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Reply Hangar 5: Extra Military oriented Devices
Scarlet Crusade Guns

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Suicidesoldier#1
Captain

Fanatical Zealot

PostPosted: Tue Mar 31, 2015 3:14 pm


Scarlet Crusade Guns
PostPosted: Tue Mar 31, 2015 3:14 pm


Rifle

-M16A2 - Sig 550 - AR-15 - AR-18 - ACR
-Damage: +2L (1L) (9 again)
-Range: 100/200/400
-Armor piercing: 2
-Action: Semiautomatic, Fully Automatic
-Strength Rating: 2/2/3
-Size: 2/L
-Durability: 3
-Round Capacity: 10, 30
-Weight: 6.5 lb
-Initiative Modifier: +0
-Overheating: 90 rounds
-Extra Capabilities: The weapon has unusual accuracy, having a reduced penalty at long ranges. This is negative -1 at medium ranges, and -2 at long ranges (compared to -2 and -4, respectively). This can be completely eliminated with scopes that ordinarily halve range penalties.


-SA80 - Steyr Aug - FN F2000 - FAMAS - Tavor TAR-21 - M4 Carbine - Ak-74 - VHS
-Damage: +2L (1L)
-Range: 100/200/400
-Armor piercing: 2
-Action: Semiautomatic, Fully Automatic
-Strength Rating: 2/2/3
-Size: 2/S
-Durability: 3
-Round Capacity: 10, 30
-Weight: 6.5 lb
-Initiative Modifier: +3
-Overheating: 90 rounds
-Extra Capabilities: The weapon is unusually compact and easy to draw and fire, making it ideal for close quarters combat.



-AN-94
-Damage: +2L (1L), +2L (2L)
-Range: 100/200/400
-Armor piercing: 2, 3
-Action: Fully Automatic
-Strength Rating: 2/2/3, 3
-Size: 2/L
-Durability: 3
-Round Capacity: 30
-Weight: 7.5 lb
-Initiative Modifier: +0
-Overheating: 120 rounds
-Extra Capabilities: The weapon possesses a specialized burst function, which allows two rounds to be fired so quickly, that they land on the target nearly simultaneously, before the recoil impulse of the weapon is felt. This has the side effect of increasing the power of the cartridge, bumping the damage of the cartridge from +2L (1L) to +2L (2L), and increasing the armor piercing rating from 2, to 3.



-Ak-47
-Damage: +0L (2L) (9 again)
-Range: 75/150/300
-Armor piercing: 2
-Action: Fully Automatic
-Strength Rating: 2/2/3
-Size: 2/L
-Durability: 3
-Round Capacity: 30
-Weight: 6.5 lb
-Initiative Modifier: +0
-Overheating: 120 rounds
-Extra Capabilities: The weapon has unusual accuracy, having a reduced penalty at long ranges. This is negative -1 at medium ranges, and -2 at long ranges (compared to -2 and -4, respectively). This can be completely eliminated with scopes that ordinarily halve range penalties.



-G-3 - FN FAL - Sig 716 - StG-44 - M14 - M1 Garand
-Damage: +2L (2L) (9 again)
-Range: 150/300/600
-Armor piercing: 3
-Action: Semi-automatic, Fully Automatic
-Strength Rating: 3/4/5
-Size: 3/S
-Durability: 3
-Round Capacity: 10, 20
-Weight: 8.5 lb
-Initiative Modifier: -1
-Overheating: 120 rounds
-Extra Capabilities: The weapon is unusually powerful.

Suicidesoldier#1
Captain

Fanatical Zealot


Suicidesoldier#1
Captain

Fanatical Zealot

PostPosted: Tue Mar 31, 2015 3:15 pm


Submachine Gun
Submachine gun's are suppressor compatible, and gain a +1 bonus to attack rolls at medium ranges and below.


-Mp5 - UMP - SIG SAUER MPX
-Damage: +3L (1L), (Successes on 7)
-Range: 50/100/200
-Armor piercing: 1
-Action: Fully Automatic
-Strength Rating: 1/2/2
-Size: 2/L
-Durability: 3
-Round Capacity: 30
-Weight: 5.5 lb
-Initiative Modifier: +3
-Overheating: N/A
-Extra Capabilities: The weapon is unusually accurate, getting success on 7, instead of the usual 8.


-PP Bizon - P90 - PPSh-41 - Spectre M4
-Damage: +3L (1L), (9 again)
-Range: 50/100/200
-Armor piercing: 1, 2
-Action: Fully Automatic
-Strength Rating: 1/2/2
-Size: 2/L
-Durability: 3
-Round Capacity: 60
-Weight: 4.5 lb
-Initiative Modifier: +3
-Overheating: N/A
-Extra Capabilities:


-UZI - Steyr TMP - Tec-9 - PP-2000 - MAC-10 - KRISS Vector
-Damage: +2L (1L)
-Range: 50/100/200
-Armor piercing: 1
-Action: Fully Automatic
-Strength Rating: 1/2/2
-Size: 1/L
-Durability: 3
-Round Capacity: 30
-Weight: 4.5 lb
-Initiative Modifier: +3
-Overheating: N/A
-Extra Capabilities:


-MP7 - PP2000 - MINSAS
-Damage: +2L (0L), (9 again)
-Range: 50/100/200
-Armor piercing: 2
-Action: Fully Automatic
-Strength Rating: 1/1/2
-Size: 1/L
-Durability: 3
-Round Capacity: 40
-Weight: 4.5 lb
-Initiative Modifier: +3
-Overheating: N/A
-Extra Capabilities:
PostPosted: Tue Mar 31, 2015 3:15 pm


Pistol
Pistols gun's are suppressor compatible, and gain a +1 bonus to attack rolls at medium ranges and below.


Glock 17 - M92F - GHs-18 - Browning Hi-point - CZ-75
-Damage: +2L (1L)
-Range: 25/50/100
-Armor piercing: 1
-Action: Semiautomatic
-Strength Rating: 1/2/2
-Size: 1/S
-Durability: 2
-Round Capacity: 18
-Weight: 2.5 lb
-Initiative Modifier: +6
-Overheating: N/A
-Extra Capabilities: The weapon is capable of medium bursts (10 rounds).


-1911 - HK USP - G39 - FN45 - Taurus Judge
-Damage: +2L (2L), (9 again)
-Range: 25/50/100
-Armor piercing: 1
-Action: Semiautomatic
-Strength Rating: 1/2/2
-Size: 1/S
-Durability: 3
-Round Capacity: 7, 10, 12
-Weight: 2.5 lb
-Initiative Modifier: +6
-Overheating: N/A
-Extra Capabilities: The weapon is unusually powerful for a pistol.

Suicidesoldier#1
Captain

Fanatical Zealot


Suicidesoldier#1
Captain

Fanatical Zealot

PostPosted: Tue Mar 31, 2015 3:15 pm


Shotgun



-Double Barrel Shotgun - Tripple Threat Chiappa
-Damage: +4L (2L), (9 again)
-Range: 25/50/100
-Armor piercing: 1
-Action: Semiautomatic, pump action
-Strength Rating: 2, 3
-Size: 2/L
-Durability: 3
-Round Capacity: 2, 3, 4
-Weight: 5.5 lb
-Initiative Modifier: +2
-Overheating: N/A
-Extra Capabilities: The weapon can be utilized to fire two barrels at once; when done so, you can make two attack rolls against their target, at a -2 penalty to each roll. This does however, consume two rounds of ammunition.


-Mossberg 500 - Remington 870 - Bennelli M1 - Winchester Model 1912 -SPAZ-12 -
-Damage: +4L (2L), (9 again)
-Range: 25/50/100
-Armor piercing: 1
-Action: Semiautomatic, pump action
-Strength Rating: 3, 4
-Size: 3/S
-Durability: 2
-Round Capacity: 5, 8, Reload one per round
-Weight: 7.5 lb
-Initiative Modifier: +2
-Overheating: N/A
-Extra Capabilities: Being pump action, the weapon can have one extra round loaded into it's magazine per turn. In addition to this, it can utilize a wide variety of specialty cartridges. The weapon also possesses a folding stock; when folded, the weapon can be used with one hand, but lowers it's damage rating from +4L (2L), (9 again) to +2L (1L). Furthermore, the weapon possesses a specialized burst function; when utilized, the weapon can be used to fire two rounds at the target, or the user can make two firearms attack roll with the weapon at the target, with a -2 penalty to each attack. However, the recoil is so immense that the user loses the next action on his next turn except moving.


-Saiga-12 - Benneli M4 - Mossberg 930 SPX - Browning Auto 5 - Beretta 1301
-Damage: +4L (2L), (9 again)
-Range: 25/50/100
-Armor piercing: 1
-Action: Semiautomatic, Fully Automatic
-Strength Rating: 3/4/5
-Size: 3/S
-Durability: 3
-Round Capacity: 5, 10, 20
-Weight: 7.5 lb
-Initiative Modifier: +2
-Overheating: N/A
-Extra Capabilities: The weapon is capable of fully automatic fire. In addition to this, it can utilize a wide variety of specialty cartridges.
PostPosted: Tue Mar 31, 2015 3:16 pm


Machinegun

-M249 - Negev - MG4 - INSAS
-Damage: +2L (1L)
-Range: 75/150/300
-Armor piercing: 2
-Action: Fully Automatic
-Strength Rating: 3/3/3
-Size: 2/L
-Durability: 3
-Round Capacity: 200
-Weight: 13.5 lb
-Initiative Modifier: 0
-Overheating: N/A
-Extra Capabilities: The weapon is extraordinarily reliable.



-PKM - M240 - M60 - SIG MG 710-3
-Damage: +2L (2L), (9 again)
-Range: 100/200/400
-Armor piercing: 3
-Action: Fully Automatic
-Strength Rating: 3/4/4
-Size: 3/L
-Durability: 3
-Round Capacity: 100
-Weight: 18.5 lb
-Initiative Modifier: -1
-Overheating: N/A
-Extra Capabilities: The weapon is extraordinarily reliable.

Suicidesoldier#1
Captain

Fanatical Zealot


Suicidesoldier#1
Captain

Fanatical Zealot

PostPosted: Tue Mar 31, 2015 3:16 pm


Sniper Rifle

-M14 - Dragnuv SVD - PTR - PSL - FN SCAR - HK417
-Damage: +3L (2L), (8 again)
-Range: 100/200/400
-Armor piercing: 3
-Action: Semiautomatic
-Strength Rating: 3/4
-Size: 3/S
-Durability: 3
-Round Capacity: 10
-Weight: 10.5 lb
-Initiative Modifier: 0
-Overheating: 20
-Extra Capabilities: The weapon is capable of medium bursts (10 rounds). When the weapon overheats, it takes a -4 penalty to attack rolls.




-M40A5 - Remington 700 - Mauser - Accuracy International AWM - Winchester Model 70 - Beretta
-Damage: +4L (2L), (Successes on 7)
-Range: 125/250/500
-Armor piercing: 3
-Action: Bolt action
-Strength Rating: 2
-Size: 2/L
-Durability: 4
-Round Capacity: 5
-Weight: 7.5 lb
-Initiative Modifier: -1
-Overheating: N/A
-Extra Capabilities: Being bolt action, the weapon is unusually reliable, but slow to shoot.





-Beretta .50 cal - CheyTac Intervention - DSR-50 - KSVK 12.7 - PGM Hécate II
-Damage: +5L (3L), (Success on 7)
-Range: 250/500/1000
-Armor piercing: 4
-Action: Bolt action, Semiautomatic
-Strength Rating: 4, 6
-Size: 4/S
-Durability: 3
-Round Capacity: 5, 10
-Weight: 25 lb
-Initiative Modifier: -3
-Overheating: 20
-Extra Capabilities: The weapon is extremely powerful and accurate, but is substantially heavy, and posseses enormous recoil. Unless fired from a bipod or tripod, the weapon receives a -4 penalty to attack rolls, and requires a strength roll to keep control of the weapon. Unless the user has strength 6 or higher. It is also large and unwieldy, making it poor for close quarters combat; the weapon's initiative modifier is eliminated with a bipod or tripod.
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Hangar 5: Extra Military oriented Devices

 
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