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Reply { ARCHIVED } ----------------- Knights, May 2015
[ Memory Solo ] [Uru`baen ]

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PhiferWolf

Loyal Werewolf

PostPosted: Wed May 27, 2015 4:04 am


Step 1: Waking was strange now. It was unlike at the lake where they had time to rest and rest well. He was waking up, which meant, at some point, he had lost consciousness. He wasn't going to claim that he had fallen asleep in middle of a high stress situation. Passing out was much more likely. He took in a gasp of air like one emerging from water after nearly drowning, taking in air as the life was being renewed. His eyes wide, searching upward towards the face of a youth in a familiar place. He was in the throne room again. The black crystals that once littered the space was all but void, it was pristine and majestic now. Well... it would have been like the first time he was here except everything was in ruins. There stood the Great King with a sealed weapon. Is that posible? Is it possible that even the Great King had his sacred weapon sealed?

Uru raised to his feet as he walked toward the king. However, the king was not looking at him, but rather toward the ceiling. Uru followed his gaze to see the swirling maelstrom outside.

Uru's eyes widened at the appearance of Merlin, the leader of his Order. The Great Knight that still remained of the original seven. However, the Great King seemed to trust him... would speaking out mean the disobedience or... before he could gather his thoughts, the pair were already off. He took after them.

He arrived just as the Mirrored Gate was shattered. The wordless 'NO!' fell silent among the room as he fell backward from the impending explosion of glass and shadow. There stood Merlin above the Great King speaking of what was his. He spoke of the shadows, the darkness, the weapons, the plans.

The chains on Remittuntur fell apart, his body grew heavy as images assaulted his mind, leaving shadows in the chaos there. Uru reached out towards the king before he felt the familiar force come over him again.

He wasn't falling asleep, he wasn't passing out, and this time, he wasn't sure he was going to wake up again.



Quote:

IF YOU FOUGHT MORGAN: +5 black door points. A memory unlocks. You feel Morgan's anger at you, and you realize you have seen the Sidhe Queen before, in their true form. It is a weapon memory.

IF YOU FOUGHT MORDRED: +5 black or blue door points (your choice). Your memories are jumbled related to Mordred. He appears to be both kind and terrible. You remember he was never on your side.

IF YOU NOMINATED YOURSELF TO LANCELOT FOR GREAT KNIGHT: +5 blue door points. A memory unlocks. You have met Lancelot before. He is the one that inspired you to become a knight. This is a past knight memory.

IF YOU WERE IN THE PRISON: +5 black door points. A memory unlocks. You realize you have been chained before. You feel pain, fear, and then nothing as your body twists into a weapon and you are sealed. This is a weapon memory.

IF YOU WERE IN THE TOWER ORP. +5 blue door points. A memory unlocks. You remember that you once came across an enchanted artifact. It contained a flash of your future. You saw a future where you would die. This is a knight memory (make up a random death).

IF YOU WERE IN THE lake spirit tales. +5 blue door points. A memory unlocks. You remember that not all shadows are terrible, and some are simply here to help. You recall encountering one in the past, and talking peacefully with it. This is a knight memory.

IF YOU ARE A BLACK/RED/GREEN KNIGHT: +5 black door points. A memory unlocks. You remember coming to this world as a shadow creature, having to fight others for space and land. You remember trying to find yourself, only to be swept in a terrible battle between the horsemen, Morgana, and of course Camelot. This is a weapon memory.

IF YOU HAVE FIVE OR MORE SACRED CARDS: +5 blue door points. Your loyalty to serve burns strong. A memory unlocks. You remember training to one day become a knight. This is a knight memory.
PostPosted: Wed May 27, 2015 4:04 am


Quote:
gaia_crown IF YOU FOUGHT MORGAN: +5 black door points. A memory unlocks. You feel Morgan's anger at you, and you realize you have seen the Sidhe Queen before, in their true form. It is a weapon memory.


Anger. Rage. Red. Fury. Displeasure. Vexing. Irritation. Indignation.

Emotions roiled in a whirlpool beneath the surface as eyes fell upon Morgan. His - Her eyes on you. She turns and takes strides towards you which causes the emotions to roil in a roar.


Wrath. Ire. Outrage. Maddened.

PhiferWolf

Loyal Werewolf


PhiferWolf

Loyal Werewolf

PostPosted: Wed May 27, 2015 4:06 am


Quote:
gaia_crown IF YOU FOUGHT MORDRED: +5 black or blue door points (your choice). Your memories are jumbled related to Mordred. He appears to be both kind and terrible. You remember he was never on your side.


He stood beside them: Lancelot, Percival, Gawain, Galahad, Morgan, Merlin.

He stabbed me.

He stole Gawain's weapon.

It wasn't Morded.
PostPosted: Wed May 27, 2015 4:07 am


Quote:
gaia_crown IF YOU NOMINATED YOURSELF TO LANCELOT FOR GREAT KNIGHT: +5 blue door points. A memory unlocks. You have met Lancelot before. He is the one that inspired you to become a knight. This is a past knight memory.


He strode through the village with such air that he demanded the attention of everyone. I recalled standing there with a freshly tanned leather between my hands as I stared up at him; his beautiful, strong horse, his gleaming armor. This was a knight.

PhiferWolf

Loyal Werewolf


PhiferWolf

Loyal Werewolf

PostPosted: Wed May 27, 2015 4:07 am


Quote:
gaia_crown IF YOU WERE IN THE PRISON: +5 black door points. A memory unlocks. You realize you have been chained before. You feel pain, fear, and then nothing as your body twists into a weapon and you are sealed. This is a weapon memory.


This was fun. I enjoyed it at first, but not this is silly. I have been held long enough. Let me out. Let me out.Let me out.Let me out.Let me go.
PostPosted: Wed May 27, 2015 6:01 am


Quote:
gaia_crown IF YOU WERE IN THE TOWER ORP. +5 blue door points. A memory unlocks. You remember that you once came across an enchanted artifact. It contained a flash of your future. You saw a future where you would die. This is a knight memory (make up a random death).


It was among the cache at the summit. It wasn't what he was instructed to retrieve, but he could not help himself. Curiosity won him over as he explored the artifact in question. Upon a touch, his head jerked back as an image assaulted his mind. It was him in armor that was not quite like his own. Pieces of it were of artifacts he had returned to Camelot; the Greater Gauntlets of Lobos, the Greater Tabard of Cwynn Awnn... plunged in his chest was a sword not like his basket hilt. It was bigger, longer, a crossguard and hilt of gold, a long solid blade of silver. Upon its base was inscribed: "Ponam tabernaculum meum in vobis - poenitentia absolvo"

PhiferWolf

Loyal Werewolf


PhiferWolf

Loyal Werewolf

PostPosted: Wed May 27, 2015 6:02 am


Quote:
gaia_crown IF YOU WERE IN THE lake spirit tales. +5 blue door points. A memory unlocks. You remember that not all shadows are terrible, and some are simply here to help. You recall encountering one in the past, and talking peacefully with it. This is a knight memory.



It was from that night on that Uru began to sneak off to another's quarters. A gold knight's on the premise that it was closer to the dinning hall. The shadow was peaceful, but knowing that there was someone there that he could not physically touch messed with him. At least when he snuck into the quarters of the gold knight, he was at least able to speak to a presence he could see and touch. Even if it was mostly yelling. Still, he gets rejected and ejected to walk back to his own room.

"You follow me and yet you do not attack." I remember speaking, staring at a ceiling. I felt a presence off to my flank but I knew it was there. It had always been there. It wasn't mine, but another's. No one else was in the room. At least, not one he could tell was human. "This is a fortnight you have been sitting there, in my corner. You sit there and you are silent. What brings you to my quarters?"
PostPosted: Wed May 27, 2015 6:03 am


Quote:
gaia_crown IF YOU ARE A BLACK/RED/GREEN KNIGHT: +5 black door points. A memory unlocks. You remember coming to this world as a shadow creature, having to fight others for space and land. You remember trying to find yourself, only to be swept in a terrible battle between the horsemen, Morgana, and of course Camelot. This is a weapon memory.


More, I just wanted more. More and more. More space. More shadows to sit. More shadows to use and travel. More and more, but it was limited. Torches. Sun. Fire. It encroached. More and more, I wanted more and you would not give me more. I will fight with you, Horsemen, so I we may take more so I may have more. I will fight with you, Morgana, so I can take more than any other. I want more. Camelot has lots.

PhiferWolf

Loyal Werewolf


PhiferWolf

Loyal Werewolf

PostPosted: Wed May 27, 2015 6:05 am


Quote:
gaia_crown IF YOU HAVE FIVE OR MORE SACRED CARDS: +5 blue door points. Your loyalty to serve burns strong. A memory unlocks. You remember training to one day become a knight. This is a knight memory.


Swing. Slash. Cut. Dash. No, it left too much opened on my flank.
Slash. Slash. Cut. Cut. No, it left me too close by the time I am finished.
Cut. Slash. Swing. Swing. Closer, but I think I can do more damage.
Swing. Slash. Slash. Swing. Better.

I will work on this and the knights will definitely take me on. Or at least train me. I can't keep polishing their armors and tending to their horses forever. I don't want to be a page, I want to be a knight.
PostPosted: Wed May 27, 2015 6:05 am


Black Points: 20
Blue Points: 20

Conclusion:
Blue Door - Knights

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 100-sided dice: 41 Total: 41 (1-100)

PhiferWolf

Loyal Werewolf

PostPosted: Thu May 28, 2015 6:33 am


Blue < 50
Black > 50
Reply
{ ARCHIVED } ----------------- Knights, May 2015

 
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