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Wolven Archons
Vice Captain

PostPosted: Thu Mar 16, 2006 4:37 am


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Welcome to the Guild carers! Now that we have our own space to let the Archons run around, theres a few things you should all know.

We have several new areas in which carers can play with their adoptees & interact with others. Special events will take place in these area's, so keep an eye out on whats going on. We have a mule, so any PM's should be directed there so that one of the mods of Kohen can pick it up


The Silent Forests are a wonderful spot if you want to rest up weary paws & get some peace & quiet, but be warned, go any deeper than the forest outskirts & you might encounter something that is far from friendly! At their own risk Wolven Archons are welcome to hunt here, as there is a lush abundance of prey.

The Adoption Centre Itself is a small building that appears rather old & certainly rustic. It consists of a lounge, Kitchen, Dining room & upstairs , a few bedrooms for the new arrivals that pass through the rift nearby. The Adoption centre owner (thats me) & her archons are usually found here if anyone needs assitance. A comfortable place for Archons & carers to sit, have a chat & even have tea. Xu can usually be found round the back of the Centre in her garden, framed by the cherry trees that she loves so dearly.

The Crystal Waters are the Lake that has the forest to one side & is renouned for being the best place to go during the warmer months. During winter, the waters freeze over completely & make the lake the perfect place to ice skate! When the water isnt frozen, archons can swim, fish or even borrow one of the little rowing boats nearby to get to the island at its centre.

At the centre of the lake lies a small island known well for the stone circle at its centre. Mystical happenings are said to go on here & strange blue lights can be seen over the waters around the isle at night. Xu claims that the island is home to faeries.

The Long Meadow spans the other side of Crystal Waters, a rather large expanse of grassland where wild herbs, flowers & various fauna make their home. Though tranquil & picturesque, the meadow holds danger in the form of predators. Young Archons should not venture too far in or from an adult to keep watch.

Skirting around the edge of the meadow lies the eerie Blood Caverns that are obviously the source of the predatory creatures that show up in the forests & on the meadow outside. Carved into the red sandstone of a cliff face ,there are rumors that at the epicentre of the network of tunnels carved eons ago there is a chamber wherein a secret lies. An adult should only venture in here when they feel strong enough to combat the creatures within.

The last area is off limits & kept under strict observation. The Rift is the place where young Archon's make their way through from the post apocolyptic mess that is their homeworld, spirited into this one to form new lives. Every so often, the rift will be opened when something special is about to happen.

Aswell as the new areas, everyone is being given a new journal in which to post entries for their Archon should they be unable to RP in the guild threads. Slow RP can also take place in journals if an owner wishes.

PostPosted: Thu Mar 16, 2006 4:38 am


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16/03/06 - Guild is being structured

16/03/06 - Guild structure finished!

16/03/06 - RP Areas finished!

16/03/06 - Overview finished!

16/03/06 - Subforum purchased!

16/03/06 - Journals finished!

16/03/06 - Welcome Andanielle to the Team!

Wolven Archons
Vice Captain

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Wolven Archon Roleplay

 
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