Whether eventually I will be the only one reading this in days to come beyond today or others will read this and understand the amount of time dedicated to this guild that seemingly has been in the end useless information not necessarily needed for role playing. Obviously I had and continue to have a lot of free time on my hands and therefore the desire for constant information for things like the races and classes wasn't exactly spent when I could have been doing something better.
However a lot of the information provided might have been better for a true Dungeons and Dragons role play. Seeing as it wasn't the final destination after reaching a point where we could role play a lot of things such as the InDepths of the classes and races. I still would like that people use this as a guideline during their role play, the information, as to restrict the strength and add a sense of realism. Or it could add a handicap, for a species who has a intelligence penalty due to race could still become a Wizard, who requires levels of intelligence for stronger spells, could make for a interesting character.

Later I will be putting into place the note as to not worry about some of the finer details of a lot of the pages. Overall I want to role play, not worry about stats, but more worry about the story. But I do want a leveling system in play based on the amount of rp posts contributed in the role play. As it is in real life, a character does not grow without the experience to learn from.