It wasn't too happy about all those cereberos you defeated, and has come to the rescue for its fallen brethren! Height: 10 feet
Shadow Manticore HP 70/70
gaia_crownBoss auto damage: 5
gaia_crownBoss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 2: BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here. 3. BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here. 4. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crownCritical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Head (Blacksmile /10 Tail (White): /10
gaia_crownFrenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
To fight mob: Use the code below and past it to the FIRST POST of your battle!
The creature came out from the shadows spewing miasma and death. Its eyes stone cold and judging. it was looking directly at him as if it was offended. What had he done to offend it? He had never encounter this one before, but surely it must know that he had slaughtered many of its kind. It's grinning face split further and further until it suddenly lunged. On reflex, Uru withdrew his sword and struck forward with a series of slashes and cuts. Before long, he was covered in thick globs of blood. Behind him, the head of the beast.
And yet it still stood.
Battle Damage
BLACK FACTION
Your Arena Rank:- 3 - DAMAGE DONE: 11 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/50 BOSS REMAINING HP: 59/70 Turns Taken: 1/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
PhiferWolf
Loyal Werewolf
Offline
Syusaki rolled 1 8-sided dice:
4Total: 4 (1-8)
Syusaki
Offline
Posted: Tue May 12, 2015 1:04 pm
Cha cha slides in hi there friend
BATTLE DAMAGE
Your Arena Rank:3 DAMAGE DONE: 4+7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/50 BOSS REMAINING HP 48 TURNS TAKEN: 1 Items used: n/a
YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Weakener: At the start of the battle, shave 10% off the boss's HP.
He followed the others to their next battle and watched as they, quite impressively, loped off the creatures head and tail.
So, he decided to march right in and work on what was left of it.
BATTLE DAMAGE
Your Arena Rank:3 DAMAGE DONE: 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/50 BOSS REMAINING HP 38 TURNS TAKEN: Items used:
YOUR SKILLS
- Skill one - Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
"Nope, I don't mean to hurt your friend." She yelled, hopefully the giant creature would listen.
BATTLE DAMAGE
Your Arena Rank:Rank 3 DAMAGE DONE: MISS DAMAGE TAKEN: ? 5 YOUR REMAINING HP: 45/ 50 BOSS REMAINING HP 38 TURNS TAKEN: 1 Items used: N/A
YOUR SKILLS
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.
Rank of character: Full Knight - 1d6
PhiferWolf rolled 1 8-sided dice:
1Total: 1 (1-8)
Posted: Tue May 12, 2015 1:08 pm
How does one miss a creature with no snapping head or jabbing tail?
Oh that's right, flapping wings and swiping claws.
Battle Damage
BLACK FACTION
Your Arena Rank:- 3 - DAMAGE DONE: MISSED! DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/50 BOSS REMAINING HP: 38/70 Turns Taken: 2/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Your Arena Rank:Rank 3 DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/ 50 BOSS REMAINING HP 32 TURNS TAKEN: 2 Items used: N/A
YOUR SKILLS
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.
Rank of character: Full Knight - 1d6
Syusaki rolled 1 8-sided dice:
3Total: 3 (1-8)
Posted: Tue May 12, 2015 1:12 pm
He casually fired off another shot.
BATTLE DAMAGE
Your Arena Rank:3 DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/50 BOSS REMAINING HP 29 TURNS TAKEN: 2 Items used: n/a
YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Weakener: At the start of the battle, shave 10% off the boss's HP.
Syusaki
Offline
PhiferWolf rolled 1 8-sided dice:
1Total: 1 (1-8)
PhiferWolf
Loyal Werewolf
Offline
Posted: Tue May 12, 2015 1:14 pm
He got slapped in the face by a flailing wing. That was a miss!
Battle Damage
BLACK FACTION
Your Arena Rank:- 3 - DAMAGE DONE: MISSED! DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/50 BOSS REMAINING HP: 29/70 Turns Taken: 3/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
PhiferWolf rolled 1 8-sided dice:
8Total: 8 (1-8)
Posted: Tue May 12, 2015 1:15 pm
After taking the head off, how hard would it be to take off its wings? Or legs. Whichever he manages to hit first.
Battle Damage
BLACK FACTION
Your Arena Rank:- 3 - DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 30/50 BOSS REMAINING HP: 21/70 Turns Taken: 4/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
PhiferWolf
Loyal Werewolf
Offline
PhiferWolf rolled 1 8-sided dice:
6Total: 6 (1-8)
PhiferWolf
Loyal Werewolf
Offline
Posted: Tue May 12, 2015 1:16 pm
After that swing, he was beginning to feel a strange... pull on the inside. Something that seemed to drive him to keep attacking. Shaking his head, he readied his blade in front of him at the decapitated head.
Battle Damage
BLACK FACTION
Your Arena Rank:- 3 - DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 25/50 BOSS REMAINING HP: 15/70 Turns Taken: 5/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Seussi rolled 1 8-sided dice:
4Total: 4 (1-8)
Posted: Tue May 12, 2015 1:16 pm
BATTLE DAMAGE
Your Arena Rank:3 DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/50 BOSS REMAINING HP 10 TURNS TAKEN: Items used:
YOUR SKILLS
- Skill one - Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Seussi
Ice-Cold Hunter
Offline
Syusaki rolled 1 8-sided dice:
5Total: 5 (1-8)
Syusaki
Offline
Posted: Tue May 12, 2015 1:18 pm
Aaaand then another.
BATTLE DAMAGE
Your Arena Rank:3 DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/50 BOSS REMAINING HP 5 TURNS TAKEN: 3 Items used: n/a
YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Weakener: At the start of the battle, shave 10% off the boss's HP.
Meegane rolled 1 6-sided dice:
6Total: 6 (1-6)
Posted: Tue May 12, 2015 1:19 pm
BATTLE DAMAGE
Your Arena Rank:Rank 3 DAMAGE DONE: 6 (x2) = 12 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/ 50 BOSS REMAINING HP DED TURNS TAKEN: 3 Items used: N/A
YOUR SKILLS
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.