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This is a Storage Guild For Utsukushi Torgrita and all others who are invited. 

 

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Spire to the Heavens [ Undiscovered ]

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Koresephone
Captain

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500
PostPosted: Fri Apr 24, 2015 3:32 pm


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Standing in the middle of a desert wasteland is a tall spire made of earth. It stands tall, but decrepit and infested with many different things; and the records of what has happened her are long lost in the sand. Many interchanging rooms and dead ends stop most people from venturing this long forgotten monument, and if that doesn't, the traps a strong beasts that roam the halls do. To make your way through this multi-tiered maze, there are many things you have to overcome, and the task is long and tiring. Make sure you have the right supplies before coming in to this dungeon or you might never come out.

Supplies required:
- Enough water to last three days at most
- A weapon of some sort
- Another player or a way to signal for help


Entering the Spire:
Roll two 6-sided die to find which path you will take:
1-3: Inner Path ( inside the spire )
3-6: Outer Path ( on the outside steps, ledges, and ladders of the spire )


From there, you will roll two twenty sided die every time you post, unless you're in a battle or stuck by a trap. This will determine what your next move is and what obstacle you will face. Sometimes you might even find something useful. You will make ten rolls before you can continue on to the next level.

1 - Small sand worm [ Passive, only aggressive if attacked. Drops a poison sack that can be used for poison creation ]
2 - Small bag of Ryo [ 100 ryo ]
3 - Pitfall trap
4 - Nothing
5 - Desert Wolf [ Aggressive, drops nothing ]
6 - Small Projectile Pack
7 - A weird blueprint [ Gives one custom weapon, have to have it made ]
8 - Nothing
9 - Pitfall trap
10 - Nothing
11 - Small bag of Ryo [ 100 ryo ]
12 - Small Projectile Pack
13 - Madman's Insight [ Use to learn one jutsu inside your jutsu limitations. Can only be used by gennin, or sold for 500 ryo ]
14 - Small oasis [ Stop and replenish water, rest to restore chakra ]
15 - Poison Dart trap
16 - Medium Projectile Pack
17 - Nothing
18 - Nothing
19 - Weird Blueprint [ Gives one custom weapon, have to have it made ]
20 - Medium bag of ryo [ 400 ryo ]
21 - Map to another dungeon
22 - Nothing
23 - Pitfall trap
24 - Small bag of Ryo [ 100 ryo ]
25 - Nothing
26 - Nothing
27 - Madman's Insight [ Use to learn one jutsu inside your jutsu limitations. Can only be used by gennin, or sold for 500 ryo ]
28 - Madman [ Aggressive, drops a small bag of ryo or a small projectile pack ]
29 - Poison Dart Trap
30 - Pitfall Trap
31 - Nothing
32 - Madman [ Aggressive, drops a small bag of ryo or a small projectile pack ]
33 - Pack of Desert Wolves [ Aggressive, 4 wolves, drops nothing ]
34 - Bandit [ Drops one normal katana or tanto ]
35 - Nothing
36 - Poison Dart Trap
37 - Stumble upon a nest of Tarantula Hawks
38 - Nothing
39 - Nothing
40 - Large bag of Ryo [ 1,000 ryo ]


The Second Level:
Roll one twenty sided die every post outside of interactions. It takes ten rolls to reach the third level.

1 -
2 -
3 -
4 -
5 -
6 -
7 -
8 -
9 -
10 -
11 -
12 -
13 -
14 -
15 -
16 -
17 -
18 -
19 -
20 -
 
Koresephone rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sun Apr 26, 2015 8:05 pm


xxxxxxx

Koresephone
Captain

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500
Koresephone rolled 1 6-sided dice: 2 Total: 2 (1-6)

Koresephone
Captain

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500
PostPosted: Sun Apr 26, 2015 8:07 pm


xxxxxx
PostPosted: Sun Apr 26, 2015 8:08 pm


xxxxxxxxxxx

Koresephone
Captain

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500
Koresephone rolled 2 20-sided dice: 18, 16 Total: 34 (2-40)

Koresephone
Captain

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500
PostPosted: Sun Apr 26, 2015 8:12 pm


xxxxxxxxxx
Koresephone rolled 2 20-sided dice: 12, 15 Total: 27 (2-40)
PostPosted: Sun Apr 26, 2015 8:15 pm


xxxxxxxxx

Koresephone
Captain

Winter Specter

22,900 Points
  • Rat Conqueror 500
  • Foolhardy Benefactor 500
  • Battery 500
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