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A semi-lit and up Bleach Role-Play Guild with an alternate Story and Original Characters. 

Tags: Fullbringer, Shinigami, Arrancar, Story, Quincy 

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Ambrosia Faustus

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PostPosted: Sat Nov 01, 2014 12:24 pm


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        祈りうた歌う 幼き月に
        .ι raιѕe мy prayerѕ ιn ѕong тo тнe yoυng мoon

                  願う言霊 響く事はない
                  .вυт мy wordѕ and wιѕнeѕ do noт reacн

                            懺悔の後に 映った景色
                            .aғтer мy conғeѕѕιon, ѕнιnιng υpon тнe ѕcene

                                      嘲笑うように 月が昇る
                                      .тнe мoon rιѕeѕ, aѕ ιғ тo ѕcorn мe
PostPosted: Sat Nov 01, 2014 12:28 pm


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- Username: Roka Fukunaga
- Character Name: Mūkade
- Pronunciation of the Name: MOO//KA//DAY
- Official Nickname or Alias: "Kensei (剣聖, Sword Saint)" or "Kenpachi" However, Mūkade prefers going by the first
- Character Squad: Squadron Eleven
- Character Rank: Squadron Eleven Captain, Tenkyūden Owner, Asauchi and Zanpaktou Caregiver, Sonyōji Amory Founder and Owner
- Affiliation:Tenkyūden, Seireitei, Soul Society, and Squadron Eleven
- Sexuality Unknown; However, most think of him as Homosexual or Asexual
- Character Age:

[Human Age] Looks Nineteen

[Shinigami Age] Unknown

- Character Birthday: October 31
- Character Zodiac Sign: Snake
- Character Blood Type: O+

Ambrosia Faustus

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Ambrosia Faustus

Demonic Associate

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PostPosted: Sat Nov 01, 2014 12:29 pm


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- Character Skin Color/Ethnicity: [Mūkade holds skin so pale that one could easily compare it to the full moon or freshly driven snow. However due to his appearance, most usually compare him to a ghost. Even though, Mūkade has multiple piercings and tattoos his skin is very smooth and elegant.]
- Character Height: [5ft. 7in.]
- Character Hair Color: [Mūkade holds a deep raven black colored hair. His texture is very fine and very thin. However, half of his head is shaved and usually some type of design or small net covers his head. However, this also depends on his mood. His hair length is down to the middle of his shoulder blades. He usually keeps his hair in a pony tail.]
- Character Hair Length/ Style [Mūkade holds a deep raven black colored hair. His texture is very fine and very thin. However, half of his head is shaved and usually some type of design or small net covers his head. However, this also depends on his mood. His hair length is down to the middle of his shoulder blades. He usually keeps his hair in a pony tail.]
- Character Eye Color: [Mūkade holds very unique eyes. His sclera are black. Completely black. Then his iris's are blood red. These features give him a very ominous and dark look.]
- Character Description: [Mūkade holds an average body. His body is lean with quite a number of muscle built. He is not what is deemed as "ripped" but what is defined as "toned".]
- Character Attire: [Mūkade normally wears a white wife's beater. With a style of bronze rings that holds it above the shoulder. He then wears a black overcoat over that. The coat is very loose and can be taken off easily. He wears black hippy style pants. He usually wears what he calls "crocks" for he does not care for the traditional Japanese foot wear. He prefer to go barefoot but most places do not allow such a thing. however when he is needed formally, he will wear the Captains Haori over his clothing. The tattered Haori of Squadron Eleven. It should also be noted, the only time when Mūkade wears a Shihaksho is when he is at a Captains Meeting. ]
- Character Tattoos/Markings/Scars: [Mūkade has numerous tattoos and piercings. His numerous tattoos consume his upper body and upper limbs. His most infamous tattoo is the one that is on his neck that reads "Νεχ ποσσυμ τεχυμ ωιωερε, νεχ σινε τε." Which translate from Greek to stating "I can live neither with you, nor without you"
- Voice: [Mūkade's Voice is depicted when he is shown in the video. His personality resembles that of the video as well. Well part of it anyway.]
PostPosted: Sat Nov 01, 2014 12:35 pm


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- Zanpakutō Name: Kiruhaien {Severing Abolishing Flames)
- Zanpakutō Spirit Appearance: [Kiruhaien, is a demon like spirit. Some would even call him a nine-tailed kitsune. His polished white fur and his demon like feature and eyes that seem not to have no pupils. His ominous appearance and elegant features are the one bestowed on to the first Zanpaktou Spirit to activate.]
- Zanpakutō Sealed Form: [Sealed Form]

- Shikai Status: [Master]
- Zanpakutō Shikai Activation Statement: ["Hibiku to Moetsuku" [響くと燃え付く, Resonate and Ignite]
- Zanpakutō Shikai Name:N/A
- Zanpakutō Shikai Appearance Upon release, Kiruhaien releases a large burst of intense heat, around one thousand degrees Fahrenheit, this heat bellows outward from the swords position; much like heat from on oven flows out when opened. This heat is able to instantly evaporate water particles around him, causing steam to form from the release. His blade stays in its original form but the tent of the blade pulsates until the silver blade has faded to black. The sword itself may to start to steam or smoke may swirl around the sword due to the intense heat it provides.
- Battlefield Changes: Kiruhaien has the side-effect of depleting the moisture in an entire area under the spiritual pressure of the blade; causing the air and the water to dry up but allowing the oxygen to stay stable and more versatile.Under prolonged use, plants will shrivel and die and the ground itself begins to crack. Dehydration is a high possibility if under conditions for more then fifteen post.
- Zanpakutō Shikai Abilities

  • Kigetsu
    This ability allows a slim amount of the reaistu to retain on the trim of the sword. Then this trim start circulate around the blade thus giving it a slight lustrous glow. The speed of how fast the reaitsu moves in fact sharpens the blade two times per every three post. This can occur a total of three times in battle. When the blade becomes sharper, it is obvious that the blade itself would become sharpened and easier to cut objects through and through with. However after the sword is sharpened at its maximum extent it will remain sharpened for total of five post where it would then dull down in the same way it was sharpened. Then after the ability is all said and done with, the wielder must wait a total of one post before using this ability again. [Stage one is a regular blade, Stage two- The sword now piece or slice through small kido attacks and now cut through top and or slim muscle or objects easily. Stage 3, allows the wielder to cut through heavy kido and cut through thick muscle and objects easily.] That is not all that this ability allows. This ability also focus in vicious and slight vibration within the actual blade itself. This causes an amassing amount of friction within the actual blade. The vibration of this technique serves as the basic platform for the formula for Seihiru. This ability automatically activate upon activating shikai.

  • Seihiru | 聖火流 | Holy Fire Exile
    Seihiru is the primary ability that the blade holds. Seihiru is the ability to use the previous ability or actions of the previous ability as a platform for the alchemic process of this ability. Once the reaistu begins to trim the blade and or the vibration has taken effect the true power of this ability activates. Seihiru’s ability is to produce an amassing amount of fire. This fire is created by the basis of the previous technique and a special alchemic process that uses the elements, spiritual energy, and the previous technique. The fire that is produced by the blade is exceptionally hot. The fire can start engulfing the blade but it can also amass anywhere as long as there is some type of fuel present. Again, the fire may start from the blade but if thrown off the blade, it becomes a natural fire that is fuelled by the natural elements and spirit energy from due process of earlier actions. There are also a few different components than average about this flame that do exist. When the fire is called upon or occurs, the colors do not represent what normally is shown as a normal fire. The color of the fire that is produced by this ability holds a deep emerald green. A very vivid and vivacious color. A fire of nightmarish qualities. The base of the emerald green is then brought out by the darker and lighter shades of neon green which gives the fire the ominous tone that it shares with most people in battle. The aura of this weapon gives off a very ominous and scorching tone. The fire produced by this blade can change most objects into nothing more than ash, and it engulfs the surrounding landscape in a blazing firestorm, the heat of which is intense enough to scorch the sky. The fire itself can reach a maximum temperature of exactly one thousand and eight hundred degrees.

  • Tentai Shūchū | 天体集中 | Heavenly Body Convergence
    Tentai Shūchū is the third ability and process of the grand scheme of Kiruhaien. Tentai Shūchū is the ability that works on the molecules or the actual components of the fuel of the fire. In other words this is the ability that allows the wielder of the sword to control the concentration of oxygen in the air within the range of one hundred meters. However, there are more key aspects to this ability. This ability is in fact the strongest ability in the arsenal of the blade. When attacking, the wielder of the blade can raise density of the oxygen surrounding his target to a level at which it becomes volatile and creates narrow pathways of oxygen between himself and his target through which he can direct the ensuing flash fire that blossoms from the spark of his blade. As a result, he can incinerate any number of enemies in the field while deftly avoiding any adjacent allies. The 'snap' sound heard at the start of the swing of the blade is caused by the instantaneous speed at which the highly concentrated gases and sparks react together and pop. In other words with the spiritual energy as well as the combination of this ability, the wielder of the blade has complete and total control of the fire that it produces. In movement and in heat. Due note if the fire is reached outside of the hundred meter mark but was formally created inside the one hundred meter range, the fire still may be controlled at will. However, due note that since he himself is within the range of one hundred meters, he can control the oxygen molecules within his own body thus rendering heat exhaustion uneffectable. However he may not effect another being's oxygen molecules unless a sword of the blade or the blade itself is pierced through the actual body and or target. However this limited to only effect heat exhaustion stipulations.

  • Kakushi Ryū no Katachi|隠し龍の形| Form of the Hidden Dragon
    Kakushi Ryū no Katachi uses the primary functions of both Tentai Shūchū and Seihiru. Using the primary functions of both abilities to form flames inside the body of the wielder. This allows the condensing of oxygen and the swirling energy or spiritual energy inside of the soul to for together to unite and form the alchemic basis that is needed to perform the abilities in a normal state. Using the basic concepts of both abilities the wielder condenses the heat and oxygen levels in his lungs and then pushes said formula that mixes with the alchemic blend of the wielder’s spiritual energy up and out through the mouth. In other words, he breathes fire. Like the flames of the Seihiru, he can control the severity. The flames can have the power of a flamethrower and massive heat capabilities up to eighteen hundred degrees or he can let out small steams or a massive pool of hot steam at the same temperature range. The flames can extend up to fifty meters. The steam can cover up to hundred. It also been noted that somehow, the wielder of the blade can use this ability even when the sword has yet to be released. However, the wielder is restricted to using only steam capabilities until the sword is released. The steams have been noted to escape his body unconsciously when he burps or hiccups, possibly even coughing. Although, this does not occur all the time.

  • Higan no Koshi Honō | 彼岸の枯死火炎 | Withering Flames of the Far Shore
    The fourth ability in the arsenal of the blade has no prior connection to the previous abilities. However, the basis of this ability is just the one and the same. Using the spiritual energy as the basic platform of an alchemic process, within a range of one hundred meters, the wielder of the blade as long as he is holding the blade is able to make replica of stated blade. However, the blade can be bent and curved as long as enough metal and iron is located in the soil. This is done through the process of the same basic concept as the fire abilities but through metal; making the energy and the natural elements useable. However the more that is created, the more that is taken out of the wielder. Do note, the wielder cannot change the length or stature of the normal blade in any way shape or form. It also should be noted if the wielder lets go of stated blade, all blades created by form will shatter and blades can not be produced. The blade must be held or a part of it must be held for this ability to work. The original blade serves as the main fulcrum for this ability to contrast and work. Another point that should be taken, this can only work if the blade itself is puncturing the ground.

  • Kiyomeru Hisaki | 清める火先 | Purifying Flames
    Kiyomeru Hisaki has no external ability by itself. However, it is by far the strongest ability that the blade holds. Kiyomeru Hisaki is the ability that allows all of the previous abilities to work in conjecture with another. Meaning, that the original blade can produce fires or the blade itself and vibrate and can get as hot as the actual fire of Seihiru. Although, this also means that any blade that was created by the previous ability can do as well. All limitations apply

  • Hakkōruzai | 白光流罪 | White Light Banishment
    Hakkōruzai is the last and most aspectual ability within the Shikai. This ability allows those whom have the same spiritual energy concept of the wielder, including the wielder himself, to be immune to the fires and heat of the blade. In other words, if the wielder of the blade were to extract his spiritual energy in a liquidize form and inject it into someone else, this would prevent them from being harmed by the flames for a time until the spiritual energy is gone. However, with the host this works as well. If he is reduced below sufficient energy levels, he will be harmed by his own fires.
    - Achieved? [Yes, Unlimited]



    - Zanpakutō Bankai Name: Not Yet Revealed
    - Zanpakutō Bankai Appearance: Not Yet Revealed
    - Bankai Battlefield Changes: Not Yet Revealed
    - Zanpakutō Bankai Abilities Not Yet Revealed
    - Zanpakutō Bankai Time Able to Hold: Not Yet Revealed
    - Achieved? Not Yet Revealed

  • Ambrosia Faustus

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    Ambrosia Faustus

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    PostPosted: Sat Nov 01, 2014 12:44 pm


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    Kido
    - Bakudō:
    1. Sai (塞, Restrain) = low
    8. Seki (斥, Repulse) = low
    9. Geki (撃, Strike) = low
    61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) = medium
    63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) = maximum
    81. Danku (斷空, Splitting Void) = maximum
    - Hadō:
    [1. Shō (衝, Thrust) = low
    4. Byakurai (白雷, Pale Lightning) = low
    31. Shakkahō (赤火砲, Shot of Red Fire) = low
    33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) = low
    63. Raikōhō (雷吼炮, Thunder Roar Cannon) = maximum
    64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) = maximum


    - Hakuda: Tsukiyubi & Tesshō (鉄 掌, "Iron Palm")
    - Hohō:

    「Air Walk -- Air Walk is a skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. This will act as a generic overview of Hohō and wont cost anything against the user, if they use this technique. 」


    「Dashing -- Dashing is a most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the stance is directed and executed. Based on an individual's attributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks. 」


    「Shunpō -- A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpō. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpō is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range. 」

    - Specialization: Zanjustu aka Swordsmanship

    - Qualification{s} Zanjustu aka Swordsmanship & Kido

    - Swordsmanship: [Mūkade has been in love with sword man ship since of his younger age. Since the day that Enkraiel had shown him what a sword was. His pride and virtue of battling, Mūkade has been deemed the "Kensei" or “Sword Saint” because of his breathtaking performance in Zanjutsu. Having had extensive training in thousands of branches of swordplay, he has developed and perfected his own unique style. Though he is excellent in any standard swordplay, his preferred style makes him all the more deadly. Mūkade is known to be able to execute swift killing strokes with pinpoint precision, as well as aiming for certain parts of the body, such as organs, pressure points, etc. Coupled with the fact that he is ambidexterous, makes him all the more formidable. Few people, if any, have practice countering and attacking a left handed opponent, as the nature of the swordplay entirely inverses the placing of attacks and guards. In his life, while working as a samurai, he learned many different sword styles from the masters of their art, which he later developed into his own style. Among these sword techniques, Mūkade learned the branches of Kenjutsu, Kendo, Iaijutsu, Battōjutsu, and Nitōjutsu. His own style is a hybrid of all five, making it an extremely versatile and flexible swordplay. Its flexibility comes from the constant grip shifting of blades. With a flick of the user's wrist, Mūkade's blades can go from reverse grip to normal grip in an instant, and vice versa. This allows for a much wider attacking range, as well as an entire slew of creative sword movements that are added to his arsenal. For example, a thrust of the blade can only be performed in a normal grip, while a thrust of the hilt can only be performed in a reverse grip. Combining these attacks results in a normal gripped thrust of the blade, with an immediate grip change of the blade to deliver a following thrust of the hilt. His skill is profound enough to have the grip shift happen nearly instantaneously, allowing him to chain together attacks that would normally be impossible to do. Mūkade succeeds in using his mastery different types of sword play to overwhelm the opponent with combo attacks and unpredictable strikes. Combined with his strength, he becomes a veritable menace on the battlefield.]

    Kenjutsu Mastery: As a grandmaster of Zanjutsu, Mūkade is naturally a master of the general art of Kenjutsu, having mastered its most basic principles to the point in which they alone cause mortal wounds should they be successful. His feigns are so fast and spontaneous, he can create several openings in a foe in just one movement; a utilization of his Zanpakutō, footwork, and center of gravity. There are some attacks, however, that do not require a preceding subterfuge to create the necessary opening for attack. In this art; Mūkade has developed moves that seem to appear in a flash that could in fact catch the opponent by surprise. They are done with two hands on the sword, much like his various Kendo techniques. One hand is at the base of the handle to provide longer reach, while the other hand is at the ridge of the blade to provide the initial force to flick the sword as quick as an arrow to hit the target. He usually hides these postures from his opponents, and the ready positions are implemented while switching hands or while changing steps. These flicking strikes can be administered from any angle (from the top, sides, or below). Also, using these techniques on the opponents sword hand or forearm, as he usually would do in one of his thrusting techniques, will immediately incapacitate the opponent's attack before having to parry it. By keeping the point of his Zanpakutō pointed towards his opponent while attempting to parry in all angles, provide him with a good foundation for an appropriate counter maneuver reflexes. His ability to employ all three of these aspects of the art, not only flawlessly, but, instinctively, where he doesn't even have to think about them, are a testament to his mastery of the art. His reflexes are trained to react to sword movements, however chaotic or unpredictable they may be, to the point that he can fight in total darkness and still effectively parry and return opponent techniques and strikes. He is also capable of taking on several opponents at once with his techniques..

      • Onibi (鬼火, Oni Fire): A technique in which Mūkade takes the sealed state of his Zanpakutō and uses a powerful thrust to cause a large hole in the body of large opponents.


    Kendō (剣道, Way of the Sword ): Mūkade is considered a master of the art in every way. Because of his masterful command of the art, he is known as a "kensei" (Sword Saint). It is primarily a two-handed sword art, with tremendous power behind it. The purpose of Kendō is to throw off a target's determination and test their resolve. A weakening of resolve usually produces several openings from which Mūkade can exploit to deliver a killing blow. Unlike most, Mūkade mixes his Kendō in with his traditional Zanjutsu and Kenjutsu fighting, usually using Kendō techniques as finishing moves. His Kendō, in particular, is feared as the strongest among any Shinigami practitioner.

      • Hitotsume: Nadegiri (一つ目・撫で斬り, "The First: Killing Stroke"): This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large opponents. The opponent can be killed, if used properly, with one swift slash so precise, that they aren't even aware of until after it has taken place.

      • Ryōdan (両断, Bisection): A technique, like most Kendo techniques, in which Mūkade uses gripping his sword with two hands. It allows one to split an opponent down the middle.

      • Suikawari (西瓜割, Watermelon Splitting): A double-handed Kendo technique, in which Mūkade raises his sword above his head and leaps towards his opponent, with blinding speeds, and slashes down, completely cleaving an opponent's head off of their shoulder, regardless of said opponent's size. Also if it connects.


    .
    Iaido Mastery: Another traditional Japanese school of swordsmanship in which Mūkade has practiced in his pursuit of swordsmanship mastery. "Iaijutsu" (居合術, Art of Drawing the Sword ), focuses primarily on drawing the sword in such a way that it can actually be used as a combative art. Iaido is primarily used as a feigning technique, meant to surprise an opponent before using more traditional Kenjutsu or Zanjutsu to deal damage, or Kendo to finish an opponent off. He can also use it as a disarming technique, for example, drawing his sword so fast, he can strike his target with the hilt, knocking the wind out of them and taking them out of a fight before the fight really begins. His Iaido strikes are so incredibly fast and spontaneous, that many if not trained properly can be caught by surprise.

      • Agitowari (顎割, Chin/Jaw Splitting): An advanced Iaido technique in which Mūkade draws his sword swiftly from its sheathe and swiftly slashes his opponent across their torso, usually without warning, as it is a spontaneous technique in nature. The result is splitting the target from was to waist, causing the target to be completely bisected. Even larger targets, such as Menos Grande are susceptible to this move.




      Fleuret Style「No Reversal」- The user stands in a sideways position, with the user's corresponding foot (to the user's sword arm) behind the other foot. Both feet are approximately five inches apart. The user's sword hands are both lowered to their sides, with their dominant sword tip slightly raised from the ground, and their passive sword hidden behind their leg. [Sneak Attacks, Quick Jabs, Thrusts, Parries]

      • Jan Ken Pon「じゃんけんぽん: Rock, Paper, Scissors」- Mainly used as a counterattack to a block, the name of this move comes from the Japanese version of Rock, Paper, Scissors. When clashing blades with the opponent, the user will immediately reverse their grip on the blocking blade, literally rolling the edge of their blade around the opponent's own weapon, aiming to smash the pommel of the blade into the target's collarbone or chest area. If successful, the "rock" attack will cause the opponent to stumble out of arm's reach, while keeping them in blade's reach. The next attack, "paper", drops the user into a crouch, launching a horizontal slash at the user's forelegs with the tip of their secondary blade. At the same time, "paper" is being launched, the user's switches their grip on their primary blade once more, changing it back to its original position. Once the secondary attack is launched, both blades swing to the hip, corresponding to the direction of the secondary attack. For example, if the secondary slash went from left to right, both blades could come to the right hip. The final attack, "scissors", swings the user's blades horizontally upwards at the opponent, in the opposite direction of the hip. If the blades were mounted at the right hip, both blades would slash diagonally upwards to the left. A crouched dual spin attack from the floor, the user springs up and away from the opponent, slashing once with each blade while simultaneously spinning out of range. The final attack leaves the user positioned a few feet away from the target, putting distance between the two and disallowing the target to counterattack at close range. This move can happen in such rapid succession, it takes less than two seconds, and the untrained target may not even be able to see what happened at all.

      Estoc Style「Single Reversal」- The user stands at an angle with their feet slightly apart. The dominant foot is pointed straight, while their other foot it behind the first at a diagonal. The user's sword hand is pointed straight towards the target, while their arm is bent at a ninety degree angle, parallel to the user's shoulder. The opposite arm is drawn across the user's chest, with the flat of the dominant sword resting on the user's fist. [Thrusting, Power Strikes, Defense Breaks, Speed]

      • Haretsu「破裂: Rupture」- More a concept than an actual attack, this move focuses on delivering a powerful attack towards the opponent, then going in for a secondary strike. The first attack is powerful in nature, forcing the opponent to put their full strength in their defense, and drawing their focus to the first attack. While the first attack occupies the opponent, the secondary attack breaks through their guard, launching a decisive blow in the holes of their defenses caused by the primary attack. With weaker opponents, the first attack may cause the target to stumble or falter their footing, leaving room for an unprecedented attack to shatter through their guard.

      Femme Fatale Style「Single Reversal」- The user stands in a crouching position, with one foot slightly behind the other, and with slightly bent knees. Both sword hands come down to their opposite hips, with both sword tips pointing behind the user. This leaves the user in a perfect position for area of effect attacks, as well as being one of the most versatile stances in allowing the user to grip shift blades. In rarer cases, the user may actually switch weapon hands, allowing them to launch unprecedented attacks from directions and angles that would normally be considered impossible.

      • Zashō「挫傷: Contusion」- Infusing reiatsu down both swords, the user slashes out both blades to either side of them. The infused reiatsu swings out of the tip of each blade as pressurized air. Though lacking any solid substance, the reiatsu condenses the air so much, that it will actually strike with a blunt force and push back the target on contact. This particular move creates two whiplashes of air to either side of the opponent. On contact with skin, it will cause a severe friction burn, just like a real whip. If used correctly, a direct hit can take off multiple layers of skin, drawing blood from blunt force alone. Mainly used when the user is surrounded, or to shove opponents away when at a moderate range. Depending on how much Reiryoku is infused into the move, the whiplash can extend a maximum of ten feet from the tip of either blade.

      • Kessatsu「亀裂: Fissure」- The user's blades swing to their right hip, with both arms held at ninety degree angles. Upon attacking, the user will either spin or twist their body to the left, extending both arms out to either side of them. It has the ability to completely horizontally bisect an opponent in two. In long range situations, the user can channel reiatsu into their blades and fling pressurized arcs of air at the opponent. While these air cutters lack any solid substance, they are strong enough to cut an opponent when used correctly. The power of this move comes from the momentum itself, allowing the user to launch two slashes, with the secondary weapon blocking any attack that is launched while the user is spinning. Once completed, the user returns to their original position, allowing the chance for a follow up attack, or a block.

      Kurenai Style「Single Reversal」- The user stands in a crouching position, with one foot slightly behind the other, and with slightly bent knees. Both sword hands swing to the user's sword arm hip, with one sword pointing forward and one sword pointing back. [Power Strikes, Position Shifting, Defense Breaks, Grip Shift, Countering, Parries]

      Flyssa Style「Double Reversal」- The user stands in a sideways position with both feet together. Both reverse grip blades are pressed lightly against the user's forearms. The user's arms are held up in a boxer's stance, both fists coming up to the user's chest and forearms held at an angle. [Slashing, AoE, Defense, Short Range, Physical Combat]

      • Chōten「頂点: Pinnacle」- By jabbing a reiatsu infused pommel at the opponent, it sends a shockwave of reishi in a movement that is linear to the angle of the blade. The shockwave is small, barely noticable, only extending five inches from the pommel of the blade. However, by making direct contact with the opponent's skin, this shockwave will run through their body and possibly rupture organs, snap bone, and bruise tendons. A dangerous ability, but one that is very difficult to accomplish at all. The first condition for this ability is that the attack must happen directly in the center of the organ, for it to rupture anything at all. As the shockwave is small, hitting it to the sides of the target would only serve to bruise it. The same rule applies for tendons. The user must strike directly in between the muscle and bone to effectively tear the tendon apart. As the user relies entirely on their knowledge of human anatomy to generally pinpoint the place to strike, the actual effects are hard to execute, given that the slightest movement or misplaced strike will render the effect moot. Bones are a different matter, as one can snap, or even shatter, the unprotected user without much pinpointing. Additionally, this move is less effective on people that are built, whether with muscle or fat. As a general rule of thumb, anyone over 250 lbs will only serve to receive minor internal bruising, as the shockwave only pierces five inches deep. The actual move itself is the shockwave, that causes only internal injury. Any bruise contracted on the skin is from the force of slamming the pommel itself, not the actual technique.



    Credited to Mochii Iced Tea for the Sword Style
    PostPosted: Sat Nov 01, 2014 1:00 pm


    xxxxPersonality, Traits & Biographyxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
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    - Character Personality
    xxxxxxxxxxxxxxxxxxxxMūkade is very unique and has a personality that is very opposite of what most people think he projects. He has a very nice way of speaking and seems to be friendly if one manages to actually talk to him. Although his expression rarely ever changes, he is really a happy person. Mūkade has a unique way of teasing and or playing pranks on people. Mūkade can be somewhat comical, adding a bit of levity to situations that are otherwise serious. He has a flippant attitude under normal circumstances and seems to like annoying his associates or others that surround him. However, he usually chooses when to be annoying of his own free will to get a laugh out of someone. He has been known to make faces or quick insults at people if the time and appropriate call does come for it.

    In his off time, he often drinks and naps. He likes his infamous “eyeballs” that go with his drinks.User Image In reality these eyeballs are Halloween chocolate or gummy eye balls in which he likes to devour. Mūkade tends to use a more casual speech style than many other captains. He generally refers to his fellow captains and Shinigami by their first name and maybe follow with it by an honorific. He has been seen calling the Commander by his first name even though he is the current Captain Commander.

    Mūkade is a peace-loving man who will always try to talk his way out of battles, though he doesn't wish to insult opponents by refusing to fight. One must understand in his eyes, "a fight with a weakling won't be worth the effort of staining a good sword." and then it is also his belief that "everyone is weak until proven otherwise.". So it is upon these concepts that Mūkade develops the habit of talking himself out of a fight. However, if someone has proven their worth or seems to be worthy; the previous statement is null and void. Its quite the opposite really. If someone has proven their worth, Mūkade becomes thrilled and wishes to ignore the beginning chatter and proceed with a fight. Plus his love for the sword and battling will allow him to overlook “small chats” if he is really interested in a fight. The slightly eccentric Mūkade also seems to like making an impression on opponents due to his ideal and creative intake on life. He always maintains a veil of respect for his opponent, is polite in some combat situations and prefers to fight one on one. When fighting powerful opponents, he rarely loses his cool, going as far as to make small talk and joke around with his opponents. If not that, he has been seen enjoying and laughing throughout the fight. Pushing himself and his opponent to new levels of enjoyment.

    Underneath this, though, he is quite perceptive in terms of regarding other people. Mūkade can be very quiet perceptive of people’s emotions and predict on how people will act. His intelligence is at a high standard. Mūkade’s greatest trait is his unique outlook on life. His unique perception of life gives a whole new meaning to metaphorical. His creative boundaries and inquiries knows no bounds. Mūkade, is really found of games. His two favorite games are that of chess and the game known as "Shinda". A game of his own invention. To get through life, Mūkade down to his core believes life is a game. A giant game of chess on a more massive scale. However, the rules fairly explain that there is always a bigger or more complicated game going on. Meaning in the rules of "Shinda", you could be a Queen in one "round" , then a "pawn" in the next, or even perhaps so insignificant that you weren't a piece at all. This is morbid yet cruel aspect or ideal is the exactly on how he views the "nature". This outlook on life is simply how Mūkade gets by. From what he has seen in life, this is his philosophical way of understanding the ever demanding cycles of the universe. Mūkade has also been known to call fights and or spars "games".

    - Character Likes:
    --Sword Play
    -- Meditating
    -- Drinking
    -- Drawing
    -- Singing
    -- Music
    -- Spirits
    -- Different Types of Swords
    - Character Dislikes:
    -- Boring People
    -- Boring Fights
    -- Boring Habits
    -- Boring in General
    -- Rude People
    -- Bad Jokes
    -- Bad Alcohol
    -- Not sleeping enough
    - Habits:
    -- Sleeping
    -- Fighting
    -- Drinking
    -- Drawing
    -- Jokes
    -- Laughing
    -- Living Life
    -- Loves Playing Games
    - Talents:
    -- Master Swordsman
    -- He can Sing
    -- Plays Various Instruments
    -- He can create swords
    -- Master Sword-Smith
    -- Only Person Alive who can fix a Broken Zanpaktou
    -- Makes Personalized Sheathes for Zanpaktou as well as Personalized Weapons for Soul Reapers.



    - Bio:

          Chapter One
          The "Fantasma"

          Mūkade, formerly named Ayumu Sonyōji, was the child of a couple struggling for mouthfuls of water in the slums of what was to become the Rukon Districts. Mūkade was cursed from the moment of conception to lead an existence balanced on the tragic precipice of life and death. A premature birth by nearly seven weeks brought him into a barren wasteland; he was both significantly underdeveloped and so pale that he appeared to be stillborn. The midwife who delivered him famously called him the "fantasma". His quiet but enduring wails and chilling, milk-white tears--symbols of his painful future--fell upon the deaf ears and ashamed eyes of his parents; the sadness sunk into his unwashed cheeks as the struggle of poverty continued on. Although, the unique physique he carried as he was born was not enough. The child still beheld some more interesting and puzzling features. The child was born with a black Sclera. Not only did this occur, the child was bestowed with red irises in the formats of both eyes thus giving the child a unique and pained look from what most thought would be a disease.

          Still, he lived, much to the surprise of the fearful and shallow couple. The unwanted child was a mark of inconvenience on their own quest for basic survival. Concerns over clean water, keeping a patched roof, and hiding from the parasitic gangs that infested the area tainted their minds with stress and suspicion. A tragic, common practice had Mūkade's father holding a cupped hand tightly over cracked lips, suffocating his own son to avoid detection from armed men looking for rent or carelessly owed money. Such was his fate, and the unfortunate, socially downtrodden, and ethically deformed lifestyle continued for many years.

          Once he had aged a bit, Mūkade's parents began the practice of leaving him alone in their sparsely lit, one-room home for days at a time. A cup or two of water and a stale chunk of bread--he had begun to exhibit insatiable hunger, a marker of great spiritual power--were the only things left to keep him company during the chilling, lonely nights; it was a sign of their bitter tolerance and his increasingly demanding presence in their lives. They would return days later, enraged at his cries of loneliness, or that his weakness had caused a glass to tip, allowing the hard-earned liquid to seep into the moldy floor. His labored breathing, which carried on from his infancy, was ignored. This harsh treatment continued until they could take no more of his frailty; they left him on the dangerous streets to fend for himself, which colored his life from that day forward.


          Chapter Two
          Azusa, The Child's Savor

          As previously stated, Mūkade was left aloft in the streets to fend for himself. It was during this time, that Mūkade would have to literally resort to methods of stealing or perhaps tricking to get what he needed just to survive. The boy would last in a hellish void that seem to have no end. The boy would trick others just to get water or just to have bread. Not much a life style for a young boy. The boy tried his hardest but alas the residence in which he dwelled was cruel. Eventually over time, the boy’s sickness grew worse and worse. Thus restricting his movements. Eventually the boy was restricted into a worn down cabin that laid at the edge of the residence or community. However, no one dared to go near the run-down cabin. This was because of the fact of the boy’s unique features. The souls that wandered down the same path as Mūkade were fear stricken by the idea that the boy was either cursed or ill. This was the tough times that everyone dwelled in. No sense of organization; the only power that ruled in times like these was the power of fear.

          The boy’s aliment grew worse and worse. Causing him not to move nor capable of leaving the shack. The boy would also cough up blood and almost die of starvation as well as dehydration. On the brink of death, it seemed that the fates up above decided to lend the boy a resolving wish. A monk, whom was passing through the community heard of the boy’s story. The monk, was a man whom bared the name of Azusa. Azusa, unlike the village was not afraid of the boy. He actually came to visit him. Azusa, when he first laid eyes on the boy, he could not fathom if he was actually looking at a young boy or an old man whom had starved himself to prepare his dying regiment to become a “living Buddha”. This was because of the fact of the boy’s frail complexion, his starving attraction, and one could not forget the ghost like skin.

          The monk, Azusa decided that he would stay with the boy. He practically nursed the boy. He would spend a total of six months, slowly bringing back the boy from his weakened state. During this time, the monk would tell the stories of lands far and wide from here. The lands from which he traveled from. The monk would talk to the boy and became the first real farther figure, the child had. Azusa actually grew attached to the child however, the life he lived was not for a mere child. This was also a moment in time where Mūkade was first seen blossoming as his personality and his creative ideals as well as creativity in general began to shine. His ideals would even effect the monk. Thus the monk decided to do one thing. Unbeknownst to the boy, Azusa was not only a good monk but he was infamous throughout the lands known as “Sage of the Falling Sand”. He had many high connection to regal and top priority clans. It was because of the time period that clans ruled the lands, so to own such a name or a regal design was all one could ever hope or befall for. Azusa, knew of the clan which had grew strong over the years. The honorable Kagemiya Clan. The Kagemiya Clan was a clan whom began to become strong and very honorable. The clan was filled with Samurai and various other militaristic Souls. The clan grew strong and infamous throughout the lands.

          Azusa, once he had brought the boy to substantial strength, took the boy from the forsaken village that had cursed the boy to his demise. He then led the boy and approached the Kagemiya Clan and begged them for the boy’s help. The Leader of the Clan during the time was a man named Myujin. Myujin was not the real Kagemiya Clan Leader but he was the current one in control of the clan as a new Clan Leader was being picked. The former leader, a man of high caliber mysteriously resigned. The former leader was a priest of high caliber. The memory was very faded...but the man…there is one memory of the man. He was very short. Very regal and defined. He had a sad like melancholy aura but he seemed always happy. His gold sunset iris’s were his most captivating feature. The memory was short and vague due to the fact that Azusa and the boy passed the man in the hall as he said his goodbyes.


          Chapter Three
          The Fallen Ones

          Mūkade, was given to Enkraiel and Misamono Kagemiya. Enkraiel was the War Chief of the esteemed clan. He was also the leading ‘Samurai’. Enkraiel User Imageaccepted the child since his wife had fell ill and had become infertile; thus they could not bear a child of their own. The War Chief would become like a farther for the boy to replace the monk; that the child would never see again. The child would hear rumors about the Sage but never really truly find out what happened to the monk.

          Mūkade was raised under the pair. Enkraiel would teach the ways of the Samurai to the child. Although Mūkade was not fond of the aura and the presence of the ‘Samurai Ways’, there was one thing he was fond about it. The swords. Since Enkraiel had showed him what a sword was and what it could do, Mūkade was indeed hypnotized by them. However, since of his age his naive attire still had consumed his personality. The first time that Enkraiel let his newly adopted son hold a sword, he acciednetly cut himself. The sword was so heavy for the child that he dropped it. On its way to the floor, the sword just happened to shift and slice the lower leg of the child. However, instead of crying at the pain that had been inflicted on himself, Mūkade simply asked his farther “Why is red-water coming out of me?”

          Seeing that the child was obviously unskilled and still acted like he was in a complete naïve state, Enkraiel ordered that when he was not training with the art of the sword. His mother, Misamono would train him in the art of knowledge. Mūkade would blossom even further under Misamono’s teachings. Misamono has told various other souls that “Mūkade’s creativity had the potential to shape the future of the world.” However, that is just a mother’s babble over her own son. Despite the unique features the boy carried, Enkraiel and Misamono never stopped carrying for him. They would train him day in and day out. However, they did so in a kind fashion. They also rewarded the child when it called for it but they also disciplined him greatly when he deserved.

          Within time, the boy grew up. During his time of training, the boy’s knowledge about the world and how fearful and cruel it was became clear. It would also become in time, that the boy’s knowledge of the sword would grow vast. However, in the time he was raised properly his creativity and idealistic or inspiring nature never dimmed. His unique appearance and persona eventually became well known not only throughout his clans but the neighboring ones as well. As Mūkade was given the official title of Samurai he was allowed to change his name. Thus here is where Mūkade chose his name instead of remaining Ayumu.

          Everything was going perfectly. A small fight here and there but living in the grand Kagemiya estate made life a lot easier. However, that would soon falter. For and unknown and mysterious reason, the Uzalters, a major clan that remained in power through fear just like the Kagemiya’s attacked. The war would last several days and nights. Choas took his reign over the land. As fire, blood, and death began to soak the land down to the very core. Many would die but it was upon this day that both houses would completely shatter. On the sixth year in war with the Uzalters, a major rift occurred between the houses as a full on scale attack upon the Kagemiya estate occurred. The battle beheld all of the resources both clans had and for their misdeeds, it was upon this day, that both clans would shatter. Thus earning the clans the nicknames of “The Fallen Ones” as no one would ever hear of either clan again.


          Chapter Four
          The Jewel Bathed in Blood.

          Upon the last day of war, Mūkade would search the sea of dead bodies, only to find his farther and many upon many others dead. Mūkade would not be able to find any survivors for quite some time amongst the amassing bodies that lay before him. It seemed like eternity had passed when the boy finally found another whom was still alive. The man was soaked in blood. His polished red hair seemed to burn like a ruby. However, his eyes were dim. He was sitting upon a rock as he gave a look towards Mūkade. Mūkade prepared to fight the man that sat before him. Although, that is not what the man had intended. The man shook his head in disapproval. The man would go on to state, “I do not wish to fight anymore. Both of us have seen enough bloodshed for a couple of life times. Please, leave me alone.”

          Mūkade’s eyes looked at the man that sat upon the rock. His armor all tattered. He bore no symbol of his clan. Yet the pain in his eyes. The pain in his eyes that Mūkade saw that day still are engraved in his mind. Mūkade would sheathe his sword and state back to the man. “You didn’t wish to attack us did you?” Such a blunt question would throw the man off guard. The man revealed that he did not want to fight. He didn’t even know why the fight occurred. All he knew was that he was ordered to fight so he did. Mūkade felt sympathy for the man because he was the same way. It was upon this moment that both of the men would have a heart to heart moment. It was upon here the Mūkade made on what was to be his first true friend. Asheraithe.

          Asheraithe and Mūkade after a beat of relaxation decided to search for more of the living. However, those that they found were impossible to save. Seeing the many whom were claimed by death put fear in Mūkade’s heart about his parents. Mūkade probably knew that Asheraithe felt the same way. Eventually Mūkade would come upon the body of his father. His father’s body was laying down upon three others. With multiple broken swords and arrows puncturing his flesh. The dried blood caressed his entire body. The light in his eyes had already faded. Mūkade could not help but feel pain and remorse upon the sight. However, Asheraithe would help him in his moment of weakness even though they were complete strangers.

          In a time where life seemed so bleak. Where only death consumed, his gluttonous hunger never seemed to end. Or at least that is what it looked like from both of the men. When hope had fled and all sanity had shattered, something abnormal occurred. In the dark surrounding of them a red glow occurred on the battle field. Its light shined upwards and was easy to see. Asheraithe and Mūkade would make their way over to the stated light. What they found was unique. Instead of an amassing pools of bodies all that laid where the light was shining was an amassing pool of blood. In the middle of the blood laid a jewel. The jewel had been bathed or blood soaked from all of the tainted blood spilled. Both of them were a little petrified at the sight of the ominous jewel. However, in time Mūkade decided to make his way to the jewel and grasp it. As he did a bright red light flashed throughout the land and then everything went black….


          Chapter Five
          The Asauchi, Soul Society, Fate, and The Kenpachi?!?

          Swirling darkness. That’s all that can be remembered. Swirling Darkness and thousands…no millions…wait…no billions…possibly an infinite amount of voices all speaking at once. It was impossible to understand. The amount of pressure and the dreadful pain was indescribable. The eventually the light came…

          When Mūkade awoke, he was laying down in a really comfortable bed. His vision was blurry at first but with a moment passing, his vision had returned. Mūkade’s eyes would befall on two men. Asheraithe and a man whom seemed to be wearing very eloquent and formal clothing. Clothing in which Mūkade had never seen before. His eyes went to Asheraithe who welcomed him with a smile. Mūkade slowly sat up as the other man in the room would introduce himself as “Manazoki” but he would admit that this wasUser Image an alias he just planned on using for the time being. Hearing these words made Mūkade a little uneasy but Asheraithe’s warm presence made something seem easier. Manazoki would go on to ask if Mūkade saw anything. Mūkade would try to describe what he had felt in his dream. Manazoki would reveal that these were the voices of what is known as the “Asauchi”. Which have yet to be created yet. Both of the men looked at each other in confusion.
          Manazoki would not reveal much to both of them. He would state that when they were chosen in time; that the answers would come. Just know that they were chosen. Manazoki then told the boys that they could not turn back now. It was from this point forwards that both of them were forced to play by the Soul Society’s hand. They had no choice but secretly, they both probably would have accepted if it was
          an offer. The training that both men would go through would be harder than any soul could dream up but they would eventually get through it. The love for the sword and his creative and unique ideals allowed them him to blossom to unknown measures. So far that eventually Manazoki was defeated in swordsman ship. Eventually after all the training had commenced, Manazoki decide a couple of things. That Asheraithe would go on and travel with Manazoki himself to further his training and become the next Manazoki. However, he also pushed Mūkade to join the Court Guard Squads. A form of organization that Manazoki kept hidden from them all of this time. Manazoki believed that his prowess could benefit a lot more than the people around him. Thus Mūkade joined the Court Guard Squads.
          Mūkade was exceptionally skilled in the art of Zanjustu. So well that eventually his nickname as Kensei or Sword Saint arose. Mūkade would climb the ranks swiftly and fearlessly. Everyone knew the name of the Soul Reaper whom bore the devilish eyes. After time tragedy would strike Squadron Eleven and a successor had to be chosen. Instead of giving the Captains Seat to the Vice-Captain of Squadron Eleven they chose the third seat. Mūkade himself. Mūkade went underway of the Captains Exam and succeeded. As he came out victorious not only did he became the Squadron Eleven Captain but many allotted him a new nick name which no one dared to challenge him in. “Kenpachi.”




          Chapter Six
          Today...
          To this day, Mūkade remains in Squadron Eleven. He has almost an extremely high knowledge of Zanpaktous and how to use them. More information added as the Role Play Develops.

          [more information to come as the story goes along]




    Ambrosia Faustus

    Demonic Associate

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    • Millionaire 200
    • Streaker 200
    • Signature Look 250

    Ambrosia Faustus

    Demonic Associate

    6,225 Points
    • Millionaire 200
    • Streaker 200
    • Signature Look 250
    PostPosted: Sat Nov 01, 2014 1:10 pm


          祈り奏でる 星屑の中
          .ι raιѕe мy prayerѕ ιn ѕong, ιn ѕтardυѕт

                    今宵踊ろう 許された瞬間
                    .тonιgнт ι’ll allow мyѕelғ a dance, jυѕт тнιѕ мoмenт




    User Image
    M Ū K A D E


        Kenpachixxxxxxxxxxxxxxxxxxxxxxx Squadron Eleven Captainxxxxxxxxxxxxxxxxxxxxxxx " Kensei "

    xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

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              繋ぐ旋律 途切れない息
              .ιn тнιѕ weavιng мelody, вreaтн ғlowιng υnιnтerrυpтed

                        揺れる香りに 酔いしれたい
                        .ι wanт тo loѕe мyѕelғ ιn тнιѕ wanderιng ғragrance



    Location: xxxx
    Mood: xxxxx
    Zanpakutō Status: xxx
    Extra Katana Status: xxx
    Involving: xxx
    OOC: xxxx

    PostPosted: Sun Nov 02, 2014 10:45 pm







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    xxxxRelationships


  • Name Here | Information on the Relationship status here. As of yet, no one has had a prior relationship or confirmed relationship status with Mūkade.

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  • Ambrosia Faustus

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    Feiyimei

    Invisible Gawker

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    • Invisibility 100
    PostPosted: Mon Nov 03, 2014 7:56 am


    Why am I always stuck reviewing your profiles?
    Note to all:
    -Character can never obtain Bankai
    -Character's Shikai has the strength of a Bankai
    -Character's sealed zanpakuto has the strength of a Shikai
    -Bankai abilities swapped for extra Shikai abilities
    -Extra 2 abilities for a total of 8 because the last two abilities are more complementary than anything.


    Partial Review. Will be back for the rest in the evening.



    Tentai Shuchu
    -How would the fire be controlled once it has moved past the 100 meters range of this ability if the oxygen can no longer be controlled to form pathways for it? The way the zanpakuto is worded makes it sound as though the fire can be controlled not by supernatural means, but by controlling the density of oxygen in its path, something feasible. By that logic, if the oxygen can no longer be controlled past that 100 meters mark, your character would no longer be able to control the fire.
    -Is the ability to affect the oxygen in another being's body for the sole purpose of causing/reducing heat exhaustion? Oxygen and Co2 are connected to the cardiovascular system and, as hilarious as it may be to have someone drop dead from a heart attack after a poke from your sword, it can be very overpowered.

    Kakushu Ryu no Katachi
    -I will only allow it to be available in your zanpakuto's sealed state if it is harmless and more for show than actual combat use. Otherwise, it can be linked to a constant release and I am against such use of zanpakuto. It would also be as though your character has a natural ability that would not require the extra step of releasing one's zanpakuto

    Higan no Koshi Hono
    -I'm a bit confused. I assume that making extra blades require metal from the soil? So would the blade need to be planted into the ground to extract the metal from there? Or no touch is required and swords can just spring out of the ground anywhere within the 100 meters range. For them to spring out though, it would imply that the swords would need to be controlled at a distance/levitated around?
    PostPosted: Mon Nov 03, 2014 8:11 am


    LOL; Cause you wuv them = w =

    As to answer your partial review as of yet.

    • Tentai Shūchū -- If the fire is started within the one hundred meter range; that is how he is able to control it. It was more if he accidentally caught a building on fire and it did spread more than one hundred meters from his current location. The natural fuels causing the fire to burn; however since the fire did start in the one hundred meters limitation limit; this would give him the ability to still control it. The fire is controlled due to the fact of the Oxygen control as well as his own Spiritual Energy input to the alchemic process. The latter is why he can do so. This ability has no effect in causing heart attacks and so forth. So yes I can state that if the sword is implanted in the body it is more for heat exhaustion.



    • Kakushi Ryū no Katachi -- I plan on using his for more comical scenes than anything. Promises biggrin




    • Higan no Koshi Honō -- No they do not float. Its almost like equivalent exchange in a way. The ground that where the swords form is taken away in the place of the sword that is created. However it is only the blade. No hilt or such. If you wish I can have him to where he must have his sword implemented in the ground.


    Feiyimei

    Ambrosia Faustus

    Demonic Associate

    6,225 Points
    • Millionaire 200
    • Streaker 200
    • Signature Look 250

    Feiyimei

    Invisible Gawker

    18,225 Points
    • Timid 100
    • Marathon 300
    • Invisibility 100
    PostPosted: Mon Nov 03, 2014 11:17 am


    Roka Fukunaga
    LOL; Cause you wuv them = w =

    As to answer your partial review as of yet.

    • Tentai Shūchū -- If the fire is started within the one hundred meter range; that is how he is able to control it. It was more if he accidentally caught a building on fire and it did spread more than one hundred meters from his current location. The natural fuels causing the fire to burn; however since the fire did start in the one hundred meters limitation limit; this would give him the ability to still control it. The fire is controlled due to the fact of the Oxygen control as well as his own Spiritual Energy input to the alchemic process. The latter is why he can do so. This ability has no effect in causing heart attacks and so forth. So yes I can state that if the sword is implanted in the body it is more for heat exhaustion.



    • Kakushi Ryū no Katachi -- I plan on using his for more comical scenes than anything. Promises biggrin




    • Higan no Koshi Honō -- No they do not float. Its almost like equivalent exchange in a way. The ground that where the swords form is taken away in the place of the sword that is created. However it is only the blade. No hilt or such. If you wish I can have him to where he must have his sword implemented in the ground.


    Feiyimei


    Tentai Shuchu
    Add that it only affects heat exhaustion, please.

    Higan no Koshi Hono
    I just need a description or explanation as to how/where/when the blades appear so specifying that his sword needs to touch the ground would be appreciated. This is to prevent blades appearing without warning right under another's foot or something with a mere thought.


    Specialization & Qualification
    If you do not add these sections, we will assume that he does not have any and will not receive their benefits.


    Hoho
    We are not using any point system. I would suggest you remove them from the techniques' description. Also, should the descriptions differ, we will be using the descriptions listed in the High-Speed Movement list for those moves and any ruling will favor those descriptions over the one listed in your profile.

    Zanjutsu
    The moves will be placed on the guild's Bukijutsu roster. Since it is mainly swordsmanship oriented and not really race oriented, it will be placed under the general section, making it available to all that wields swords.

    I've also noticed that your style requires 2 weapons and his zanpakuto is only a single sword. You may want to give him a secondary weapon under the 'Attire' section.

    Jan Ken Pon-Approved - Master Tier


    Estoc Style
    What do you mean by "[Thrusting, Power Strikes, Defense Breaks, Speed] "? Are these the 'passive' buffs the stance allows? And just to be clear, to use the techniques that fall under these stance, the practitioner needs to have initiated/activated/taken the stance?

    Haretsu - Approved - Expert Tier

    Zasho - Approved - Master Tier
    Kessatsu - Approved - Master Tier

    Choten - Approved - Master Tier


    Biography
    Rukongai only expended to 80 in 1750ish so your character would need to be older than that though I doubt that is a problem. Also, I reviewed the timeline of the guild and the cap can be raised to 500 years old especially since he started in Rukongai.

    The Kagemiya family and the Uzalters would need to be submitted for review if they are that influential even if they would fall under the 'Fallen Clan' category. This is so that we can keep a record of clans and what not.

    Also, I find it a bit unrealistic that a child that was born and neglected in the slums of Rukongai wouldn't know what blood is lol.



    Yaroki

    Are you fine with the final part of his Biography, the part concerning the division 11?
    PostPosted: Mon Nov 03, 2014 11:31 am


    The third seat is taken but my lieutenant wentmMia a while ago so might just have him be the lieutenant. And instead if tragedy I wasjust having Nanashi resign the spot to transfer to another division after being forced to rely on kidō so its not so much tragedy as just stubboness on the former kenpachi's part

    Yaroki
    Vice Captain

    Omnipresent Genius

    12,100 Points
    • Citizen 200
    • First step to fame 200

    Ambrosia Faustus

    Demonic Associate

    6,225 Points
    • Millionaire 200
    • Streaker 200
    • Signature Look 250
    PostPosted: Mon Nov 03, 2014 12:09 pm


    Answers


    • Tentai Shūchū -- Added,
      Roka Fukunaga
      However this limited to only effect heat exhaustion stipulations.




    • Kakushi Ryū no Katachi -- Added,
      Roka Fukunaga
      Another point that should be taken, this can only work if the blade itself is puncturing the ground.





    • Specialization -- Added,
      Roka Fukunaga
      Specialization: Zanjustu aka Swordsmanship




    • Hoho-- Done




    • Swordmanship Brackets -- If I placed words within brackets like [Defense] it means that the particular stance will enhance the wielder to be more versatile and more accurate to perform those stances. So yes you are correct. Also yes to get the benefits of the sword style they must be in the stance.



    • Family Issue -- Discussed over Skype. Meaning, the families had no connection to the Soul Society. No influence over them what so ever.



    • Ranking -- As how my character and his persona fits, he wouldn't be a Vice-Captain at the time he was offered the position. I feel like my RPC and Yaroki's would not have not gotten along. Therefore I can say he was the fourth seat or second Officer and skipped two positions due to his deadly persona and reputation in the Squadron. This could explain why he doesn't have Bankai.


    Feiyimei

    Yaroki
    PostPosted: Mon Nov 03, 2014 12:22 pm


    Yaroki
    The third seat is taken but my lieutenant wentmMia a while ago so might just have him be the lieutenant. And instead if tragedy I wasjust having Nanashi resign the spot to transfer to another division after being forced to rely on kidō so its not so much tragedy as just stubboness on the former kenpachi's part


    I was under the impression that Nanashi would have to go rogue for a little while to clear her name? @_@

    Feiyimei

    Invisible Gawker

    18,225 Points
    • Timid 100
    • Marathon 300
    • Invisibility 100

    Yaroki
    Vice Captain

    Omnipresent Genius

    12,100 Points
    • Citizen 200
    • First step to fame 200
    PostPosted: Mon Nov 03, 2014 12:33 pm


    Feiyimei
    Yaroki
    The third seat is taken but my lieutenant wentmMia a while ago so might just have him be the lieutenant. And instead if tragedy I wasjust having Nanashi resign the spot to transfer to another division after being forced to rely on kidō so its not so much tragedy as just stubboness on the former kenpachi's part


    I was under the impression that Nanashi would have to go rogue for a little while to clear her name? @_@

    Yes but once its cleared she will refuse to take up her old position due to the kidō thing
    Reply
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