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Posted: Tue May 13, 2014 12:58 pm
 X X X X X X X X X
There will be moments when we hit a snag in the story-line and we find ourselves at a loss. There is no shame in getting together and fleshing out new ideas. Without player input, interaction, and communication, story-lines die out. Please, be sure to quote your fellow players any time you want to initiate a plot session. Sub-plots, time-skips, and character death discussions also go here.
~* Plot & Discussion *~
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Posted: Tue May 13, 2014 7:20 pm
Amaroq - I'm scared about what's going to happen when Zedd and Bloody meet up again after so long.
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Posted: Tue May 13, 2014 7:25 pm
Gen- What's there to be scare about?
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Posted: Tue May 13, 2014 7:37 pm
Amaroq - I might be overreacting, but maybe they might come to blows and/or kill each other? Something like that
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Posted: Tue May 13, 2014 7:58 pm
Gen- I think it's way too early in the role-play for that sort thing to happen. Coming to blows--maybe; killing each other--no (it'll be a short RPG, don't you think?).
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Posted: Tue May 13, 2014 10:24 pm
Dark- ^^ Hopefully their underlings, like Alex, Rosé, and Constantine, or other members of the cast will keep them from going too killer-frenzy. I agree: if Rose or Zedd (or any of our characters for that matter) were killed this early in the RP it would be a very short RPG. It would also be a waste of all the time and thought we put into making our wonderful characters only to have one die so soon, before they were fully developed. T.T
For me, deaths of my major characters are kind of painful. In a previous RP I ended up killing off one of my favorite characters fairly close to the start of the RP. I really hated making the decision and once he died he was dead for the rest of the RP (despite my original thoughts about how he might develop later in the RP).
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Darkerdemons Vice Captain
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Posted: Wed May 14, 2014 2:32 am
Amaroq - Fair enough and fair point. Though, I'm hoping Bloody will try to keep things civil. Hoping being the key word here. I'm truly eager to see how Bloody will develop.
I'm in complete agreement Dark. I hate it when I kill off one of my characters. Especially, if they have to remain dead.
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Posted: Tue Jun 17, 2014 11:13 pm
*Although I'm hesitant about delaying the role-play too long (since I'm so eager, lol), I think I can wait a bit longer to allow the additional threads to have the make-over done as well. I am sure the consistent feeling across threads will be enjoyed. *I like the Smashing Pumpkins theme song you've selected. 3nodding *I will look for a faceclaim for Rae. For Zen though, I was wondering if I could use his mask?
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Darkerdemons Vice Captain
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Posted: Tue Jun 17, 2014 11:23 pm
Darkerdemons *Although I'm hesitant about delaying the role-play too long (since I'm so eager, lol), I think I can wait a bit longer to allow the additional threads to have the make-over done as well. I am sure the consistent feeling across threads will be enjoyed. *I like the Smashing Pumpkins theme song you've selected. 3nodding *I will look for a faceclaim for Rae. For Zen though, I was wondering if I could use his mask? *I've already started experimenting with a basic format, so that shouldn't be *too hard; it's the content that's the tedious part, lol. * 3nodding The song has this heavy, industrial beat to it that suits the genre, I think. *Using Zen's mask is fine for now, but at any point his mask does come off in RPG, would you mind sending me a faceclaim?
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Posted: Tue Jun 17, 2014 11:29 pm
Thornwick *I've already started experimenting with a basic format, so that shouldn't be *too hard; it's the content that's the tedious part, lol. * 3nodding The song has this heavy, industrial beat to it that suits the genre, I think. *Using Zen's mask is fine for now, but at any point his mask does come off in RPG, would you mind sending me a faceclaim? Regarding Zen's mask, will do. 3nodding I agree, that heavy beat suits the genre nicely.
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Darkerdemons Vice Captain
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Posted: Tue Jun 17, 2014 11:31 pm
Darkerdemons Thornwick *I've already started experimenting with a basic format, so that shouldn't be *too hard; it's the content that's the tedious part, lol. * 3nodding The song has this heavy, industrial beat to it that suits the genre, I think. *Using Zen's mask is fine for now, but at any point his mask does come off in RPG, would you mind sending me a faceclaim? Regarding Zen's mask, will do. 3nodding I agree, that heavy beat suits the genre nicely. ^^ b Awesome.
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Posted: Wed Jun 18, 2014 12:05 am
Kind of thinking of this image (Nam Sang-mi) for Rae's faceclaim. The age is close and she doesn't seem to have been in too many movies or shows.
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Darkerdemons Vice Captain
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Posted: Wed Jun 18, 2014 12:32 am
Darkerdemons Kind of thinking of this image for Rae's faceclaim. The age is close and she doesn't seem to have been in too many movies or shows. o.o Oo~ She's pretty!
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Posted: Wed Jun 18, 2014 9:27 pm
Thornwick Again, I lack skill and patience, so with that in mind, this is what I have so far... * =3= Nonsense! That is a very elegant layout. Fits the title of the role play superbly. * I like the museum idea. x3
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Darkerdemons Vice Captain
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Posted: Wed Jun 18, 2014 9:32 pm
Darkerdemons Thornwick Again, I lack skill and patience, so with that in mind, this is what I have so far... * =3= Nonsense! That is a very elegant layout. Fits the title of the role play superbly. * I like the museum idea. x3 ^///^ Thank you, dear. I must say, though: Hats off to the graphic designers, who go all out for role-plays; graphic designing and formatting is no picnic. X_x;; I'm starting to think I've bitten off more than I can chew. This spoiler kinda ruined the layout, so this is what it'll look like on its own in a post:  ❁Owner❁xxxx❁Moderator❁xxxx❁Graphics & Formatting❁xxxx❁Theme Song❁(pending) Fairytales sabihin ng isang magiting kabalyero, armas sa nagniningning nakasuot, rushing off sa ilang mga makapangyarihang kabayo upang i-save ang dalagita sa pagkabalisa.
Ay ilang medyo magaspang na araw sa huling anim na buwan at kagabi ay walang mga pagbubukod. Pagod na sa pagse-yanked mula sa isang nayon sa isa pang - at pagkatapos ay isa pang - ang aking limitasyon para sa pasensya ay whittled pababa sa lapad ng isang pahina ng notebook, bago ilang mga pangyayari sa wakas durog ito sa dust.
Aking init ng ulo nakuha ang pinakamahusay na ng sa akin.
Sa nakalipas na buwan, nakakakuha swingy sa solido na bagay ay naging aking lamang outlet; ngunit hindi ko maaaring gawin na kung saan ako ay walang nagiging sanhi ng isang eksena. Sa mga tunay na alam sa akin maunawaan na ang pagpipigil sa sarili ay hindi isa sa aking malakas na mga puntos at na tamping pababa ang aking galit mahaba sapat na upang gumawa ng isang tawag sa telepono - walang masusuka aking telepono, una - ay isang mapahamak na malapit sa imposible kahang-hangang gawa. Ngunit pinamamahalaang kong gumawa mga tawag...
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