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Reply { ARCHIVED } ----------------- Knights, May 2015
[BATTLE] [Brenley, Mmur] Shadow Unicorn [dead]

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Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:24 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Greater than a noble steed, this creature uses its horn to pierce all opponents, because unicorns are vicious too.

Height: 8 feet


Shadow Unicorn HP 60/60

gaia_crown Boss auto damage: 4

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
3. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
4. SACRED POINT x2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (Red):/10
Horn (White): /10

gaia_crown Frenzy: No
Smerdle rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Fri May 15, 2015 11:26 pm


A unicorn? Honestly? Bren felt a little insulted.

BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 4
DAMAGE TAKEN: 4
YOUR REMAINING HP: 46/50
BOSS REMAINING HP 50/60
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP. 54/60

Smerdle

Scamp

Smerdle rolled 4 4-sided dice: 1, 2, 2, 3 Total: 8 (4-16)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:30 pm


A crossbow bolt flew out of the trees and into the monster's forehead, giving it a charming second horn. The bolt was entirely too large.

BATTLE DAMAGE
Faction: Violet
Your Arena Rank: 3
DAMAGE DONE: 8 + 1
DAMAGE TAKEN: 4
YOUR REMAINING HP: 46/50
BOSS REMAINING HP 41/60
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [8 for apprentice]
Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - using
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Smerdle rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Fri May 15, 2015 11:33 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 8 - crit
DAMAGE TAKEN: 4
YOUR REMAINING HP: 42/50
BOSS REMAINING HP 33/60
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP. 54/60

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 5 Total: 5 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:35 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: 3
DAMAGE DONE: 5 + 1
DAMAGE TAKEN: 4
YOUR REMAINING HP: 42/50
BOSS REMAINING HP 27/60
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [8 for apprentice]
Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Smerdle rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Fri May 15, 2015 11:36 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 5
DAMAGE TAKEN: 4
YOUR REMAINING HP: 38/50
BOSS REMAINING HP 22/60
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP. 54/60

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 5 Total: 5 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:37 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: 3
DAMAGE DONE: 10 + 1 - crit
DAMAGE TAKEN: 4
YOUR REMAINING HP: 38/50
BOSS REMAINING HP 12/60
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [8 for apprentice]
Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Smerdle rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Fri May 15, 2015 11:41 pm


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 4
DAMAGE TAKEN: 4
YOUR REMAINING HP: 34/50
BOSS REMAINING HP 8/60
TURNS TAKEN: 4/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP. 54/60

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 7 Total: 7 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:42 pm


BATTLE DAMAGE
Faction: Violet
Your Arena Rank: 3
DAMAGE DONE: 7 + 1
DAMAGE TAKEN: 4
YOUR REMAINING HP: 38/50
BOSS REMAINING HP 0/60
TURNS TAKEN: 4/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [8 for apprentice]
Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Smerdle rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Fri May 15, 2015 11:43 pm


(( bren loot: nothing ))

Smerdle

Scamp

Smerdle rolled 1 4-sided dice: 2 Total: 2 (1-4)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:44 pm


It was dead. Mmur was going to have to get a bag to carry all of his loot before too much longer.

(( mmur loot: black ticket ))
Reply
{ ARCHIVED } ----------------- Knights, May 2015

 
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