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SubonicXP

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PostPosted: Sat May 23, 2015 10:17 am


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Welcome to the Kalos Friend Safari! At the Friend Safari we have begun to hold capture contests! As the name implies it is a contest to see who can catch the biggest, rarest Pokemon out there! The contest is simple, in the Friend Safari you will find many different kinds of Pokemon, from all over the world in fact! We give participants three Safari Balls to use and attempt to capture the best Pokemon they can, or you can use any three Pokeballs of their own, if you do, we do not give you any Safari Balls. [You may use one of yours and two of ours and so forth. You are only allowed to use three Pokeballs total.] You are allowed to take just one of your own Pokemon into the park to use to weaken a wild Pokemon for capture, so don't let it get knocked out! Pokemon are judged on their quality, rarity, and how well the capture was roleplayed. So are you interested? Then sign up, take your Safari Balls, and hit the grass and find the best Pokemon you can!

Also, the Pokemon available is always different as there are several different areas to the Friend Safari! The zone we'll be hunting in this time is the Forgotten Fun House zone, once a bustling place of amusement, now a long since forgotten maze taken over by tricky Pokemon.

How to Participate:

The rules for the Safari Contest are simple. Pick one Pokemon to use in the contest, and when you post your character looking for a Pokemon use the random number generator to find out what Pokemon your character finds. Set the lowest number to 1 and the highest to 100. Once your post goes through, check to see what number you got, then, look at the list of available Pokemon, at the bottom of this post, to see what Pokemon appeared.

Then, in your next post once the Pokemon has been decided, begin battling it all in one post. But before you post your battle, use the Random Number generator again to see if the capture was successful, setting the lowest to 1 and the highest to 10, however, different Pokeballs have different success rates depending on what Pokemon or area you are using them on/in. Consult the list below to see what Pokeballs benefit this area.

----------


[Safari Ball] 40% Success Rate on any Pokemon.

[Pokeball] 40% Success Rate on any Pokemon.

[Great Ball] 50% Success Rate on any Pokemon.

[Ultra Ball] 60% Success Rate on any Pokemon.

[Net Ball] 70% Success Rate on Bug and Water type Pokemon, 50% on all others.

[Dusk Ball] 70% Success Rate on Pokemon found in caves, 50% on anything else.

[Quick Ball] 80% Success Rate on your first Pokemon encountered only, 50% on all consecutive.

[Timer Ball] 80% Success Rate if it's your last Pokeball only, 50% on any prior.

[Repeat Ball] 80% Success Rate on a Pokemon if you encountered the Pokemon in your previous post, 50% if not.

[Heal Ball] 80% Success Rate on a Pokemon if you failed to capture it once already, 50% if not.

[Fast Ball] 70% Success Rate on a fast Pokemon.

[Heavy Ball] 70% Success Rate on a heavy Pokemon.

[Level Ball] 70% Success Rate on a first stage Pokemon (Litwick, Sewaddle, etc.), 50% on all others.

[Love Ball] 70% Success Rate on a Pokemon with only a single gender, 50% on all others.

[Lure Ball] 70% Success Rate on a Pokemon fished out of the water.

[Friend Ball] 70% Success Rate on a Pokemon that evolves with happiness.

For success rates of 50%, you must receive one of the following numbers from the Random Number generator to capture the Pokemon: 1, 2, 3, 4, 5

For success rates of 60%, you must receive one of the following numbers from the Random Number generator to capture the Pokemon: 1, 2, 3, 4, 5, 6

For success rates of 70%, you must receive one of the following numbers from the Random Number generator to capture the Pokemon: 1, 2, 3, 4, 5, 6, 7

For success rates of 80%, you must receive one of the following numbers from the Random Number generator to capture the Pokemon: 1, 2, 3, 4, 5, 6, 7, 8

For success rates of 90%, you must receive one of the following numbers from the Random Number generator to capture the Pokemon: 1, 2, 3, 4, 5, 6, 7, 8, 9

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As long as you still have Pokeballs you may continue to hunt and capture Pokemon until you get one you are comfortable with. If you catch a Pokemon, but then choose to catch another, you must release the first Pokemon you caught before keeping the second. Once you run out of Pokeballs your time is up and the Pokemon you last caught will be the one judged.

When everyone is done (a specified time will be given when the contest will end, regardless if others are done) all Pokemon caught will be judged. Each Pokemon will be judged individually in separate posts where a random number will be used to judge their quality, between 1 and 5 and the number it lands on will be its quality. The other stat taken into consideration is the Pokemon's rarity, its species. A rather common Pokemon like Litwick won't give as much points as a Pokemon like Goomy would give much more. However, with quality, a Litwick could beat out a Goomy.

Contestant Prizes:

Prizes will be given out to the top three contestants. The top three are allowed to either keep the Pokemon they caught, or take a prize of Snag Coins. The first place contestant may keep both the Pokemon and take the Snag Coins, if he/she so chooses to do so. Note, that the Pokemon still counts towards your rank limit.

1st place prize: 10 Snag Coins or 1 Snag Emblem.

2nd place prize: 8 Snag Coins.

3rd place prize: 6 Snag Coins.

All participants who did not place receive 3 Snag Coins as a consolation prize as well as their captured Pokemon.


Also, if you use a Pokemon that's not fully evolved that Pokemon will earn Evolution Points at the end of the contest depending on how many Pokemon it knocked out. Posts that are incredibly short (Misdreavus used Thundershock and knocked out the Magikarp.) won't be counted. But that doesn't mean they all have to be novels, just put in some effort.

And that's it! Get out there and have fun!

Available Pokemon:

1. Spoink (2 Star rarity)
2. Duskull (2 Star rarity)
3. Woobat (1 Star rarity)
4. Spoink(2 Star rarity)
5. Grumpig (4 Star rarity)
6. Espurr (3 Star rarity)
7. Purrloin (2 Star rarity)
8. Purrloin (2 Star rarity)
9. Woobat (1 Star rarity)
10. Ralts (4 Star rarity)
11. Elgyem (3 Star rarity)
12. Vulpix (3 Star rarity)
13. Duskull (2 Star rarity)
14. Swirlix (2 Star rarity)
15. Espurr (3 Star rarity)
16. Munchlax (4 Star rarity)
17. Drowzee (3 Star rarity)
18. Woobat (1 Star rarity)
19. Spritzee (2 Star rarity)
20. Spritzee (2 Star rarity)
21. Zorua (5 Star rarity)
22. Woobat (1 Star rarity)
23.Woobat (1 Star rarity)
24. Sewaddle (1 Star rarity)
25. Espurr (3 Star rarity)
26. Munchlax (4 Star rarity)
27. Sableye (4 Star rarity)
28. Abra (4 Star rarity)
29. Woobat (1 Star rarity)
30. Sewaddle (1 Star rarity)
31. Spoink (2 Star rarity)
32. Misdreavus (4 Star rarity)
33. Cleffa (3 Star rarity)
34. Litwick (1 Star rarity)
35. Litwick (1 Star rarity)
36. Litwick (1 Star rarity)
37. Spoink (2 Star rarity)
38. Timburr (1 Star rarity)
39. Litwick (1 Star rarity)
40. Stunfisk (0 Star rarity)
41. Litwick (1 Star rarity)
42. Swirlix (2 Star rarity)
43. Espurr (3 Star rarity)
44. Grumpig (4 Star rarity)
45. Swirlix (2 Star rarity)
46. Drowzee (3 Star rarity)
47. Mime Jr. (3 Star rarity)
48. Inkay (4 Star rarity)
49. Misdreavus (4 Star rarity)
50. Shiny Solosis (6 Star rarity)
51. Sewaddle (1 Star rarity)
52. Gastly (2 Star rarity)
53. Purrloin (2 Star rarity)
54. Sewaddle (1 Star rarity)
55. Dusclops (4 Star rarity)
56. Gastly (2 Star rarity)
57. Cleffa (3 Star rarity)
58. Gastly (2 Star rarity)
59. Audino (5 Star rarity)
60. Gurdurr (3 Star rarity)
61. Zigzagoon (1 Star rarity)
62. Woobat (1 Star rarity)
63. Timburr (1 Star rarity)
64. Purrloin (2 Star rarity)
65. Vulpix (3 Star rarity)
66. Elgyem (3 Star rarity)
67. Timburr (1 Star rarity)
68. Spoink (2 Star rarity)
69. Goomy (4 Star rarity)
70. Timburr (1 Star rarity)
71. Gurdurr (3 Star rarity)
72. Haunter (4 Star rarity)
73. Spritzee (2 Star rarity)
74. Spoink (2 Star rarity)
75. Timburr (1 Star rarity)
76. Golett (3 Star rarity)
77. Sewaddle (1 Star rarity)
78. Zigzagoon (1 Star rarity)
79. Purrloin (2 Star rarity)
80. Sewaddle (1 Star rarity)
81. Dusclops (4 Star rarity)
82. Zigzagoon (1 Star rarity)
83.Gastly (2 Star rarity)
84. Zigzagoon (1 Star rarity)
85. Haunter (4 Star rarity)
86. Gurdurr (3 Star rarity)
87.Zigzagoon (1 Star rarity)
88. Woobat (1 Star rarity)
89. Timburr (1 Star rarity)
90. Duskull (2 Star rarity)
91. Lampent (3 Star rarity)
92. Golett (3 Star rarity)
93. Timburr (1 Star rarity)
94. Spoink (2 Star rarity)
95. Spinda(4 Star rarity)
96. Timburr (1 Star rarity)
97. Gurdurr (3 Star rarity)
98. Spinda (4 Star rarity)
99. Igglybuff(3 Star rarity)
100. Spoink (2 Star rarity)
RCCaughtem generated a random number between 1 and 100 ... 65!
PostPosted: Sat May 23, 2015 10:44 am


Ryan arrives at the old Fun House. It was sad to see such a place abandoned. He had gone to several back home in Kanto growing up. He looks around and then gives off a whistle. "Shadow! Here girl!" he says. A small Poochyena comes bounding over to his side. Ryan reaches down and pets her head. "Stay close." he tells her as they start to explore.

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RCCaughtem generated a random number between 1 and 100 ... 58!

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PostPosted: Sat May 23, 2015 10:50 am


Ryan and Shadow are wandering along when they come across a Vulpix. Shadow growls a bit before letting off a Howl. The Vulpix growls back and it slowly starts to back off. Shadow uses a Sand Attack to finish driving it off. Ryan chuckles and pats Shadow on the head before moving on.
RCCaughtem generated a random number between 1 and 100 ... 99!
PostPosted: Sat May 23, 2015 11:05 am


As Ryan and Shadow continued on they would come across and old mirror that warped images. It made Ryan look huge and flattened poor Shadow out like a pancake. Shadow would whine and look up at him. "It's okay, girl. Just an reflection trick." Ryan would reassure his pokemon.

When Shadow looks back, another face is there. "Ghas!" cries out the gaseous pokemon. Poor Shadow would stumble back, then growl. Ryan would smile, then give her a command. "Bite it! Show it why it's not nice to scare a lady!"

Shadow would bite down on the Ghastly, causing it to reel out of the mirror and start shaking. It then came over and gave Shadow a lick. The tiny dog shook her face. What was this pokemon trying to do? Give her a bath? Ryan snorts. "Shadow, finish it. Bite it again." he says with a chuckle. Shadow bites down on the Ghastly again. It wails and fades away, defeated.

Shadow lets out a happy yowl. Ryan smiles and starts to walk on. "Shadow, heel!" he says and the tiny dog bounds after him and pulls up at his side.

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RCCaughtem generated a random number between 1 and 100 ... 12!

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PostPosted: Sat May 23, 2015 11:09 am


Ryan and Shadow continue to explore when they come across an Igglybuff. Shadow starts barking and growling at it, startling the poor little baby. It runs off immediately. Ryan frowns and looks down at her. "You just being one tough defender, huh?" he says. Shadow barks happily in reply before they start moving on.
RCCaughtem generated a random number between 1 and 100 ... 13!
PostPosted: Sat May 23, 2015 11:14 am


Ryan would spot the Vulpix first and uses a Water Volley to scare it off. Shadow didn't have many moves to help counter the pokemon they were coming across, least of all Vulpix. The burn and confusion abilities of them were too great a risk to fight against at this time.

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Ms Edyn generated a random number between 1 and 100 ... 84!

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PostPosted: Sat May 23, 2015 11:19 am


After wandering through the old fun house for several minutes, Sihlo was still questioning herself as to why she'd attempted to come here anyway? Wasn't like there was anything that'd catch her eye. But, who knew? Maybe she'd find another cat to add to her team.

Glancing down at the Persian walking beside her, the young girl gently scratched the cat's head, "What do you say, Atreyu? Think we can find another teammate here?" An annoyed grunt was her response as the large cat jerked his head away from her hand.
Ms Edyn generated a random number between 1 and 100 ... 56!
PostPosted: Sat May 23, 2015 11:21 am


Spotting the Zigzagoon, Sihlo shook her head and continued on. No way was she going after that.

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Ms Edyn generated a random number between 1 and 100 ... 10!

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PostPosted: Sat May 23, 2015 11:22 am


Rushing past the Gastly, Sihlo tried to put as much distance between herself and the ghost as possible. No way.
Ms Edyn generated a random number between 1 and 100 ... 10!
PostPosted: Sat May 23, 2015 11:23 am


Once again, Sihlo kept walking after spotting a small Ralts.

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Ms Edyn generated a random number between 1 and 100 ... 67!

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PostPosted: Sat May 23, 2015 11:25 am


Another Ralts. If they didn't find anything soon, Sihlo feared Atreyu's voice would give out from all the Roars he was using to scare off the random pokemon.
Ms Edyn generated a random number between 1 and 100 ... 3!
PostPosted: Sat May 23, 2015 11:27 am


Sihlo watched, somewhat satisfied, as the Timburr tripped over himself while running away from Atreyu's roar.

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Ms Edyn generated a random number between 1 and 100 ... 90!

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PostPosted: Sat May 23, 2015 11:29 am


Sihlo watched as the Woobat flew overhead and away from her. She was tempted, but decided against catching it.
Ms Edyn generated a random number between 1 and 100 ... 41!
PostPosted: Sat May 23, 2015 11:30 am


Another ghost. This time Duskull. Why did she ever think coming to an abandoned fun house would be fun? Or ghost free?

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Ms Edyn generated a random number between 1 and 100 ... 21!

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PostPosted: Sat May 23, 2015 11:35 am


Why? Why must there be so many ghosts? Once again, Sihlo quickly ran as she encountered the small Litwick.
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