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Reply Shinobi Fighting Arena [OPEN]
Arena 10: Aydan Heiland VS Eddy Carter VS Joosy Luci

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Somnus Aeternam

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PostPosted: Sat Feb 21, 2015 11:52 pm


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Primeval forest.

The Hero of Ferelden

-EM- Epic Muffin


I'll post first, I don't need you to post your profiles.
PostPosted: Tue Mar 03, 2015 5:37 pm


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                                                Aydan shows up and s**t and isn't going to open with a jutsu since that's a douche move.




                                                Kirigakure Chuunin - Heiland - Joukai
                                                Speed: 10 - Strength: 6 - CP: 370

                                                Techniques in Use



                                                Quotes



                                                Passive:

                                                • No handseals for all BL techniques; however they require a full body motion such as a wave of the palm, a kick, a leap, a punch, etc
                                                Psycho Shift
                                                The ability to apply force to an object is something that you can say is manipulated by the user's mind. However, you can also say that they sort of set an auto-pilot for what should be dealt with and what shouldn't. Psycho Shift allows them to feel tremors of force through the air, and judges the type of attack approaching the Heiland. They can then choose for their Psycho Shift to protect them from certain types of attacks, essentially a sentient ability to protect themselves from harm. It's called "Psycho Shift" because it can constantly change its preferences throughout the battle, based on the user's will. It will project techniques to defend the Heiland and attack enemies. This ability can also ignore certain attacks even if they fall into the user's 'preferences' if the user mentally deems that they can deal with said attacks on their own. This technique is used solely defensively, but the ability to sense force is still useful for the user. Regular rules to using these techniques apply; the full movements for bloodline jutsu, chakra costs, etc.
                                                Dragon's Blood
                                                Being related to the Divine Beasts, the Heiland are draconian in their own right. Many of them actually develop the traits of a Divine Beast. This ability in particular allows for Heiland bloodline users to perceive natural energy due to their connection with the spiritual and animal forces. It is a long-range perception that can judge incoming masses of chakra and can also project their energy through these channelways, allowing them to send techniques across long expanses to attack enemies from afar. This is an ability mostly good for assassination. This cannot be used to detect genjutsu, but it can tell that a technique is being used. It also cannot release you from genjutsu.
                                                • Joukai can manipulate techniques they've used. For example, if you shoot a beam of light, you can change its trajectory/path. If you shoot a ball of light, you can move it manually. At lower ranks, you must use your palm to manipulate the trajectory. Once you reach Jounin, you can do it with your mind, almost like telekinesis. Also, all light techniques can be focused; for example, a large and wide explosion of light can instead be decreased in size but increased in precision and heat. Essentially, you'd be turning it into a more accurate death ray.
                                                • Every seven posts, you can phase out into light. This is essentially a very short (two second long) ability that lets you turn into light every so often. It doesn't cost any chakra. You can travel a distance of up to twenty feet while phased.
                                                • Infuuin: Kai (Secret Mark Seal: Release)
                                                Description: Infuuin: Kai is a Fuuinjutsu technique developed by Tsunade that allows her to use the Souzou Saisei technique. Over a period of time, Tsunade will focus and build up chakra in the seal mark on her forehead. The release command will disperse the seal and allow the stored chakra to pump back into her body. The jutsu has no initial cost, but instead, requires time to build up and store chakra before it can be fully utilized. 2 Chakra is stored every post into the seal for a maximum of 30CP. The seal must be located on the body somewhere and can be destroyed before activated if it is located. Cannot be stacked with Uzumaki's Ghost Shadow Technique.


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PostPosted: Tue Mar 03, 2015 10:21 pm


Eddy flew through the air at supah speeds.
PostPosted: Tue Mar 03, 2015 10:56 pm


Lucifer vegetated, yet...his garden was ready for the battle.

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Somnus Aeternam

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PostPosted: Wed Mar 04, 2015 4:56 pm


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                                                Aydan waved to his opponents, just letting them know he was ready. With his free hand, he scattered a handful of paper seals all around him, even placing a few on his own body, should he need them. He then clapped his hands together, forming a quick set of handseals. Directly around him, 3 circles of light would appear. One would hover above Aydan, while the other two would point at Eddy and Lucifer respectively and fire 10 spears at high speed through the air. It was a simple attack, but it would be good to gauge their responses.




                                                Kirigakure Chuunin - Heiland - Joukai
                                                Speed: 10 - Strength: 6 - CP: 340

                                                Techniques in Use


                                                Hiton: Yari (Light Release: Spears) C-SS
                                                Description: This jutsu enables the user to utilize light as a very offensive facet of combat. After forming a short set of seals, a circle(or circles, if they want to fire in multiple directions)of light chakra will form near the user. From this circle, the light spears of varying amount and power will fire and hopefully overtake the opponent with pure force.

                                                Sannin: Thirty spears, Jounin-ranked power a piece.

                                                Quotes



                                                Passive:

                                                • No handseals for all BL techniques; however they require a full body motion such as a wave of the palm, a kick, a leap, a punch, etc
                                                Psycho Shift
                                                The ability to apply force to an object is something that you can say is manipulated by the user's mind. However, you can also say that they sort of set an auto-pilot for what should be dealt with and what shouldn't. Psycho Shift allows them to feel tremors of force through the air, and judges the type of attack approaching the Heiland. They can then choose for their Psycho Shift to protect them from certain types of attacks, essentially a sentient ability to protect themselves from harm. It's called "Psycho Shift" because it can constantly change its preferences throughout the battle, based on the user's will. It will project techniques to defend the Heiland and attack enemies. This ability can also ignore certain attacks even if they fall into the user's 'preferences' if the user mentally deems that they can deal with said attacks on their own. This technique is used solely defensively, but the ability to sense force is still useful for the user. Regular rules to using these techniques apply; the full movements for bloodline jutsu, chakra costs, etc.
                                                Dragon's Blood
                                                Being related to the Divine Beasts, the Heiland are draconian in their own right. Many of them actually develop the traits of a Divine Beast. This ability in particular allows for Heiland bloodline users to perceive natural energy due to their connection with the spiritual and animal forces. It is a long-range perception that can judge incoming masses of chakra and can also project their energy through these channelways, allowing them to send techniques across long expanses to attack enemies from afar. This is an ability mostly good for assassination. This cannot be used to detect genjutsu, but it can tell that a technique is being used. It also cannot release you from genjutsu.
                                                • Joukai can manipulate techniques they've used. For example, if you shoot a beam of light, you can change its trajectory/path. If you shoot a ball of light, you can move it manually. At lower ranks, you must use your palm to manipulate the trajectory. Once you reach Jounin, you can do it with your mind, almost like telekinesis. Also, all light techniques can be focused; for example, a large and wide explosion of light can instead be decreased in size but increased in precision and heat. Essentially, you'd be turning it into a more accurate death ray.
                                                • Every seven posts, you can phase out into light. This is essentially a very short (two second long) ability that lets you turn into light every so often. It doesn't cost any chakra. You can travel a distance of up to twenty feet while phased.
                                                • Infuuin: Kai (Secret Mark Seal: Release)
                                                Description: Infuuin: Kai is a Fuuinjutsu technique developed by Tsunade that allows her to use the Souzou Saisei technique. Over a period of time, Tsunade will focus and build up chakra in the seal mark on her forehead. The release command will disperse the seal and allow the stored chakra to pump back into her body. The jutsu has no initial cost, but instead, requires time to build up and store chakra before it can be fully utilized. 2 Chakra is stored every post into the seal for a maximum of 30CP. The seal must be located on the body somewhere and can be destroyed before activated if it is located. Cannot be stacked with Uzumaki's Ghost Shadow Technique.

PostPosted: Sat Mar 07, 2015 5:13 pm


By 3 day rule Kerron is DQ'ed.

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Shinobi Fighting Arena [OPEN]

 
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