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Reply { ARCHIVED } ----------------- Knights, May 2015
[Battle] RH-1 Shadow Wyvern + Devil OPEN! [Wrath] Goto Page: 1 2 3 [>] [»|]

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Seussi rolled 1 6-sided dice: 6 Total: 6 (1-6)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:13 am


User Image - Blocked by "Display Image" Settings. Click to show.
The skies darken as a creature descends, made out of pure shadows. Slowly, it unfurls its wings, and you can't help but take a step back as it screeches, standing in all its majesty.
Height: 30 feet


Shadow Wyvern HP 40/40

gaia_crown Boss auto damage: 3

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. You carve off its horn in victory. Now, you can make a helmet with just one horn. Congratulations.. (IC PRIZE)
2: BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
4.SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Horns (purple): /10

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).

QUOTE YOUR PLAYERS NAME HERE


User Image - Blocked by "Display Image" Settings. Click to show.
This beast likes to eat and eat and eat...and will not stop.. EVER.
Height:40 feet


Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: Nothing
3. Nothing
4. Nothing

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (None):
Tail (None):

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).


QUOTE YOUR PLAYERS NAME HERE
Seussi rolled 4 4-sided dice: 4, 1, 2, 4 Total: 11 (4-16)
PostPosted: Mon May 18, 2015 11:17 am


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 11 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 87
BOSS REMAINING HP wyvern: 40 , devil: 89
TURNS TAKEN: 1
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:19 am


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 3 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 74
BOSS REMAINING HP wyvern: 40 , devil: 86
TURNS TAKEN: 2
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Mon May 18, 2015 11:20 am


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 0 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 61
BOSS REMAINING HP wyvern: 40 , devil: 86
TURNS TAKEN: 3
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 2 Total: 2 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:21 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 2 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 48
BOSS REMAINING HP wyvern: 40 , devil: 84
TURNS TAKEN: 4
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Smerdle rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Mon May 18, 2015 11:24 am


Bren saw another one of those devils on the horizon and hurried to lend a hand.

BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 13
YOUR REMAINING HP: 87/100
BOSS REMAINING HP wyvern: 36; devil: 84 - 6 - weakener = 68
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (36/40) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Smerdle

Scamp

Seussi rolled 1 8-sided dice: 6 Total: 6 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:25 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 6 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 35
BOSS REMAINING HP wyvern: 36 , devil: 62
TURNS TAKEN: 5
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Smerdle rolled 4 4-sided dice: 4, 1, 4, 3 Total: 12 (4-16)
PostPosted: Mon May 18, 2015 11:26 am


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 12
DAMAGE TAKEN: 13
YOUR REMAINING HP: 87/100
BOSS REMAINING HP wyvern: 36; devil: 50
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - using
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 7 Total: 7 (1-8)

Smerdle

Scamp

PostPosted: Mon May 18, 2015 11:28 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 7
DAMAGE TAKEN: 13
YOUR REMAINING HP: 74/100
BOSS REMAINING HP wyvern: 36; devil: 43
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (36/40) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Smerdle rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Mon May 18, 2015 11:29 am


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 8 - critical up
DAMAGE TAKEN: 13
YOUR REMAINING HP: 74/100
BOSS REMAINING HP wyvern: 36; devil: 39
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.

Smerdle

Scamp

Seussi rolled 1 8-sided dice: 4 Total: 4 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:29 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 22
BOSS REMAINING HP wyvern: 36 , devil: 31
TURNS TAKEN: 6
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Mon May 18, 2015 11:31 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 2 to devil
DAMAGE TAKEN: 13
YOUR REMAINING HP: 9
BOSS REMAINING HP wyvern: 36 , devil: 29
TURNS TAKEN: 7
Items used:

YOUR SKILLS

Rank 2 - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Smerdle rolled 1 8-sided dice: 2 Total: 2 (1-8)

Smerdle

Scamp

PostPosted: Mon May 18, 2015 11:35 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 2
DAMAGE TAKEN: 13
YOUR REMAINING HP: 61/100
BOSS REMAINING HP wyvern: 36; devil: 27
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (36/40) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Smerdle rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Mon May 18, 2015 11:36 am


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 13
YOUR REMAINING HP: 61/100
BOSS REMAINING HP wyvern: 36; devil: 24
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
gaia_crown [ Rank 4 ] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
gaia_crown [ Rank H ] Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 3 Total: 3 (1-8)

Smerdle

Scamp

PostPosted: Mon May 18, 2015 11:39 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 13
YOUR REMAINING HP: 48/100
BOSS REMAINING HP wyvern: 36; devil: 21
TURNS TAKEN: 4/10
Items used: n/a


YOUR SKILLS
gaia_crown [ Rank 2] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown [ Rank 3] Weakener: At the start of the battle, shave 10% off the boss's HP. (36/40) (90/100)
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 3 [>] [»|]
 
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