
Quote:
This is all the stuff present in the bar, free for people to use in their rps set there. There's a good chance Rep is in/around the place at least doing his own thing at any given time but he won't bother people unless they bother him. Quote me if you want to interact with him, or once we get some other bar staff sorted out, you can quote them too to interact etc. Otherwise just assume your char got served whatever they wanted.
You can rp in this thread or in your own threads. This is just a point of reference!
You can rp in this thread or in your own threads. This is just a point of reference!
▐▐ ▐ ▐ ▐ ▐ < Take a drink. > ▐ ▐ ▐ ▐ ▐ ▐
The bar itself has a large hand painted outside proclaiming its title, with a dangerous looking bull painted behind it. At night it is lit up with runic-powered neons, one of the few lights in towns visible from the main facility.
Inside it is decorated in hunting lodge/curio style and shows the investment other people helped to put into it, its counters made of dark mahogany with comfortable leather trimmed stools. It falls somewhere between hunting lodge tavern and british pub, the walls hung with reindeer pelts, skulls and things salvaged from towns during the building of the location.
Around the walls ware booths for people to sit, as well as tables with chairs for those needing a little more space or simply wanting somewhere to eat in future that wasn’t the cafeteria. The pub’s kitchen is more sparsely populated with facilities for the time being. There is a fryer, sinks etcetera, but until cooks make clear what they needed in terms of pots, pans and other cooking paraphernalia, it remains spartan at best.
On the bar counter in baskets were various favors which had been printed with the bar’s name and logo, free for people to take (though limited to one per person - Rep knew there had to be other kleptos on the island). They were for the most part useful, a basket respectively of logo-bearing matches, flashlights and bottle openers.
THE BAR HAS WARDS ACTIVE, NO WEAPON SUMMONING IS PERMITTED INSIDE.
▐ ▐ ▐ < Drinks Menu > ▐ ▐ ▐

On the bar itself and on every table that morning there were drinks menus laid out with specific themed cocktails rather than the usual fare for happy hour. The only minor factor of note is that the drinks in the printed images didn’t appear to have the various novelty umbrellas and straws the ones inevitably coming from the bar did, hinting perhaps at possible interference from helpful hunters.
These are all in addition to the usual spirits and beers.
Each drink is $3
Roll 1d6 to see what drink you get!
Status effects last 15 mins each and do not stack!
Electric Fallout ▐ ▐ ▐ - A dark purple, heady, layered slush drink dotted with candy nerds. There’s hardly any alcoholic taste.
Effect: You become childish and petty, and act super immature, like you are 6.
Antarctic Snow Angel-▐ ▐ ▐ Creamy vanilla liqueur. Tastes like a mixture of cinnamon, eggnog, and sugar cookies. Available hot or chilled.
Effect: A general feeling of good cheer and perkiness, makes you full of goodwill towards men.
Sarlacc Pit -▐ ▐ ▐ Sour and fizzy, it’s neon courage in a glass. The drink of jedi heroes and galactic bounty hunters everywhere.
Effect: These aren’t the droids you’re looking for…you become extremely open to suggestion, believing whatever you’re told.
Skyfall -▐ ▐ ▐ A classic Vesper cocktail, right out of the Ian Fleming novels. There’s a lemon peel and everything.
Effect: You experience a boost of confidence! You believe that you are devastatingly attractive and irresistible to the opposite sex.
Total Eclipse -▐ ▐ ▐ Strong and smooth, burns the throat and leaves you feeling warmer.
Effect: You feel the need to find someone and shadow them everywhere, helping them with everything. They are totally your partner/friend/bro/soulmate.
Blue Kingdom -▐ ▐ ▐ A little bit of everything. Gin, rum, tequila, vodka, liqueur. The drink of Kings. It’s like all your dreams are coming true.
Effect: You have the impulse to commit petty crimes.

On the bar itself and on every table that morning there were drinks menus laid out with specific themed cocktails rather than the usual fare for happy hour. The only minor factor of note is that the drinks in the printed images didn’t appear to have the various novelty umbrellas and straws the ones inevitably coming from the bar did, hinting perhaps at possible interference from helpful hunters.
These are all in addition to the usual spirits and beers.
Each drink is $3
Roll 1d6 to see what drink you get!
Status effects last 15 mins each and do not stack!

Effect: You become childish and petty, and act super immature, like you are 6.

Effect: A general feeling of good cheer and perkiness, makes you full of goodwill towards men.

Effect: These aren’t the droids you’re looking for…you become extremely open to suggestion, believing whatever you’re told.

Effect: You experience a boost of confidence! You believe that you are devastatingly attractive and irresistible to the opposite sex.

Effect: You feel the need to find someone and shadow them everywhere, helping them with everything. They are totally your partner/friend/bro/soulmate.

Effect: You have the impulse to commit petty crimes.
▐ ▐ ▐ < Darts > ▐ ▐ ▐




If you get the max total score, you win, grats!
▐ ▐ ▐ < Jukebox > ▐ ▐ ▐

Apparently someone managed to scrounge up an old jukebox and pay someone to runic mod its power supply. It is stocked with a large range of music ranging from contemporary to obscure dubstep and some more traditional oldies. It inexplicably had Lady GaGa's entire discography.
▐▐ ▐ ▐ ▐ ▐ < THE BAR IS CURRENTLY : OPEN > ▐ ▐ ▐ ▐ ▐▐