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Ubiquitouch

Greedy Codger

PostPosted: Tue May 20, 2014 9:47 pm


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Name: Shizuko Yukimori (given name, surname)
Nicknames: None that she is aware of.
Gender: Female
Age: She appears to be in her early 20's, but she is actually over 600 years old.
Hair Colour: Black
Eye Colour: Orange
Height: 5'4" or 162 cm
Weight: 120lbs or 54kg
Reiatsu Color: Orange
Appearance: Shizuko has an average height, with a slender body type. Her hair is in a constant state of dishevel, with the exception of the single braid she wears. She keeps two feathers that match her eyes in her hair. She constantly keeps her face in a deadpan expression, showing very little emotion.

Affiliation: Gotei 13, Onmitsukidō
Squad: 2nd Division
Rank: 6th Seat
Fears: Shizuko has very typical fears - she is scared of dying, injury, snakes, and heights. Due to the last one, she is not very comfortable in the 2nd Division base. Her most debilitating fear, ironically, is a fear of the dead - more specifically, the dead coming back to life.
Family: Shizuko is the last of the Yukimori family, having outlasted all of her relatives.

Personality: Shizuko's mission in life is to serve in any capacity she is capable. She is never truly happy if she is not working towards her superiors' goals. Shizuko is a very stable person, but has tendency to panic when in danger. Though she attempts to hide it, like the rest of her family, Shizuko finds battle to be very enjoyable, and has a tendency to go overboard with her attacks if she has determined that her enemy is not worthy of mercy.


Shizuko enjoys helping people, and will often go out of her way to give assistance where it is needed, as long as it doesn't impede her from completing her mission. Though she is not often able to spare her targets, Shizuko believes that a capacity for mercy is one of the fundamental pieces of a stable soul.

Though Shizuko dislikes the warlike nature of both her family and the 11th Division, if pushed past a certain point, Shizuko will revert to the berserker-type attacking her family was known for.

Likes:
- Helping others
- Quiet
- Kidō
- Mercy
- Snow

Dislikes:
- Bloodlust
- Zanjutsu
- Heat

Biography: Shizuko Yukimori was born in the Soul Society, and was never human. She was born into the Yukimori family, a clan that has existed and functioned in the capacity of Shinigami since before the Gotei 13 itself. Her great-great-grandmother was the first being to be officially recognized as Kenpachi, and was the first Captain of the 11th Division. Both titles were later taken from her by her grandson, Shizuko's grandfather. He quickly lost the title to another Shinigami, outside of the family. However, since the conception of the Gotei 13, every Yukimori save Shizuko herself have held a ranked seat in the 11th Division.

500 years ago, Shizuko was an unranked member of the 11th Divison, and was the youngest of the Yukimori family, who considered her to be a failure, due to her relative clumsiness with her Zanpakuto, when compared to her brothers, all of whom were master swordsmen and seated members of the 11th Division. She firmly believed her inability to progress further in the Gotei 13 was due to the 11th Division's emphasis on swordplay, and their forbidding of Kidō, which seemed to be her actual talent. The sole reason she was part of the 11th Division was due to her family's history of producing remarkable swordsmen, and she was therefore pressured into joining by her elders.

For decades, she practiced her Kidō in secret, slowly and surely working her way towards mastery. During this time, she also worked on her connection with her Zanpakuto. When she was just over 200, her entire clan was slaughtered by another clan of the 11th Division, in a show of strength. Shizuko was spared because the perpetrators believed that killing such a 'weak' opponent would lower their reputation.

Soon afterward, Shizuko achieved Shikai, and was promptly transferred into the 2nd Division, and admitted into the Onmitsukidō, due to her Shikai's great stealth abilities. Free from the constraints placed on her by both her family and the 11th Division, Shizuko was able to practice Kidō openly, and as a result, moved quickly through the ranks of the Onmitsukidō, as well as the 2nd Division. By the time she was 6th seat of the 2nd Division, she was allowed to head her first mission for the Onmitsukidō - to bring to justice the leader of the clan that had killed her family. Throwing herself into the task with gusto, she quickly accomplished the mission, but was disappointed to find that when the task was done, she felt no great relief, only the satisfaction of a job well done.

Several hundred years passed since that moment, with Shizuko still steadily climbing the ranks of the 2nd Divison. When she was just over 400 years old and the Lieutenant of the 2nd Division, Shizuko achieved Bankai. Upon discovery of how Shizuko's Bankai operated, it was decided to be for the best that she take a lower seat in the 2nd Divison, as having much responsibilty would cause trouble for the 2nd Division in battles where she needed to use her Bankai. A cover story was devised, and the commonly-known reason is that she acted as a coward during a battle, and was demoted in disgrace. Only captains know the truth.

For the last 200 years, Shizuko has worked modestly as the 6th seat, and has outlived not only 2 Captains, but the majority of the 2nd Divison.

Zanpakuto Name: Shizuka (Quiet Fragrance)
Sealed Description: When sealed, Shizuka takes on the appearance of a typical katana, though there is a chain attaching the guard of the sword to the scabbard, making it impossible to draw the sword more than halfway out, symbolizing Shizuko's reluctance to use her sword in offensive capacities, as she is only capable of blocking with it.
Zanpakuto Spirit Appearance: Shizuka has a rather elegant appearance, and is rather tall at 6'2", dwarfing Shizuko.
Zanpakuto Spirit Personality: Shizuka has a rather laid-back attitude that meshes well with with Shizuko, Despite this, though, she does occasionally get angry with Shizuko for not actively using her in combat, and tends to get snippy whenever she is feeling particularly ignored.
Inner World: True to her family name, Shizuka's Inner World takes the form of a never-ending snowy forest.

Shikai Status: [Achieved]
Release Command: Disappear, Shizuka
Shikai Released Appearance: Shizuka's unsealed appearance is rather strange for a Zanpakuto, as her actual appearance does not change. The only difference is that the chain preventing Shizuko from fully drawing her disappears, allowing Shizuko to fully utilize her sword in offensive capacities, though she is still reluctant to do so.
Shikai Power-Ups: Shizuko gains a boost in her Reiatsu to better facilitate her increased Kido strength when in Shikai.
Shikai Abilities:

Kidō Boost - When Shizuka is unsealed, the strength of all of Shizuko's Kidōs is increased by 50%.

Fade - Shizuko's Shikai's core, this is the ability that gained her a spot in the Onmitsukidō. When Shizuka is unsealed, if a person cannot see and is not in direct physical contact with Shizuko, they are rendered completely unable to sense her in any capacity. They cannot hear, or smell her, and they cannot even sense her Reiatsu. As soon as she is in their vision or makes physical contact, though, the effect fades, until she once again can escape their view or break contact. This ability, however, does not extend to her Kidōs, which can be seen and heard the instant they are cast.

Bankai Status: [Achieved, but hidden]
Bankai Description: Unlike her Shikai, Shizuko's Bankai does change the appearance of her Zanpakuto - when in Bankai, Shizuka turns into a straight double-edged sword, with a handle that can be slid along the blade and locked into one of three positions, enabling Shizuko to perform sword techniques that are impossible with a normal blade.
Bankai Power-Ups: Shizuko's Bankai has the exact same power up as her Shikai - an increase In Reiatsu levels - though much greater.
Bankai Abilities:

Ultimate Kidō - An upgrade from her Shikai's Kidō Boost ability, Ultimate Kidō doubles the strength of Shizuko's Kidō.

Abscond - Shizuko's ultimate ability, this is what cemented her position as an assassin-type shinigami. An upgrade to Fade's abilities, Abscond could be considered the ultimate in stealth Bankais. In addition to rendering her undetectable when she cannot be seen, any being that cannot see or is not in physical contact with her completely forgets about her existence. This is the part of her Bankai that was decided to be problematic for a Lieutenant and potential Captain and led to Shizuko's demotion to 6th seat, as having the underlings forget about their leader's existence when not with them would cause chaos, which is obviously unacceptable for any division of the Gotei 13, as well as the Onmitsukidō. When her Bankai is activated, Shizuko's Kidōs are also rendered undetectable, until they are within a [20] foot radius of a person, at which point they will become detectable, though no one will know who's Kido they are. Different people react differently to the sudden gaps in their memory. Some will simply not be able to remember, while others' minds will create events that make the most sense to them. Some people become very susceptible to suggestion.

Combat Information


Specialization: Shizuko is a known grandmaster of Kido, and is close to mastery-level in Hakuda.
Qualification: Kido

Kido: Grandmaster (1-99)
Shizuko mainly relies on Kidō for combat, requiring her to have great knowledge of both Hado and Bakudo. In addition to knowledge of preexisting Kidō, Shizuko has created a new Kidō for the Bakudō school, Zoufuku (Amplification). This Kidō creates a large, semi-transparent wall of Reiatsu, which amplifies the effects of any Kidō that passes through it. Zoufuku is not effected by either her Shikai or Bankai's Kidō-boosting effect. In addition, the doubling effect of Zoufuku is merely used for a harder hit in a shorter amount of time, as is in no way energy-effective - it takes nearly triple the energy to double one attack in comparison to simply casting it twice.
Hakuda: Master
As a shinigami that, for the most part, relegates her Zanpakuto to a support role, as well as a member of the Onmitsukidō, Shizuko was required to master Hakuda to supplement her skill in Kidō.
Hohō: Expert
Once again, as a member of the Onmitsukidō, and a practitioner of Hakuda, Hohō was an important part of Shizuko's shinigami training.
Zanjutsu: User
Shikuzo's worst combat skill. Even as a shinigami that is roughly equal in power to a Lieutenant, her skills with the sword are only slightly above that of an unranked shinigami.
Reiatsu: Though not nearly on the level of many captains, Shizuko has a respectably high level of Reiatsu.
Abilities and Special Training:
- Airwalk: Like most Shinigami, Shizuko is capable of condensing Reishi beneath her feet to allow her to stand on air.
- Natural Empathy: Shizuko has a high level of natural empathy, allowing her to very easily read other beings, and determine their motives, fears, and joys.
- Eishōhaki (Incantation Abandonment): A class of Kidō Incantation where the Kidō practitioner forgoes using a spoken incantation at all. While it decreases the time needed to release the Kidō, it drastically weakens the spell.
- Nijū Eishō (Twofold Incantation): A class of Kidō Incantation where the Kidō practitioner mixes the incantations of two entirely separate Kidō spells together to save time and confuse their opponent at the same time.
- Kōjutsu Eishō (Spoken-After Incantation): A class of Kidō Incantation where the incantation is recited after initiating the spell in order to power it up.

Combat Information


- For the purposes of her Shikai and Bankai, physical contact is skin-to-skin, Zanpakuto-to-Zanpakuto, or Zanpakuto-to-skin.
PostPosted: Sat Jun 14, 2014 11:07 am


Feiyimei

jighthigh

King of Eternal Night


I'm just opening her up to a second check of her power here, cuz I feel like I got in when there was more leniency with the strength levels of the characters.

Basically, the biggest problem I can think of is her Kido-boosting abilities, where she can boost the strength of many of her Kido up to ludicrous degrees, by unleashing her Shikai, then Bankai for quadrupled power Zoufuku, which would then, since it gets the quadrupled power from Bankai, would boost things by 8x strength by itself, then casting a Kido through that, would be a 4x Kido, passing through a screen which boosts the power by 8x, culminating at a 32x strength Kido, which is obviously incredibly overpowered. When I first made her, I didn't consider about how the Zoufuku would also get the boost, so I didn't consider the stacking anture of it with Bankai release. Without completely stripping her Kido focus, I was thinking maybe Zoufuku is not effected by her Shikai or Bankai, making the highest possible strength Kido 8x, but even that seems like it might be too powerful.

I'm just looking for some feedback on how to balance this out.

Ubiquitouch

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Yuri Valentine - Sifu

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PostPosted: Sat Jun 14, 2014 11:16 am


Ubiquitouch
I'm just opening her up to a second check of her power here, cuz I feel like I got in when there was more leniency with the strength levels of the characters.

Basically, the biggest problem I can think of is her Kido-boosting abilities, where she can boost the strength of many of her Kido up to ludicrous degrees, by unleashing her Shikai, then Bankai for quadrupled power Zoufuku, which would then, since it gets the quadrupled power from Bankai, would boost things by 8x strength by itself, then casting a Kido through that, would be a 4x Kido, passing through a screen which boosts the power by 8x, culminating at a 32x strength Kido, which is obviously incredibly overpowered. When I first made her, I didn't consider about how the Zoufuku would also get the boost, so I didn't consider the stacking anture of it with Bankai release. Without completely stripping her Kido focus, I was thinking maybe Zoufuku is not effected by her Shikai or Bankai, making the highest possible strength Kido 8x, but even that seems like it might be too powerful.

I'm just looking for some feedback on how to balance this out.


Even though ya didn't quote me, I figured that being Crew...I might weigh in. Looked over the Kido and yeah. A bit OP as is. Your idea of the Zoufuku not actually being affected by the Shikai and Bankai is good. Although it's still slightly OP for my blood. Perhaps make the Zoufuku more taxing on her stamina? That might balance it out a bit more. Any other mods are free to overrule this but that's just my take.
PostPosted: Sat Jun 14, 2014 11:29 am


Yuri Valentine - Sifu


So I took your idea and ran with it. Now, Zoufuku is horribly energy-inefficient. If casting a Kido took 1 unit of energy, and casting it twice took 2, doubling the same Kido's power through Zoufuku would make it take a whopping 6 units of energy, triple the cost of simply casting twice. The only real purpose is compressing it into one attack to get the same amount of damage out in shorter time.

Ubiquitouch

Greedy Codger


Feiyimei

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PostPosted: Sat Jun 14, 2014 11:33 am


How about limiting Zoufuku to other's Kido spells, or making it so that she needs to be completely immobile to maintain the Zoufuku barrier and have both of her arms completely occupied by it. Also, the effectiveness of Zoufuku shouldn't be amplified by Shikai or Bankai.
PostPosted: Sat Jun 14, 2014 11:36 am


Ubiquitouch


Here is my solution to your boosting issue.

How about you use fractional boosting?

For example, instead of doubling it in shikai, it's increased by .5x of its original power.

I.E. a 1/2 kido boost. 50% of original on top of normal damage.

For bankai it can be doubled. 100% of its original on top of the normal damage.

Furthermore, for Zoufuku you can make it have a CD period in between kido attacks. At least [3] posts? I don't entirely understand what you mean by "is not effected by either her shikai or bankai Kido-boosting effect". By having it not effected, it means it still stacks. Here is what I think. You can only use Zoufuku on kido without incantation. The point is to get off as many attacks as possible in a short duration right?

IMO W/O Incantation kido are 1/3 normal power. (Based on Aizen's interpretation of Kurohitsugi, though I could be wrong).

King of Eternal Night


Ubiquitouch

Greedy Codger

PostPosted: Sat Jun 14, 2014 11:39 am


Ubiquitouch
Yuri Valentine - Sifu


So I took your idea and ran with it. Now, Zoufuku is horribly energy-inefficient. If casting a Kido took 1 unit of energy, and casting it twice took 2, doubling the same Kido's power through Zoufuku would make it take a whopping 6 units of energy, triple the cost of simply casting twice. The only real purpose is compressing it into one attack to get the same amount of damage out in shorter time.


What I meant when I said that Zoufuku isn't effected by her SHikai and Bankai, was that her Soufuku cannot get more powerful than the base strength. It's always at 1x strength, regardless of her other boosts.

Also, incantation-less decreases by that much? Wow, I was under the impression it was around 60-75% power without incantation.
PostPosted: Sat Jun 14, 2014 11:45 am


Ubiquitouch
Ubiquitouch
Yuri Valentine - Sifu


So I took your idea and ran with it. Now, Zoufuku is horribly energy-inefficient. If casting a Kido took 1 unit of energy, and casting it twice took 2, doubling the same Kido's power through Zoufuku would make it take a whopping 6 units of energy, triple the cost of simply casting twice. The only real purpose is compressing it into one attack to get the same amount of damage out in shorter time.


What I meant when I said that Zoufuku isn't effected by her SHikai and Bankai, was that her Soufuku cannot get more powerful than the base strength. It's always at 1x strength, regardless of her other boosts.

Also, incantation-less decreases by that much? Wow, I was under the impression it was around 60-75% power without incantation.


We never had an actually idea of how weak Kido are without incantation. 1/3 is just my assumption. Maybe it is 2/3 effective? I just think 1/3 seems to make more sense due to what Aizen had said.

King of Eternal Night


Ubiquitouch

Greedy Codger

PostPosted: Sat Jun 14, 2014 12:04 pm


King of Eternal Night


I went with your idea as well.

No incantation is 50% power, lets say.
Incantation is 100%
Shikai alone is 150%
Zoufuku or Bankai alone are 200%
Shikai + Zoufuku is 300%
and it tops off at Bankai + Zoufuku is 400%

and of course, that would pretty much render her unconscious if she were to do that with a high level Kido.

What do you think about the possibility of her bankai removing the power reduction from not using an incantation?
PostPosted: Sat Jun 14, 2014 12:15 pm


Ubiquitouch
King of Eternal Night


I went with your idea as well.

No incantation is 50% power, lets say.
Incantation is 100%
Shikai alone is 150%
Zoufuku or Bankai alone are 200%
Shikai + Zoufuku is 300%
and it tops off at Bankai + Zoufuku is 400%

and of course, that would pretty much render her unconscious if she were to do that with a high level Kido.

What do you think about the possibility of her bankai removing the power reduction from not using an incantation?


I think that's fair. After all, there are only so many high level kido she can cast before fainting from exhausting too much power.

I imagine not using incantations is actually a waste of energy in exchange for faster cast time.

I support all of the changes you've made and appreciate your efforts to not appear beyond godly.

King of Eternal Night


Ubiquitouch

Greedy Codger

PostPosted: Sat Jun 14, 2014 12:17 pm


King of Eternal Night
Ubiquitouch
King of Eternal Night


I went with your idea as well.

No incantation is 50% power, lets say.
Incantation is 100%
Shikai alone is 150%
Zoufuku or Bankai alone are 200%
Shikai + Zoufuku is 300%
and it tops off at Bankai + Zoufuku is 400%

and of course, that would pretty much render her unconscious if she were to do that with a high level Kido.

What do you think about the possibility of her bankai removing the power reduction from not using an incantation?


I think that's fair. After all, there are only so many high level kido she can cast before fainting from exhausting too much power.

I imagine not using incantations is actually a waste of energy in exchange for faster cast time.

I support all of the changes you've made and appreciate your efforts to not appear beyond godly.


Yeah, I was too lazy to actually do the math when i made her, and on a whim came back, and realized what I had done.
PostPosted: Sun Jun 15, 2014 10:34 am


This might just be me but looking over the profile I can't help but feel she's to strong for a 6th seat maybe third seat. Just a thought because of the bankai secret or not and grandkido master part

Yaroki
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PostPosted: Sun Jun 15, 2014 10:38 am


Yaroki
This might just be me but looking over the profile I can't help but feel she's to strong for a 6th seat maybe third seat. Just a thought because of the bankai secret or not and grandkido master part


It was decided that Shizuko would be 6th seat even though Ubi had originally applied for Captaincy because it would be weird for a division to suddenly forget their captain. Ubi's basically the unofficial leader of Division 2 and the current captain's just an NPC he can puppet.
PostPosted: Sun Jun 15, 2014 12:11 pm


Feiyimei
Yaroki
This might just be me but looking over the profile I can't help but feel she's to strong for a 6th seat maybe third seat. Just a thought because of the bankai secret or not and grandkido master part


It was decided that Shizuko would be 6th seat even though Ubi had originally applied for Captaincy because it would be weird for a division to suddenly forget their captain. Ubi's basically the unofficial leader of Division 2 and the current captain's just an NPC he can puppet.


Okay

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Ubiquitouch

Greedy Codger

PostPosted: Sun Jul 27, 2014 9:00 am


Feiyimei


So I've edited her profile to include the new stuff you added - fears, qualifications, etc... and an appearance update, I hope you don't mind.

Do you mind if I completely redo her profile? It would be all the same stuff, but right now I'm kinda bothered by how her profile is this weird Frankenstein of the standard and from when I copied your first profile, and I just want to put it into the standard format and re-post it.
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