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Seussi rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Mon May 18, 2015 2:31 pm
Now you've done it.. you've angered.. THE CHICKEN QUEEN. Height: 100 feet Shadow Chicken HP 75/75 gaia_crown Boss auto damage: 3
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Your character is now able to icly summon a chicken at any time. Congrats.. they are THE CHICKEN WHISPERER 2: BLACK TICKET x2. Please log these in your journal. You can exchange them for prizes here. 3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Head (Black): /10 Crest (Green): /10
gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
QUOTE YOUR PLAYERS NAME HERE
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Seussi rolled 4 4-sided dice:
2, 4, 4, 4
Total: 14 (4-16)
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Posted: Mon May 18, 2015 2:35 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 14 DAMAGE TAKEN: 3 YOUR REMAINING HP: 97/100 BOSS REMAINING HP 61 TURNS TAKEN: 1 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Mon May 18, 2015 2:36 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 3 DAMAGE TAKEN: 3 YOUR REMAINING HP: 94/100 BOSS REMAINING HP 58 TURNS TAKEN: 2 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Mon May 18, 2015 2:38 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 5 DAMAGE TAKEN: 3 YOUR REMAINING HP: 91/100 BOSS REMAINING HP 52 TURNS TAKEN: 3 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Mon May 18, 2015 2:39 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 8 DAMAGE TAKEN: 3 YOUR REMAINING HP: 88/100 BOSS REMAINING HP 44 TURNS TAKEN: 4 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Mon May 18, 2015 3:01 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 8 DAMAGE TAKEN: 3 YOUR REMAINING HP: 85/100 BOSS REMAINING HP 36 TURNS TAKEN: 5 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Mon May 18, 2015 3:02 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 5 DAMAGE TAKEN: 3 YOUR REMAINING HP: 82/100 BOSS REMAINING HP 31 TURNS TAKEN: 6 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Mon May 18, 2015 3:03 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 3 DAMAGE TAKEN: 3 YOUR REMAINING HP: 79/100 BOSS REMAINING HP 28 TURNS TAKEN: 7 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 18, 2015 3:05 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 2 DAMAGE TAKEN: 3 YOUR REMAINING HP: 76/100 BOSS REMAINING HP 26 TURNS TAKEN: 8 Items used: YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Posted: Mon May 18, 2015 3:06 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: DAMAGE TAKEN: 3 YOUR REMAINING HP: 73/100 BOSS REMAINING HP 26 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Mon May 18, 2015 3:07 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 3 DAMAGE TAKEN: 3 YOUR REMAINING HP: 70/100 BOSS REMAINING HP 23 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Mon May 18, 2015 3:08 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 8 DAMAGE TAKEN: 3 YOUR REMAINING HP: 67/100 BOSS REMAINING HP 15 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 18, 2015 3:10 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: DAMAGE TAKEN: 3 YOUR REMAINING HP: 64/100 BOSS REMAINING HP 13 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Mon May 18, 2015 3:11 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 7 DAMAGE TAKEN: 3 YOUR REMAINING HP: 61/100 BOSS REMAINING HP 6 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 18, 2015 3:12 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 2 DAMAGE TAKEN: 3 YOUR REMAINING HP: 58/100 BOSS REMAINING HP 4 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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