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[Q] Tristan Baskerville // Mycenae Page of Mercury

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Noir Songbird
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PostPosted: Mon Jul 21, 2014 3:25 pm


Name: Tristan Baskerville

Nickname: Tris

Age: 19

Birthday: February 14

Sign: Aquarius

Gemstone: Amethyst

Blood Type: A+

Fav. Food: Crempogau, Welsh buttermilk pancakes

Hated Food: Black pudding. No. Thank. You.

School: Destiny City University, electronics and computer engineering major

Hobbies:

Robotics || Tristan loves robotics, and ever since elementary school, has been involved in robotics teams and competition. He loves to build them, study them, and figure out what makes them tick, and he has a particular fascination with true artificial intelligences. His dream is to one day build a robot that will pass the Turing Test. He plans to name her GLaDOS.

Sci-Fi || Tristan absolutely adores science fiction, from Dr. Who to Mass Effect to Forbidden Planet. He loves the new stuff, the old stuff, all of it - and he doesn't care how cheesy it is! If it's about the future and technology, Tristan probably likes it. It's also the only time he can turn off his logic, for the most part - sometimes you just have to sit back and accept that the movie's gonna break the laws of physics.

Cooking || Specifically, traditional Welsh dishes. Tristan has been cooking for a long time, ever since his parents died and he had to start taking care of himself and his sister. So he learned traditional Welsh recipes, as a way of helping himself and her keep their parents' culture alive within their family.

Baitareacht || While it's traditionally Irish, not Welsh, Tristan still loves the art of baitareacht, Irish stick-fighting. It's a very physical hobby, and helps him stay in shape - and it's also pretty classy to be able to fight with a cane, or so he thinks. He takes lessons at a small school run by an Irish immigrant, and most of the other students there are of Welsh, Irish, or Scottish descent.

Virtues:

Logical || Tristan prides himself on his ability to analyze a situation logically and come out with the correct answer. He does his best not to get too emotionally invested in interpersonal situations, not let his emotions and frustrations get away with him, and consider the logical routes to solving problems and conflicts and getting around roadblocks in life.

Confident || Tristan is generally fairly self-confident and tends to believe that he will be successful in endeavors he takes on. He rarely overworries about failure, and while he considers the possibility that he might, he does not pay it much thought unless, somehow, failure is actually occurring. He is also fairly comfortable with himself, on the whole, and sees little reason to over humble himself or hide facets of who he is. (Except perhaps his ability to Have a Feeling that isn't "stoic grunting noise.")

Disciplined || Tristan is very good at managing his time, sorting out what needs to be done when, and ensuring that his responsibilities are taken care of. He raised a younger sister almost entirely by himself while juggling school and work, managed excellent grades that got him first a scholarship to Azure and then a full ride to DCU, and has kept up since. His skills at priority management means that he does not let himself get overwhelmed but also refuses to slack off or laze about.

Flaws:

Ruthless || Tristan has a somewhat alarming ruthless streak. He has very little care for other people beyond those close to him, and will do whatever he feels is necessary to accomplish a goal - generally within the realm of morality, but sometimes not. He would not, for instance, cheat on a school assignment (he doesn't feel the need to) but he might ensure that his top competitor in a robotics fair experienced a...totally unpredictable critical malfunction. With their robot, of course.

Untrusting || Tristan is slow to let people in, and with the death of his sister - perhaps the only person he actually did care about - he has become even more so. People will lie, cheat, steal, screw you over, and hurt you, and the only person you can really rely on is yourself. He actively shoves people away, refuses to talk about himself or his problems, and is otherwise generally unpleasantly and sometimes rudely asocial. Tristan is not a pleasant dude to be around by any means.

Overly Logical || Sometimes, Tristan becomes too detached from a situation, and cannot see beyond the "logic" of the thing to the humanity involved in it. He will take the most logical solution, but it is rarely the kindest one. He is often accused of being a robot himself, but Tristan insists it isn't so terrible to have someone who isn't worrying about feelings all the time.

PHYSICAL DESCRIPTION

Eyes: Some combination of green and blue, round

Hair: Pastel ombre, styled like the Eccentric Resonance hair (so same/similar style as in his powered ref, just different colors!)

Face: Very pale, a light smattering of freckles across his nose

Build: Tristan is 6'3", very buff and muscular. ATHLETIC NERD, YO.

Clothes: CC because how do dude clothes; definitely glasses because I like glasses
PostPosted: Mon Jul 21, 2014 3:34 pm


User Image - Blocked by "Display Image" Settings. Click to show.Knight Title: Mycenae Page of Mercury

Challenge: "Winter is coming."

Uniform:

See design<3 Different hair, though!

Weapon --


Page:
A small shillelagh, about two feet long, which appears to be fashioned from some sort of white wood inlaid with bright blue circuitry.

Squire:
A shillelagh, about four feet long, which appears to be fashioned from some sort of white wood inlaid with bright blue circuitry and a blue orb on top.
Magic:
Mycenae grips his shillelagh, and the orb at the top as well as the circuit inlays glow bright blue. He points it, and can launch small glowing blue orbs within a six-foot radius, which stick to solid objects, walls, or the ground, but not clothing/people/animals. These are essentially concussive grenades - when they go off, they emit a horrifically loud screech (similar to a combination of dial-up tone, static, and all those horrible noises your computer makes when it's dying) and a powerful burst of cold air. (These effects are instantaneous; the screech only lasts for a moment.) These can either act as proximity mines, going off when someone gets within a foot of them, or Mycenae can smack his shillelagh against the ground and detonate them all at once; any detonation means that Mycenae cannot summon another orb for 10 seconds. He can only produce three orbs at a time. The orbs persist until they detonate or he stops channeling or runs out of magic (at which point they dissipate harmlessly). Myceane is the only person unaffected by his own magic -- allies can detonate the orbs and will be affected by the screeching noise, but Mycenae himself cannot activate them by proximity and the screech is less loud/painful to him. Mycenae's magic pool is 35 seconds at Squire.

Knight:
A staff, appearing to be made of white wood with blue circuit inlays, and a top similar to this, about six and a half feet long from end to end (so just slightly taller than Mycenae himself)
Magic:
Mycenae grips his staff, and the orb at the top as well as the circuit inlays glow bright blue. He points it, and can launch small glowing blue orbs within a ten-foot radius, which stick to solid objects, walls, or the ground, but not clothi g/people/animals. These are essentially concussive grenades - when they go off, they emit a horrifically loud screech (similar to a combination of dial-up tone, static, and all those horrible noises your computer makes when it's dying) and a powerful burst of cold air. (These effects are instantaneous; the screech only lasts for a moment.) These can either act as proximity mines, going off when someone gets within a foot of them, or Mycenae can smack his staff against the ground and detonate them all at once; any detonation means that Mycenae cannot summon another orb for 10 seconds. He can now produce up to six orbs at once. The orbs persist until they detonate or he stops channeling or runs out of magic (at which point they dissipate harmlessly). Myceane is the only person unaffected by his own magic -- allies can detonate the orbs and will be affected by the screeching noise, but Mycenae himself cannot activate them by proximity and the screech is less loud/painful to him. Mycenae's magic pool is 45 seconds at Knight.

Noir Songbird
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Noir Songbird
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Dramatic Senshi

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PostPosted: Thu Sep 04, 2014 1:49 pm



Note:

Tristan is the older brother of Menae of Mercury, a disposable played in shibrogane's Mistral event; upon his acquisition she will be retconned to have been Mycenae as well. (This has been approved!)

Basically she was Mycenae -> she died -> power passed to her brother as Mycenae is a descendant line! The reason he did not initially receive it is that Mycenae Knight is typically a woman, and so power preferentially went to his sister; however, with no other option, it has now gone to him!
PostPosted: Sat Apr 18, 2015 11:14 pm


Noir Songbird

Hey Song! Nova here!

Tristan's civilian looks good! Everything is tight as far as I can see!

His Knight side, Mycenae, looks good, however I suggest dropping the max orb at squire to four and knight down to two; this is mostly because the combined noise will be at pitches that will be painful to most.
The mix of tech and cold is amazing, and I love the way you're using them, so I do want to know if the sound and cold work together for one effect - knockback - or separately? If separately, you might want to chose one or the other. If tied, maybe just noting how briefly will work.

Let me know when you're ready for another look!

Eos Galvus

Shadowy Celebrant


Noir Songbird
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PostPosted: Sun Apr 19, 2015 6:17 am


NovaCracker


Made some alterations -- primarily removing the knockback effect completely so it's just a burst of cold air and dropping it to 3/6; my reasoning is that him being able to maintain fewer "mines" at Knight than he can at Squire when nothing else but his channeling time has changed means he's effectively weaker, since his magic rapidly becomes far less efficient?

Also added (or possibly in the process of adding if you check back on this really quickly because I thought of it mid-response) a brief cooldown on both stages since it occurred to me that the "instant detonation" aspect could be abused to heckie and that he would abuse it :V

Edit: SORRY FOR DOUBLE QUOTE made a couple clarifying mechanical edits - if Mycenae stops channeling or runs out of magic the orbs dissipate harmlessly, he can't proximity-detonate his own magic but his allies can, and the shrieky noise is less loud/painful to him than it is to everyone else.
PostPosted: Sun Apr 19, 2015 7:12 am


Noir Songbird


No worries!

The udates look good, however, removing the cooldown should be fine - at current his magic pool each time depletes before he would utilize all of his orbs - otherwise he's almost there!

Eos Galvus

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PostPosted: Sun Apr 19, 2015 7:45 am


NovaCracker


Made some tweaks as babbled on AIM<3
PostPosted: Sun Apr 19, 2015 8:01 am


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Looks good to me! Good luck getting him! Can't wait to see him in play!

Eos Galvus

Shadowy Celebrant


Orangeish Sherbert

Lonely

PostPosted: Sat May 02, 2015 9:12 pm


Mycenae looks good to me, Song! Enjoy playing him and have a full STAMP.

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