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Posted: Wed Jul 02, 2014 2:52 pm
Moon Hunter PRINCESS ISLAND General Information Maintaining a superior defense is the pride of the Moon Division, defending even at the expense of attacking. However, this can be hard, especially for trainees who just got new magic weapons full of glowing and powers. Thus the Princess Island. At the center of the island sits a princess who will do absolutely nothing to protect herself, and it's up to you to build defenses that will withstand shadowling attacks so she she doesn't die in a horribly realistic manner.
There's four main paths for shadowling's to travel through, and you have 3 types of building materials to create your defenses from: straw bales, wood, and bricks. The sturdier the material, the sturdier the barrier, but the fewer you can build in the allotted time. After a set amount of time, the princess will crush a pumpkin pill, attracting varying amounts of lurking shadowlings. You get to watch helplessly from the observation station, without getting to attack yourself.
These creature are extremely weak and ill formed, coming up against a solid defense they will disperse, but in turn they also weaken said defense. When a defense goes down, they go right to the princess and attack her. Should she survive the wave, you get to go back down, rebuild, and do it again.
If you fail: the princess has died, horribly, and you've wasted a lot of time on this only to look fairly incapable. All things considered? Most pleasant course to fail.
If you win: peen points and bragging rights go to those with the healthiest princess and lasted through the most attack waves. If you choose to go beyond 5 rounds, switch the enemy dice roll to 4 d20s.
Mechanics Your princess has 20 hp First, roll the strength of you defense, using the dice for whichever building type you choose.
Brick: 4 d12 Wood: 8 d6 Hay bales: 12 d4
The order of the die determine the HP for each barrier location. For example, with bricks, rolling 5/6/8/1, would mean that path 1 has 5 HP, path 2 has 6 HP and so on. With a wood roll of 3/3/3/1/2/5/5/2, the first 2 dice would equal the amount of the first path. Brick would be the least math-y of the building materials (you lazy asses.) Roll 4 d12 for the attacking forces. Once again the order of the dice correspond with the path being affected. Then do the math to determine the status of your defenses and princess. Example: My defenses are 5/6/8/10 The attackers are 3/7/3/8
The result defenses are 2/-1/5/2 Negative numbers are taken off the princesses HP, leaving her at 19 HP. Go back and rebuild your defenses in the same manner as before, you'll be building on top of old defenses so you add the new defense HP to the remaining defense HP. Negative numbers = 0 HP for the defense, not negative HP. Minimum rounds to complete the course is 3
Bonus Mechanics Their defense expertise allows them to build slightly sturdier barriers. This applies to all paths that start at 0 hp. They do not stack. So if you are re-building on a barrier that lasted from an existing round, this bonus does not apply, as it is already still in effect.
Trainees: 0 hp bonus Moon Trainees: +1 hp bonus to each path Hunters: +1 hp to each path Moon Hunters: + 2 hp to each path
Status Wave: (current wave number)Path 1 HP:Path 2 HP:Path 3 HP:Path 4 HP:Princess HP: /20 [quote="Status"] [size=14][color=#00BFFF][b]Wave: (current wave number)[/b][/color][/size]
[b]Path 1 HP:[/b] [b]Path 2 HP:[/b] [b]Path 3 HP:[/b] [b]Path 4 HP:[/b]
[b]Princess HP:[/b] /20 [/quote]
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DarkHeartedSorrow rolled 8 6-sided dice:
2, 3, 2, 5, 1, 3, 2, 5
Total: 23 (8-48)
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Posted: Wed Jul 02, 2014 2:57 pm
Protect the princess. Chris looked around the tower, hands on his hips, and the materials provided and the paths the shadowlings would be able to take. This seemed easy enough. He was a moon, protecting asses was his thing.
He nodded to himself and then signaled the start of the training. He ran for the wood, because it was the midway point between light and heavy, and strength of defense. It made the most logical sense. He spent a little time on each path. He kept going, focusing only on the defenses, until he heard the crunch that signaled the princess crushing the pumpkin pill under her pretty little pumps.
"s**t."Status Wave: Building Path 1 HP: 6 Path 2 HP: 8 Path 3 HP: 5 Path 4 HP: 8 Princess HP: 20/20
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DarkHeartedSorrow rolled 4 12-sided dice:
10, 8, 6, 11
Total: 35 (4-48)
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Posted: Wed Jul 02, 2014 3:02 pm
Chris felt confident for all of two seconds as the shadowlings came. But then they just kept coming. His heart dropped as he saw his barriers begin to rattle. He should have picked the brick! Holy s**t, he was awful at this.
All four the barriers fell, one after one, and the shadowlings immediately went for the princess like she was a beacon calling to them. He watched in horror as they beat her up.
"Aw man," he breathed. He was going to have to do this multiple times, he was certain of it.Status Wave: 1 Path 1 HP: -4 Path 2 HP: 0 Path 3 HP: -1 Path 4 HP: -3 Princess HP: 12/20
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DarkHeartedSorrow rolled 8 6-sided dice:
3, 4, 6, 5, 1, 2, 1, 4
Total: 26 (8-48)
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Posted: Wed Jul 02, 2014 3:09 pm
Chris rushed to rebuild the paths as the shadowlings all disappeared. His heart pumped as he pushed himself to move faster, moving the wood like it was the only thing he would ever do.
He managed to pad one of the paths a little extra, but he was afraid it still wouldn't be enough. He was so ******** class="quote">Status Wave: Rebuilding Path 1 HP: 8 Path 2 HP: 12 Path 3 HP: 4 Path 4 HP: 6 Princess HP: 12/20
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DarkHeartedSorrow rolled 4 12-sided dice:
4, 9, 4, 7
Total: 24 (4-48)
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Posted: Wed Jul 02, 2014 3:13 pm
He did a little better this time. With a sigh of relief he realized that only two of his barriers went down this time, and the shadows that came through weren't nearly as bad as the last.
It still wasn't perfect, but he was happier than he had been last wave, at least. Status Wave: 2 Path 1 HP: 4 Path 2 HP: 3 Path 3 HP: 0 Path 4 HP: -1 Princess HP: 11/20
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DarkHeartedSorrow rolled 8 6-sided dice:
2, 5, 6, 4, 5, 5, 3, 4
Total: 34 (8-48)
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Posted: Wed Jul 02, 2014 3:18 pm
With some of the barriers still up, that meant he could focus on the ones that were down. He piled up the wood and went to town. He was much more satisfied with how strong these barriers were turning out that those first two waves.
He turned to call over his shoulder. "Don't crush that pill yet, they're almost per-" crunch. The princess golem gave him a blank look and he sighed. "fect. Almost perfect. You couldn't even wait until I was done."Status Wave: Rebuilding Path 1 HP: 11 Path 2 HP: 13 Path 3 HP: 11 Path 4 HP: 8 Princess HP: 11/20
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DarkHeartedSorrow rolled 4 12-sided dice:
7, 10, 8, 5
Total: 30 (4-48)
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Posted: Wed Jul 02, 2014 3:59 pm
Chris bit at his nails as he watched the shadows come. The barriers began to shake and rattle, but the longer he watched the clearer it became that they weren't getting through.
He whooped excitedly as the last shadowling disappeared and his barriers were still up. "Hell yeah! Who's your Moon?!Status Wave: 3 Path 1 HP: 4 Path 2 HP: 3 Path 3 HP: 3 Path 4 HP: 3 Princess HP: 11/20
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DarkHeartedSorrow rolled 8 6-sided dice:
5, 5, 6, 3, 6, 2, 6, 6
Total: 39 (8-48)
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Posted: Wed Jul 02, 2014 4:03 pm
With all of the barriers still there, rebuild was a breeze. He gathered as much wood into his arms as he could carry and worked his a** off, and the result was the strongest barriers yet.
There was no way those loser shadows would get through this one, right? Those were beautiful barriers. Gorgeous. He was the king of all Moons. He was going to beat the hell out of this dumb training course. Status Wave: Rebuilding Path 1 HP: 14 Path 2 HP: 12 Path 3 HP: 11 Path 4 HP: 15 Princess HP: 11/20
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DarkHeartedSorrow rolled 4 12-sided dice:
12, 6, 11, 12
Total: 41 (4-48)
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Posted: Wed Jul 02, 2014 4:05 pm
He had to have been too confident. That was the only explanation for the huge wave of karma that came down on his a**.
This wave of shadowlings was thicker than the previous ones, and he took a step back as they rattled all his barriers angrily. Only one went down, and luckily none got through to the princess, but that didn't mean he'd succeeded. He hadn't built the walls up as thick as he thought he had.
he mumbled, getting back to work.
Status Wave: 4 Path 1 HP: 2 Path 2 HP: 6 Path 3 HP: 0 Path 4 HP: 3 Princess HP: 11/20
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DarkHeartedSorrow rolled 8 6-sided dice:
2, 2, 5, 3, 1, 4, 1, 6
Total: 24 (8-48)
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Posted: Wed Jul 02, 2014 4:09 pm
Chris was in a panic as he rebuilt the barriers again. He had hardly anything to work with this time, and that meant two of his walls were going to be pretty week. He bit at his lip as he stepped back and examined his work.
Two good walls. Two shitty walls. He was so ********. He looked back at the princess uncertainly, but she had already stepped on the pill.Status Wave: Rebuild Path 1 HP: 6 Path 2 HP: 14 Path 3 HP: 6 Path 4 HP: 10 Princess HP: 11/20
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DarkHeartedSorrow rolled 4 12-sided dice:
5, 9, 8, 9
Total: 31 (4-48)
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Posted: Wed Jul 02, 2014 4:12 pm
Final match.
Chris watched with a grim look as the shadows began to form and tear at his defenses. At first it didn't seem so bad, but then one of his barriers fell and his heart leapt. A few shadows went for the princess and she flailed like an idiot, but it wasn't as bad as he'd feared. Three of the other barriers stayed up, and that meant he'd succeeded.
"Holy s**t. Oh, oh man! Yeah! I didn't it! Five rounds, baby, I'm tapping out. I won this b***h!" He picked up the princess in a bridal hold and carried her over to the observing hunters on the sideline with a smug grin. He'd proven that he was a good moon, and that was enough to keep him high on happy for the rest of the day.Status Wave: 5 Path 1 HP: 1 Path 2 HP: 5 Path 3 HP: -2 Path 4 HP: 1 Princess HP: 9/20
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