Hey, MK!
The hobbies look great, so I'm going to focus on the powered side!
Knights are a little specific in what they can have in terms of offensiveness; between their summons, magic and weapon only one of the two can be distinctly offensive. For example, if you have a weapon designed to do a lot of damage, your knight shouldn't have magic that is designed to do a lot of damage, or they shouldn't have a summons who is used to do damage. For Knight weapons and magic, it is sometimes a careful balance, so I just have a few questions before I can approve anything!
For the weapon, this seems fairly offensive and could do a lot of damage, so I wanted to double check with the magic. I don't think it would be fair to have the chomp bite and do damage, but it would be totally fine if it just chomped through the air while he was channeling his magic. Additionally, 75 seconds of channeling seems fair, especially if that time is divided between the number of people he has chained to the spot!
Because Knight magic has to be actively channeled, Geva would need to be holding his weapon to use the effects of his Knight magic; do these chains have anything to do with the chains on his weapon (as in, does it have to go around their neck) or is he just throwing his weapon and channeling the magic and the chains are separate from his weapon?
I am also confused with the line, "Time is split by the number of enemies this affects as they enter a circular area that is thrown down once Geva throws his weapon's blade to the ground.". What circular area is being referenced/what is Geva throwing to the ground? I might be misunderstanding this, so just wanted to clarify!
And—lastly! For his summons, does his wolf have any magical properties or abilities? Does it exist so he can ride on it/etc/as a distraction? What would the wolf do when summoned?
I am sorry for the wall of text! Please give me a quote if you have any questions, comments, or make any changes and I'll get back to you as soon as possible!