The Whirl Islands are a small archipelago located between the mainland of Johto and Cianwood City, on Route 41. Beneath the sea, a maze of dark caves sprawl, with explorers able to travel between the four islands with some amount of difficulty. Named after the dangerous whirlpools that surround them, some parts of the Whirl Islands are mysterious and largely inaccessible. Children in Olivine City are told that bad kids are sent to the islands. The Whirl Islands used to be one large island. At some point in time, there were two countries fighting over the island. Lugia, the guardian of the island, got upset and cast lightning bolts to tear the island into four pieces. It then disappeared into the deep end of the waterfall basin, longing for the invisible trust between people and Pokemon to manifest once more.
-5 rp posts are required, then roll a 10-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.
►Just as ordered Jasper didn't bother Fremy until after they landed and only after he'd secured the location. "May I ask a question, ma'am?" Jasper asked sheepishly. "What?" Jasper took a moment to consider his words. That alone aggravated Fremy but she also liked the fact he wasn't as smart-mouthed as before now. It made their future arrangements easier to predict and direct in her favor. "Whats the reason for coming here of all places?" Fremy pulled from her pocket the black device and tossed it his way. He caught it nimbly. "Iv got a bounty for a Mantine." She began as Jasper read over the details of the most recent job she'd taken. One Mantine, a big one. It was a record-sized one a collector wanted to add to his aquarium. she was being paid twice the normal rate to pouch it, unharmed. "But first we have something to discuse.""Ma'am?"
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Fremy hadn't been able to come to a final decision on the matter so she defaulted to her original ultimatum. It frustrated her to no end that she couldn't find an alternative solution to the problem. "I believe we could have a mutually beneficial relationship." She began setting up a makeshift base of operations along the beach front. A warm breeze was pushing from the east. "I need a pilot and you need a safe place I assume?" Jasper nodded in mild agreement. "No one leaves Org.42.""I thought as much myself. So here's my offer." Fremy said stretching her back, fingers interlocked and arms stretched high over head. "You do what I say when I say it, and I don't ~'"Fine~" Jasper interrupted cutting her off before advancing on her. Without warning, he yanked her sideway's in a way that forced her to reposition herself and face where she'd just been stood. Jasper motioned to the sand where a Krabby now stood snapping its claws. "But you stop treating me like a threat." Fremy scowled. Both appreciative and angry. She hated him touching her but if he hadn't ... Well, it would have hurt. "That will take time.""and stop being vague, give me a clear-cut answer for once.""After I deal with him." She replied readying a Pokeball.
+x4Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. ╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Once the battle was over, and the Net'Ball stopped shacking Fremy moved in to retrieve her new prize but was stopped as Bellsprout began to evolve. It took over a few seconds for the process to finish. Before her now was a Weepinbell. Larger and a bit stronger then before, she smiled. Once she could acquire a Leaf-Stone, a Victreebel would make a powerful addition to her arsenal. Though she'd need to train it further as a Weepinbell. Victreebel had limited move pools if she remembered correctly but even still with a few choice moves, it would be worth keeping on hand. Fremy knelt down to retrieve the Net'Ball. Taking a prolonged pause to look out over the ocean. She watched as the waves washed against the shoreline one or two times before standing and clipping the new ball to her belt.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Jasper waited patiently for her to say something, having followed her gaze. "Beautiful, isn't it?" Jasper took a moment to respond. "What is?" Mild frustration washed over the fems features as she turned on the male. "Are you blind? The ocean, the forest, the blue sky! All of it.!" She pointing to each in turn. Jasper's expression was one of confusion. Clearly, he didn't see in these things what Fremy did. "I didn't peg you as the naturalistic type?" Fremy turned her back on the male. Something she'd otherwise never do but Jasper was right. She needed to stop treating him as a threat. He'd proven thus far, far from being a threat. "I'm pagan. I worship nature so If you're going to travel with me get used to it." Jasper cleared his throat which caused Fremy to look back. He was moving back into the Cargo ship headed for the scout walker. "It's a little ironic that someone who worships nature hunts pokemon for a living."
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Fremy scowled storming after him. He'd stopped at the Walker to inspect the undercarriage next to a leg joint. "Exactly how is that ironic!?" She demanded yanking the male from his work. Physically. Jasper pulled back but pointed to the Weepinbell still sat out on the beach. "You worship nature yet treat your pokemon like slaves." He began reaching and yanking from her belt another Poke'Ball which he then thrust in her face. "That's hypocritical! Even if you argue pokemon aren't natural, how far from nature are grass and ground types?" Fremy recoiled, Stepping back shocked at the sudden shift in the attitude of the male. Was he bipolar or something? It took a moment to gather herself mentally to respond properly. "Pokemon are living organisms, yes, but~" Jasper cut her off pointing to a Seel basking on the beach watching the altercation. "Pokemon are as much a part of the natural order as any tree or rock."
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Fremy blinked shaking her head. He wasn't wrong but she had a hard time agreeing with him all the same. Pokemon didn't fit into her understanding of "nature". It was as much logic and science as it was spiritual and faith. "So, whats your point!" She demanded allowing her anger to direct her words. "So are humans, who destroy nature by expanding cities!" The topic was starting to become rather personal. Fremy noted mentally she'd balled up her fists and her voice was raised. Jasper, on the other hand, remained calm. "My point is pokemon are part of nature yet you treat yours like they don't have feelings or feel pain. I've not seen you once treat your pokemon as anything less than tools to accomplish your goals with." She wanted to argue that he was wrong. That he'd not been around long enough to see her treat them any other way but she couldn't remember a recent time she'd treat them any different then he'd described.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Fremy scowled mentally searching for a valid counter point. She found none. Pokemon were apart of nature, just as humans or any other animal would be. Still, in her mind, she couldn't not separate them from what she considered natural. Pokemon occupied this level of existnce she considered almost supernatural. Creatures that could spite fire, read minds, or control magnetic forces. Powers a basic house cat couldn't possibly have. Yet, what was a Bellsprout but a plant, or a Feebas, but a fish. They were hardly "super" aisde from being semi-sentient and "intelligent". They occupied the grey space between natural and supernatural. She'd always known this but Jasper making her confront this aspect of reality frustrated her. It pushed into question the basic ideals of her faith. All of this was diverting from the job at hand. "Philosophy aside, i ... WE have a job to do!" Fremy barked storming off, back to the cargo ship leaving Jasper stood on the beach, and a newly evolve Weepinbell to contend with an approaching Seel. "Clear the beach Weepinbell!" She ordered harshly.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Fremy scowled storming back aboard the airship kicking a bucket as she crossed back towards one of the smaller holding cargo rooms. The commotion scared Kecleon so badly it immediately scurried off, out of her way. She'd not even been aware it was still out of its ball? Had Jasper been tending its wounds and fever while she'd slept? Damn it she hated how useful he'd proven. If only Jasper had been a born a girl she'd have no problems with keeping him around. Hell, she'd have probably encouraged it! It wasn't that Jasper in of himself was really the issue here, it was herself. Fremy hated men. Well aside from perhaps the gay ones? None the less Jasper in her mind would always be a threat to her safety and security. Unless ... Fremy paused looking back out at the male. A thought occurred to the fem. Maybe she could set him up and test his loyalty's and trustworthiness at the same time? She'd have to cross out of her personal comfort zones though.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Fremy closed the door to what could become her personal living space aboard the airship. She'd already unofficially claimed it. The room wasn't the largest she could have picked but it had access to the crafts water tanks, a mic that connected to the cockpit, and room enough to be equipped with a proper bed and already had storage space. After this mission, which was the pay for the renovations, she intended to take it to be outfitted to house at least 3 people. Herself, Jasper, and one other who she had yet to appoint. she had some idea's who she wanted, or better yet, WHAT she wanted. Female, attractive, someone submissive and easily controlled. In the meantime, however, Jasper needed to be vetted. She needed to be sure she could trust him. Though so far she had no reason to believe she couldn't. He'd had more than a few opportunities to take advantage of his impromptu power. All the same, she had to be sure beyond a shadow of a doubt.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Changing into a two-piece bikini Fremy returned to the beach to find Jasper, had as instructed, cleared the beach and prepared the Scout Walker moving. She wanted the machines extending polearm to act as a net-gun of sorts. Sher intended to outfit the arm with an electro-net launcher that Jasper would fire out to sea, intangling the Mantine she'd been hired to capture and reeling it into shore where she'd be waiting. It would be a game of hit and miss until they got the hangle of how the impromptu gun worked but be useful for other larger scale missions. This would be a test run of the concept. Jasper was however taken aback by the fems new choice in attire. Fremy scowled displeased with his wondering eyes. "I'm up here jack a**!" She said as much a threat as a reminder of her authority. Jasper recoiled and staggered upright. "Yes, Ma'am. I apologize. It's just~" Jasper turned red and was now refusing to look at her directionally. "isn't that a little revealing?" Fremy scoffed at the remark.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►"Get your head out of the gutters and get that Walker onto the beach." Jasper nodded saying nothing more as he made for the Cargo ship. Fremy watched him go, pleased with his reaction. He'd kept to his modest and reserved ways as he had thus far in their short time together. Good. She understood his reaction all the same though. She'd intentionally provoked it. How he'd react was all she really cared about in her little experiment. But still. To revealing? Fremy looked down at herself. Despite her dislike of male wondering eye syndrome, she'd never had much of a problem showing a little skin. So maybe? She wasn't sure, to be honest. Nor did she care. Jasper could look but if he ever touched. Well then he'd be missing a finger. The possibility of just that was very much at hand. Fremy had to steel her resolve to go through with the next step of her experiment. She'd need to stage an accident. But first, she needed to get Noivern into the air to keep an eye out not just on Jasper for stage two but for the coast guard and any passing ships that might see what they were setting up for.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x3Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►It would be nearly an hour before the Walker was opperational. It lumbered into motion with a terrifying sort of stride. Like a giant metal beetle. Each step, load and unmistakable as it slowly made its way, driven by Jasper, out of the Cargo bay and onto the beach leaving massive two-foot diameter footprints behind. Fremy stood, a hand at her hip line, watching with a mixture of gratification and disdain for the machine as it bellowed black smoke from its exhaust. As soon as Jasper brought the machine to a halt she signaled to cut the engine. "Whats wrong?" He questioned climbing out the cab and onto the deck that wrapped around the front end. "It's giving off to much exhaust. That needs to be fixed." She remarked coming to stand beside the male as he inspected the pipe and immediate area around it. "Well I can't do anything about it right now. It probably needs an entire new filtration and exhaust system. That'll be something you'll have to get a mechanic to look at. I can do minor repairs but not much else." Fremy sighed. "Fine, plant it over there and leave it for now then." She pointed to the waters edge by a fallen tree trunk. "So close to the water?""Did I stutter?""No ma'am."
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x4Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
╔══════════════════════════════════════════════════════════════════════════════╗ ►As Jasper settled the Walker into position, setting the last of the preparations up and readied the now modified crane arm turned cannon, aiming it out to sea, Fremy had set to work doing something less constructive to her goals and more so to her moral beliefs. She'd researched the native plant life of the islands and planted what she had on hand that wasn't an invasive species of berry. She didn't mind getting dirty, in fact, she rather enjoyed this sort of menial work. So long as it suited her beliefs that is. At her side was her pink Bulbasaur as well the new Krabby and Gastrodon. She'd mulled over what Jasper had said before and was making some level of effort to "bound" with her pokemon. The Bulbasaur, given to her by Professor Oak wasn't concerned with her temperament in the least despite being shoved aside nearly every few seconds. It was curious and hell-bent to watch everything she did with the berries. The two water types, not so much. BUT they stuck close by all the same. Fremy's focus to her task was only broken once as Jasper test fired the net gun, casting the net wide and far and even ensnaring a Tentacool, which she promptly despatched. ╚══════════════════════════════════════════════════════════════════════════════╝ ╔══════════════════════════════════════════════════════════╗ ╚ 𝑺𝒕𝒂𝒕𝒔
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x4Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50: ╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓 [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 32 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╔══════════════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪Always open to interactions!
╔══════════════════════════════════════════════════════════════════════════════╗ ►Fremy watched as Jasper reloaded the cannon and took aim. From her point of view on the ground below, it looked like he was checking the instruments to ensure everything was set for a second test firing but she couldn't be sure and was too lazy to climb the rig to look over his shoulder. She needed to learn to trust him at this point. If she didn't it would make future jobs increasingly more difficult. Feeling something rubbing against her leg, Fremy looked to her side. It was the giant blue Gastrodon. Instinctively she made to push back but caught herself and stopped. These were her "partners" she needed to bond with them and gain their trust as well as show them they could trust her. Shoving them off her every time they came looking for attention wasn't going to accomplish either. So, reluctantly the white-hair-fem settled a hand atop the great beasts head. A shock ran through her mind. Its skin wasn't slimy as she'd expected. It was warm and soft, like ... a water balloon filled with warm water. Gingerly she tugged at one of its tentacle-like horns. A childlike curiosity directing her actions for a moment as she explored the creature's body.
A massive explosion ripped through the air as the Walker fired its cannon. Sending the net, at breakneck speed, slamming into the water and ensnaring a second pokemon. Fremy was left holding her ears suffering from a brain-numbing ringing noise. It was so intense at first she didn't even realize she'd fallen over herself and was now laid prone on her back. "Son of a b***h Jasper! You ******** jerk!" She screamed but she couldn't hear anything but the ringing. She closed her eyes for what she thought was just a slipt second but the next thing she knew Jasper was pulling her off the beach back towards the Lander. She didn't struggle thing time. Nausea left her to weak and tired to resist but with a quick glance back she could see why Jasper had disobeyed her most direct of orders. Never to touch her. A massive black and purple mass was struggling in the net bring dragged onto the beach. It had to be powerful because she could hear the Walker straining to remained stationary as it pulled against its great weight.
The adrenaline wore off and Fremy's hearing returned just as Jasper settled her against the side of the Lander. "Are you ok?" He was repeating over and over again. It irritated Fremy. "Next time you fire that thing without a warning I'm going to shove you're face down the barrel!" She spite in bold rage as she found her footing and steadied herself. "What the hell is that anyway?" Pointing to the entangled mass. "A Tentacrual I think. I thought it was a school of fish and~" Fremy cut him off with a raised hand, silencing him. She didn't want to hear anything else out of him. She was already on the verge of hitting him. "Bulbasaur, Energy Ball!" She called out The Grass-type starter was close at hand and ready to do battle, and despite a clear difference in size and strength Fremy still won and capturing the Tentacuel with relative ease to boot. Fremy could see it wasn't any larger than a normal Tentacruel once it had escaped the netting. It simply had a long black collection of nettle-like tendrils that hung at the center of its tentacles arms.
╔═════════════╗ Tentacruel [ M] [ Relaxed / Mild ] Evolution: N/A Next Move: Lv44 Hex ╠═════════════╝ ║ +10 Lv-Boost ║ Liquid Ooze: This Pokemon damages those draining HP from it for as much as they would heal. ║ ╠═════════════ ║ PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate. Z-Effect: Increase physical defense by one additional stage.1 Layer- Poisons Opponent. 2 Layers- Badly Poisons Opponent ║ NRL [ SP ][ ç ]►Wring Out: Does damage depending on how much HP the opponent has. [ 100-75% HP: 120 ][ 74-50% HP: 80 ][ 49-25% HP: 60 ][ 24-5% HP: 40 ][ 4%-1HP: 10-dmg, ] ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. x1Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x2Net Ball: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50: ╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓 [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 32 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 30 Mirror Move ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Weepinbell [ M ] [ Confident ] ║ Evolution: Leafstone ║ Next Move: 24-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +10 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔═════════════╗ ║ Krabby [ M ] [ Bold ] ║ Evolution: 28 ║ Next Move: 29-Protect ╠═════════════╝ ║ +10 Lv-Boost ║ Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ ╠═════════════ ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage ╚═════════════
╔══════════════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪Always open to interactions!