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THIS IS HALLOWEEN: Deus Ex Machina

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Welcome to Deus Ex Machina, a humble training facility located on a remote island. 

 

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[ORP] [T] The Great Escape (Survival Training) Goto Page: 1 2 3 ... 4 5 6 [>] [»|]

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Bittiface

Sarcastic Hunter

PostPosted: Tue Jul 08, 2014 4:41 pm


Welcome to the Survival Training Centre!


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A former Horsemen pit in the Sahara, once used as training by hunters, had been left in neglect. Coming across information about said cave, Otto Graves took a trip to look it over himself. Otto had once been held captive by Horsemen in the past, and felt it was very important trainees be given the chance to prepare for such situations.

Otto took it over. For a long time he'd been wanting to find his place in Deus, to find what special thing he could offer the hunters. His desire to create a specialization suitable to his own abilities, and gain approval for it, he got to work. Occasionally he asked for the aid from Moon or Life hunters for help in the pit's challenges, as well as compensation for those who test out his trial course.

Thus was born the training course. It focuses on surviving and escape. Fight fights when needed, run when required. Training how to survive jumps, climbs and other traps in order to live another day, in case rescue is out of the question.

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User Image - Blocked by "Display Image" Settings. Click to show.


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List of Mechanics and RP Flavour


START
• You start in a dirty cell with rusty bars. No mechanics here. Choose to dig your way out, kick down the bars, or however else you see fit!

1) Pit of the Famine Bugs:
• Scorpions, Beetles and Centipedes! Deadly creatures that intend to burrow bite and sting.
• Roll 2 D6
--> Rolling a 1 or a 6 = -2 HP per round hence forth.
(Yes, there is a chance to get 2 1s or 2 6s etc. This means you lose -4 HP per round. YAY!)

2) Cliffhanger
• You must navigate a narrow path with a little bit of rock climbing thrown in for extra fun! Get to the other side to continue onward!
• Roll 3 D10
--> Rolling a 1 = DEATH BY FALLING bye bye
--> Rolling a 6 = -6 HP (for every 6 u roll. have fun with that)

3) Tight Rope Bridge
• A "bridge" 60 feet long, stretching over a raging river leading to a 17 story tall waterfall. WHAT A VIEW!
• Roll 1 D20
• Rolling a 9 or more = Success!
• Rolling less than this = a deadly swimming lesson (you fell and drowned or fell and cracked open your head by pointy rocks at bottom) DEATH

4) Range of Archers
• This place is guarded, of course. And after the rope bridge you need to run like mad to get to the safety of the wooden bridge. Archers line the cliffs above the path. Try to make it without getting shot too much!
• Roll 2 D6 for damage
• BONUS: if you roll double 1s (ie. 1,1 ), No Damage for you!

5) Collissium Massacre
• This Battle Arena is filled with not just War Horsemen, but also terrifying beasts of questionable origins. Get out of there alive (and maybe take out some ponies while you're at it).
• Roll 3 D6
• First Dice: 1-2 = Captured or Death / 3-6 = Escaped
• Second Dice = Enemies you took out
• Third Dice = Damage you took on

6) Finding The Exit
• You're almost there! There are a variety of tunnels leading out, but they're very dark, so it's hard to tell if they are safe.
• Roll 1 D20
• Rolling a 12 or more = Success! You found the portal, and completed the training!
• Rolling 1-11 = Death or Captured
PostPosted: Tue Jul 08, 2014 4:42 pm


Rewards!

Play as many times as you like to get the prize you're aiming for!


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You will be rewarded for completing this course. Otto has pooled together some of his own personal belongings and earnings to reward those who complete the entire course. He's also had generous donations from other parties, including an enthusiastic Sun Lead. As well as other questionable things unknown hunters decided to toss in for a laugh.

Prize Pool:

Roll RNG from numbers 1 - 70 to gain your prize!

1• Music CD (metal bands, rock bands and.... pop music?
2• Manga (Naruto Vol 3)
3• Mangas (Bleach Vol 10 and 15)
4• Manga (Naruto Vol 8 )
5• Manga (Naruto Vol 40)
6• Manga (Bleach Vol 23)
7• Manga (Yaoi Porn...)
8• Box of Pocky
9• Mars Bar
10• Skittles
11• Ring Pop
12• Plastic King Crown
13• Burger King Crown (paper)
14• Teddy Bear
15• Evil Teddy Bear
16• Mysterious Doll (otto says he has no idea how it got there)
17• Throw Pillow
18• Chewing Gum
19• Costume Jewellery
20• Hair Dye
21• Cheese Pops
22• Silly Putty
23• Silly String
24• Avril Lavigne Poster (he found them by the boatload on discount)
25• Miley Cirus Poster (Wrecking Ball)
26• Snapshot of your Trials (pictures were taken of you during your perilous attempt at the course. Pick your fave to keep and frame!)
27• Arpacasso (looks like a knock off though...)
28• Japanese Kit Kat (Wasabi)
29• Japanese Kit Kat (Peach)
30• Japanese Kit Kat (Garlic)
31• Japanese Kit Kat (tofu)
32• Japanese Kit Kat (blackberry)
33• Frank's Hot Sauce
34• Stress Ball
35• Maid Outfit (Medium)
36• Maid Outfit (XXL)
37• Maid Outfit (Small)
38• Maid Outfit (Child)
39• Maid Outfit (Medium)
40• Lolita Co-ord (mismatched...) (dress, socks, shoes, headband)
41• Princess Gown (Medium)
42• Princess Gown (Petite)
43• Lolita Wig (Pink)
44• Lolita Wig (Pastel Blue)
45• Lolita Wig (half Black half White)
46• Lolita Wig (Curly and Brown)
47• Lolita Wig (Alice...?)
48• Deck of Pokemon Cards
50• Giant Mameshiba
51• Origami Paper
52• A Sailor Fuku (Medium)
53• A Sailor Fuku (Large)
54• Ramune
55• Napping Pillow..... wait...
56• Nightmare Fuel Doll
57• Puppet....
58• Sailor Moon Doll
59• Sailor Moon Poster
60• Sailor Moon Transformation Wand
61• Dakimura (Your very own Waifu!)
62• Dakimura (Your very own Husbando!)
63• Star Wars Poster
64• Miku Hatsune Dollfie
65• Cherry Pie
66• Elsa Doll
67• Sugar Cookies
68• Mini Dollfie (The eyes follow you...)
69• Busy Asian Beauties Volumes 1 - 30
70• Mousepad (one of "those" ones)

Bittiface

Sarcastic Hunter


kuropeco

Dramatic Marshmallow

PostPosted: Tue Jul 08, 2014 4:58 pm


[ GALE : START ]


The Sahara was one of Gale's least favorite places, for a myriad of obvious reasons, but even he had to grudgingly admit that Otto's survival training course was a good idea. Maybe if everyone passed through it there would be less chance of dying when sent to the Sahara (though suffering always seemed to follow everyone both in and out of the damned place).

So it was for this reason that Gale found himself in a terrible, dirty prison cell deep in the pit of the Sahara.

He wrapped one hand around one of the bars and gave it an experimental tug, as though testing the weight of the metal. Frowning slightly, Gale took a step back and reached for the goggles tied around his head, lowering them until they were over his eyes and snapping them into place. Then, getting carefully into position, he twisted his body and kicked out hard, slamming the sole of his foot into the bars.

They creaked under the weight, but didn't give, at least not yet. Gale readjusted his stance and tried again, and then again, until, with a screeching sort of sound of metal against metal, the door finally gave away, collapsing to the ground in a deafening crash.

<< So dramatic. >>

Yeah, yeah, Gale thought, with a roll of his eyes, and stepped out of the cell.
kuropeco rolled 2 6-sided dice: 5, 4 Total: 9 (2-12)
PostPosted: Tue Jul 08, 2014 5:03 pm


[ GALE : PART 1 - INSECT PIT ]


Then he wished he had just stayed in the prison cell because what lay outside of the cell was infinitely worse. Gale had only been walking around for a few moments when he felt the ground shift beneath his feet. He gave a shout of surprise that was partially muffled and cut off by his untimely landing in the middle of -

Bugs.

<< Oh, dear. >>

He wasn't afraid of insects, but that didn't mean he had to like them whatsoever, and sometimes he still had nightmares about them crawling all over his skin. Gale scrambled to try and climb out of the pit, his fingers grappling along the dirt wall to try and find a hand hold.

Something nipped at his leg, making him jerk; he scrambled to climb higher, teeth gritted in frustration. Another something bit at his arm, and then skittered across the back of his neck, Gale resisting the very strong urge to scream. His gloved fingers dug into the dirt, and with an almighty heave, he hauled himself over the top of the pit, gasping for air as he crawled along on his stomach until he was entirely out of the pit.

"I'm gonna kill Otto."

kuropeco

Dramatic Marshmallow

kuropeco rolled 3 10-sided dice: 4, 7, 4 Total: 15 (3-30)

kuropeco

Dramatic Marshmallow

PostPosted: Tue Jul 08, 2014 5:10 pm


[ GALE : PART 2 - CLIFFHANGER ]


The insects had been bad enough, so Gale almost preferred the cliffs that came next. He eyed them warily, however, not wanting to underestimate them, and then took a deep, steadying breath as he inched out onto the first few steps. His feet barely fit in the width of the rocks, but he clenched his teeth together and tried to move as slowly as possible.

It took him quite some time, since he was moving at approximately the same speed as a glacier, but eventually Gale made it to the other side. He heaved a sigh of relief and moved onto the next part with a certain sense of apprehension.
kuropeco rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Tue Jul 08, 2014 5:20 pm


[ GALE : PART 3 - TIGHT ROPE BRIDGE ]


What was it with this thing and giant heights.

Gale peered over the edge of the bridge at the river below and made a face. Lifting his chin, he took a tentative step forward, unwilling to put his entire weight down on his foot just yet for fear of toppling the entire bridge over and sending himself careening down the waterfall.

<< Just go, you idiot. >> said Jinhai affectionately.

Approximately seven minutes later, Gale reached the end of the bridge, and resisted the very strong impulse to drop down to his knees and kiss the ground out of gratitude for not plunging to his doom. Thankfully, he remembered both where he was and what he was doing before such an act occurred.

kuropeco

Dramatic Marshmallow

kuropeco rolled 2 6-sided dice: 3, 1 Total: 4 (2-12)

kuropeco

Dramatic Marshmallow

PostPosted: Tue Jul 08, 2014 5:23 pm


[ GALE : PART 4 - RANGE OF ARCHERS ]


For some reason, as Gale ran across the next area, he had the strangest urge to shout WHAT DO YOUR ELF EYES SEE? at the top of his lungs.

Thankfully, the urge was quelled as he ran, and Gale pelted through the range, his arms over his head to protect it from the arrows that flew this way and that, until he was safely - "safely" being a highly subjective word - a good distance away, out of range of the archers.


HP: 56
kuropeco rolled 3 6-sided dice: 4, 4, 3 Total: 11 (3-18)
PostPosted: Tue Jul 08, 2014 5:30 pm


[ GALE : PART 5 - Coliseum Massacre ]


The arena reminded him forcefully of things he didn't want to be reminded of, Gale dragging in a sharp breath as he stared at the creatures in front of him. He didn't like this at all, but there was no getting around it, so he'd have to go through it if he wanted to complete the course.

He managed to take out at least two creatures, and then a third, and a fourth before one of them sideswiped him with a massive set of claws. Gale stumbled sideways, staggering a little from the impact, and then bolted, careening as fast as he could from the coliseum and away from the terrible things that lurked there.


HP: 53

kuropeco

Dramatic Marshmallow

Bittiface rolled 2 6-sided dice: 6, 5 Total: 11 (2-12)

Bittiface

Sarcastic Hunter

PostPosted: Tue Jul 08, 2014 5:31 pm


[Game Master Otto]

Otto watched from a safe distance and height as Gale ran his course first. How sweet it was to have that dweeb be his first test sub---er... volenteer. However, Gale was doing very well. Too well.

Otto stood atop a cliff, holding a baseball bat with a bin of baseballs painted with odd designs waiting beside him. He softly whispered "Not today..." And began to hit rounds at the small Death Hunter.

DMg to Gale: 5

kuroopu
kuropeco rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Tue Jul 08, 2014 5:37 pm


[ GALE : PART 6 - THE EXIT ]


He was almost there - he could see the end, just ahead of him, and Gale ran full tilt towards it; he could feel the rushing of blood in his ears and the exhilaration and adrenaline that stemmed from training - he was almost - almost -

Thwack.

Gale went down like a tree, skidding to the ground and somersaulting until he finally came to a stop just at the front of the exit. A baseball rolled merrily beside him.

"OTTO YOU b*****d."


HP: 48


bittiface

kuropeco

Dramatic Marshmallow

kuropeco generated a random number between 1 and 70 ... 31!

kuropeco

Dramatic Marshmallow

PostPosted: Tue Jul 08, 2014 5:41 pm


[ GALE : PRIZE ]


Gale was still grumbling something about that damn Otto and bloody gits and stupid baseballs as he stumbled over to the table to collect his prize for successfully completing the course.



Prize: Japanese Kit Kat (Tofu)
PostPosted: Tue Jul 08, 2014 6:01 pm


[ Kostya: Start ]

He went half out of a desire to try and understand more about the clan that had taken Obadiah hostage, and half out of idle curiosity if he could manage.

its me debz
Crew

Wicked Shadow

its me debz rolled 2 6-sided dice: 1, 3 Total: 4 (2-12)

its me debz
Crew

Wicked Shadow

PostPosted: Tue Jul 08, 2014 6:02 pm


[ Kostya: Famine Pit ]



Hp// 50 - 48
PostPosted: Tue Jul 08, 2014 6:06 pm


prologue of "how long before stormy dies bc dice"

Sahara. Pony kidnapping rescuing stuff. Okay, just to help Otto with this thingamabob. That's it. Stormy wasn't really interested in the prizes part so much as the helping a friend part--or she hadn't been until she heard that there was an Elsa doll available.

Well then. It was a longshot, but Stormy already knew that; luck had never been much on her side anyway.

Thankfully, however, a big sword was.

medigel

Anxious Spirit

medigel rolled 2 6-sided dice: 1, 6 Total: 7 (2-12)

medigel

Anxious Spirit

PostPosted: Tue Jul 08, 2014 6:08 pm


part 1 of "how long before stormy dies bc dice"

As expected, bugs were involved. And for whatever reason, rather than actually denting the population, Stormy chose to run straight through, at best swatting a few off. It was minor deja vu: their bites were felt but didn't sting as much as she remembered. Maybe it was possible to build up an immunity to that sort of stuff.

Or maybe she was just welcoming old friends.

hp: 56
you would roll for max damage wouldn't you
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THIS IS HALLOWEEN: Deus Ex Machina Training Facilities

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