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Reply { ARCHIVED } ----------------- Knights, May 2015
[BATTLE] RH-1 Shadow Salamander DED! [Wrath]

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Seussi rolled 1 6-sided dice: 5 Total: 5 (1-6)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:46 am


User Image - Blocked by "Display Image" Settings. Click to show.
The striped markings on its arms glow when it is very angry and it will try to eat your face!
Height: 10 feet


Shadow Salamander HP 30/30

gaia_crown Boss auto damage: 3

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: Nothing
3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
4. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
None!

gaia_crown Frenzy No


QUOTE YOUR PLAYERS NAME HERE
Seussi rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Mon May 18, 2015 10:48 am


Not a devil in sight.

Excellent.


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 5
DAMAGE TAKEN: 3
YOUR REMAINING HP: 97
BOSS REMAINING HP 25
TURNS TAKEN:
Items used:

YOUR SKILLS

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 4 4-sided dice: 3, 4, 3, 4 Total: 14 (4-16)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:50 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 14
DAMAGE TAKEN: 3
YOUR REMAINING HP: 94
BOSS REMAINING HP 11
TURNS TAKEN:
Items used:

YOUR SKILLS

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


PostPosted: Mon May 18, 2015 11:04 am


forgot to rolll woops

Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:06 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 3
YOUR REMAINING HP: 91
BOSS REMAINING HP 8
TURNS TAKEN:
Items used:

YOUR SKILLS

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Mon May 18, 2015 11:07 am


+1 Sacred point

BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 3
YOUR REMAINING HP: 88
BOSS REMAINING HP 2
TURNS TAKEN:
Items used:

YOUR SKILLS

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 8 Total: 8 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 11:09 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 3
YOUR REMAINING HP: 85
BOSS REMAINING HP dead
TURNS TAKEN:
Items used:

YOUR SKILLS

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Mon May 18, 2015 11:10 am


looting:

Nulberry

Seussi

Ice-Cold Hunter

Reply
{ ARCHIVED } ----------------- Knights, May 2015

 
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