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[Q] Justine Lawrence | Euxenite, Corrupt Senshi of Laws

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Sami-Fire

Devoted Senshi

9,325 Points
  • Magical Girl 50
  • Over Easy 100
  • Invisibility 100
PostPosted: Sat Jul 04, 2015 11:09 am


Heads up! This profile is for the corrupted version of Laura Bright/Sailor Porrima, who will be corrupted roughly two weeks after becoming a senshi. Her Order self has already been approved. By shop rules, she is effectively a starting Corrupt due to the two-week art-stage window. She will not receive (official) art for her Order stage.
PostPosted: Sat Jul 04, 2015 11:24 am


Name: Justine Lawrence (originally Laura Bright)

Nickname: Justy is acceptable.

Age: 17

Birthday: October 18th (Originally July 14th)

Sign: Libra (originally Cancer)

Gemstone: Peridot (originally Ruby)

Blood Type: A

Fav. Food: Juicy fruits like mangoes and peaches are delicious.

Hated Food: Bland things. No mashed potatoes unless properly seasoned.

School: Crystal Academy

Hobbies: What does your character do outside of school during their civilian life? Note that this is an activity that they do on a regular basis, and reflects their personality. How often do they do this activity? Why? Note that if it's a once-in-a-blue-moon activity, then it's most likely not a hobby. List at least two, just try not to go overboard.

Drawing - Justine found a sketchbook of beautiful drawings among her belongings after being corrupted, and she soon discovered that drawing was one of the things she remembered how to do. Unlike before, she enjoys drawing people more than landscapes. People are so full of potential, and their reactions to being drawn are always so intriguing (especially if it's something weird, which it almost always is). Scenery is just scenery. She does take requests, but don't be surprised if she twists your request to suit her mood.

Visual Novels - Justine found her laptop among her belongings after corruption, and when poking around in one of the folders, she found a whole host of visual novels. She has rapidly become addicted, becoming determined to probe every story path in as many games as possible. Games where the player has a lot of impact on the story are her favorite. She has also discovered some very racy games hidden on her computer, and she enjoys them too... sometimes in broad daylight for the shock value. People's reactions are arguably just as fun as the game itself.

Writing - When everything is so fresh and new, everything is also inspiring. The world gives Justine so many ideas, and she simply must make stories with them. Her stories tend to range from simple slice-of-life pieces to ridiculous fantastical mini-epics that bend the rules of reality. She's thinking of maybe writing and drawing for a visual novel some day.

Virtues: These are positive aspects about your character's personality that affects them on a daily basis. Specifically, these are non-physical traits (such as 'generous', 'kind' and 'outgoing') that other people will look up to your character for having. These are used not only for role-play, but to also help the artist decide on expression and personality. Two traits minimum, four maximum.

Imaginative - One look at Justine's sketchbook should cue you in on the sheer depth of her imagination. She is capable of putting all manner of things together in interesting ways (though how well some things work together is up to interpretation). She has a powerful mind's eye and a good ability to transfer what she envisions onto paper.

Demure -

Flaws: Second verse, same as the first. Things that are not flaws: 'stubborn', 'hates seeing people hurt their friends', phobias, mental illnesses, diseases, being 'too nice' (unless they are SO NICE that it is an ACTUAL FLAW), etc. Like the virtues, these are non-physical traits about your character that affects them daily, however these are attributes about your character that give other people reason to look DOWN on your character. We'd like two of each, try to keep to four maximum. This helps the artist decide expression, personality.

Obsessive -

Creepy -

PHYSICAL DESCRIPTION

Eyes: Grey and narrow.

Hair: Long (upper-middle-back length) and black, with straight bangs (her hair in general is super straight... I think the style is called a hime cut or something like that?). Two strands of hair hang in front of her shoulders. Sometimes she wears the occasional hair ornament... a purple flower in her hair, perhaps?

Face: Like her (former) brother's face, it starts out a bit square and then becomes angled towards the chin. Pale skin, clear complexion.

Clothes: N/A- Crystal uniform

Sami-Fire

Devoted Senshi

9,325 Points
  • Magical Girl 50
  • Over Easy 100
  • Invisibility 100

Sami-Fire

Devoted Senshi

9,325 Points
  • Magical Girl 50
  • Over Easy 100
  • Invisibility 100
PostPosted: Sat Jul 04, 2015 11:38 am


Senshi: Corrupt Sailor Euxenite (formerly Porrima), Senshi of Laws

Challenge: That's objectionable!

Fuku Colour: Black- Corrupt Senshi
Main Color: #66023C (Tyrian purple)
Secondary Color: #7000A8 (Just purple.)

Fuku: ELEMENTS TO THINK ABOUT FOR SENSHI, FEMALE AND MALE -- YOU DON'T HAVE TO HAVE THESE, JUST THINK ABOUT THEM

Collar -- A collar that retains the decolletage neckline (see below). Let's say tyrian.
Bow -- Something like a tyrian sash going from the upper-right (her right when she's facing us) to the upper-left part of the bodice (so, across the bodice), with a bow on top of/over it. (adjust accordingly if this doesn't really meet requirements or makes no sense.)
Bodice -- Black, toga-like bodice with a decolletage (according to this diagram) neckline, sort of low but not too much so. Should show off the Corrupt chest crack.
Sleeves -- No sleeves, but there are gloves; see below.
Brooch -- A round, purple, pearly-looking brooch with the scales of justice engraved in it.
Bottoms -- A shortish, black, sort of full skirt. Possible tyrian and/or purple stripes/"sashes" on it?
Tiara -- The tiara itself is thin and metallic (a grey metal); in the center, a single justice scale should hang down. If it covers the Corrupt forehead crack too much, remove it.
Choker -- A simple choker with a small purple gem on it.
Shoes -- Thigh-high tyrian boots.
Gloves -- Tyrian upper-arm length gloves.
Accessories -- Justice scale earrings (one scale basket per ear)! Also, on those strands of hair that she likes in front, I'd like alternating tyrian and purple ribbons (plain ribbons, not bows- Jacqli here has the right idea). A note on her hair- I'd like it half-up. Like... perhaps a bun/updo, with her two front strands of hair coming down low and the rest of her hair in back being gloriously long and flowing in typical Corrupt fashion. Actually I suddenly want her to have odangos or something- the two hairbuns, and then the length parts have the ribbons up and down them. Would there be a way to combine half-up with the odango style?

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.

Attacks:

Sailor Scout Attack: Court Objection!

Porrima points at an enemy and calls out the name of the attack. She gains the power to change a "rule" of the battlefield (in an area within 6 feet max) for one person for 20 seconds. What this means is that she can "ban" magic or direct physical attacks from that person for that period of time (ie. magic fails to take effect or direct fist-to-flesh attacks are deflected). She does not need to say out loud what attack type is being banned, but it will be clearly marked OOCly. This attack can be used twice per battle.

Super Sailor Scout Attack: Court Verdict!

Porrima brings down her fist like she's banging a gavel and calls out the name of the attack. She gains the power to change a "rule" of the battlefield (in an area within 12 feet max; everyone in the area will be affected and people leaving it will stay affected, but new people entering the area will not be) for everyone (enemy or ally) within the radius of her magic for 30 seconds. What this means is that she can "ban" magic or direct physical attacks in the area of the magic for that period of time (ie. magic fails to take effect or direct fist-to-flesh attacks are deflected). Again, she can consciously choose which attack type to ban, and while the ban will be secret ICly, it will be clearly marked OOCly. This attack can be used two times per battle.

Eternal Sailor Attack: Turnabout Court!

Porrima brings down both hands as though slamming on an invisible desk and calls out the name of the attack. This attack allows her to create a "rule" of the battlefield that everyone (enemy or ally) must follow, or they will be punished by a rain of gavels falling upon them (the gavels disappear upon contact with the ground or their target). For this attack, the possible "rules" that can be created are broader; more than having a certain attack type banned, she can also make certain actions punishable by gavel (talking, for example; movement restriction-type bans will be simple, like "no scratching your head" or "no looking to the left"- big nasty bans like "no breathing" straight-up wouldn't work if they were even usable). Porrima does not need to announce what the rule is, but it will be clearly marked OOCly. The effective area of the attack is 15 feet maximum, and it lasts for 45 seconds. This attack can only be used once.
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