Welcome to Gaia! ::

THIS IS HALLOWEEN: Crossroads

Back to Guilds

This is Halloween Crossroads 

Tags: This is Halloween 

Reply { ARCHIVED } ----------------- Knights, May 2015
[RH:2] Shadow Torso & Devil (opened) Goto Page: 1 2 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit
PhiferWolf rolled 1 6-sided dice: 1 Total: 1 (1-6)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 2:18 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Legend says when a creature is missing its head, its torso will become terrifying instead!
Height: 10 feet


Shadow Torso HP 45/45

gaia_crown Boss auto damage: 4

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
4. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Left Eye (Red): /10
Right Eye (Red): /10 (Red must do x20 for both!)

gaia_crown Frenzy No

To fight mob: Use the code below and past it to the FIRST POST of your battle!

QUOTE PLAYERS HERE
PostPosted: Sat May 16, 2015 2:19 pm


User Image - Blocked by "Display Image" Settings. Click to show.
This beast likes to eat and eat and eat...and will not stop.. EVER.
Height:40 feet


Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: Nothing
3. Nothing
4. Nothing

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (None):
Tail (None):

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).


QUOTE YOUR PLAYERS NAME HERE

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 4 4-sided dice: 2, 4, 4, 3 Total: 13 (4-16)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 4:02 pm


Uru approached the Torso with his sword, confident it would fall. It was then the shadow that slowly came forth beside it with a devilish crackle. It had became a two versus one battle and he was unprepared to take on two creatures at once. Give him the 30 foot wyvern, the 100 foot harpy, even the screeching Steve. But two is... No, he must not falter. Tightening his grip, he charged forward at the larger of the two.

Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 13
DAMAGE TAKEN: 14
YOUR REMAINING HP: 86/100
BOSS REMAINING HP: 87/100 & 45/45
Turns Taken: 1/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
PhiferWolf rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Sat May 16, 2015 4:05 pm


Uru tried to parry one creature, he'd get attacked by the other while he was guarding. He blocked Torso's swinging fist, using the momentum to slash away at the Devil behind him.

Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 8
DAMAGE TAKEN: 14
YOUR REMAINING HP: 72/100
BOSS REMAINING HP: 79/100 & 45/45
Turns Taken: 2/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 2 Total: 2 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 4:10 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 2
DAMAGE TAKEN: 14
YOUR REMAINING HP: 58/100
BOSS REMAINING HP: 77/100 & 45/45
Turns Taken: 3/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
PhiferWolf rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Sat May 16, 2015 4:11 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: Miss
DAMAGE TAKEN: 14
YOUR REMAINING HP: 44/100
BOSS REMAINING HP: 77/100 & 45/45
Turns Taken: 4/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 5 Total: 5 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 4:13 pm


He couldn't take much more. He was tired and beaten. He hardly left a dent in either of them!

Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 5
DAMAGE TAKEN: 14
YOUR REMAINING HP: 16/100
BOSS REMAINING HP: 72/100 & 45/45
Turns Taken: 5/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
PhiferWolf rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Sat May 16, 2015 4:15 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 8
DAMAGE TAKEN: 14
YOUR REMAINING HP: 2/100
BOSS REMAINING HP: 66/100 & 45/45
Turns Taken: 6/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

Syusaki rolled 1 8-sided dice: 4 Total: 4 (1-8)

Syusaki

PostPosted: Sat May 16, 2015 5:07 pm


Wilson stumbled in, like always

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 4+10
DAMAGE TAKEN: 14
YOUR REMAINING HP: 86/100
BOSS REMAINING HP 52
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Recover: Once per battle, recover 25% of your own max HP (round up)
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.
PostPosted: Sat May 16, 2015 5:11 pm


TK just strolled in.

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 4+10
DAMAGE TAKEN: 14
YOUR REMAINING HP: 86/100
BOSS REMAINING HP 38
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.

Syusaki

Syusaki rolled 1 8-sided dice: 3 Total: 3 (1-8)

Syusaki

PostPosted: Sat May 16, 2015 5:12 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 3+1
DAMAGE TAKEN: 14
YOUR REMAINING HP: 72/100
BOSS REMAINING HP 34
TURNS TAKEN: 2
Items used: n/a

YOUR SKILLS

Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Syusaki rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Sat May 16, 2015 5:14 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 4x2
DAMAGE TAKEN: 14
YOUR REMAINING HP: 72/100
BOSS REMAINING HP 26
TURNS TAKEN: 2
Items used: n/a

YOUR SKILLS

Recover: Once per battle, recover 25% of your own max HP (round up)
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.

Syusaki

Syusaki rolled 1 8-sided dice: 7 Total: 7 (1-8)

Syusaki

PostPosted: Sat May 16, 2015 5:15 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 7+1
DAMAGE TAKEN: 14
YOUR REMAINING HP: 58/100
BOSS REMAINING HP 26-8 = 18
TURNS TAKEN: 3
Items used: n/a

YOUR SKILLS

Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Syusaki rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Sat May 16, 2015 5:16 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 7x2 +1
DAMAGE TAKEN: 14
YOUR REMAINING HP: 44/100
BOSS REMAINING HP 3
TURNS TAKEN: 4
Items used: n/a

YOUR SKILLS

Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.

Syusaki

Syusaki rolled 1 8-sided dice: 6 Total: 6 (1-8)

Syusaki

PostPosted: Sat May 16, 2015 5:18 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 3
DAMAGE TAKEN: 14
YOUR REMAINING HP: 58/100
BOSS REMAINING HP -3
TURNS TAKEN: 3
Items used: n/a

YOUR SKILLS

Recover: Once per battle, recover 25% of your own max HP (round up)
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum