted: Wed Jul 08, 2015 10:02 am
T h i e f
DESCRIPTION Thieves are masters of stealth and speed. They tend to build on speed and dexterity, but strength can also be an important stat to them when they must fight another player for their inventory. Thieves travel much like rogues and base their techniques on stealth and combat.
STATS ⊲ Health: +10 ⊲ Defense: +10 ⊲ Strength: +10 ⊲ Stamina: +10 ⊲ Mana: +10 ⊲ Dexterity: +20 ⊲ Accuracy: +10 ⊲ Speed:+20
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Posted: Sat Jul 18, 2015 4:04 pm
P a l a d i n
DESCRIPTION A Paladin is either good or bad, and is a defensive warrior who generally wears armored robes and fights with his fists, contrary to the typical depiction of a Paladin. They are usually a part of a religious order of the world, and their techniques vary but are usually based on healing, barriers or morale boosts.
STATS ⊲ Health: +20 ⊲ Defense: +30 ⊲ Strength: +20 ⊲ Stamina: +10 ⊲ Mana: +10 ⊲ Dexterity: +0 ⊲ Accuracy: +0 ⊲ Speed:+10
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