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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Knights, May 2015
[quest] final piece

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phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Wed May 20, 2015 7:18 pm


STEP 2: HERE AND BACK AGAIN

Now, this is an survival rp exercise. The requirement to get a successful artifact is you must post 600 or more words, follow one of each step, and not run out of food. )

- At the start of the quest, each player in your party must roll 5d10 Add up all party member's values. That is the amount of food they carried with them. If your party runs out of food, you will have to head home, it's no good to die out there in the wild... (QUEST FAILED, RETRY AGAIN).

- If your Knight runs out of HP they PASS OUT and are considered OUT of this quest. That means they do not get the award. A group can choose to continue on without him/her or head back and abandon quest to redo.

- If you are doing this with a group, EACH person of the party must roll for each stage once before progressing to the next stage. If there is no post after 8 ooc hours, then you can skip them and they are considered KO'ed.

- Now, all players get one extra reroll. That means if you are solo OR group, and you do not like your roll, you can reroll ONCE. This applies to PER player, and does not consume a turn.

- If you have attempted and FAILED this three times in a row, you may skip all the dysentery rolls meaning, if you roll for that, reroll instantly. This only works for the next expedition you do, and after that resets back to no skips.

- Please make sure ALL party members add this to their ooc post:


[quote="QUEST STATUS"]
[b]Food remaining: [/b] Your food remaining/ Your total food value from all party members added.
[b]YOUR HP:[/b] Your knight's current HP [/quote]


gaia_crown [ Step 1: The trek forwards ]
- Your party starts the trek forwards, the path out of Camelot is extremely dangerous and full of rugged, mountainous terrain. Be careful, a single misstep will cause you to loose anything and everything! Each player must now roll 1d4 and match it to the dice results below. Make sure you are rping everything. You can also spend unlimited time just rping back and forth before going to your next dice roll.

Rolling a 1: You accidentally slip, almost fall to your demise off a mountain cliff, and drop some of the food! Roll 1d6 to see how much food you lost.
Rolling a 2: You encounter a wild *animal here* that is extremely rabid and ferocious. It blocks the path and attacks you! You take -10 damage!
Rolling a 3: You accidentally ride into a bees nest. BEEEEES. Your horse runs away, making it extremely hard on you. Every turn you take, you must subtract 5 food from the caravan, starting next turn.
Rolling a 4: You catch some medieval version of dysentry and feel extremely sick. You need to be sent home IMMEDIATELY (QUEST FAIL for that person, they will have to retry again either single or with another group).

gaia_crown [ Step 2: The Winding Forest ]
- The forest is extremely confusing, and there is a myth that dangerous elves lie in these forest. Dangerous arrow-shooting elves and giant killer spiders. If you don't follow the path, you will get lost forever in the forest labyrinth. Each player must now roll 1d4 and match it to the dice results below. Make sure you are rping everything. You can also spend unlimited time just rping back and forth before going to your next dice roll.

Rolling a 1: A giant spider scares you so much you drop whatever it is you're eating! -5 Food
Rolling a 2: Someone seems to have left food on the road for you! How nice! +10 food.
Rolling a 3: Your horse gives up on you, running away. Every turn you take, you must subtract another additional 5 food from the caravan.
Rolling a 4: You catch some medieval version of dysentry and feel extremely sick. You need to be sent home IMMEDIATELY (QUEST FAIL for that person, they will have to retry again either single or with another group).

gaia_crown [ Step 3: The Dwarven Mountains ]
- You enter a giant mountain labyrinth. Dead skeletons, rusted armour and the bodies of fallen knights plague each step. You swear you could hear the sound of something horrific echoing in the far distance. Each player must now roll 1d6 and match it to the dice results below. Make sure you are rping everything. You can also spend unlimited time just rping back and forth before going to your next dice roll.

Rolling a 1: You accidentally step on a loaded booby trap! Arrows rain down on you, and you take -20 damage!
Rolling a 2: You accidentally step on a booby trap as giant axes start swinging at you! You take - 5 damage!
Rolling a 3: You accidentally step on a booby trap as snakes start chasing you! Why did it have to be snakes... -10 damage
Rolling a 4: You hear a horrific roaring noise and when you look behind you you see a terrifying beast made of fire chasing you! In your horror you lose half the remaining caravan food.
Rolling a 5: Your horse gives up on you, running away. Every turn you take, you must subtract another additional 5 food from the caravan.
Rolling a 6: You find a small supply crate from the last group of knights who tried to attempt this! +10 food

gaia_crown [ Step 4: The Mountain Summit ]
- You've done it, you've reached the mountain top! Now just to climb the highest hill and try to get that rare artifact, this better be worth it. Each player must now roll 1d6 and match it to the dice results below. Make sure you are rping everything. You can also spend unlimited time just rping back and forth before going to your next dice roll.
- This quest is NOT considered complete until EVERYONE has rolled. IF anyone does not roll they fail the quest but if you succeeded with everyone else, you can go ahead and claim the prize!

Rolling a 1: Giant unexplainable eagles start attacking you! Ow! You take -10 damage for yourself.
Rolling a 2: In your excitement to get the artifact, you drop one of the bags of food! You lose ALL OF YOUR FOOD. QUEST FAIL FOR WHOLE PARTY.
Rolling a 3: You accidentally shout a little too loud in excitement and unleash an avalanche! -10 damage for WHOLE PARTY. If anyone in your party hits 0 they FAIL THE QUEST
Rolling a 4: Just as you're about to touch the artifact, you catch some medieval version of dysentry and feel extremely sick. You need to be sent home IMMEDIATELY (QUEST FAIL for that person, they will have to retry again either single or with another group).
Rolling a 5: Somehow, you made it safely. Somehow.
Rolling a 6: An old man claiming to be a wizard hands you some food. Thanks, you guess? +10 food.

phantompanther13 rolled 5 10-sided dice: 3, 6, 1, 5, 1 Total: 16 (5-50)
PostPosted: Wed May 20, 2015 7:41 pm


Trisha packed up her things and got ready to go. she wasn't exactly feeling the best so she packed light. "come on... let us go." she quietly told her horse, looking around before setting off alone. It was a dreary day and she just didn't have it in her right now to deal with people.

Usually she did but today she just felt a little.... ugh.



QUEST STATUS

Food remaining: 16
YOUR HP: 50

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 4-sided dice: 4 Total: 4 (1-4)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Wed May 20, 2015 7:52 pm


Trisha barely got onto the road and her stomach was hurting, bad. she tried to bear with it. But she just.... stop the horse and disappeared behind some bushes. Ugh maybe she should have just stayed home. But she needed to do the thing. That artifact was waiting for her.

Rolling a 4: You catch some medieval version of dysentry and feel extremely sick. You need to be sent home IMMEDIATELY (QUEST FAIL for that person, they will have to retry again either single or with another group).
((no reroll)
phantompanther13 rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Wed May 20, 2015 7:55 pm


Trisha was taking another break a while down the road when a ravenous boar suddenly sprung from the woods and attacked her. She pulled out her shield and blocked and then smacked the boar with it, but her attack was weak and the boar wanted a challenge it seemed. It came after her and kept after her until she garbed the reigns of her horse and got away, still feeling terribly ill. She traveled a little further. She could make it. She needed to get to the Greater Mantle of the Iris.

QUEST STATUS

Food remaining: 16
YOUR HP: 40

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 4-sided dice: 4 Total: 4 (1-4)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Wed May 20, 2015 7:57 pm


Trisha was feeling terrible still. she just... couldn't make it. Everything ached and she was having... problems. It was just too much on her body this time, as much as she wanted to be a good help.

It was time to go back she realized. She would just have to try again another day. And she should probably see a medic.
phantompanther13 rolled 5 10-sided dice: 5, 9, 6, 10, 5 Total: 35 (5-50)
PostPosted: Wed May 20, 2015 7:59 pm


Trisha packed up and got ready to go once again. She still was not one hundred percent but she was feeling much better today. She even managed to hum quietly to herself. Today was a good day right? "Come along sugar, we will ride and find the Greater Mantle of the Iris today." she patted her horse and slung her leg over.


QUEST STATUS

Food remaining: 35
YOUR HP: 50

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 4-sided dice: 3 Total: 3 (1-4)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Wed May 20, 2015 8:01 pm


Trisha and the horse walked along. It was a quiet day and Trisha's mind drifted, looking at the clouds. When would the sun peak through again? She needed it. as they were walking the horse stopped on some bees and let out a whinny bucking her and the food off.

She escaped the bees, and waited til they settled to collect the food. it was a lost cause for her horse though. Such a shame she preferred riding.

Rolling a 3: You accidentally ride into a bees nest. BEEEEES. Your horse runs away, making it extremely hard on you. Every turn you take, you must subtract 5 food from the caravan, starting next turn.
phantompanther13 rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Wed May 20, 2015 8:01 pm


After losing her horse, Trisha started to feel very sick again. Was it a relapse? she settled down with her food for a while, feeling just terrible, just terrible. after waiting it out thought it did get better. "alright... I can do this." she stood up and shook herself.

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 4-sided dice: 3 Total: 3 (1-4)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Wed May 20, 2015 8:02 pm


As Trisha walked along the woods, something amazing happened. Her horse came back, and then ran away again. Trisha spent the better part of the afternoon trying to chase it back down again. "either go to the stables or stay with me." she didn't want the poor thing to die, or get lost in the wilderness. It was so upset. She was never able to catch it though.

Rolling a 3: Your horse gives up on you, running away. Every turn you take, you must subtract another additional 5 food from the caravan.

QUEST STATUS

Food remaining: 30
YOUR HP: 50
phantompanther13 rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Wed May 20, 2015 8:04 pm


Trisha finally carried on without the horse. it was much slower going, but she was feeling better. Snap. Spoke too soon, there was suddenly arrows flying from every direction. She held up her shield and made a run for it. She was still pretty hurt by the end.

Rolling a 1: You accidentally step on a loaded booby trap! Arrows rain down on you, and you take -20 damage!

QUEST STATUS

Food remaining: 20
YOUR HP: 30

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 6-sided dice: 5 Total: 5 (1-6)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Wed May 20, 2015 8:05 pm


Finally she made it to the shrine. The last leg of the journey was without incident. She climbed up the hill and took the Greater Mantle of the Iris down and looked it over. It still looked usable. she carried it back to the kingdom, and it was still slow going.

Rolling a 5: Somehow, you made it safely. Somehow.

QUEST STATUS

Food remaining: 10
YOUR HP: 30
Reply
{ ARCHIVED } ----------------- Knights, May 2015

 
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