Recently, there has been a lot of inactive roleplayers and I think it's time to freshen up everyone. That is why recently, I have been thinking of a system that is bound to keep everyone active and might be a bit of fun also. This system bases how far you will get based on three key factors. Those factors being activity, end of match time, and how well played the match is.
Now each factor will be added up to see how many social media followers you have, and at certain amounts of followers you will get more freedom within TNWF to do rivalries, get championships and almost anything else.
Activity
1: You were dedicated to the match and time between post were a small range.
2: You were dedicated to the match, however time between post were around 30-60 minutes
3: You posted but you were not dedicated and time range between post were more than an hour.
End of Match Time
1: The match kept a constant pace and ended within 1-2 days.
2: The match kept a moderate pace and ended within 2-4 days.
3: The match was not kept at a moderate pace and ended after 5 days.
Detail in Match
1. The match was played out correctly and was a 4+ star rating
2. The match was played out well and was a 3.5+ star rating
3. The match was not decent and received lower than a 3.5 star rating.
All matches that are counted will be in shows. This will mean more people will need to be active and that if activity isn't taken seriously you will end up in the only dark match of the card. However, if you do your match at a nice pace, with detailed post, and a good post range, then you should be receiving title shots and getting rivalries you will enjoy.
The system will be developed more but that is the main focus of the new popularity system. Remember, the crowd makes or breaks a superstar and if you have no fans than you will be left in the dust of those who can adapt to changes and embrace it.
Total Nonstop Wrestling Federation
A Wrestling Roleplay Guild with active shows, pay-per-views, and custom storylines that could be anything you please.