Name: Karath
Size: Above Average
Build: Above Average
Personality: Charge!With this green there is no holding back; she is large and in charge and it would be better for everyone else if they realize that sooner rather than later! Karath will never be one of those dragons who wonders who they are and what their purpose in life is, Karath is Karath and so far as she is concerned she was born to lead. She has passion, charisma, and courage enough to fill an entire wing of dragons so why should she not? Does she think she's better than others?... Well maybe, quietly to herself, but she won't mention it; aloud all she will say is that she has all of the right qualities to take the reins so it's only good sense that she should be allowed to do so.
Karath however is not a peacetime leader in fact in times of peace she probably wouldn't know what to do with herself; this is a dragon who quite simply delights in training herself to meet the foe and - when the time comes - she will exalt in the charge and the rush of battle. Rushing however is one of her downfalls as well as one of her strengths; she will charge in against terrible odds, but on the other hand she will charge in against terrible odds. What is courageous is not always clever but Karath hates to act any other way and despises underhanded tactics, have you no honour? Face her like a dragon, don't sneak like a tunnelsnake! Karath is not afraid to die in battle and should she come to a position of power she will not be afraid to risk the lives of her followers either; much much be risked for the glory of victory, and it is better to die valiantly in battle than of some sickness so far as she is concerned.
When she isn't charging headlong into battle or towards her goals Karath enjoys the company of others and it is in social situations that the softer side of her blazing charisma comes out. Karath really doesn't have a cruel bone in her body for anyone who hasn't insulted her honour - if you insult her honour or her rider's she will however challenge you to a duel - and she will always seek to encourage shyer characters to join in with whatever's going on. She also has a great sense of humor though sometimes a rather dark one but with good people sense she is savvy to what kind of humor will go down well with the dragons she's with at the time and will tune herself to that.
In short Karath is a powerhouse of passion and ambition. While she may be rash she has endless courage and a softer side to show to the world when she isn't charging into battle!
Why me? Both Jameson and Karath are filled with confidence in themselves and both like to be in charge where possible. They might not always know best, and Karath's rashness may get them into some sticky situations, but one of the most important things about being a leader is being
certain, and they're certainly both that pretty well all the time or at least they can seem it! Both of them believe that dragons and riders should be held to the same standard as anyone else and Karath will be more than happy to work beside her rider to prove their worth! Finally where Jameson can be abrasive Karath has a softer social side; she can help them get along with people and perhaps smooth the path ahead of them a little by ruffling fewer feathers!
Inspired by
In Norse mythology, a valkyrie (from Old Norse valkyrja "chooser of the slain") is one of a host of female figures who choose those who may die in battle and those who may live. Selecting among half of those who die in battle (the other half go to the goddess Freyja's afterlife field Fólkvangr), the valkyries bring their chosen to the afterlife hall of the slain, Valhalla, ruled over by the god Odin. There, the deceased warriors become einherjar (Old Norse "single (or once) fighters"). When the einherjar are not preparing for the events of Ragnarök, the valkyries bear them mead. Valkyries also appear as lovers of heroes and other mortals, where they are sometimes described as the daughters of royalty, sometimes accompanied by ravens, and sometimes connected to swans or horses.
Valkyries are attested in the Poetic Edda, a book of poems compiled in the 13th century from earlier traditional sources; the Prose Edda and Heimskringla (by Snorri Sturluson), and Njáls saga, a Saga of Icelanders, all written in the 13th century. They appear throughout the poetry of skalds, in a 14th-century charm, and in various runic inscriptions.
Kára is a valkyrie attested in the prose epilogue of the Poetic Edda poem Helgakviða Hundingsbana II. The epilogue details that "there was a belief in the pagan religion, which we now reckon an old wives' tale, that people could be reincarnated," and that the deceased valkyrie Sigrún and her dead love Helgi Hundingsbane were considered to have been reborn as another Helgi and valkyrie couple; Helgi as Helgi Haddingjaskati and Sigrún as the daughter of Halfdan—the valkyrie Kára. The epilogue states that further information about the two can be found in the work Káruljóð. However, Káruljóð has not survived.
The etymology of the name Kára either means "the wild, stormy one" (based on Old Norse afkárr, meaning "wild") or "curl" or "the curly one" (from Old Norse kárr). Otto Höfler theorizes a connection between the "curl" etymology and the Odinic cult name Odinkar that appears in runic inscriptions, which means "the one with the (long?) Odin's curls."