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Posted: Wed May 13, 2015 6:18 am
The skies darken as a creature descends, made out of pure shadows. Slowly, it unfurls its wings, and you can't help but take a step back as it screeches, standing in all its majesty. Height: 30 feet Shadow Wyvern HP 40/40 gaia_crown Boss auto damage: 3
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. You carve off its horn in victory. Now, you can make a helmet with just one horn. Congratulations.. (IC PRIZE) 2: BLACK TICKET. Please log these in your journal. You can exchange them for prizes here. 3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Horns (purple): /10
gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
QUOTE YOUR PLAYERS NAME HERE
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PhiferWolf rolled 4 4-sided dice:
4, 4, 1, 4
Total: 13 (4-16)
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Posted: Wed May 13, 2015 6:21 am
He was a full fledged knight. He had raced through the ranks of the arena. He had taken on beasts of greater threat and of greater intimidation. The thirty-foot wyvern no longer startled him. He stared at it defiantly as he withdrew Rumittuntur. "Come, beast, and your head will fall." Accepting the challenge, the dragon flew at him as he readied for his usual opener of a quad-slash technique. With more practice, he will become quicker . Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 13 DAMAGE TAKEN: 3 YOUR REMAINING HP: 97/100 BOSS REMAINING HP: 27/40 Turns Taken: 1/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Smerdle rolled 4 4-sided dice:
1, 3, 1, 1
Total: 6 (4-16)
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Posted: Wed May 13, 2015 6:58 am
He couldn't sit still after all that had happened. He couldn't help clean up bits of fallen knight or nominate his peers for greatness. All Mmur wanted was to fight. He ran at the wyvern as soon as he saw it, striking it as many times as he could manage before it moved out of range.BATTLE DAMAGE Faction: VioletYour Arena Rank: 2DAMAGE DONE: 6 - lol DAMAGE TAKEN: 3 YOUR REMAINING HP: 27/30 BOSS REMAINING HP 21/40 TURNS TAKEN: 1/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [8 for apprentice] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - using
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Smerdle rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Wed May 13, 2015 7:00 am
BATTLE DAMAGE Faction: VioletYour Arena Rank: 2DAMAGE DONE: 4 - better DAMAGE TAKEN: 3 YOUR REMAINING HP: 24/30 BOSS REMAINING HP 17/40 TURNS TAKEN: 2/10 Items used: n/a YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) [8 for apprentice] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) - used
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Seiana_ZI rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Codebreaking Conversationalist
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Posted: Wed May 13, 2015 7:32 am
The shadowling he came across next seemed considerably more daunting than the ones he had been fighting. He didn't care, though. Ignatius was too good at this to be defeated by a wyvern of shadow. He had proven it! BATTLE DAMAGE Your Arena Rank: Rank 1 DAMAGE DONE: 3 DAMAGE TAKEN: 3 YOUR REMAINING HP: 27/30 BOSS REMAINING HP 14/40 TURNS TAKEN: 1 Items used: n/a YOUR SKILLS gaia_crown [ Rank 1] Barrage: Whenever you miss, you can roll again. You can only use this once per battle.
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PhiferWolf rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Wed May 13, 2015 7:55 am
With the beat of its wings, he was still thrown off a bit. However, his blade was long enough to nick the beast. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 3 DAMAGE TAKEN: 3 YOUR REMAINING HP: 94/100 BOSS REMAINING HP: 11/40 Turns Taken: 2/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Wed May 13, 2015 7:57 am
Uru slashed away at its tail, using its large bulk as a blind side. He could not possibly see things behind large wings! Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 5 DAMAGE TAKEN: 3 YOUR REMAINING HP: 91/100 BOSS REMAINING HP: 6/40 Turns Taken: 2/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 4 4-sided dice:
3, 2, 2, 1
Total: 8 (4-16)
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Posted: Wed May 13, 2015 7:58 am
"HIIYAAAHHHH CHOP!" And off came it's head. BATTLE DAMAGE Your Arena Rank: Rank 4DAMAGE DONE: 8 + 1 = 9 DAMAGE TAKEN: 3 YOUR REMAINING HP: 97/100 BOSS REMAINING HP -6 TURNS TAKEN: 1 Items used:Color: White YOUR SKILLS gaia_crown Rank 1: Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 4 4-sided dice:
4, 4, 4, 3
Total: 15 (4-16)
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Posted: Wed May 13, 2015 7:58 am
Rolling for Loot! Double Loot! Lucky Cat!
3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
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poke mattix rolled 2 4-sided dice:
2, 2
Total: 4 (2-8)
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Posted: Wed May 13, 2015 8:00 am
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Seiana_ZI rolled 2 4-sided dice:
4, 3
Total: 7 (2-8)
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Codebreaking Conversationalist
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Posted: Wed May 13, 2015 8:01 am
Yes! They had done it! Ignatius felr accomplished and immediately went in for some loot.
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Smerdle rolled 2 4-sided dice:
1, 4
Total: 5 (2-8)
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Posted: Wed May 13, 2015 8:02 am
With nothing left to kill here, Mmur searched the creature's body for anything he could use, and then he was gone.
(( loot: horn, sacred point ))
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