xx the prettiest fish xx
Name: Jamarin
Age: 26
Gender: Male
Sexual Orientation: Heterosexual
Craft/Rank: Wingrider
Description:
Jamarin is thin and sinewy, his muscles distinct under his skin. He wears a stiffened leather tunic that is slightly too big for him, which is lightweight but very good in a fight – something that this young man is clearly familiar with, judging from his calloused knuckles and the ornery expression on his face. He walks with a loping slouch, an air of easy and belligerent confidence about him, as if he is
His face is narrow and high boned, the skin tanned and weathered from hours of sunlight. His dark eyes stare warily from well-defined sockets and his black hair is roughly cut, only coming to about his ears and clearly trimmed with nothing more than a sharp knife.
It is very clear that he cares little about his appearance – He is scruffy, even when dressed up, and his equipment and clothing are clearly secondhand and only taken care of to a functional degree. It is rare to see something actually new in his possession.
Personality:
Jamarin has always been angry. Calmness and happiness has always been awkward for him. Belligerent and impulsive, his first inclination is to start a fight or, if one is already going, to join in one. Fortunately, for those who would interact with him and command him, his very rational (sometimes too rational) dragon calms him down and keeps him in line. This makes him at least manageable, though he has little respect for rank. His dragon can't stop him from mouthing off every time he wants to, and he feels justified in doing so: the universe dealt him a s**t hand from the very beginning, and what he's had, he has had to earn through hard work.
He respects hard work. If someone earned their rank through their own sweat and blood, he can understand and appreciate that. This is the main creed that Jamarin lives by, and any commanding officer looking to keep him out of trouble would be well advised to keep him active – very active. Jamarin is willing to work from sunup to sundown on whatever seems important.
Honestly, though, people (barring his dragon, his brother, and Kalendol, of course) mean very little to him. He puts even less faith in a mark – other than buying supplies, clothes, and food, money has little value to him. When he has it, he's careful with it. When he doesn't have it, he makes do. Tools, however, get a lot of respect. He isn't fancy and he never attempts to make something perfectly clean or immaculately cared for, but he keeps his things in usable and presentable condition.
Although Jamarin is loyal to his Weyr and to the new world order, he is also ultimately in this for himself. He wants to do well, and he wants to be powerful. He wants a life with Kalendol and his brother, and he does not want to share either of them with anybody else. Atibonth, of course, he already does not have to share. Unfortunately, he lives in a Weyr where he must work for the good of the many. This, along with Jikkiri and his dragon unaccounted for, with Kalendol being Kynigoths, and with her being a very independent woman, Jamarin must share, and it is still difficult for him to come to terms with that.
It does not help that, if it was not for Atibonth's soothing influence and his feelings for Kalendol, Jamarin would have fallen apart by now. He and his brother, Jikkiri, were close and they had an almost symbiotic relationship; Jikkiri would calm him down and give him emotional support, while Jamarin would support them both by working and fighting. Jamarin has grown up and become more independent from his brother, and Jikkiri has done the same, but it still feels wrong to Jamarin to be apart from his twin, and it frustrates him that he cannot go out searching for his brother. Worse, that there may not be anything left to find.
Other:
On Dragons:
Jamarin, despite being a dragonrider, is actually fairly neutral about dragons. They're big. They breathe fire. So what?
On Whers:
They're big and tough. Again, as with dragons, so what?
On the War:
Jamarin likes a good fight, but the chaos of the wherwars was too much even for him. He lost one of the few things he cares about, and was lucky he didn't lose more. He's not eager for a full scale war to happen again.
On the new order:
Jamarin is all for earning your rank and choosing your path by the sweat of your own brow. He's willing to voice his support of this and punch anybody who feels like they are entitled based on their dragon or wher to a higher rank. Honestly, he'd like to extend this to the holds too – the idea of inherited rank, or rank gained through actions not your own, is absolutely repugnant to him. High ranking holders can expect at least some unpleasant looks in their direction.
On Rogue Queens:
They are all shiny-arsed bastards and Jamarin is all for shooting them all out of the sky.
History:
Jamarin and Jikkiri were born in a small Cothold to very tired parents who had few other hopes for their children but to work in the fields and, in Jamarin's case, marry well and bring their home a little more prestige, funding, food, and trade routes.
Although farming in their land was hard work, they were surrounded by family and so were inundated with the appropriate support and expectations from the moment of their birth.
But Jamarin had never felt comfortable in his fate to marry and produce children, and he grew increasingly uncomfortable in his own skin. Family though they were, nobody in the hold understood his problem and laughed it off as childish fancy, brought on by too many harper tales (though in truth Jamarin was not a story-loving child). “You're a girl” they told him, “Your duty to us is to work hard and marry well and make children for the future.”
And so, Jamarin decided to run away. He took a few tools and supplies, and set off with his twin – the only person who understood him – to the open road. They were fortunate and joined up with a holdless group called the Wild Whers, who they followed them around Pern. In gratitude for being taken in, Jamarin pulled his weight by assisting in working at the holds and bringing in supplies and marks for the group.
At age 13, Jamarin's body began to change, attempting to force womanhood upon him. Jikkiri's support helped Jamarin through this tough time, and he soon figured out how to bind his chest and hide the other signs, pretending that his body and mind matched up perfectly. He continued to refine this set of skills over the next few years as they followed the Wild Whers to Malvren weyr. They participated and participated in the revolution.
They took up residence in the newly christened wherhold, and Jamarin worked hard to earn his place in it's stone walls and caverns. The switch to candidacy did not change that – in fact he worked even harder. It was there that he was forced to interact with other candidates, and met Kalendol, a young woman who, aside from his brother, would become his most trusted friend.
There were eggs on the sand, and they even hatched. And then, apparently, decided to hassle Jamarin. As a certain nosy green hatchling attempted to take off Jamarin's pants, he watched in semi-helpless horror as the most violent dragon in the clutch approached his brother... and subsequently Impressed. As he staggered back to his feet to gape at his brother as they left the Sands, Atibonth, a patient, intelligent, mature young blue, touched his mind.
Atibonth's meditative influence changed Jamarin, though the fact that his weaker brother had gotten a very masculine (and territorial) dragon was a sticking point for a while. However, the twins talked and got over it, and their slightly enforced separation helped to make both of them more independent. The true consequences of the chaotic Impression would only be known later when Kalendol's dragon, Kynigoth, Rose for her first Flight.
Jamarin had begun to fancy Kalendol, even going so far as to admit that the walks they had by the weyrlake and the moments they shared in private were dates. He had always liked women, and he knew that he wanted to lay with a woman someday. He was not, however, sure that he could. Though he was a man, he knew he did not have male parts, a hidden secret that meant that he could not shower with other men, and made his desire for a sex life very complicated.
But when Kynigoth Rose, Kalendol was overwhelmed by the emotions of her dragon's maiden flight and headed straight to Jamarin's weyr and gave him a lustful kiss. Atibonth himself did not want to fly, but Jamarin was interested, enough for things to progress to a point where, embarrassed and unhappy, he was forced to admit his secret to her...
Only to find out that her dragon had told her the moment that they had Impressed. That Kalendol knew his secret frustration and still wanted him changed everything. They became steady lovers, their relationship obvious to anybody who bothered to look, and between her and Atibonth, Jamarin was tamed more than he had ever been. He joined up to the same wing that Kalendol signed up for, and fought Thread like a proper dragonrider. Between Thread fighting and Kalendol, most of his time was spent outside of the war.
Until Benden.
Jamarin fought hard despite his dragon's protests, and together with his brother managed to hold off the ground troops for a good chunk of time until he was forced to retreat. In Malvren, Jamarin discovered that Kalendol was gone. She had left soon before the raid, and so there was some hope that she was safe, but there was no sureity. Jamarin took out his insecurities on Thread and foe until he managed to beat out some intelligence that Kalendol and her green had survived. Though relieved, Jamarin knew he was on the right side of the war.
So, when the wherwars ended, he was not sure what to do. He was taken prisoner at one point, and fought the whole way to his cell, but his dragon's reasonable and peaceful petitioning of his captor's dragons enabled him to be freed.
Somewhere in the chaos of the war ending, he had gotten separated from his brother. Now alone (save for Atibonth) he made the decision to go to the most certain comfort he knew. So, he asked to join Trine and, with Kalendol's support, he managed to fit in to some extent. He was unwilling to let his rebellious ideals go, however, and he became very vocal, crass, and punchy in his support of changing the status quo.
As the post-war hubbub died down to a more normal level, Jamarin soon found that he actually liked it in the new Trine, and did not miss the wherholds at all. Though he could not fight queens in the rogue fighting wings, life was good for him, and so he proceeded to settle in completely...
Currently, Jamarin is happy. He is in a fighting wing, doing fighting things, with his dragon and his girl, and that is exactly where he wants to be. Only one thing is souring it for him: he doesn't know where his brother is or, even, if he is alive. This weighs on him and, if he finds some kind of lead on his brother's fate, he will follow it to it's conclusion, no matter what that might be.
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Size: Average
Build: Average
Age: 11
Personality: Patient, Compassionate, Practical, Generous
Indecisive, Cautious, Pacifist
Pros and Cons, Cons and Pros. Atibonth is forever standing at the crossroads of decision, weighing all of his options before any action is ever taken. This indecisiveness doesn't spawn from any lack of confidence, but from a wary desire to know all of the facts before he makes a choice one way or another. He'll never be on to dive headlong into anything. While he seems to be unable to make a decision on his own, his skill at examining every side of a problem can be a valuable asset in seeing alternate paths that may be initially hidden to the straightforward thinker.
He is a slow and patient dragon with an immense wealth of compassion and understanding for those around him. Atibonth takes pleasure in helping others in their struggles though he certainly works at his own unhurried pace. He's never one to turn down a request for help, or to lend an ear to someone in need. He'll not preach advice to others, but only offer up alternatives if someone is unsure themselves, or support their decision if they lack the courage to act themselves.
The only time he does step in to sway someone from their current path is if it's one of rage or violence. Atibonth is a pacifist to his core and while he will support his rider's cause or justifications, he will attempt to diffuse a rising temper or provide alternative routes of action or thought for expending those energies.
Atibonth can be content both among crowds and in private moments but he does have a preferance for the former. This blue's personality and giving nature shines best when he has others around him to share it with.
Atibonth frequently interferes with his rider, and sometimes this mild mannered blue is the only thing that is preventing Jamarin from getting into a fight. In turn, Jamarin's impulsiveness sees the patient, plodding blue in situations he might not want to be in. It appears disharmonious, but in truth they need each other: Atibonth's restraint and Jamarin's inclination to action balance each other out and make them an effective pair.
Atibonth, it should be noted, has no desire to mate with either females or males. He is happy to provide suggestions on the final choice, of course, but he watches Flights with mild curiousity and indifference, happy to stay in his place in the sun, thinking his thoughts.
Inspired by Papa Legba of Haitian Vodou
In Haitian Vodou, Papa Legba is the intermediary between the loa and humanity. He stands at a spiritual crossroads and gives (or denies) permission to speak with the spirits of Guinee, and is believed to speak all human languages. He is always the first and last spirit invoked in any ceremony, because his permission is needed for any communication between mortals and the loa - he opens and closes the doorway. In Haiti, he is the great elocution, the voice of God, as it were. Legba facilitates communication, speech and understanding. In the Yoruba pantheon, honored in Nigeria, Cuba, Brazil, and elsewhere in the Yoruba diaspora, Ellegua is mostly associated with Papa Legba since both share the role of being the god of the crossroads. In contrast to Papa Legba, however, Eleggua is a trickster child. Legba also shares similarities to Orunmila, the orisha of prophesy who taught mankind how to use the mighty oracle Ifá. He usually appears as an old man on a crutch or with a cane, wearing a broad brimmed straw hat and smoking a pipe, or sprinkling water. The dog is sacred to him. Because of his position as 'gate-keeper' between the worlds of the living and the mysteries he is often identified with Saint Peter who holds a comparable position in Catholic tradition. He is also depicted in Haiti as St. Lazarus, or St. Anthony.
