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Reply { ARCHIVED } ----------------- Knights, May 2015
[BATTLE] [B, M, P] Shadow Salamander + Devil - H [dead] Goto Page: 1 2 [>] [»|]

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Smerdle rolled 1 6-sided dice: 6 Total: 6 (1-6)

Smerdle

Scamp

PostPosted: Tue May 19, 2015 6:56 pm


User Image - Blocked by "Display Image" Settings. Click to show.
The striped markings on its arms glow when it is very angry and it will try to eat your face!

Height: 10 feet


Shadow Salamander HP 30/30

gaia_crown Boss auto damage: 3

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: Nothing
3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
4. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.

gaia_crown Critical Areas: Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
None!

gaia_crown Frenzy: No





User Image - Blocked by "Display Image" Settings. Click to show.
This beast likes to eat and eat and eat...and will not stop.. EVER.

Height:40 feet


Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: Nothing
3. Nothing
4. Nothing

gaia_crown Critical Area: Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (None):
Tail (None):

gaia_crown Frenzy: Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
Smerdle rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Tue May 19, 2015 6:58 pm


Brenley decided then and there that he would never not roll a devil if given the opportunity. He stared directly into the camera and said "deal with it."

BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 13
YOUR REMAINING HP: 87/100
BOSS REMAINING HP 27/30; 82/100
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (27/30) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Smerdle

Scamp

Smerdle rolled 4 4-sided dice: 4, 2, 2, 4 Total: 12 (4-16)

Smerdle

Scamp

PostPosted: Tue May 19, 2015 7:01 pm


Mmur aimed his arbalest at the green knight's thick, impenetrable, stubborn, 4th wall breaking skull and fired. At the last second, the bolt veered into the salamander and everyone cried.

BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 12
DAMAGE TAKEN: 13
YOUR REMAINING HP: 87/100
BOSS REMAINING HP 27/30; 70/100
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - using
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Smerdle rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Tue May 19, 2015 7:02 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 7
DAMAGE TAKEN: 13
YOUR REMAINING HP: 74/100
BOSS REMAINING HP 27/30; 63/100
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (27/30) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 3 Total: 3 (1-8)

Smerdle

Scamp

PostPosted: Tue May 19, 2015 7:03 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 13
YOUR REMAINING HP: 74/100
BOSS REMAINING HP 27/30; 60/100
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Smerdle rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Tue May 19, 2015 7:04 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 13
YOUR REMAINING HP: 61/100
BOSS REMAINING HP 27/30; 54/100
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (27/30) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 6 Total: 6 (1-8)

Smerdle

Scamp

PostPosted: Tue May 19, 2015 7:05 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 13
YOUR REMAINING HP: 61/100
BOSS REMAINING HP 27/30; 48/100
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Smerdle rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Tue May 19, 2015 7:07 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 5
DAMAGE TAKEN: 13
YOUR REMAINING HP: 48/100
BOSS REMAINING HP 27/30; 43/100
TURNS TAKEN: 4/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (27/30) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 2 Total: 2 (1-8)

Smerdle

Scamp

PostPosted: Tue May 19, 2015 7:08 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 2
DAMAGE TAKEN: 13
YOUR REMAINING HP: 48/100
BOSS REMAINING HP 27/30; 41/100
TURNS TAKEN: 4/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
PostPosted: Tue May 19, 2015 7:09 pm


Piper always did best while others were doing better, so she followed after one dude's lead, saluted to Brenley in passing, and went stabbity stab with perhaps a little too much glee.

[shadowboxing mmur's 12!]

BATTLE DAMAGE
Your Arena Rank: Rank G
DAMAGE DONE: 12 to devil
YOUR REMAINING HP: 87/100
BOSS REMAINING HP 27/30 ; 29/100
TURNS TAKEN:
Items used:

YOUR SKILLS
gaia_crown Rank 2: Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

medigel

Anxious Spirit

Smerdle rolled 1 8-sided dice: 3 Total: 3 (1-8)

Smerdle

Scamp

PostPosted: Tue May 19, 2015 7:12 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 13
YOUR REMAINING HP: 35/100
BOSS REMAINING HP 27/30; 26/100
TURNS TAKEN: 5/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (27/30) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Smerdle rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Tue May 19, 2015 7:14 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 8 - critical up
DAMAGE TAKEN: 13
YOUR REMAINING HP: 35/100
BOSS REMAINING HP 27/30; 18/100
TURNS TAKEN: 5/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.

Smerdle

Scamp


Smerdle

Scamp

PostPosted: Tue May 19, 2015 7:17 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 0
DAMAGE TAKEN: 26
YOUR REMAINING HP: 9/100
BOSS REMAINING HP 27/30; 18/100
TURNS TAKEN: 6+7/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (2/3) - using
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (27/30) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Quote:
healing mmur for 50
Smerdle rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Tue May 19, 2015 7:18 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 13
YOUR REMAINING HP: 35-13+50 = 72/100
BOSS REMAINING HP 27/30; 10/100
TURNS TAKEN: 6/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.

Smerdle

Scamp

medigel rolled 1 10-sided dice: 9 Total: 9 (1-10)

medigel

Anxious Spirit

PostPosted: Tue May 19, 2015 7:19 pm


BATTLE DAMAGE
Your Arena Rank: Rank G
DAMAGE DONE: 9 to devil
YOUR REMAINING HP: 74/100
BOSS REMAINING HP 27/30 ; 1/100
TURNS TAKEN:
Items used:

YOUR SKILLS
gaia_crown Rank 2: Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 [>] [»|]
 
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