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THIS IS HALLOWEEN: Deus Ex Machina

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[T][PRP] Princess Get What She Wants (Otto+Chance) Goto Page: 1 2 3 ... 4 ... 9 10 11 12 [>] [>>] [»|]

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Bittiface

Sarcastic Hunter

PostPosted: Sat Mar 14, 2015 11:01 pm


WE ARE HALLOWEEN
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Moon Hunter
PRINCESS ISLAND



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General Information
Maintaining a superior defense is the pride of the Moon Division, defending even at the expense of attacking. However, this can be hard, especially for trainees who just got new magic weapons full of glowing and powers. Thus the Princess Island. At the center of the island sits a princess who will do absolutely nothing to protect herself, and it's up to you to build defenses that will withstand shadowling attacks so she she doesn't die in a horribly realistic manner.

There's four main paths for shadowling's to travel through, and you have 3 types of building materials to create your defenses from: straw bales, wood, and bricks. The sturdier the material, the sturdier the barrier, but the fewer you can build in the allotted time. After a set amount of time, the princess will crush a pumpkin pill, attracting varying amounts of lurking shadowlings. You get to watch helplessly from the observation station, without getting to attack yourself.

These creature are extremely weak and ill formed, coming up against a solid defense they will disperse, but in turn they also weaken said defense. When a defense goes down, they go right to the princess and attack her. Should she survive the wave, you get to go back down, rebuild, and do it again.

If you fail: the princess has died, horribly, and you've wasted a lot of time on this only to look fairly incapable. All things considered? Most pleasant course to fail.

If you win: peen points and bragging rights go to those with the healthiest princess and lasted through the most attack waves.
If you choose to go beyond 5 rounds, switch the enemy dice roll to 4 d20s.


    Mechanics
  • Your princess has 20 hp
  • First, roll the strength of you defense, using the dice for whichever building type you choose.

    Brick: 4 d12
    Wood: 8 d6
    Hay bales: 12 d4

    The order of the die determine the HP for each barrier location. For example, with bricks, rolling 5/6/8/1, would mean that path 1 has 5 HP, path 2 has 6 HP and so on. With a wood roll of 3/3/3/1/2/5/5/2, the first 2 dice would equal the amount of the first path. Brick would be the least math-y of the building materials (you lazy asses.)
  • Roll 4 d12 for the attacking forces. Once again the order of the dice correspond with the path being affected. Then do the math to determine the status of your defenses and princess.
    Example:
    My defenses are 5/6/8/10
    The attackers are 3/7/3/8

    The result defenses are 2/-1/5/2
    Negative numbers are taken off the princesses HP, leaving her at 19 HP.
  • Go back and rebuild your defenses in the same manner as before, you'll be building on top of old defenses so you add the new defense HP to the remaining defense HP. Negative numbers = 0 HP for the defense, not negative HP.
  • Minimum rounds to complete the course is 3

    Bonus Mechanics
  • Their defense expertise allows them to build slightly sturdier barriers. This applies to all paths that start at 0 hp. They do not stack. So if you are re-building on a barrier that lasted from an existing round, this bonus does not apply, as it is already still in effect.

  • Trainees: 0 hp bonus
  • Moon Trainees: +1 hp bonus to each path
  • Hunters: +1 hp to each path
  • Moon Hunters: + 2 hp to each path




Status

Wave: (current wave number)

Path 1 HP:
Path 2 HP:
Path 3 HP:
Path 4 HP:

Princess HP: /20


[quote="Status"]
[size=14][color=#00BFFF][b]Wave: (current wave number)[/b][/color][/size]

[b]Path 1 HP:[/b]
[b]Path 2 HP:[/b]
[b]Path 3 HP:[/b]
[b]Path 4 HP:[/b]

[b]Princess HP:[/b] /20
[/quote]
PostPosted: Sat Mar 14, 2015 11:08 pm


Otto had avoided a great many of the existing training courses. As someone who'd been attempting his own, it was beginning to seem ill conceived. Honestly; he was probably in a work slump because he had little basis for comparrison. So he called up Chance, his knew buddy for trying new things, and headed to one of the courses. This was was infamous for having golems of fellow hunters in princess gear. Maybe he didn't believe it at first.

But now...

Otto stood there, his lip curled in disgust as he faced a pink dress clad Harrisson Hughes. "Please save me~." It asked as it stood there, looking way too masculine and ripped for such a delicate dress. It was disgusting.

"This is disgusting. Nothing about it makes me wanna protect this thing."

kuuropii

Bittiface

Sarcastic Hunter


kuropeco

Dramatic Marshmallow

PostPosted: Sat Mar 14, 2015 11:27 pm


"What," said Chance cheerfully, "the <********> is that and why are we trying to save it?"

He was standing beside Otto on the training course, his bow summoned, the tail end of it poking into the ground, and an arrow in his other hand. Chance wasn't entirely certain that he was supposed to have his weapon out, but the last training course he'd needed it, so he'd just assumed he would this time too.

But maybe not. Maybe he just needed to do something about their...princess.

Chance made a face.

"I have to say," he said, "As someone who doesn't particularly care about labels when it comes to clothing...that is totally horrifying. Isn't this guy Rep's husband?"


bittiface
Bittiface rolled 12 4-sided dice: 1, 3, 4, 3, 2, 3, 3, 2, 4, 2, 2, 2 Total: 31 (12-48)
PostPosted: Sun Mar 15, 2015 8:49 am


"Yeah, it is." Otto drawled, slowly peeling himself away. "That is one guy who should never wear a dress. Not that he dresses much better on a daily basis." He moved towards the supplies; hay bales, bricks and wood. The intructions had said to build a wall around the princess to protect her from shadow swarms, if he remembered right. Besides playing with Lego as a kid, he had zero building experience.

"Golems are weird as ********. I didn't realize they'd made some of actual hunters." He had to wonder what sort of sense of humour the techs had. A sick sort.

Otto decided to try the hay bales. They were easier to move, and stacked real nice. He waved Chance over to help him out, building a makeshift well around Harrison the Princess. "I'm cold." It complained.

Status

Wave: 1

Path 1 HP: 8
Path 2 HP: 8
Path 3 HP: 9
Path 4 HP: 6

Princess HP: 20/20


xkuuropii

Bittiface

Sarcastic Hunter

kuropeco rolled 4 12-sided dice: 1, 3, 6, 12 Total: 22 (4-48)

kuropeco

Dramatic Marshmallow

PostPosted: Sun Mar 15, 2015 10:30 am


"I'm half surprised that Rep himself hasn't come down to punch us for even looking at his husband in a dress," said Chance dryly, desummoning his bow with a gust of cold air. "From what I've seen on Twitter, he seems to be very protective of him."

It was a slight understatement. Chance eyed the golem with some amusement.

"I've put Asher into a golem," he said, following Otto along. "It's pretty weird, I'm not used to seeing them in an actual, like...physical body, even if it's not really their own. But at the same time, having a face for the voice in my head is kind of nice."

Chance plucked up one of the hay bales and pushed it onto another, trying to stack it carefully. The Harrison princess turned woefully to look at him, and it was very hard not to burst out into laughter, Chance giving a little snort.

"Okay, this is going to be ******** trippy as s**t."

The first wave of shadowlings came pelting through, shrieking and scrabbling with their claws, and Chance hopped backwards, trying to get away from them.

Princess Harrison, in the meantime, gave a very unmanly squeal.



Status
Wave: 1

Path 1 HP: 8 - 1 = 7
Path 2 HP: 8 - 3 = 5
Path 3 HP: 9 - 6 = 3
Path 4 HP: 6 - 12 = -6

Princess HP: 14 / 20


bittiface
I HOPE I DID THIS RIGHT SDKJFKFD
PostPosted: Sun Mar 15, 2015 5:07 pm


"No one has to know, so long as we don't take selfies with it." Because even as a golem, he was sure the man would find a way to b***h about it.

"Yeah. It's weird. Not a bad weird, just strange. They feel real when they're out in front of you." Tenya scoffed in his mind, even if she knew what he meant.

When the first wave came, Otto grimaced and grabbed Chance's arm, hauling him toward the observation point; safe from the swarms. He watched as the swarms broke through one of the barriers and attacked Harrison before poofing from existence.

"That didn't go too smooth." He murmured, wincing at the tear in Harrison's dress. He prayed it survived a few more rounds. The dress, that is.

"Okay... okay we need thicker walls."

kuuropii

Bittiface

Sarcastic Hunter

kuropeco rolled 4 12-sided dice: 2, 1, 5, 6 Total: 14 (4-48)

kuropeco

Dramatic Marshmallow

PostPosted: Sun Mar 15, 2015 5:15 pm


"Don't people like him have a sixth sense for this sort of thing?" Chance joked, grinning at Otto.

The Harrison golem was whining about the cold again. Chance eyed it suspiciously, but was saved any chance to comment on it as Otto dragged him out of the way of the oncoming slough of shadowlings. He peered across at the somewhat bedraggled "princess," and then frowned thoughtfully.

"Okay, so how about bricks this time?" he said, shoving a few into existence. "Maybe the bricks will hold better than the hay did."

"Cooooooldddd it's so cold here," Not!Harrison whined and Chance grimaced a look back at Otto.

"Please tell me they don't make golems of everyone on the island."



Status
Wave: 2

Path 1 HP: 7 + 2 = 9
Path 2 HP: 5 + 1 = 6
Path 3 HP: 3 + 5 = 8
Path 4 HP: 6 + 6 = 12

Princess HP: 14 / 20


bittiface
Bittiface rolled 12 4-sided dice: 4, 2, 1, 1, 3, 1, 2, 2, 1, 1, 2, 2 Total: 22 (12-48)
PostPosted: Sun Mar 15, 2015 5:27 pm


oops wrong dice

Bittiface

Sarcastic Hunter

Bittiface rolled 4 12-sided dice: 1, 9, 6, 2 Total: 18 (4-48)

Bittiface

Sarcastic Hunter

PostPosted: Sun Mar 15, 2015 5:28 pm


He stared at the whining golem and gave a long, suffering sigh. He considered stuffing something in it's mouth to shut it up. "After this? We break into the labs and break any of us." He said with concern, helping finish off the new barriers.

The alarm sounded, and the rush of shadowlings were released.

Status

Wave: (current wave number)

Path 1 HP: 9 - 1 = 8
Path 2 HP: 6 - 9 = -3
Path 3 HP: 8 - 6 = 2
Path 4 HP: 12 - 2 = 10

Princess HP: 11 / 20


kuuropii
PostPosted: Sun Mar 15, 2015 5:33 pm


This time it was Chance's turn to reach out and snag Otto by the wrist, dragging him sideways to avoid being shadowling fodder.

"I'm not sure what the purpose would be of having two of me," he deadpanned, standing off to the side and watching the Harrison golem squeal in distress. "I'm pretty one-of-a-kind as it is, but having more than one of me seems like it would be a bad idea."

The dress was ripped down the side, and the golem looked more than a little pitiful. It blinked woeful eyes at them as the shadowlings dissipated.

"Don't look at me," Chance said to it, waving his hands. "That held reasonably well, maybe we just need a bit more structure at the bottom here..."


bittiface

kuropeco

Dramatic Marshmallow

Bittiface rolled 8 6-sided dice: 3, 4, 5, 5, 6, 6, 3, 6 Total: 38 (8-48)

Bittiface

Sarcastic Hunter

PostPosted: Sun Mar 15, 2015 5:38 pm


"This ain't exactly clones or anything. I mean.. lookit him." He gestured at the sorry looking golem who was currently singing woefully about Prince's coming to save him. "That ain't right."

He watched the carnage with a wince, covering his eyes in case the dress unfurled. Today was not the day he saw Golem peen.

"Maybe if we build a scarecrow out of the wood, it'll scare away the shadowlings." He said this with all seriousness. He honestly wanted to build a scarecrow on each corner of the gates.

Status

Wave: (current wave number)

Path 1 HP: 8 + 7 = 15
Path 2 HP: 0 + 10 = 10
Path 3 HP: 2 + 12 = 14
Path 4 HP: 10 + 9 = 19

Princess HP: 11 / 20


kuuropii
kuropeco rolled 4 12-sided dice: 6, 2, 6, 9 Total: 23 (4-48)
PostPosted: Sun Mar 15, 2015 5:44 pm


He made a face.

"I've heard about the clone s**t - or at least, kind of," said Chance, surveying the wreckage of the rest of the field; the pathetic looking bales of hay that were somehow still standing. "I sincerely hope there aren't clones of you or me running around ******** things up, that would suck."

He sounded marginally cheerful about the whole thing, in spite of the fact that he really did hope there were no clones of himself out there. Chance caught Otto's disgusted looking expression and laughed, reaching out to drag his hand away from his face.

"Don't worry, no one's flashing anything. Here, take this and go build your scarecrow. Also watch out for the shadowlings.," he added, smiling winningly.



Status
Wave: 3

Path 1 HP: 15 - 6 = 9
Path 2 HP: 10 - 2 = 8
Path 3 HP: 14 - 6 = 8
Path 4 HP: 19 - = 10

Princess HP: 11 / 20


bittiface

kuropeco

Dramatic Marshmallow


Bittiface

Sarcastic Hunter

PostPosted: Sun Mar 15, 2015 5:56 pm


Otto smirked, taking the supplies and dashing off to build scarecrows.

Quote:
Wave: 3

Path 1 HP: 9
Path 2 HP: 8
Path 3 HP: 8
Path 4 HP: 10

Princess HP: 11 / 20
kuropeco rolled 8 6-sided dice: 2, 3, 3, 5, 1, 1, 5, 5 Total: 25 (8-48)
PostPosted: Sun Mar 15, 2015 5:59 pm


"You missed a spot," Chance called helpfully from where he stood, giving Otto the most innocent of innocent smiles.


Quote:
Wave: 4

Path 1 HP: 9 + 5 = 14
Path 2 HP: 8 + 8 = 16
Path 3 HP: 8 + 2 = 10
Path 4 HP: 10 + 10 = 20

Princess HP: 11 / 20


bittiface

kuropeco

Dramatic Marshmallow

Bittiface rolled 4 12-sided dice: 4, 11, 3, 2 Total: 20 (4-48)

Bittiface

Sarcastic Hunter

PostPosted: Sun Mar 15, 2015 6:04 pm


"Did not!" He yelled from across the field, adding a scowl to his last scarecrow before helping Chance with the last of the repairs to their walls.

Once done, he retreated to the observation point. Harrison moaned and whined at the scarecrow Otto stood next to the golem. "It's staring at meeeeeeee..." He whined with a sob.

Quote:
Wave: 4

Path 1 HP: 14 - 4 = 10
Path 2 HP: 16 - 11 = 5
Path 3 HP: 10 - 3 = 7
Path 4 HP: 20 - 2 = 18

Princess HP: 11 / 20


kuuropii
Reply
THIS IS HALLOWEEN: Deus Ex Machina Training Facilities

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