Welcome to Gaia! ::

♥ In the Name of the Moon! ♥

Back to Guilds

A Sailor Moon based B/C shop! Come join us! 

Tags: Sailor, Moon, Scouts, Breedables, Senshi 

Reply Accepted Quests
[Q] Annabel Mikael | Sailor Skoll, Senshi of the Pack

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit


a-disgruntled-dragon


PostPosted: Sun Jul 20, 2014 6:11 pm


Name: Annabel Mikael

Nickname: Wolf, Annie, Anna

Age: 19

Birthday: January 16

Sign: Capricorn

Gemstone: Ruby

Blood Type: O

Fav. Food: Rare steak

Hated Food: Most green vegetables

School: Destiny City Community College

Hobbies:

    Kickboxing: While Anna is best at street fighting, she did take kickboxing when she was in highschool and has continued it when money permits. Having formal training in some form of martial arts is incredibly helpful, and she quite enjoys kickboxing specifically. Most other forms are too disciplined and too stiff for her, whereas kickboxing allows her freedom to move and breath between moves and her enemy's attacks. It's a great way to blow off steam and Anna regularly beats on the wavemaster in the corner of the apartment.

    Puppies: Anna is a fan of all dogs, but she specifically loves puppies. Puppies are adorable, cute, and the floppiest creatures she's ever seen. She works with the puppies at the local shelter, where she works as the front desk clerk and night time care taker. If she could afford it (and the landlord permitted it) she'd bring home puppies every shift just to cuddle with them. She can't, so she suffices with taking care of them until someone adopts them.


Virtues:
    [ Brave, Adventurous, Loyal ]

    Brave: There isn't much that scares Anna. Growing up in the rougher parts of town toughened her up early on. She was the first to confront the monsters under the bed, and the first to step in front of a punch. She's the first to take the leap of faith, and will gladly get between you and your attacker to protect you.

    Adventurous: Anna spent most of her childhood exploring the neighborhood and finding ways to entertain herself and her brother. She finds new things exciting and throws herself into the 'sense of adventure' wholeheartedly. It's lead to some nasty bruises, broken bones and altercations, but each experience has taught Anna something. She lives for that and will stop at nothing to try new things.

    It's gotten her into some bad situations over the years, at the expense of others.

    Pack Loyalty: Anna cares for her own, those she calls Pack, and would do almost anything for them. Her loyalty is not one of a pup or whelp, but that of an alpha; she will protect you because you've earned her respect and trust. She does not give it out to anyone, and one has to earn it. When one does earn her trust, loyalty comes with it. She'll be there if you call (time permitting) and she'll hunt down the ones that messed you up. Or give you floor space to sleep on.

    Her loyalty isn't free though. You have to do your part too, and the minute she senses you're mooching from her, she'll kick you to the curb. The pack is only as strong as the weakest link, after all.

Flaws:
    [ Aggressive, Crass, Lone Wolf ]

    Aggressive: Anna isn't the nice little girl down the street. She leads with her fists and her feet and she doesn't stop until it's not moving. If there's something she feel strongly about, wants, or decides needs to happen, she will work full tilt until it's done. She does not let up in fights, she does not back down, and she is never going to stop just because you have a problem with it. Too many years of protecting herself and her brother have hardened Anna into a young woman who doesn't know the meaning of stop.

    Crass: Don't expect Anna to mince her words or be 'politcally correct.' The words that come out of her mouth can be vile and unfiltered, and she means them. The finer points of human interaction are lost on Anna, who prefers to keep the conversation to the point and as short as possible. You piss her off, you know insult her or her brother, and she'll fly off the handle. She curses worse than a sailor, and knows some creative phrases.

    And unlike most, her bite is just as bad as her bark.

    Lone Wolf: For all of Anna's pack mentality, she prefers to work alone. Too many people have gotten hurt under her watch, and she can't stand seeing someone who trusts her with their lives be beaten within an inch of it. Working alone keeps people safe, and she can react faster to changing situations. So what if it puts her at a disadvantage in group fights? At least she's the only one who has to face the consequences of it. She will, when forced, work in a group with others, but she dislikes it and won't volunteer for it.

    She even, to a degree, will try to keep her brother out of conflicts. She blames herself for the scars on his arm, and is scared to death of losing her twin.

PHYSICAL DESCRIPTION

    Eyes: Green-yellow
    Hair: Spikey brown/grey, somewhat like pepper (almost as though she's going grey early.
    Face: Ovally shaped with hard edges.
    Clothes: She's tan with lean muscles under her skin. Her right arm holds a partial sleeve tattoo of a wolf, much like her brother, though the smoke only goes from her shoulder to her elbow. Her right ear has a series of cuffs, while her left has three studs, one in her earlobe, the other two in the cartilage.

    Typically, Annabel wears knee high combat boots with three inch soles and steel toes. Laces go up the front, zipper on the inside. Overly ripped dark jeans, held up by a studded black belt. Tight tank tops and a old warn hooded leather jacket. Usually a fake wolf tail is attached to her belt, and her hood has homemade wolf ears on it (when not in school). Completing the set are black fingerless gloves, and a tight choker like collar around her neck.


PostPosted: Sun Jul 20, 2014 6:13 pm


Senshi: Sailor Skoll, Senshi of the Pack

Challenge: Fight together as one!

Fuku Colour:
Main Color: Greys
Secondary Color: Brown

Fuku: Ranger/Werewolfy perhaps pulling elements from WoW Hunter Challenge Mode Gear?

    Collar -- Plain sailor collar? Does it have a white stripe at the end?
    Bow -- You need some form of frontal decoration and all senshi must have some kind of back bow (female) or sash (male).
    Bodice -- Tube Top
    Sleeves -- Got sleeves?
    Brooch -- Round? Shaped like anything? Keep this plain for the first incarnation.
    Bottoms -- Shorts? Capris? Miniskirt? Tea-length cocktail skirt? Your typical school girl skirt?
    Tiara -- Every senshi is required to have some form of tiara. Beaded? Traditional? Woven fabric across your forehead?
    Choker -- Choker is a classic, or a necklace? Or a scarf?
    Shoes -- Knee high boots with chucky soles
    Gloves -- Fingerless that cover her hands, stop at wrists
    Accessories -- Cuffs on her right ear, three studs on her left
    Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.

Attacks:

    Skoll's attacks are powered by how many fight with her. On her own, Skoll only does a fraction of the damage (with her senshi attacks) that she otherwise is capable of. Each person, up to four, increases her power by 20%. So, a group of three, including Skoll, will allow Skoll to do 60% of her full damage output. These senshi or knights must be working with her or fighting the same enemy, and not just in the area around her.

    Sailor Scout Attack:
      [ Alpha Command: Assault ]
      Skoll howls and charges energy in her hands and punches her enemy with it. She gets one punch out of the attack. Damage is determined by how many people, up to four, are fighting with her (see above). She can use this three times per battle. The magic itself lasts for about fifteen seconds


    Super Sailor Scout Attack:
      [ Alpha Command: Aggressive Assault ]
      Skoll howls and charges energy in her hands and punches her enemy with it. She now gets two punches out of the attack before the magic fades. This attack is Damage is determined by how many people, up to four, are fighting with her (see above). She can use this twice per battle. The magic lasts for twenty seconds.


    Eternal Sailor Attack:
      [ Pack Law ]
      Skoll howls and draws on those around her. From behind her surge incorporeal wolves made of energy. The number of wolves she creates is tied to the number of people she is fighting with (so she only creates 1 by herself, 5 with a full 'pack'). These wolves charge the target and explode on impact. These explosions cause moderate damage, leaving bruises and knocking them back. Skoll can use this twice per battle. The wolves last for fifteen seconds.




a-disgruntled-dragon



Orangeish Sherbert

Rebel Millionaire

PostPosted: Sun Oct 12, 2014 9:48 pm


Hiya Scowling! Anna looks like a very balanced character, and her powers look fine as well! Good luck in winning her!
Here's a STAMP for you~
User Image - Blocked by "Display Image" Settings. Click to show.
Reply
Accepted Quests

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum