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Posted: Fri May 15, 2015 10:51 pm
The artist gave a certain GM a name for this monster but they forgot what it was called....
Height: 12 feetRavenous Boar HP 50/50 gaia_crown Boss auto damage: 5
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nothing 2: BLACK TICKET x2. Please log these in your journal. You can exchange them for prizes here. 3. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 4. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas: Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Head (Blue):/10 Tail (Purple): /10
gaia_crown Frenzy: No
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Smerdle rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Fri May 15, 2015 10:53 pm
Out of all of the creatures he had seen roaming around this place, the one standing in front of him right now was the strangest. He stood still, examining it from afar for a while before deciding it would make a better subject for study if it was dead.
The last time he had used his bo, things hadn't gone the way he had planned, but this time when he swung the dark staff, it slammed into one of the creature's nameless appendages with an audible squish.BATTLE DAMAGE Faction: GreenYour Arena Rank: 3DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/50 BOSS REMAINING HP 37/50 TURNS TAKEN: 1/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used) Weakener: At the start of the battle, shave 10% off the boss's HP. (45/50)
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Smerdle rolled 4 4-sided dice:
3, 4, 4, 3
Total: 14 (4-16)
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Posted: Fri May 15, 2015 11:04 pm
In theory, it was much easier to sneak around when you had a giant crossbow. In practice, when a weird, many-armed creature was shot by a giant crossbow, it was rather obvious. Mmur didn't think he was going to be able to keep up this whole hiding charade for much longer.BATTLE DAMAGE Faction: VioletYour Arena Rank: 3DAMAGE DONE: 14 + 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/50 BOSS REMAINING HP 22/50 TURNS TAKEN: 1/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - using Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Smerdle rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Fri May 15, 2015 11:06 pm
BATTLE DAMAGE Faction: GreenYour Arena Rank: 3DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/50 BOSS REMAINING HP 19/50 TURNS TAKEN: 2/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used) Weakener: At the start of the battle, shave 10% off the boss's HP. (45/50)
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Smerdle rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Fri May 15, 2015 11:08 pm
BATTLE DAMAGE Faction: VioletYour Arena Rank: 3DAMAGE DONE: 4 + 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/50 BOSS REMAINING HP 14/50 TURNS TAKEN: 2/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Smerdle rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Fri May 15, 2015 11:09 pm
BATTLE DAMAGE Faction: GreenYour Arena Rank: 3DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/50 BOSS REMAINING HP 9/50 TURNS TAKEN: 3/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used) Weakener: At the start of the battle, shave 10% off the boss's HP. (45/50)
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Smerdle rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Fri May 15, 2015 11:10 pm
BATTLE DAMAGE Faction: VioletYour Arena Rank: 3DAMAGE DONE: 2 + 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/50 BOSS REMAINING HP 6/50 TURNS TAKEN: 3/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Smerdle rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Fri May 15, 2015 11:11 pm
BATTLE DAMAGE Faction: GreenYour Arena Rank: 3DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 30/50 BOSS REMAINING HP 0/50 TURNS TAKEN: 4/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight] Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used) Weakener: At the start of the battle, shave 10% off the boss's HP. (45/50)
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Smerdle rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri May 15, 2015 11:12 pm
(( bren loot: black ticket x2 ))
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Smerdle rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri May 15, 2015 11:14 pm
HE WAS THE NIGHT
Mmur grabbed his trophies.
(( mmut loot: black ticket x2 ))
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