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Thornwick
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PostPosted: Thu Jun 26, 2014 4:48 pm


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                                          "All the world's a stage, and all the men and women merely players: they have their exits and their entrances; and one man in his time plays many parts, his acts being seven ages."--William Shakespeare

                                          This thread is for approved profiles only. Please, PM your profiles to Thornwick. Current RPG Status: Full.


                                          ((Note: Sections will be very basic until I can get around to actually making them pretty.))



~* User Profiles *~
PostPosted: Mon Aug 25, 2014 1:36 am


Amaroq K


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                                  Amelia Rose
                                  Bloody Rose, Bloody, Rose
                                  Female || Human || 32 || 5’7”



                                  Occupation: Professional Assassin and head of the organization, "The Clock Tower".

                                  Brief History: At the mere age of four years old she was dumped out into the cold by her birth mother and never heard from her again. Out on her own she wandered The Bernadine Isles in an attempt to find someone else to care for her. As it was, everyone was much too busy trying to take care of themselves to even help out a wee girl. Somehow, for four years she managed to survive on the streets by learning how to pickpocket and yet she still wasn't very good at it. One day however, an middle aged man came along through the ellswich and she was to steal his wallet if she could. Instead she got caught and even though she was caught she just glared at the old man. A determined look on her face. It was the will to survive.

                                  Amelia thought back to the day she had first met the old man. She had been living on the outskirts of the city near the dump. She had been about to go visit when she ran into him. She had been merely eight years old at the time and was almost thin enough you could see her bones. She wasn't sure exactly why, but the man took her home. Gave her a family. She got an older 'brother' and two fathers. She came to love the older boy that lived in the same house as she did. That is until one night when he was given a solo mission that went badly. He never came back after that......

                                  This had happened only eight years after she had started living there and now her closest and dearest was now gone. Her heart was torn into pieces and then stomped into the ground. Yet, she couldn't even mourn properly because then the old man focused all of his attention into training her. From her perspective, nothing she did was ever good enough after he had left. Even though the old man rarely expressed any emotion, he had at least given her a nod of approval before. After that incident he would only frown and repeat the word, "Again." This hurt her far worse than anything before. Still, she endured two years of this and then finally quit. Too much was too much. After that she went out on her own. At first she tried other jobs, but they were either too mundane or too tedious. Finally, she decided to build an organization of assassins from the ground up. She used all the skills she had acquired from the Poppy House to build it. How to blackmail, find loyal informants, and willing employees. She even found and secured a base of operations almost like no other. Now she is renowned for having one of the best success rates in the business!

                                  Persona: She has a rather explosive temper along with having major daddy issues among other things. She has abandonment issues as her birth mother just left her out in the cold when she was only four years old. So when Levi found her at the age of eight, she had tried to steal from him. Instead of being scared she merely glared at the old man that had caught her red handed.

                                  Abilities and/or Specialties: Master of stealth and the throwing knife. Can also handle a sword almost like a master. Really weak hand to hand combat skills.

                                  Strengths: Patience, strength of will, a sense of loyalty to those closest to her. Some tactics.

                                  Weaknesses: Explosive temper, traumatized by the past, and holding grudges.

                                  Other: Loves her tea.

                                  Theme Song (optional): Pressure by Paramore


                                  Username: Amaroq K

Thornwick
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Thornwick
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Fashionable Lunatic

23,100 Points
  • Angelic Alliance 100
  • Dragon Master 50
  • Dressed Up 200
PostPosted: Mon Aug 25, 2014 1:38 am


Darkerdemons


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                                  Alexander Pendergast
                                  Alex
                                  Male || Human || 36 || 6'0"



                                  Occupation: Butler.

                                  Brief History: Orphaned at a young age, Alex grew into the life of a pickpocket in Ellswich. He mastered all the tricks of the trade and by the time he was twelve he had developed several pickpocket techniques of his own. One day he unknowingly stole from a gentleman who not only shouldn't be stolen from, but (as rumours had it) couldn’t be stolen from. After three days of cat-and-mouse with the man's servants, Alex was caught. Instead of being beaten or killed, however, Alex received an offer. In exchange for strict obedience, unwavering loyalty, and devotion to training, he would receive food, shelter, and possibly payment should the training prove successful. Unwilling to let a golden opportunity slip by, the youth took the offer without question. Through years of intense training the young pickpocket was transformed into a matured assassin. Alex later requested of his custodian permission to study at the Northshire Butlery Institute. He was permitted and enrolled. With new skills under his belt, Alex started working for his employer around the clock.

                                  Unfortunately, some things weren't meant to last; a day came when Alex was suddenly released from his duties. While searching for a new place to work, Alex discovered the vacant butler position under Zedd's name. Despite the rumours surrounding Zedd - or perhaps because of the rumours - Alex applied. Since then he has worked for Zedd and is content to practice his other skills in private.

                                  Persona: Alex may appear quiet, obedient, and occasionally withdrawn on the surface, but behind his dark brown eyes a proud, rebellious spirit lurks - something the Institute was never able to soften. Alex treasures the friendship of only a few select individuals, but for those few he is fiercely loyal and protective. It is those individuals who are also able to stir Alex's emotions; he usually keeps a tight clamp on his feelings, but when the clamp is released he can become very sensitive and prone to brash actions.

                                  Abilities and/or Specialties: Alex is an excellent cook. He enjoys trying new recipes and experimenting to create new dishes. He has experience with several types of swords and styles as well as hand-to-hand fighting; however, he strongly favours Aikido, Iaido, Iaijutsu, and Judo. Early in life he developed keen observational skills, which he uses to predict the thoughts and actions of the people around him.

                                  Strengths: Committed, creative, passionate.

                                  Weaknesses: Prone to choking under high pressure situations, sensitive, perfectionist.

                                  Other: Alex was formerly an assassin for hire, but is currently not hired for these services.

                                  Theme Song (optional): Extreme Ways by Moby


                                  Username: Darkerdemons




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                                  Rosé Dalphina
                                  Rae
                                  Female || Cyborg || 34 || 5’4”



                                  Occupation: Doctor, Assassin for hire.

                                  Brief History: With a surgeon for a father and a nurse for a mother, it is not surprising that Rose became very familiar with medicine from a young age. From the time she was able to read the young girl could be found in her father's office or the library, immersed in medical books and papers. Immediately after finishing school Rose applied to King's Medical University. She graduated at the top of her class, but to the surprise of her teachers, supervisors, and fellow students, she settled into a small, private clinic as a family physician. From time to time her colleagues bring her in on their cases, particularly odd cardiology cases and when medical disputes arose between colleagues.

                                  After one of her patients was killed by an assassin, Rose took it on herself to ensure none of her other patients were harmed by the killer. With anger and justice on her mind, skills of Muay Thai under her belt, and a small array of medical knives hidden on her form, Rose stalked the night, hoping to come across the killer. After weeks of fruitless attempts, she finally discovered Bloody just as the other woman finished off a target. At the sight of blood spilling from the man's body, Rose felt a rush of adrenaline surge through her; instead of running away, she boldly approached the female assassin. All desire to avenge her patient abandoned her as she introduced herself, offering her medical services (should they ever be needed) in exchange for lessons on how to kill. Under Bloody’s tutelage she became an assassin and in time started completing assignments on her own.

                                  Persona: Rose is a professional with a strong sense of organization and duty. She is able to advise people on medical and non-medical matters and is a calming presence in situations that tempt to spin out of control. Rose can get a bit snooty and strict when sharing her knowledge and makes no attempt to mask the fact she is proud of how much she knows. Most people are familiar with her as a doctor, a teacher, and/or an advisor, but there is another side to her. A wild beast is released at the sight of blood; she becomes intently focused, more energetic, snappy, and occasionally goes berserk.

                                  Abilities and/or Specialties: Rose has extensive knowledge on the human body, the mechanical body, common ailments for both body types, and how ailments should be treated. Although more limited, she also has experience in treating many ailments. Rather than focusing on a certain medical or mechanical area, Rose prefers her broad, superficial knowledge bank. She does specialize in hematology and cardiology though. It is from these interests that her hobby in collecting and experimenting with drugs and poisons is derived. Rose is practiced in Muay Thai, but loves to use knives on missions for the sight of blood and to ensure a kill.

                                  Strengths: Curious, Perfectionist, Persistent.

                                  Weaknesses: Critical, Domineering, Temperamental.

                                  Other: Has an excessive, fetish-like love of blood.

                                  Theme Song (optional): Die Another Day by Madonna


                                  Username: Darkerdemons




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                                  Michael-type Zenith
                                  Zen
                                  Male || Android || 40 || 6’5”



                                  Occupation: Proprietor of three bars: The Wild Rose, The Black Hart, and The Serpent's Eye. Informant for the Clock Tower.

                                  Brief History: Zen was originally built to help manage the two bars belonging to his owner, Christopher Locke (The Black Hart and The Serpent's Eye). When Christopher decided to retire he made arrangements for Zen to become the sole owner of both bars. Being an informant for the Clock Tower, Christopher also revealed to Zen that the doctor they both went to for checkups was in fact an assassin. After making arrangements with Dr. Dalphina for Zen to take his place as an informant, Christopher retired from that occupation as well. As owner of two bars with an income supplemented by his work as an informant, Zen soon had enough wealth to orchestrate the building of a third bar, The Wild Rose. The Rose became his crown jewel and one of the most popular night spots in Ezra. The bars aren't just for show; with The Black Hart in Ellswich, the Serpent's Eye in Billowsborough, and The Wild Rose in Ezra, Zen is able to receive information from a variety of sources. Of course, when asked, he claims the different locations are just a business strategy.

                                  Persona: As a droid ordered by a wealthy bar owner and currently living with a substantial income, Zen has updates allowing him to seem very much human on the outside and in his social interactions. He is courteous to his customers and manages his staff with a firm, but gentle hand. What people don't know is while interacting, Zen is constantly updating his data base. In this he is cunning, devious, and calculating. The droid also finds some amusement in the errors and emotional responses of the people he communicates with. As a droid, Zen has no emotions; however, his owner did add a unique program to Zen's system causing him to - in a sense - care more about a few individuals.

                                  Abilities and/or Specialties: Zen has superb social skills. He is able to control the flow of conversations both as a listener and a speaker. With wealth at his fingertips, a bar in each of the Isles, a vast information storage system, and fine-tuned information collection abilities, Zen is able to collect and store vast amounts of information. He also has a fast draw and is a good shot with several types of guns, particularly his revolver.

                                  Strengths: Open-minded, social, appreciative.

                                  Weaknesses: Critical, arrogant, manipulative.

                                  Other: Zen is a superb dancer.

                                  Theme Song: I Wanna Dance With Somebody by Scott Matthew


                                  Username: Darkerdemons
PostPosted: Mon Aug 25, 2014 1:40 am


Thornwick


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                                  Yong Zhao
                                  "Zedd"
                                  Male || Cyborg || 37 || 6'4"



                                  Occupation: Proprietor of The Ivory Dahlia: Nursery & Floral Shoppe; moonlighting assassin for hire.

                                  Brief History: Zedd was destined for great things--or so he was constantly told. Born to one of the wealthiest families of the Orient Union, Zedd spent a great deal of his childhood shouldering (and succeeding) the lofty expectations his mother and father had for him: achieving top marks at a prestigious boarding school; claiming principal cello in the Orient Union Symphony; and securing a place in one of Perizha’s most reputable universities (while the rest of his peers still grasped at the concept of fractions). At the end of this predetermined life-map: inheriting one the most lucrative engineering companies in the world.

                                  Zedd abhorred it all.

                                  With the exception of the cello (which proved to be an acceptable stress reliever), he possessed no real desire for the skills shunted upon him. So one night, after returning to the concert hall to retrieve some forgotten sheet music, Zedd saw his escape in the form of a man taking another man’s life in the alleyway. Having filmed the entire incident with his wrist communicator, Zedd gave the man an ultimatum: “Teach me how you did that, or this video goes viral.” Whether or not the threat worked, he could never say, but Zedd ended up yielding to a single command that started a whole new chapter of his young life.

                                  For years after, Zedd trained with the man and excelled--and though the man never openly expressed it, Zedd could feel the familiar weight of great expectations. Reminding himself that this was the path he’d chosen, Zedd continued to impress until the time arrived to prove himself to his mentor. Things did not go well, and the young protege deserted soon after with no forewarning.

                                  Zedd remained off the grid, and in that time he discovered a knack for gardening and flower arrangements. With his newfound talent and a brand new identity, he gained employment as assistant florist at a small but reputable nursery. He’d forgotten his previous occupation, until one fated delivery dragged him back into the game. Zedd hasn’t been the same since.

                                  Using the skills presented to him, Zedd created The Ivory Dahlia, which serves as a cover for a much darker occupation. It’s just all part of the plan.

                                  Persona: Zedd tends to give off an enigmatic sort of air at first glance, but a majority of his clientele brush it off as a tendency of the wealthy and artistic. On the job, he's kind and charming (especially to those of the bridal persuasion), and his dedication to his work earned The Ivory Dahlia a four-page spread in Wellington's I Do Monthly for five years running. But the business doesn't stay afloat on pretty flower arrangements alone; Zedd runs the shoppe with a firm, no nonsense attitude, ensuring that his employees perform their responsibilities with the same efficiency he demonstrates. The Gardener holds his "other job" in the same regard.

                                  Such admirable qualities aren't without their flaws. Prone to take the lead, Zedd can be very inflexible (in not just business matters, but personal as well), which has led to many a disagreement with colleagues and customers alike. He's also honest to a fault and very direct; whether or not he chooses to be judgemental, coming off as insensitive matters little to Zedd if the truth holds value. Regardless, many yield if only to cleave onto the Garderner’s wondrous creations.

                                  While Zedd is a smooth-talking gentleman in public eye, he actually prefers privacy over rubbing elbows with the famous and influential. After living with droids for the last twelve years, the Gardener appears to be cold and robotic as the company he keeps (the only exception is Alexander Pendergast, the new butler) and seems incapable of dealing with the people in his personal life. Whether on the giving or receiving end, Zedd will often rebuff all attempts of sincerity and concern; such moments, otherwise, are few and far in between.

                                  Abilities and/or Specialties: What is widely known is Zedd’s natural talent for plant life (something he’d discovered in his early 20’s), which led to the birth of The Ivory Dahlia; his personal services come highly recommended in the wedding industry. What remains unseen about this unassuming florist is his proficiency in the art of Bartitsu, Krav Maga, Varma Kalai, and Dim Mak, all of which--as Archie believes--every gentleman must possess if they expect to confidently walk the streets. On top of that, he can handle an array of weapons as well as his gardening tools, but places his expertise in long-range melee weapons (bo staff, pudao, naginata, and scythe). Zedd makes a point to familiarize himself with his career field; as such, he understands that plants are just as deadly as the skills Levi Evenstryke had impressed upon him (hidden in the beauty of his garden are nature’s own weapons). He has also studied Qigong for some time during his training.

                                  Strengths: Committed, driven/strong-willed, direct/honest.

                                  Weaknesses: Inflexible/stubborn, judgemental, and finds difficulty in expressing his emotions.

                                  Other: Zedd suffers from photophobia (just one of the reasons for his constant use of goggles).

                                  Theme Song (optional): Death of Me (Guillotine Remix) by Red or Mombasa (Hans Zimmer) covered by 2cellos


                                  Username: Thornwick




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                                  Charlotte S. Winterstern
                                  “Trikks”
                                  Female || Human || 33 || 5’7”



                                  Occupation: Informant and assassin for hire.

                                  History: Trikks was the sort of child that sent up red flags. Not only did she refuse to speak or interact with other children, she possessed an explosive temper that sometimes be described as self-destructive. After many failed attempts at a "normal" childhood, it was clear that she was her own stumbling block. Arrangements were made and Trikks was sent from her home in Eifelle to live in Rathbone, where her uncle was on expedition. A few character-building months in the desert would do her some good--or, at least, that was the plan.

                                  Months turned into years, and Trikks still remained in her uncle’s custody and traveled the world over. Under her uncle’s assistance, she became slightly more receptive towards her peers (whenever she encountered them), but remained withdrawn and distant as a result of the constant moving; her uncle and his colleagues were exceptions to the rule, as she found herself in their presence often. Despite knowing as much as her uncle, Trikks didn't possess a keen interest in ancient civilizations unless it pertained to their military conquests (a topic, with which--her uncle noted--she maintained a peculiar fascination). (When she wasn't at a dig site, she could be found at the library or dojo, or observing the local culture.) Trikks lived an uncommon childhood, but her experiences nurtured her intellect and softened her temper (to a degree), as her guardians had hoped.

                                  Though it didn't come as surprise, Trikks disappointed her uncle by announcing her decision to join the military. A few short months after her eighteenth birthday, Trikks swore her allegiance to Brentmoore’s Armed Forces and soon began her career as an intelligence officer. However, during her first assignment in Fort Willheim & Briggs, the base fell victim to a devasting terrorist attack. Many died that day, and the nation suffered a great blow. Unable to forget the horrific events that took place, Trikks opted for voluntary separation.

                                  Following her brief military career, Trikks reverted back to her nomadic lifestyle and searched for employment until her journey brought her to the Bernadine Isles. Jobs in Ezra and Billowsborough were scarce, but Ellswich overflowed with opportunities in drug operations and prostitution: unwilling to use her body as a source of income, Trikks took a job as a hired gun for the local cartel, under the guise of a man, quickly made a name for herself. But, just as it had been with her time in the military, Trikks reached end of this chapter when she walked in on the murder of her employer. The assassin saw through her disguise immediately and made her an offer she’d be a fool to refuse.

                                  These days, Trikks is traveling once more--collecting the whispers of Perizha’s underworld. And, once a month, she returns to the Isles to present her findings to the Gardener.

                                  Persona: Despite her distant and unapproachable demeanor, Trikks is short-tempered and compulsive. She tends to act without thinking (thus, finding herself in a tough spot from time to time), but her resourcefulness makes up for this particular shortcoming. She quietly desires companionship, but her serious nature prevents her from creating lasting bonds with others, and she will keep all forms of intimacy at arm’s length. (The exception can only be made for one man, whom she hasn’t seen in years.)


                                  Abilities and/or Specialties: Habitually observant and an avid reader, Charlotte will store information within the vast archives of her mind, knowing at least one fact about everything and everyone whether she intends to or not. With access to this kind of knowledge, she’s also something of a jack-of-all-trades and very resourceful. In addition to this, Charlotte is also a natural polyglot and speaks (and, in some cases, write) other languages as easily as her mother tongue: (the Perizhan equivalent of) French, German, Italian, and Mandarin--to name a few. Charlotte is an experienced martial artist, having mastered Eskrima/Kali, Kajukenbo, and Penchak Silat. She has some experience with firearms and will carry a laser pistol or concealed rifle, but favors a pair of high-voltage Eskrima sticks (also equipped with an EMP setting) for close-quarter combat; the art of Eskrima can be applied to blades as well.

                                  Strengths: Observant, discreet, resourceful/quick-witted.

                                  Weaknesses: Compulsive, quick-tempered, aloof.

                                  Other: Trikks suffers from PTSD (Post Traumatic Stress Disorder).

                                  Theme Song (optional): Hold Me Now by Red


                                  Username: Thornwick




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                                  Constantine Delgado
                                  Male || Human || 27 || 6'2"



                                  Occupation: Inventor and engineer for The Clock Tower

                                  History: Constantine wanted more out of his life than to take over the family business. Sure he loved the garage, loved tinkering, and loved his family, but Constantine had great ideas that just couldn't be applied to their customers' vehicles. Sadly, he was left with little choice but remain a mechanic’s son, as university costs exceeded their budget. Besides, he was "needed" at home.

                                  That didn't mean he wouldn't try; he was an adamant attendee of every inventors’ expo and convention help within the Bernadine Isles, with his creations in tow. But no one wanted to place their faith in a mechanic’s son, despite his efforts and charisma. Until one day, after having his inventions rejected yet again, a striking red-head approached him and gave him a once in a lifetime opportunity. He took it without question and made his new home at the Clock Tower.

                                  Persona: Constantine is energetic and optimistic when it comes to his craft. After being given the opportunity to work for the Bloody Rose, he’s able to realize his creations which pleases him greatly. Constantine has no objection to spontaneity (as great ideas do occur at the spur of a moment), but that doesn’t mean he will rush head on without a plan--or, in his case, a blueprint; he needs to be certain it’ll work right off the bat, as he doesn’t believe in trial and error. He can be quite stubborn and dislikes being rushed or interrupted, especially when in the middle of a project (doing so would incite a surly attitude and a sharp tongue). Constantine views himself as a creator--not a destroyer--and will often refuse to participate in missions which often involve one of his weapons of destruction.

                                  Abilities and/or Specialties: Constantine is a brilliant inventor and engineer. With financing and resources provided by The Clock Tower, he's able to produce his creations quicker than he would have independently--specializing in weaponry, armor, and transport. He's also handy in a pinch as long as he has his toolbox with him; however, he's still good to have around even without it.

                                  Strengths: Energetic, creative, both spontaneous and rational.

                                  Weaknesses: Stubborn, insensitive, dislikes life-threatening commitments and being rushed.

                                  Other: Having grown up around a garage, Constantine is a bit of a speed junkie and has a fetish for dangerously fast vehicles. Also, he sends his earnings to his family back in Billowsborough; they believe he works on Factory Rock.

                                  Theme Song (optional): Danza Kurudo by Don Omar ft. Lucenzo & Pitbull


                                  Username: Thornwick




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                                  Marie Fiore Russo
                                  Female || Human || 24 || 5'4"



                                  Occupation: Head florist at The Ivory Dahlia.

                                  Brief History: Marie’s fondest memory was of her grandfather tending to his garden. After he’d finished, he come in smelling like sweat, the sun, and earth, and she’d fell asleep to the sound of his voice as he explained the different types of flowers her grew. Then there came a time when her grandfather could no longer tend to his garden; the garden became her mother’s and hers. The smell of the sun, the earth, and the flowers were Marie’s world until her interests shifted: she met a boy. Suddenly, she had no time to care for the garden.

                                  As quickly as they’d gotten together, Marie and the boy grew apart, and she found she could mend her broken heart by tending to her grandfather’s garden.

                                  Then one day, while in Ezra for a family reunion, an aunt took her to The Ivory Dahlia, where an Oriental gentleman, by the name of Mr. Zhao, assisted them with the floral arrangements for the affair. Though handsome and kind was the proprietor, he could not compare to the stunning flowers he kept in his shoppe. She instantly fell in love.

                                  The reunion came and went, but Marie returned to The Ivory Dahlia and begged for an apprenticeship. Though not forthcoming with his decision, Mr. Zhao later agreed. Marie hasn’t seen her grandfather’s garden since.

                                  Persona: Marie takes a lot of pride in her work and strives for perfection every time (in this, she can be quite serious and sometimes a little uptight, as Zedd places a lot of faith in her and sees little room for error). Despite her seemingly rigid nature, Marie startles easily and becomes exceedingly clumsy when flustered. While Marie comes off a stuffy and uptight on the surface, she is quite loyal and caring.

                                  Abilities and/or Specialties: Marie has a deep appreciation for flowers, and because of this she pursued a career in flower arranging. It was her unique designs and love for flora that led to her current position as head-florist at The Ivory Dahlia. Zedd is also confident in allowing Marie to lead out consultations on her own, supervise deliveries, and coordinate event setups. Living in the big city can also be quite daunting; so Marie attends a small class that specializes in basic defense techniques.

                                  Strengths: Responsible, reliable, focused.

                                  Weaknesses: Perfectionist, critical, and a bit clumsy.

                                  Other: She’s wary around androids--especially, the models created to appear as human as their creators/owners.

                                  Theme Song (optional): Wildflower by Clara C


                                  Username: Thornwick

Thornwick
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Fashionable Lunatic

23,100 Points
  • Angelic Alliance 100
  • Dragon Master 50
  • Dressed Up 200
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Where The Poppies Grow (Relocated)

 
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