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[Q] Cara Stauss // Sailor Forte of the Unknown

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Redbud-Tree

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PostPosted: Thu Feb 12, 2015 1:14 pm


Name: Cara Fiona Stauss

Nickname: Cara

Age: 14

Birthday: September 5th

Sign: Virgo

Gemstone: Sapphire

Blood Type: A-

Fav. Food: White chocolate and anything with hamburger meat. Just… not together.

Hated Food: Broccoli and lettuce. Most vegetables, really. She’s practically a carnivore.

School: New student at St. Magdalena’s (Cara is in the foster system and has a record.)

Hobbies:

Animal Rescue Volunteer – Cara adores animals. While dogs are far and away her favorite, she can find something to like about nearly any animal out there, and it truly bothers her that she does not and cannot at this point in time have a pet of her own. So she copes with this by giving love to the pets most in need of it – animals in rescues and shelters that need a little love and attention from people who can spare the time to give a little to a good cause. Sure, a lot of the volunteering is manual labor and she has to do a fair amount of that at school anyway, but it’s different when it’s helping to care for animals. Besides, the reward is a lot better.

Video Games – Never try to tell Cara that video games are meant for boys. She’ll not only argue, she’ll also actively fight you over it. The fanciest game system she has at the moment is an old Nintendo DS, but she has a fair amount of games for it nonetheless and can be found playing said games quite often in her spare time. Her favorite go-to games? Pokemon and the Mega Man series, though she has something of a grudge against the Zero series because she’s not a fan of downer endings.

Virtues:

Loyal – Cara likes to equate herself to a wolf in a lot of ways, due to her love of the animals, but really she’s more of a puppy. And like a puppy, she is very, very loyal to the people she cares about. Once a person has won her trust she will defend them to her last breath, if necessary. Physical defense or reputation, she doesn’t care; there will be no attacks upon the people she’s attached to that will ever go unchallenged. Earning her loyalty isn’t overly easy, but once you have it, it’s just as hard to break as it is to earn. If you’re considered a friend to Cara, you’re her friend for life.

Affectionate – A very loving girl, Cara shows affection easily and quickly. Cara is quick to express her fondness for someone, be it with a hug or a gift, or just some company when they’re feeling down. She’s quick to offer comfort and cuddles to those she cares for, and quick to seek them out, too; there’s no wondering about Cara’s feelings towards a person. If she likes them, she makes it very obvious. Little thoughtful gestures like a card sent on a bad day, or making a funny face to distract from dark thoughts are all common with Cara. She’s not one who will hesitate over whether or not something is appropriate, and in the most ideal expressions of this, it’s shown in just how sweet she can be with the important people in her life.

Creative – Thinking outside the box comes naturally to Cara. While she does recognize that there is a box and that sometimes, sometimes it can be useful to work within the boundaries, she is also very aware that most of the time there are better solutions available than what is tried-and-true. And not only are they out there, she’s more than willing to try them. Sure, some of them might be a little more unusual than others – the answer to that hypothetical ‘what would you do if you saw someone in danger’ question is probably not ‘summon my dog army to initiate a rescue, but original thinking is never going to be a problem for her!

Flaws:

Rude – Sure, Cara’s sweet to the people she loves, but if she doesn’t like you? She will show it, and show it in potentially offensive ways. The same is true if she simply doesn’t know you yet – to strangers and people she doesn’t consider ‘hers’, Cara is a terrible jerk, no question about it. Quick to insult and quicker to curse, Cara is both a casual potty-mouth and goes out of her way to offend others as naturally as breathing. She doesn’t care what they think of her, and in fact tends to celebrate the fact that people look at her and consider her rude or a brat. A well-placed sarcastic comment or an insult is something she takes pride in, even though it really shouldn’t be.

Rulebreaker – Rules are made to be broken, at least in Cara’s books. This is one of the reasons she’s in St. Mags and honestly, one of the biggest issues standing between her and becoming a decent, productive citizen. While she’s not an anarchist in the political sense, Cara does take a great deal of pleasure in flouting authority and doing her own thing, which can and has landed her in real trouble. The only rules this girl respects are those she sets for herself, and those are mutable and change according to her whims and needs. Needless to say, she ends up in trouble more often than not… not that she seems to care much about it.

Violent – The answer to every problem is to solve it with fists... right? At least, Cara thinks so. She’s quick to fistfight and quicker to physically jump at someone over a slight or insult. By making fun of her – or in particular, her albinism – a person has invited trouble, because Cara has no fear of fights and will attempt to counter any teasing with fists. This has earned her a reputation as being violent and has interfered with her ability to make friends. She has faced severe consequences for this behavior, from suspension to an expulsion to a stint in juvie when she was thirteen, but so far most efforts to curb this tendency have been in vain. Her social worker has strongly recommended anger management therapy coupled with positive influences in her life. And hopefully, St. Mag’s environment will have an effect on this problematic trait, as well.

PHYSICAL DESCRIPTION

Eyes: Cara is albino, so keep this in mind for her coloring please! She’s of German-Japanese heritage, the latter of which shows mostly in her build and the shape of her eyes, which while large have a defined almond shape to them.

Hair: White hair that is very fluffy and kept in a bob. Tends to resist efforts to tame it.

Face: Cara has a very round face with a straight nose, and overall delicate features that bely a scrappy personality.

Clothes: When not in her school uniform, Cara adores looking cute in frilly clothing. Some days she dresses ultra-feminine in ruffles and lace, but on other days she does a fashion 180 and edges into a punkish tomboy style. It really depends on her mood at the time.
PostPosted: Thu Feb 12, 2015 1:16 pm


Senshi: Sailor Forte, senshi of the Unknown

adjective
1. not known; not within the range of one's knowledge, experience, or understanding; strange; unfamiliar.
2. not discovered, explored, identified, or ascertained: the unknown parts of Antarctica.

“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.”

― H.P. Lovecraft, Supernatural Horror in Literature

Challenge: What you don’t know will hurt you!

Fuku Colour:
Main Color: White
Secondary Color: Very pale silver

Fuku: Mostly CC, maybe with some indecipherable, faint runic markings?

Collar -- Plain sailor collar? Does it have a white stripe at the end?
Bow -- You need some form of frontal decoration and all senshi must have some kind of back bow (female) or sash (male).
Bodice -- A swimsuit-type bodice? White will be the dominant color for your bodice, unless corrupt, when it will be black. Maybe like a crop top -- maybe a dress? A bikini top? You can have any top you like, pretty much.
Sleeves -- Got sleeves?
Brooch -- Round? Shaped like anything? Keep this plain for the first incarnation.
Bottoms -- Shorts? Capris? Miniskirt? Tea-length cocktail skirt? Your typical school girl skirt?
Tiara -- Every senshi is required to have some form of tiara. Beaded? Traditional? Woven fabric across your forehead?
Choker -- Choker is a classic, or a necklace? Or a scarf?
Shoes -- Go crazy?
Gloves -- Any gloves?
Accessories -- Any accessories? Earrings? Jewellry?


Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.

Sailor Scout Attack: Eerie Observation
Sailor Forte selects a single target within five feet of her and takes a single step toward the targeted individual. As she does so, she holds her arms down at her side, hands spread with the palms out and fingers pointing down, and speaks her attack. Stepping back to her original position, she curls her arms and hands up and inwards, pulling them to her chest and closing her hands into fists. Then she brings the pointer finger of her right hand up to her mouth and makes a shushing motion.

This attack creates in the target a sense of there being something watching them, just out of sight. Something they cannot see and cannot identify – something potentially hostile. This is an illusion, of course, as there is actually nothing there, but the sensation is there and lasts for roughly twenty seconds. The attack is less effective on stronger targets and may not even be noticeable on higher-level individuals, and can also be ignored with sufficient strength of will.

This attack can be used at most two times per battle.

Super Sailor Scout Attack: Unnatural Presence
Super Sailor Forte selects a single target within five feet of her and takes a single step toward the targeted individual. As she does so, she holds her arms down at her side, hands spread with the palms out and fingers pointing down, and speaks her attack. Stepping back to her original position, she curls her arms and hands up and inwards, pulling them to her chest and closing her hands into fists. Then she brings the pointer finger of her right hand up to her mouth and makes a shushing motion.

This attack creates in the target a sense of there being something watching them, just out of sight. Something they cannot see and cannot identify – and as this is an upgrade of her original attack, there is an accompanying sense that this thing is hostile, and simply waiting for a chance to strike. This is an illusion, of course, as there is actually nothing there, but the sensation is there and lasts for roughly forty seconds. The attack is less effective on stronger targets and may not even be noticeable on higher-level individuals, and can also be ignored with sufficient strength of will.

This attack can be used at most two times per battle.


Eternal Sailor Attack: Incomprehensible Embrace
Starting with her hands clasped behind her back, Eternal Sailor Forte bows her head, closing her eyes while she hugs her shoulders. Then she lifts her head, opens her eyes and calls out her attack. Up to three enemy targets in a nine-foot circle around her are pulled into an illusion – this illusion is of a blank, empty white space in which nothing can be seen … and yet strange, unknowable things are in the space with them.

What each individual experiences can be slightly different, but all follow the same theme – a brush of a tentacle or some kind of feeler against them, unknown hands pulling at them, strange sounds that might be animals or might be voices murmuring incomprehensible things. To those outside the illusion, it appears as though those inside it are merely hallucinating, and in fact they are – but to them, they are surrounded on all sides by unknown horrors that cannot be understood. This effect lasts for thirty seconds unless it is broken, which can be done by a non-affected individual making physical contact with a target, or by the target making it outside the circle.

This attack can be used two times per battle.

Redbud-Tree

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Pixie Nyxie

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PostPosted: Tue Jul 07, 2015 1:35 pm


Hi Red!

Wow what a really amazing profile, I don't see anything that stands out or needs to be changed!

Powered side is A+ as well, I'm like getting shivers at the idea of your senshi haha!

Only one note is that you can take the Range - out of your basic attack underneath your actual attack? It distracted me for a moment and I was like what..where's the range...oh no its written there, GIRL'S GOOD.

Otherwise, Heres a stamp for you darling! I look forward to when you win her powered side!

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Redbud-Tree
PostPosted: Sat Jul 18, 2015 4:45 pm


Just a little note here to mention I took out that unnecessary range thingie. (I don't even recall why it was still in there when I posted this tbh)

Redbud-Tree

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Orangeish Sherbert

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PostPosted: Mon Aug 03, 2015 4:33 pm


Hey Redbud! Your girl looks good! Have fun playing her and good luck getting the powered! <3
STAMP BAM
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