The Beach Risk: low To Find: 60 - 100 To Capture: 1 - 30 To Escape: 80 - 100
The City Risk: high To Find: 30 - 100 To Capture: 50 - 100 To Escape: 1 - 5
The Desert Risk: medium To Find: 50 - 100 To Capture: 50 - 100 To Escape: 10 - 20
The Highway Risk: very high To Find: 20 - 100 To Capture: 25 - 100 To Escape: 1, 2
The Mountains Risk: very low To Find: 70 - 100 To Capture: 70 - 100 To Escape: 1 - 30 The Ruins Risk: high To Find: 10 - 80 To Capture: 25 - 75 To Escape: 95 - 100
The Tundra Risk: medium To Find: 10 - 70 To Capture: 30 - 90 To Escape: 1 - 10
The Forest Risk: medium To Find: 20 - 80 To Capture: 20 - 80 To Escape: 90-100
The Zoo Risk: low To Find: 40 - 80 To Capture: 20 - 50 To Escape: 70 - 90
4/21: 7 total 1- The City 2- The Mountains x2 Bonus 2- The Beach
4/22: 2- The Desert 2- The Highway 1-The City (SPECIAL) 1- The Forest 1- The Mountains
The voiceless joy of tail wags signaled the beginning of the reaping, and a sniff to the air let them know just where they were. Oil, smoke, metal, meat- refuse mixed with refinement the city itself was alive in it's own way, even though it was filled with the dead and dying. Filled with those in need of a helping hand to guide them to a more peaceful place.
The first soul floated away, just out of reach. Yet a poor start did not signal a loss. It was just a signal to begin a chase. A good guide did not let their chosen wander after all!
A bark as the corners and twists of the city spiraled up and around them. A maze of the modern era, there were many places a soul might go, if it would only allow it to be lead. This soul just wished to do the leading instead. A bark and the soul paused, as if waiting. Soft hands, a warmth, and the echos of praise upon a friend so dearly missed. They only wished to walk the same route they had in life with a friend who'd gone before them. Now, they might walk a new path, to a better place where said friend likely would be waiting.
The city and it's glittering lights left behind for the twinkling of stars and the cold air of a place above the clouds. Crunch crunch goes the snow as soul linger by the glowing red embers of a fire that fades faster than twilight. Yet what should make a sound so high above the sea? Nothing dead and nothing alives, so a soul that lingered, did in fact flee.
Fallen along a forgotten path, they cling to the last bits of warmth as the air no longer shows their breath, they cannot draw any. This was not the path they wished to walk last.
Still more lingered there it the high peaks, waiting for aid. Their calls would not go unanswered. A second trip, and a second soul. They would be set on a less dangerous path now than the one they had walked in life.
From high to low, the tide had rolled in too quickly and the poor soul had been dragged out off the shore. Brought back from the hold of the waves, they would find a better place that was beyond the sea.