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[Q] Ivy Sutors // Sailor Warhol, Senshi of Moods [critpls]

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Daekie

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PostPosted: Wed Sep 17, 2014 8:11 pm


Name: Ivy Sutors

Nickname: Have you tried to nickname someone with a three-letter name? It's not easy. The closest Ivy's ever come to being nicknamed was when someone thought her last name was Sue.

Age: Fourteen! Ah, the early days of high school, when people aren't filled with ruthless hatred.

Birthday: April second.

Sign: Aries

Gemstone: Diamond

Blood Type: A Negative

Fav. Food: She enjoys potatoes in most shapes and forms, some more than others. Waffle fries? Amazing. Sweet potato fries? Ehhhhh, no. Mashed potatoes, with melted cheese and some scallions? Be still, her heart.

Hated Food: Peppers. The very smell of them makes her gag.

School: Meadowview High School

Hobbies:
Sleeping -- Ivy sleeps a lot. She doesn't go out and hang out with people, she doesn't play video games: she sleeps. She can sleep in a car, she can sleep on a couch, and it's really hard to wake her up once she's asleep. After all, it's a great way to pass time! She doesn't often remember her dreams, but who cares? Taking naps is a part of her routine, and she goes home from school and sleeps before doing any homework.
In addition to that, she figured out very early on in life that people didn't nap as much as her -- but Ivy tends to remember her dreams! She's kept a dream journal since a young age, and there's a few boxes of nothing but journals, scrap pieces of paper, and composition books under her bed. Next to her bed sits five well-read books on dream interpretation, and all her journals are dated by time and day and year. Each entry follows a a simple pattern: a description of the dream, notable features she remembers, and what they're supposed to mean.

Ceramics -- Ivy's room has little jars and artpieces on every shelf. She's not a prodigy by any means, but she's been working with clay since she entered middle school: it was her relief from the endless maelstrom of everyone else. Every now and often, she turns out a masterpiece. (Unfortunately, she has kinda nasty hands as a result; her nails are uneven and clay is in her skin creases.) It's one of the few things she's ever asked her parents to buy her supplies for, and she regularly goes to any classes she can. Doesn't matter the age range: she'll work with her clay if she's surrounded by 50-year-olds or preschoolers. It's one of the things that makes her very happy.

ASL -- Ivy's aunt is Deaf, and to connect more with her extended family, Ivy has been working on teaching herself American Sign Language since she was eleven. She's semi-fluent: her vocabulary is ranging, and her expressiveness and classifiers are good, but her grammar...isn't great, since she's a solitary person and self-taught, and you can only learn so much! She won't make her friends sign at all and gets a bit embarrassed if she's called out on it, but she has a habit of signing while she speaks to emphasize a word; and is happy to teach if asked.

Virtues:
(Not) Kicking Them While They're Down -- Ivy refuses to capitalize off of someone else's flaws or failings to help herself out. Do unto others as you would have them do unto you, right? Help out people in need, and don't use them as vantage points for advancement, and you'll be a good person. It's things as little as giving someone their pen back that you really like, and things as big as refusing to kill because you don't want to die. She doesn't believe there's good in everyone, nothing like that -- she just likes it good for herself, and hey, why make it hard for people?

Good Memory -- Ivy is pretty good at holding multiple things in her head at the same time, regardless of the details. It doesn't matter if she does those things, only that she remembers about them, and that's what this virtue refers to. She might not even understand them! But she can keep good lists, if she puts her mind to it. It's a shame she never has any initiative: she could be a fantastic student if she experienced a moment of actually wanting to.

Calm -- Ivy is surprisingly good at keeping her cool with most things, if they're not things she's personally put off and waited to do. She can take a second and think them through, and she can chill out and have a good time if there's nothing to worry about. (There is a lot to worry about, unfortunately.) Asides from the anxiety she brings on herself with postponing things, Ivy is pretty chill! Comes with sleeping all the time; it's hard to get to sleep when you're worried.

Flaws:
Lazy -- Nehhhhh, she'll do it later; such is the personal creed of Ivy Sutors. It's not that she doesn't want to do things, or that she doesn't want to help: she's just not very good at self-motivation. Even though Ivy knows she should do something, she can't bring herself to do it instead of goofing off. And then things get put off until the last minute, causing her anxiety and bad grades. She knows it's a self-destructive cycle but she can't stop, because things don't hold any real Immediacy for her until the very last minute. It'd be a great fantasy plot trait! Except she's a real person, and she almost failed out of her english class last year.
It's not that her time management skills suck (although it is) -- it's mostly because Ivy has no initiative to do anything she doesn't especially want to do. And as of the last year or two, all she really wants to do is ceramics and sleep. Her argument is that she'd do things if she was rewarded for them: but, A), she wouldn't, and B), why should she be rewarded for things she ought to do anyways?

Socially Inept -- Ivy was homeschooled for the entirety of elementary, and her first real interaction with kids her age was middle school: unfortunately, middle school is the time period where everyone loses their ******** mind. Instead of trying to navigate the tangled webs of social statuses, Ivy decided it wasn't worth it at all and just never tried. TL;DR: Ivy is awful at reading social cues and is pretty clueless about group dynamics. Unless things are flat out stated, she just tends to ignore them; and unless pointed out, she rarely realizes that people have any connections beyond friendship. She doesn't get injokes, tends to take things at face value, and doesn't realize when it's an inappropriate moment to bring something up!
Her parents tried to make it mandatory that she had to interact with people when she was homeschooled, ironically. They took her to Girl Scout meetings, free art classes, the park -- but she just kind of sat there and stared at people and never talked. They gave up the same year she entered middle school.

Shy -- she's not literally tiny, but! Ivy will put her head down and try to be unnoticeable if given the chance. She doesn't like being noticed. Sometimes people make fun of her, and she's learned that just staying small, staying quiet, and doing her own thing...might not make them go away, but it makes them easier to tolerate, at the very least. She is very afraid to voice her own opinions and tends to just sit there and stare at people, and rarely stands up for herself because it's too much effort. She just wants to sleep. Why expend the effort on something that she doesn't want to care about?
Ivy is an easy target for any bullying because she's somewhat clueless but won't fight back at all. She refuses to voice her own opinions unless pressed, and rarely does anything social unless pressed: too many people looking at her! Nooo. She just wants to be tiny as a mouse and have nobody look at her and she's okay with them talking, just don't talk about her or to her.

PHYSICAL DESCRIPTION

Eyes: A silvery grey, approximately #97BDBF. They're usually somewhat unfocused and half-lidded.

Hair: Seafoam green, somewhere around 71EEB8. Short in the back, with curly bangs and a few perfect ringlets reaching to her jaw.

Face: Ivy is Afro-Asian (or debatably Blasian, but that just sounds weird). Her skin tone and eye shape are similar to Denyce Lawton's. She has a round face, big ears, and a bit of baby fat still on her cheeks.

Clothes: Primarily N/A, but Ivy's a tank top and cargo pants kind of gal. Add some flip flops in there. She's a casual person with very muted tastes in colors: browns, monochromatic, occasionally cream and a really greyish blue. Her clothes don't tend to match super well in style, and she's not a big fan of patterns. She wears a braided leather bracelet on both wrists, and has an old key with misshapen teeth that she wears on a leather cord as a necklace.

Body Type: Ivy is slightly below average height, and a bit chubby. She tries not to be self-conscious, but it really doesn't work, and she just doesn't feel like working out. She's fairly busty for her age.

Notes:
Narcoleptic -- Ivy was diagnosed at twelve, but was unable to obtain accommodations in school for it and sometimes forgets to take her medication. She is prone to zoning out and having brief periods of unresponsiveness, and given the chance, she naps very frequently. Naps after school, napping in class, napping whenever and wherever possible. Her rules are wake up two hours prior to school, sleep when she gets home from school, and go to sleep at 10:30 pm: extra naps as needed or wanted, of course.

This does affect her school life -- she's got quite a bit of detentions from falling asleep in class on those days she forgets to take medication. As a Senshi, well...those late-night patrols are going to ruin her sleep schedule of Sleep At This Time No Matter What something fierce. Welcome to Sailor Warhol, Senshi of Moods and also Halfhearted Sleepy Attacks (And The Likely Falling Asleep At Other People's Houses).
Ivy suffers from narcolepsy without cataplexy, which manifests itself as strong daytime sleepiness primarily. However, when suffering from strong emotions, she will often be overtaken by bursts of sleepiness -- although she will very rarely just drop down and sleep right there, if she closes her eyes for five seconds while lying down or sitting, girl's out like a light.
PostPosted: Wed Sep 17, 2014 8:50 pm


Senshi: Sailor Warhol, Senshi of Moods

Challenge: "Mood swing and a miss!"

Sailor Warhol's fuku details are completely unknown at this point. If you'd like to offer a suggestion, feel free.
Fuku Colour: ONLY IF SENSHI OR KNIGHT. Main and secondary. Give us a hex if you'd like. The bodices of senshi will always be white, except for in the case of Dark Mirror or Corrupted Senshi-- those will be black.
Main Color:
Secondary Color:

Fuku: ELEMENTS TO THINK ABOUT FOR SENSHI, FEMALE AND MALE -- YOU DON'T HAVE TO HAVE THESE, JUST THINK ABOUT THEM

Collar -- Plain sailor collar? Does it have a white stripe at the end?
Bow -- You need some form of frontal decoration and all senshi must have some kind of back bow (female) or sash (male).
Bodice -- A swimsuit-type bodice? White will be the dominant color for your bodice, unless corrupt, when it will be black. Maybe like a crop top -- maybe a dress? A bikini top? You can have any top you like, pretty much.
Sleeves -- Got sleeves?
Brooch -- A circle like this or this (as a full circle, obviously).
Bottoms -- Shorts? Capris? Miniskirt? Tea-length cocktail skirt? Your typical school girl skirt?
Tiara -- Every senshi is required to have some form of tiara. Beaded? Traditional? Woven fabric across your forehead?
Choker -- Choker is a classic, or a necklace? Or a scarf?
Shoes -- Go crazy?
Gloves -- Any gloves?
Accessories -- Any accessories? Earrings? Jewellry?

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.


Attacks:
Sailor Scout Attack: Warhol Mood Reversal!
Sailor Warhol crosses her hands over her brooch, and it creates an approximately tennis-ball-sized ball of colorful energy that falls into her hands. She then throws the ball at the enemy. If it hits, it temporarily reverses their primary emotion for twenty seconds; i.e., bravery to cowardice, calm to paranoia, anger to...whatever anger's reverse is. Although the affected individual may be aware their emotions have been artificially altered, they cannot change their primary emotion until the attack ends; however, they can still find reason in all their other emotions. This attack can be used twice per battle, but requires a few seconds of concentration and the ability to throw. If it fails to hit an entity, it will dissolve into an iridescent glitter upon contact with anything.

Super Sailor Scout Attack: Warhol Mood Refraction!
Sailor Warhol crosses her hands over her brooch, creating an approximately tennis-ball-sized ball of colorful energy that falls into her hands: this ball, as opposed to the one of Mood Reflection, has a secondary stripe of white. She then throws it at an enemy. When this attack makes contact with someone, it both flips their primary emotion and mutes any others for twenty seconds, leaving them powered by their primary emotion. This attack can be used twice per battle, but requires at least five seconds of concentration and a good throwing arm or a good aim. If it fails to hit an entity, it will dissolve into an iridescent glitter upon contact with anything.

Eternal Sailor Attack: Warhol Mood Prism!
Sailor Warhol sends a blast of iridescent, metallic energy out of her hands as she yells the attack; this energy blast will reach about ten feet and can only go straight. It can affect up to two people caught in the blast radius. When hit with this attack, a person's emotions become almost cartoonishly exaggerated: mild anger to berserker rage, fear to utter paranoia, the like. This attack lasts one minute if it hits someone, and while a target may be aware their emotions have been altered, they cannot calm themself down.

Notes: All of Sailor Warhol's attacks can affect anyone, not just enemies. They will also affect Senshi and civilians hit by them. She cannot be affected by her own attacks.
Her throwing arm isn't great, so unless Sailor Warhol trains, her first two attacks are very dodgeable by anyone with reflexes.
Sailor Warhol is especially susceptible to any magic focused around drowsiness or fatigue! She can push off natural drowsiness and sleepiness better, but it hits harder when she henshins down. Don't ask her to patrol at 2 in the morning, she's a high school freshman, she needs her sleep. sad

Daekie

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PostPosted: Mon Sep 22, 2014 1:18 am


Heeeeey Thief! smile Welcome to the shop and congrats on making your first quest! This is nothing official, but I figured I'd go through and give you some stuff to think about for revision! If you disagree with anything, please feel more than free to tell me to go to hell.

Basic info

Ivy is a two-syllable name, but other than that I see what you're going for here. I don't really have anything else to add on this section because it's just basic biographical info and therefore very hard to mess up.

Hobbies

I like these both a lot and get a great idea of who Ivy is from the write-ups, but I'm left wondering whether she has any social opportunities outside of school. Is she completely self-taught as a potter, or does she take classes? Are the classes at school, at a community center, at a private studio? Are they with people her own age or older people, large or small groups...? Hobbies can be great fodder for civilian RPs, so considering how they encourage Ivy to interact with other people might be helpful!

If you wanted to add another hobby, you would probably be okay, but she looks okay as-is, too! smile

Virtues

First off, staff prefers for you to have an even number of virtues and flaws, so either remove a flaw or add a virtue. Moving on...

(Not) Kicking Them While They're Down looks really good already! You've definitely thought out a lot of possible applications for this trait. The last sentence reads a bit word-salad-y to me, but that may just be an idiomatic issue: I'm not familiar with the phrase "likes it good on herself."

Mulitasking has me slightly thrown off. While it reads as a virtue, multitasking does tend to refer to the ability to do many different tasks at once or in sequence, whereas you have used it to just mean she has a good memory. Is it possible you have the virtue misnamed? I'm also a bit confused by your note about her not always understanding what she is doing - does she tell herself to accomplish things without having any real plan of how to do so? Does she make notes of random things without actually knowing what they are? I think that this trait might benefit from some clarification.

Flaws

Lazy is very well written, but I am curious how this interacts with multitasking - does she know exactly what she needs to do and choose to do it later? Is there any aspect of poor time management skills to this trait?

Socially inept has a lot of great background info in it, but you might want to go into more detail about how it impacts Ivy's interactions with her classmates. So she's bad at puzzling out relationships - is she also blunt or bad at getting/telling jokes or have weird personal space issues? What's the "total package" for this trait?

(Even if she was homeschooled, it seems weird that she didn't at least have some kind of extracurricular where she was around other kids - did her parents try to get her to participate in sports/dance/scouting and she just never clicked so they gave up after a while?)

Small looks good to me! smile ("Shy" or "Shrinking Violet" might also be good names for this one.)

Appearance:

It's not in the template, which is silly and should be fixed, but what is Ivy's body type like? You mention that she is "not literally small" - how tall is she? Is she skinny, muscular, chubby?

Notes:

Looking good! cool

THE SENSHI STUFF

DANG THESE ARE COOL ATTACKS! You might want to specify how far a realistic distance for her to accurately throw the ball is in the first and second, but, hot dang, those are really cool.

I think you may have nerfed your eternal attack by making it require physical contact and have such a short duration, and some of these effects are buffs while others are offensive effects against enemies, which is sticky - attacks should be offensive or defensive. The "varies with mood" dynamic is cool, but I think it might get overly complicated or require you to write every possible variation out. You might want to consider how to make this a more streamlined attack. (Eternal attack durations are typically a minute to ninety seconds.)

AAAAAANYWAY, please don't take my lengthy critique as any kind of indication that this quest is in a bad spot - you're off to a great start and Ivy looks like a blast and I LOVE your senshi concept. Good luck in winning her! *u*
PostPosted: Mon Sep 22, 2014 1:29 am


Thief Tier


Hey there!

Ivy looks cute!

A few things to think about: Hobbies are one of the ways to find common ground for new rps. Sleeping is a great hobby but kind of a singular one. Clay art is a great hobby but I'd like to know if she takes classes or shares her art with anyone else? How does this help her interact with others?

You need an even amount of Virtues and Flaws.

I'd love to see more of a description of Multi-tasking because it comes off more as Organized to me. And it seems to conflict with Lazy. How do you see that working in her character?

Same thing with Small. I'm not sure why someone would look down on her for being that way. Why is this a negative trait?

Is she on medication for her narcolepsy? As a Sailor Scout will this impact her battles? What habits has she adapted to cope with this? Doctors generally recommend a regular sleep schedule as well as diet and exercise consistency. Naps are usually scheduled. Does Ivy schedule her napping?

Being good at ASL could make for a great hobby. Maybe you'll consider it?

That is a LONG challenge. XD

About her attacks - What happens if she misses? Can opponents dodge the attack? Does this affect allies if they get hit and a negative emotion was chosen?

For her eternal power - that is kind of limiting for that sort of prolonged contact. What happens if a target breaks contact? For anger - do the flames burn others? Will it burn Warhol since she has to be touching the target for it to work? Is the glowing for happiness painful for others to look at? Is it painful for the subject?

Keep in mind these are far from things you -have- to change, just things I thought of when reading the quest. This quest has a lot of potential and I'd love to see her in shop!

ZaiaFantasy

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PostPosted: Mon Sep 22, 2014 5:54 pm


ZaiaFantasy

Silverah

Both of your criticisms have been taken into account, and the quest has been revamped! Thank you! gaia_kittenstar
PostPosted: Mon Sep 22, 2014 6:50 pm


Thief Tier


She looks really good! From my non-staff perspective she is almost stampable

Just 2 more observations - Untreated narcolepsy is very dangerous. It seems like forgetting to take her medication would be something her parents would make an effort to remind her of, especially since she is not getting accommodations from the school. Does this make her a poor student? If she is going to be a senshi do you plan on having this effect her powered life as well since (realistically) she'll be prone to zone out during battles and such? I know that in the past senshi with conditions like this that are untreated have been denied.

The only other thing is that Shy is still not coming off as a negative trait to me. Inconvenient, yes, but I don't see how it negatively impacts her friendships. In fact it even seems like kind of a virtue when you think of how she uses it against bullies. I would like to see more of the negative side of this trait.

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PostPosted: Mon Sep 22, 2014 7:25 pm


ZaiaFantasy

Thank you for the compliment!

'Shy' has been added onto to make it more of a flaw, and I have revised the Narcolepsy section a bit.
(I'm a narcoleptic myself, but wasn't diagnosed at her age, so I understand if a lot of it sounds strange.)
PostPosted: Mon Sep 22, 2014 7:42 pm


Thief Tier


Perfecto! Looks good to me! Still not sure about Narcolepsy being ok with a senshi but that's for the official stampers and not me. ^_^

ZaiaFantasy

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matisha

Business Vampire

PostPosted: Sat Oct 18, 2014 6:32 am


Hey Thief! Sorry for the late critting I truly thought i had done it!!!

Sleeping: Like others have already said this hobby is a little difficult to sign off on. Its not that she cant have naps throughout the day and generally love sleeping, but for it to be an actual hobby there needs to be more depth to it to make it into a hobby. For example if she did enjoy having dreams and then analyzed when she woke I could see herself sleeping often to encourage an array of dreams since that is more a hobby. At the moment although she enjoys to sleep this is a by-product of her Narcolepsy, almost like saying a medical condition is a hobby (although i know that isnt what you are trying to say!) XD

Like I said there is no reason why this can't be a factor in her life but it needs to be explained as more of a hobby (which I admit is difficult to do!) Rather than an enjoyable pass time. For example, I love naps, I need me one right now, and if I had 30minutes to spare with nothing to do I would nap, but i wouldn't class it as a hobby of mine unless I developed it further aka dream analyzing or.....I dunno XD You could say she makes good of a bad situation, why not harnes the fact she has no control over her sleeping and instead when she wakes she tries to get something useful out of it!

ASL: I love that this is a hobby, would you be able to expand on it a little more. Does she go to classes or is she self taught. Does she try and activily seek out others who know ASL to get to practice or does she ever try and teach her friends to sign? Its a really interesting hobby though!

Good Memory: Just a thought, would her good memory not help with her ASL training? I just think that if you wanted her to be a little better at her ASL then she has the ability to be if you wanted her. Just saying XD

Narcolepsy: I dont see a reason why she cant have this but you must understand that this has to effect every part of her life and cant be switched off and on. Having RP's where it doesnt effect her cant really happen so you have to be sure you want this condition for your character. Do you want right in the middle of a battle for her to drop to the floor? Also Narcolepsy also hits when people are experiencing strong emotions so although I love that she is the Senshi of Moods you must remember than in moments of fear or even happiness she could just drop right to sleep.

@Senshi: I really like her attacks and you have included range and limitations so I am happy with everything you have put <3


Thief Tier
PostPosted: Sat Oct 18, 2014 11:16 am


Matisha
Hey Thief! Sorry for the late critting I truly thought i had done it!!!

Sleeping: Like others have already said this hobby is a little difficult to sign off on. Its not that she cant have naps throughout the day and generally love sleeping, but for it to be an actual hobby there needs to be more depth to it to make it into a hobby. For example if she did enjoy having dreams and then analyzed when she woke I could see herself sleeping often to encourage an array of dreams since that is more a hobby. At the moment although she enjoys to sleep this is a by-product of her Narcolepsy, almost like saying a medical condition is a hobby (although i know that isnt what you are trying to say!) XD

Like I said there is no reason why this can't be a factor in her life but it needs to be explained as more of a hobby (which I admit is difficult to do!) Rather than an enjoyable pass time. For example, I love naps, I need me one right now, and if I had 30minutes to spare with nothing to do I would nap, but i wouldn't class it as a hobby of mine unless I developed it further aka dream analyzing or.....I dunno XD You could say she makes good of a bad situation, why not harnes the fact she has no control over her sleeping and instead when she wakes she tries to get something useful out of it!

ASL: I love that this is a hobby, would you be able to expand on it a little more. Does she go to classes or is she self taught. Does she try and activily seek out others who know ASL to get to practice or does she ever try and teach her friends to sign? Its a really interesting hobby though!

Good Memory: Just a thought, would her good memory not help with her ASL training? I just think that if you wanted her to be a little better at her ASL then she has the ability to be if you wanted her. Just saying XD

Narcolepsy: I dont see a reason why she cant have this but you must understand that this has to effect every part of her life and cant be switched off and on. Having RP's where it doesnt effect her cant really happen so you have to be sure you want this condition for your character. Do you want right in the middle of a battle for her to drop to the floor? Also Narcolepsy also hits when people are experiencing strong emotions so although I love that she is the Senshi of Moods you must remember than in moments of fear or even happiness she could just drop right to sleep.

@Senshi: I really like her attacks and you have included range and limitations so I am happy with everything you have put <3

I've worked on all you had criticisms with, thank you! Her experience with narcolepsy is based on mine as a sufferer, but I've added on a bit about how she does not suffer from cataplexy and how strong emotions affect it.

Daekie

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matisha

Business Vampire

PostPosted: Sun Oct 19, 2014 5:53 am


[Wonderful!!

Here you go

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PostPosted: Tue Nov 04, 2014 6:33 am


Thief Tier


Hey, Thief! I am so incredibly sorry for the delay in this and I hope you can forgive me ):

You have a really neat character here, and I love her profile!

A note on her narcolepsy—this is something that seems like it could be possible for her to have, and you seem like you have taken into consideration how this affects her civilian life, though I am curious to know how this affects her powered life! This could be a dangerous condition for her to have that might put her at a disadvantage when put up against other senshi! While powered up, would she have a bit of an extra immunity to her narcolepsy, and how would senshi with drowsiness/sleep magic affect her? (I just want to double check to make sure that she isn't going to be in a position which could unfairly put her life at risk!)

The only other thing I have to comment on is her super attack; the Super attack is usually supposed to be an upgrade of the basic attack (so basically, Basic attack 2.0), however right now it looks like this is a new attack (though it has a lot of similarities, the major effect is different). I think this could be remedied pretty easily if you wanted to mix and match some of the effects? Usually we are hesitant to allow any character to have the ability to select an emotion that would affect another character specifically (as this has a wide range of uses and can sometimes be considered overpowered) so while the effects of her first attack look good, her second attack has a few too many options available to her. If you would be interested, could her super attack be reworked in such a way that if the character is susceptible to influence they will be afflicted with the mood she calls out, but otherwise they will just be the opposite primary emotion? This would allow players to choose whether or not they wanted their character to be affected by the mood she calls out, but if their character is obstinate/strong-willed then they are still being affected by the attack? (Please let me know if this works for you; if not we can try to discuss other things!)


Kyuseisha no Hikari

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PostPosted: Tue Nov 04, 2014 2:05 pm


Kyuseisha no Hikari

Changed her second attack a bit! Also, I added in a touch about her powered life and narcolepsy.
PostPosted: Tue Nov 04, 2014 9:10 pm


Thief Tier

Those changes look awesome to me, thank you so much! Good luck winning her!

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Kyuseisha no Hikari

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