Welcome to Gaia! ::

Hivestuck

Back to Guilds

Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

Reply Historical & Archived Events
=>[META] Just Vigilance Goto Page: 1 2 3 ... 4 ... 9 10 11 12 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Hivestuck
Captain

Alien Datemate

PostPosted: Sun Aug 17, 2014 11:50 am


BATTLE FOR OLD HEMISECT
Just Vigilance


GAME RULES AND INFORMATION
WAR ROOM

LIST OF COORDINATES
West Old Hemisect
[1, 1]: Hemisect Crypts
Trolls aren’t known for burying their dead, and so the Hemisect Crypts are quite the oddity. It was said that prior to the Goly’b Goly’b incident, it was a place to show off the dead after bouts in the Hemisect Gladiatorial Showground. Being a high-cultured museum of sorts, the bodies have been preserved, recreated in wax, or stuffed and placed in the many crypts of the attraction. However, over time most of the bodies have been “misplaced”.

[1,2]: Museum of High Culture
A standard museum of the highblooded variety that was mostly gutted due to the Goly’b Goly’b incident. Recently, the museum has made an attempt to come back, though for the most part it looks to be a nationalistic haunted house filled with tentacle effigies and the average amount of vaguely erotic highblood art. There’s only one curator in the museum who appears as old as the relics within the walls. No one knows exactly how she’s survived this long.

[1,3]: Dead Fields
Being in close proximity to the coast, these fields have never been a successful source of food. Many ranchers have tried and failed to bring the Dead Fields some boon and sell at the Old Market, but poor conditions have always plagued the land.

[1,4]: Old Market
The Old Market is old even for Old Hemisect standards. Today, it’s been abandoned in favor of more glitzy fare closer to the coast. The wares are quaint and made from lowbloods who have come to the area to make a bit of beetles. Accessories and herbal remedies are the typical fare here.

[1,5]: The Skyrise
A grand corporate skyrise that’s been standing in Old Hemisect since before the incident. It’s received on-and-off renovation over the sweeps instead of being completely torn down and rebuilt – leading to an effect going up the building similar to layers of rock in an ancient cliff.

[1,6]: Paleflush Pleasure District
A very popular location in Old Hemisect City for trolls of all Quadrants – romantic locales and activities for palemates lead this to be an upscale attraction for all trolls. With its proximity to the Daylight Mall and the riches of Mansion Peaks, it proved to be an economical hotspot.

[2,1]: Restaurant Blu
No longer in service due to unforeseen circumstances. This may be the front for some kind of crime group, but that’s just a rumor.

[2,2]: Aiguma Theatre
An abandoned theatre-turned-hive. It’s been well maintained on the inside, but on the outside it appears to have refused to change since the incident. Compared to the restoration elsewhere in the city, this theatre hasn’t changed much for good reason. Most lowbloods don’t go near this monument – there’s a particularly paranoid purpleblood living inside.

[2,3]: Old Hemisect Asylum
It’s apparently well-populated, but no one ever seems to go in or out.

[2,4]: Burrow Residence
A residential district long-abandoned and not yet renovated. Everything seems fairly normal here for Old Hemisect, except for one particular hive that has apparently been inhabited by a troll with a very large, insectoid lusus.

[2,5]: Mansion Peaks
Prime for looters, Mansion Peaks was completely picked clean. Since then, it has seen squatters galore – trolls who always dreamed of living in a lofty hive. These hives have occasionally been the cause for turf wars between trolls for their excellent location and quality.

[2,6]: Daylight Mall
A Mall past its prime. With New Hemisect and Four Fronds luxury locations on the rise, many trolls pass over this old favorite in favor of the newer locations. It still offers troll favorites such as Brawllister and Julius Orangeblood.

[3, 1]: Club Condescension
Its popularity with highbloods and seadwellers caused this to be quite the club prior to the incident; with a new population of highblood stragglers and lowbloods the club has seen better days. It’s usually a ghost town of a building, but the music is always thumping.

[3,2]: Gladiatorial Showground
A huge coliseum meant for grand fights and shows. Layers of posters paper the walls of the arena, promising sweep after sweep the return of the arena. Promises of fights to the death, throngs of lowblood brawls and animal combat emerge from the advertisement – but it looks like these never came to pass.

[3,3]: Hemisect Library
Name since unchanged prior to New Hemisect’s rise, the library reflects the quiet but faintly active atmosphere of Old Hemisect. It’s one of the least-explored libraries on Alternia, and is rumored to have information about Alternia before the Goly’b Goly’b incident locked up somewhere.

[3,4]: Sparse Residences
Unassuming residences now inhabited by stragglers and squatters. There’s clearly no Hiveowner’s Association here to help keep everything neat, tidy and uniform – everywhere weeds and strange scavenged structures pile up in front of each hive like trophies.

[3,5]: Swiftscale Hill
A very tall hill that looks out over the entirety of Old Hemisect City. The remains of the Bloodfest festivities still remain, and if you look hard you may be able to find a discarded sled!

[3,6]: Old Hemisect Opera House
A fine opera house that has remained in relatively good condition over the years. Many a soliloquy and speech has emerged from the stage, and occasionally an ill-advised battle.


East Old Hemisect

[4,1]: Shipwreck
A ship has washed up here on the beach and appears to have been converted into a hive. You have to wonder what kind of nautically-inspired little rascal set up hive here.

[4,2]: Flea Market
For selling all of those unsavory things and trading scavenged goods for scavenged goods. Being next to the Fisherman’s Market gives it a fair bit of traffic, and on a good market day you’re sure to leave with an interesting knick-knack or two.

[4,3]: City Hall
The leaders of Old Hemisect are a rather uncaring bunch – though most would blame their mental state on the rather unfortunate incident that has left permanent scars on the landscape and its residents. They’re so infrequently heard of or seen that most trolls aren’t aware that there’s anyone in the city helping to run it (beyond the queen, of course).

[4,4]: Rail Station
The most up-to-date location in Old Hemisect, the Military makes sure that transportation to and from the city is safe, quick, and free of bumps. The railway and highways running into Old Hemisect contrast the rest of it – they’re fully idealized and functional.

[4,5]: Four Fronds Highway
There’s a huge detour here where the double-decker highway has collapsed in on itself. It would be a good place to make shelter on a good day.

[4,6]: Construction Pit
An enormous pit that contains much of the demolished garbage and detritus from the reconstruction process. In a classic Alternian “out of sight out of mind” idea, it’s grown to cover quite the amount of ground over the sweeps. A winding path surrounds the pit.

[5,1]: Harbor
The southern harbor is a very busy one – taking in trade imports from the seas and supporting the fishing industry, it is the passage to the rest of Alternia.

[5,2]: Fisherman’s Market
If you like a good thrown fish, this is the place for you. The reconstruction of Old Hemisect is interrupting the best time of the year for the fishing industry, unfortunately, and the lack of activity reduces the Market to the smell of fish and little else.
[5,3]: Beachfront Wastes
The combination of the sandy environment and partying hard has rendered the environment here to be solely gunky sand and beach grass where there are no buildings.

[5,4]: Bloodfest Stage
A well-known location for any troll who has frequented the seasonal activities of Bloodfest. The buildings surrounding Bloodfest are by far the best constructed.

[5,5]: Serpentine Mansion
A very clean-looking mansion located on the scenic beachfront. Most trolls avoid this hive like the plague – there are rumors that a highblood wanders some nights into the ocean and performs strange dances, pulling unsuspecting trolls into feelings jams and then… Probably killing them. Probably.

[5,6]: Beach Shack
It’s not much, but there’s a shack here right up the coast. It’s very small, and looks just big enough for some sort of ungulate and perhaps a troll. Could this be a hive? Even for a lowblood, it’s rather small.

[6,1]: Abandoned barge
This barge is mostly occupied by seagulls now. You can’t take this from them; they have claimed it. It’s smelly anyway.

[6,2]: Lighthouse
The troll who lives in the lighthouse has been working it since Regina took over as queen – they’re not particularly hospitable, though. Locals often comment that the “BEWARE” signs near the lighthouse aren’t just for the cliffs...

[6,3]: Shipyard Warehouses
Industrial warehouses, as well as storage for ships going out to sea. Seadwellers get a roomy storage unit for their various forms of aquatic travel, while most other landdwellers can rent out storage units. Much of the Harbor’s wares come up to the Warehouses to be carted for export.

[6,4]: Beach Resort
A beach resort that’s – while not as swanky as it used to be – still in vogue with the fortunate climate and location of Old Hemisect.

[6,5] Luxury Docks
Very high-class docks that don’t receive much use any more. There’s hope that after the reconstruction the many yachts and luxury submarines of highbloods will swim again! At least, some trolls hope that. Most trolls don’t care.
[6,6] Bungalows
Little bungalows set up right on the beach. They’re very cute, and are typically used by drifters passing through. Some trolls charge for daily use of the bungalows, and there’s a surprisingly good business for low-key travel in Old Hemisect.


PARTY MEMBERS
KURSHA VIDARI███████████STRYKE NVRMOR
Katanari█████████████leon_a_darkangel
GANYMA CALLOW███████████______ ______
Sypon██████████████______███



PARTY STATUS
copy and paste this into each of your posts, updating the information as necessary.

[b]Group Progress:[/b]
Coordinates Unlocked: [coordinates you’ve unlocked]
Defenders on Standby: [number of defenders you’ve rallied]
Result of Action: [The result of the action that you rolled for this turn. Don't forget to post in the War Room ASAP if it's applicable!]
Hivestuck rolled 2 6-sided dice: 4, 1 Total: 5 (2-12)
PostPosted: Sun Aug 17, 2014 11:52 am


DAILY REFRESH!


Welcome to the Battle for Old Hemisect, Just Vigilance. The mule is intel-savvy enough to have unlocked a coordinate's secrets for you -- don't tell the royalists! Your free coordinate is the Shipwreck. How lucky for you! It is considered to be unlocked and can be acted upon immediately.

Each troll is refreshed and ready to go with 2 available actions.


Refreshers:
POSSIBLE ACTIONS ARE:

Build: Roll 1D6 to build on a coordinate that you have unlocked – the roll result determines the durability of the base. You can also build on friendly bases to add durability, up to a maximum of 30 durability. You cannot build on a coordinate that already has an enemy base on it.
Trolls with training in Construction get a bonus to their roll:
Apprentice: Roll 2D6 Journeytroll: Roll 3D6 Master: Roll 4D6 Grandmaster: Roll 5D6

Rally: Roll 1D6 to organize defenders, which can be assigned to any coordinate you have unlocked. The roll result determines the amount of defenders you have rallied. Defenders will be on stand-by until you mobilize them. Defenders are the second level of defense that can be assigned to protect a base. You must use defenders to take out defenders if you want to demolish an enemy base!
Trolls with training in Recruiting get a bonus to their roll:
Apprentice: Roll 2D6 Journeytroll: Roll 3D6 Master: Roll 4D6 Grandmaster: Roll 5D6

Demolish:
Roll 1D6 to destroy a base on a coordinate that you have unlocked – the roll result determines the amount of damage done to the durability of the base. At 0 durability, the base is destroyed. You cannot demolish a base with defenders assigned to it.
Trolls with training in Demolition get a bonus to their roll:
Apprentice: Roll 2D6 Journeytroll: Roll 3D6 Master: Roll 4D6 Grandmaster: Roll 5D6

Intelligence: Roll a new coordinate (2D6). If you roll a coordinate you have already unlocked, the roll is wasted.
Trolls with training in Intelligence get a bonus to their rolls:
Apprentice: Roll 2 new coordinates (4D6)
Journeytroll: Roll 2 new coordinates (4D6); if at least 1 of the coordinates is not unique, re-roll 2D6 until a new coordinate has been unlocked.
Master: Journeytroll effect OR select one new coordinate from another team and unlock it. You must post with roleplay in your own thread and the other team’s thread for this to take effect.
Grandmaster: Journeytroll effect OR Master effect OR… Roll 1 coordinate (2D6). If your allies control the coordinate rolled: add 5 durability and 5 defenders to that coordinate (may surpass the maximum durability/defender limit by 5). If your opponents control the coordinate rolled: it loses 5 durability and 5 recruits (does not apply if the numbers would decrease past 0). You additionally unlock the coordinate.


Mobilize: Choose one of two options:
1. Send defenders from your stand-by or a friendly-base you control to any friendly-base on a coordinate that you have unlocked.
2. Assault an enemy-controlled coordinate that you have unlocked using defenders from your stand-by. Defenders must be deployed to a base before they can assault an enemy base.

POST IN THE WAR ROOM THREAD IF:

You build a new base on a coordinate
You reinforce a friendly base
You assign defenders to a base
You assault a base
You do damage to a base
You destroy a base
You use the Grandmaster Intelligence perk to affect a base

Hivestuck
Captain

Alien Datemate

Sypon rolled 2 6-sided dice: 1, 5 Total: 6 (2-12)

Sypon
Vice Captain

PostPosted: Sun Aug 17, 2014 4:58 pm


Ganyma looked out over his group. They'd made their way to a lonely little part of Old Hemisect - a quaint shipwreck-turned-hive. The troll didn't appear to be home.

Ganyma immediately assumed leadership, as he had in his past foray for the rebellion. "Alright! This looks like a good spot!"

In reality, it didn't look like much. It wasn't close to much of anything, and certainly looked worse for wear. He immediately began building up the foundations to make something suitable for the rebels.

"We should make a base here and wherever we can," he decided, talking mostly to himself.

Group Progress:
Coordinates Unlocked: Shipwreck
Defenders on Standby: 0
Result of Action: Built a base on Shipwreck with x durability.
leon_a_darkangel rolled 4 6-sided dice: 2, 3, 6, 5 Total: 16 (4-24)
PostPosted: Sun Aug 17, 2014 5:01 pm


As it turned out, all the map studying Stryke had done came in handy once teams had been assigned. Wanting to assist best he could, he knew they needed to make advances. Holding a map of his own, Stryke studied it carefully before eyeing his team mates. One seemed to be in charge, and the other he'd met briefly the other day. "i'll be back, i'm going to go ahead and see what I can find for us besides this shitty ship." He waved in parting to both trolls before slipping away to scout ahead.

Gathering information was something he simply something he enjoyed doing. It also helped out the cause he supported. Stryke came back after some amount of time marking with a pen two new locations on their maps. "found us a loyalist base, and a potential good place for us to setup shop at." Stryke grinned, looking rather pleased with himself.

Group Progress:
Coordinates Unlocked: [4,1] (Shipwreck)
Defenders on Standby: 0
Result of Action: Unlocked coordinates [2,3] & [6,5] (Luxury Docks, Old Hemisect Asylum)

leon_a_darkangel

Dedicated Supporter

Green Minuet rolled 2 6-sided dice: 4, 1 Total: 5 (2-12)

Green Minuet

Greedy Trickster

PostPosted: Sun Aug 17, 2014 5:08 pm


Group Progress:
Coordinates Unlocked: Ship Wreck, Asylum, Docks
Defenders on Standby: 0
Result of Action: Old Hemisect Asylum destroyed!

It was kind of a creepy to have a base next to the old asylum. The whole place needed to come down in Kursha's opinion. Unfortunately, the reinforced walls would make for a good defence against enemy attacks. He would try to keep the building as much intact as possible... mostly.

A loud boom, a roar of fire, and a pillar of smoke signalled the destruction of the royalist base. Small flames licked at the exterior of the building. It might have been a bit overkill.
Sypon rolled 2 6-sided dice: 1, 4 Total: 5 (2-12)
PostPosted: Sun Aug 17, 2014 5:13 pm


Ganyma is doing construction on the Old Hemisect Asylum! Apprentice - 2d6

"This place gives me the creeps," muttered Ganyma. "You think they evacuated the inmates?"

Of course they did. If not, that'd be cruel. And with how Kursha had leveled the empty shell of a base, he wasn't sure if they'd respond well to the destruction. Kursha, in his experience, had always been something of a prankster and certainly trouble. Perhaps... Perhaps blowing things up was a good outlet for him!

Yeah, that's it. Ganyma convinced himself of the sentiment and rubbed his temples. He'd done just about construction for the day. The royalist transports were waiting to take them down to the next location. The Luxury Docks.

It was a good thing that the strategy was laid out clearly in front of Ganyma- he wasn't much of a tactician, but the immediate threat of loyalists was inspiring him to action.

Group Progress:
Coordinates Unlocked: Shipwreck, Luxury Docks, Old Hemisect Asylum
Defenders on Standby: 0
Result of Action: CONSTRUUUUCT!

Sypon
Vice Captain

Green Minuet rolled 2 6-sided dice: 5, 2 Total: 7 (2-12)

Green Minuet

Greedy Trickster

PostPosted: Sun Aug 17, 2014 5:25 pm


Group Progress:
Coordinates Unlocked: Ship Wreck, OH Asylum, Luxury Docks
Defenders on Standby: 0
Result of Action: Luxury Docks destroyed!

Kursha should have had his fill of explosions. During the past week he had collapsed several buildings with the rebels for the reconstruction project. He had witnessed buildings get smashed, shattered, and swallowed up in flame. There was no reason to be excited. He had seen it before. This was nothing new.

However destroying the royalist bases made him positively giddy. While technically speaking there was no real difference—he planted dynamite in critical locations, and watched the fireworks as he took cover—blowing up the royalist bases had a reason that spoke to Kursha and satisfied a lifetime of spite.

“Yahoo!” When the royalist base suddenly burst into flame, Kursha cheered from the safety of his hiding place. His voice was drowned out by the resounding BOOM of the explosion. A wave of heat rolled over him. Realising that he was a bit close, Kursha scampered back to where his companions farther off. Debris rained down from the sky.

“Did you see?! That was amazing!” he crowed, throwing his arms up to emphasize. He practically glowed with excitement. “I can't wait to find more enemy bases. We'll blow them all halfway across the planet! Let's hurry up and get to building so we can move on!” While he had the right idea, the reasoning behind it may have been a bit flawed.
leon_a_darkangel rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Sun Aug 17, 2014 5:30 pm


"oh wow, that base didn't even stand a chance you destroyed it!" Stryke stared at the greenblood, blinking in wonder at him. "yesss! you seem to be quiet the demolition expert. i'll see what I can do to salvage some of this mess and build our own base." He grinned at the other, giving him a thumbs up in response to his excited hollering.

Stryke slipped in once the blasting was done on the previous structure. He was quick about beginning on the building, and construction of the now Rebel base. Once the fires settled it made the actual working process much easier. The location wasn't too far from the abandoned Ship Wreck in terms of location he noted. While the map showed the Rebels didn't really have many structures, it still felt rewarding making some kind of progress.

Having no real training in this field, he could only try his best managing to fortify the newly constructed location with at least a meager amount of resistance, so they could claim the space as their own. Brushing off his palms after some amount of effort and time spent Stryke called it good as is.

"there..that'll do. I'm looking forward to seeing more places get torn down and claimed for our use agreed!" Stryke stated as he came back, sitting by the other troll on some discarded rubble. For what it was worth he was fairly hyped up, and wore a large grin on his face. "we are off to a good start I think~ we'll have to knock down and build up some more spots hm.." He continued on, legs swinging as he conversed with the greenblood.

Group Progress:
Coordinates Unlocked: Ship Wreck, OH Asylum, Luxury Docks
Defenders on Standby: 0
Result of Action: Luxury Docks construction~!

leon_a_darkangel

Dedicated Supporter


Sypon
Vice Captain

PostPosted: Sun Aug 17, 2014 8:23 pm


((RP post while mobile; will format later!))

"We should slow down, I think," Ganyma announced to the younger trolls. "All I'm sayin' is that there may be better, uh, Intel and stuff if we get a chance to rest,"

He wouldn't admit that he was tired, but after a weary week of training and out of the gate excitement he could feel his arms pulsing with ache. "Stryke, right? And.... I know you from around..." Ganyma narrowed his eyes to look at Kursha.

He'd grown much taller since the last time they'd met. Since the dance, since Bloodfest. I'll fortune always seemed to happen around the greenblood. Did he ever get his name? He thought it was.... "Kursha."

Katanari


leon_a_darkangel
PostPosted: Mon Aug 18, 2014 12:44 am


“Tch. Sounds boring,” Kursha contested, but made no further complaint. His companions looked exhausted from their efforts and he was not feeling particularly bushy-eyed himself. With a scowl that was more show than representative of how he was feeling, he began to unload supplies to set up camp.

A moment later he heard his name. He turned to look. The teenager was regarding him. Kursha lit up. “That's right!” he said, clearly delighted. Though he had recognised the tealblood, he had not expected the other to do the same. “Kursha Vidari! And you're... Gan...” He paused, doubtful. “You never gave me your name, but Luxara told it to me. Well, part of it.” There was a note of annoyance in his voice. Luxara was always a painful memory.

“Anyway,” he brightened. “It looks like you've toughened up a bit! You could probably really work as security now... but you're siding with the rebels, so that's probably a lost cause. Oh well.” Work forgotten, he perched on a dock pole and swung his legs out. “What made you decide to join the rebels anyway?” he asked. His expression was sly, as though he had said something very clever.

Sypon
leon_a_darkangel

Green Minuet

Greedy Trickster


leon_a_darkangel

Dedicated Supporter

PostPosted: Mon Aug 18, 2014 12:50 am


Stryke looked up when the older troll addressed him, nodding his head slowly in agreement. He was exhausted truthfully, he'd done a lot of running, and building had been no simple task either. Stifling a small yawn, he slipped off his seat to stand while they chatted. Training hadn't been as back breaking for him, but he had kept himself busy at least.

With a considerate look he nodded his head, not prepared to run like he had earlier at that exact moment even if he'd wanted to. "I'll go scouting again after some rest then and see what I can find?" It seemed reasonable to offer.

After a moment, Ryk nodded when the older troll mentioned his name. "Yes, Stryke is correct. What about you?" the short teen inquired with a curious look at the tealblood. Especially as Kursha hadn't supplied the third member of their teams name in full. With his question asked the yellowblood fell silent for the now.

Sypon

Katanari
PostPosted: Mon Aug 18, 2014 1:10 am


"Kursha Vidari." Ganyma repeated the name. He'd committed it to memory, like Stryke's. Repetition, repetition, repetition! "Luxara? Ah!" He laughed. Luxara was a funny one! The sound of Ganyma's chuckle echoed in the wearily quiet wastes of Old Hemisect. It broke some of the uncomfortable silence of the early morning.

"I'm Ganyma Callow. You don't hafta call me Gan if you don't wanna, that's a Luxara thing," he said fondly to his two companions. Kursha proceeded to give him something of a compliment (or so he thought) and Ganyma joined him near the pole. "Maybe I could. Don't know if they know my face or nothin'. And thanks!" His expression hardened. "Joined the rebels because I ain't takin' anything for granted. I've heard an' seen what the world does to folks who are just tryin' to make a livin'. I actually got full into the swing of things when I..."

Oh no. Ganyma couldn't help but brag. His prideful moment could not be stopped. "Wrangled that WACKY lusus. Bet Luxara told you about that, though. You do anything with that?"

He waited for a reply, but decided to tune back into the yellowblood with him. Ganyma looked around. Normally he would have fully agreed with the ideas of his companions, but as of late he'd been feeling rather leaderly. His word went, and he decided to use his power. "I think it's gonna get bright in a couple of hours - we shouldn't split up. Let's make our way back to the shipwreck where we started. I don't think the royals've found it yet based upon this lil' thing."

He displayed his radio and smiled. It was clearly off, but it was the thought that counted.

Sypon
Vice Captain


leon_a_darkangel

Dedicated Supporter

PostPosted: Mon Aug 18, 2014 1:48 am


"well, its nice to meet you formally then Ganyma, and Kursha both." Stryke flashed the pair a wide grin laughing. The early morning made him restless, realizing just how early it had gotten and did indeed want to get settled for the morning relatively soon. With that, Stryke was sliding off his perch he'd been seated at, landing on the ground joining the two by the pole. He wasn't exactly within arms reach, noting this troll didn't seem to have a lusus present unlike himself and Kursha. Instead of being rude and asking he let the notion go.

His eyes went wide momentarily fixated on the radio giving it a searching look before nodding in understanding. That settled it for him, the extra bit of information provided them with a great next move. He'd back a good, well thought out plan. Especially one well thought out and well executed.

Listening to the tealbloods explanation the smaller nodded his head with some amount of enthusiasm. He didn't seem bothered his offer was passed off, in fact he looked thoughtful tapping a finger to his chin before speaking. "I don't wanna get stuck outside at dawn, so okay." At this he gave a slight tilt of his head, rocking back on his heels some before finishing his thought. "i'm all in favor of heading back to the shipwreck. lead the way I'll follow~" Stryke took well enough to the others leadership grabbing what he needed, readily leaving the Luxury Docks and head back to their original position from this morning.
PostPosted: Mon Aug 18, 2014 2:19 am


“She might have said something about it,” Kursha replied, trying to disguise his disinterest. In truth, Luxara had virtually talked his ear ducts off. She had gushed on and on about how amazing Ganyma was until Kursha was practically sick of it. Then she had dismissed his own accomplishments. It was a bit of a sore area for him.

He hopped down from the post when Stryke spoke up. “I'll take point!” Kursha exclaimed quickly. Ganyma had been leading them so far, and Kursha was eager to take charge. He pointed towards their packs. “Stryke, you mind gathering up the supplies?” He grinned over at the yellowblood. Nevermind that it was Kursha who had started unpacking everything. He was not at fault here. Clearly.

Above them, there was the rustle of wings as the Colonel caught the thermals. When everything was ready to go, Kursha lead them southward, skirting the edges of the beach resort. Though they had identified several places were the royalists had bases, it would be a shame to run into one on accident, completely unprepared. They needed to be cautious.

The streets were quiet though, and there was no sign of trouble. “I did participate in the hunt to capture the WACKY lusus,” Kursha said suddenly. “But I suppose we were on opposite sides then. You guys took it out then?” It was not an accusation. Kursha was not particularly bothered by the difference in alliances; it was just another game after all. He only hated to be on the losing side.

A thought occurred to Kursha. “Stryke, you live here right? Is your hive going to get knocked down?” If it had not already been knocked down. Or exploded. Or exploded by Kursha. That would be embarrassing and a little tragic.

Sypon
leon_a_darkangel

Green Minuet

Greedy Trickster


Sypon
Vice Captain

PostPosted: Mon Aug 18, 2014 2:29 am


Ganyma grinned and helped the two clean up. He picked up their goods with ease and slung them across his back, ready to head out. The quiet rebels with them had been... Unobtrusive. It was a little eerie. He occupied himself with the questions from Kursha.

He'd started to lead, so Ganyma made plenty sure that he would be right there with him. He spoke into the (currently inactive) radio concerning the group's location and followed along with the flow of the group. As much as he tried to get into the spotlight, he was an unassuming troll. Size and age not included. He still looked like the foremost member of the small party though, and as far as appearances went he was satisfied. This wasn't the first time he lead a group of trolls younger than him. He considered himself an expert.

"We did...! Landed plenty of hits on 'im though I'm sure the other groups did quite the walloping." He scratched his forehead idly. "I'm kinda surprised you're on the rebel side now, y'know? What changed for you?"
Reply
Historical & Archived Events

Goto Page: 1 2 3 ... 4 ... 9 10 11 12 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum