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Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Thu Jan 30, 2014 12:29 am


Basic First Announcement
Axiom has grown quiet in the later years, even with the mighty Sins running rampant under tamed control of their vessels. The Nations of the world have grown taciturn and reserved with one another, bringing Axiom to a time of peace, or at least so it would seem. While the great nations go on with their daily lives, a seed has been planted and allowed to ripen, spreading like cancer through out the world. Strange Spires have started to form around the outskirts of the nations themselves. These Spires appear out of thin air, coming into existence over night. Some of the general populace start to worry, especially those around the capitols as more and more manifest. These Ivory pinnacles stand without any real effect of the world around them... What are these spires? Why are they appearing? Who builds them?

Arc Idea itself:
The arc will be mainly focused around the idea of unity and "The Weakest Link is Our Strongest". These spires are energy catalyzes that slowly collect the energy of the world around them and once so many spires have appeared they will all form into a circuitry that will open great rifts over each nation. These rifts will unleash colossal amounts chaotic energy that eat away at the world around them. Each Rift sends down a Promethean, a great warrior or being that has come to take what they believe is rightfully owned by a being only known as Pygmy. These Prometheans will lead great armies into the lands, capturing and taking over the inferior. Unlike most arcs, where a single being can control the storyline itself and becomes the main RPC of the storyline, this stratagem will move around the actions of groups of fighters from each nation. Coming together in their darkest hour, each nation will form strike teams or divisions to work together to take back one nation at a time, defeating the Monsters and gradually reclaiming their homes and land. I have other plans for later on, after the second nation is taken back, but that is under wraps. :3
Arc Codex:
Note: Details will be filled in once images and names are finished.
Nocturne Npc Forces
Galrend, The Undying
Promethean
Rank:SS
25/5
Galrend, the undying is the champion that had sent to conquer the dark nation of Nocturne. In a past life he was known as a great king that ruled over over a nation whose name was lost to the sands of time. Brought back by the Pygmy himself, Galrend now returns to the world of the living as a Wraith bound to his armor. Only few would have survived an encountered with this being, those who have seen him on the field of battle now would watch as no matter how many blades would pierce his corroding armor he would not fall. Now at the side of the Pygmy, this shell of a former man has come to fight for call of his master. The armor is alive constantly shifting around covering exposed parts or simply showing some form of expression where his head once was. Standing at a staggering height of fifteen feet, this Promethean known for his great skill with swords and spears is deadly in the ways of close combat. A master in all spear,longsword,greatsword, and even shield. Even thou his great swordsmanship should be fear, the magic that has bound him to this armor has given him powers of his own to use against those he faces on the field of combat.
Imperial Guard
Rank:B-A
10/6
The Imperial Guard rose from their graves as their great king did. An Oath binding them to their king to protect him even when in death came to his aid. These beings are classified as feral in all regards, unlike many mindless undead that may roam these can think and plan without leadership. Known to masters with a spear and shield mighty phalanxes form when they are fighting together. Not known to wear heavy armors, they have quicker reflexes than most would give them credit for. Most wear the cloths on their backs, shin guards and gauntlets. Much like their king they have been known to be almost unstoppable. What is keeping the up?
The Wraith of The Hollows
Necromancer/Captain of Promethean Forces
Rank S
1/1
Breed from the chilled swamp lands near the borders of Kranila and Nocturne, this being had lived in the deepest part. Only stories have ever have told about The Wraith, people going missing and only these strange creatures to fill the swamp. When the pygmy had came to the Wraith, it had only taken a few moments to recruit this being to its side. This creature is physical frail, where the simplest of strikes would harm its form, many believing that due to its old age it has become increasing frail. On the attack of Nocturne this creature is only seen in the distance quitely watching as the hordes of ghouls go to over run the Nocturne military. A known user of dark magics and one of the best necromancers in the world he uses his minions to buy him time before he strikes on his foes. One the most interesting abilities that the creature has it the ability to phase in and out of the world around it allowing it to escape and/or counter attack.
Scholars
Rank:A
3/8
Souls of the Lost Undead, these wraiths have came to aid the promeathan forces in their capture of the city of Nocturne. Once souls that have left the body of the recent living, The Wraith of the Hollows distorted them in to the beings they are now. Their distorted form is the result of the dark magics used to corrupt the soul and also as a way of causing its foe to become discouraged during battle. Used as mainly combat support they are both used when their targets are focused on the hordes of ghouls. Able to use both magic skills up to B rank, they have abilites to drain energy from their foes, keep them from moving or even telling infomation from their prey. They are given the name Scholars mainly for the last ability to steal the memories of their prey and giving it out to their commanders.
Ghoul Callers
Rank B rank
1/7
These creatures known for their strange appearance, will be seen all over the streets of nocturne and the hordes of ghouls. Unlike non-ghoul forces, the Ghoulcallers are the only true common foe other the ghouls themselves. Roaming around the streets and battlefield summoning more and more ghouls to fight, these creatures do not seem to have any real process. Lanky metal beings with small lanterns handing from a bent pole. This lantern seems to be their only true way of sight and they go quite berserk when its flame goes out or the lantern itself is destroyed. Beware thou, they are never alone and that strange light around them has strange energy disrupting properties.
Ghouls of The Hollows
Rank C
5/5
The main bulk of the Nocturne Promethean forces. These bad boys are rather worthless when it is just by itself but these guys are never alone. Ghouls are the corrupted bodies of the dead, I.e Undead, that have raised back from the dead to fight for the Promethean that assaults. Strong as a normal human and just as fast they are mainly used of cannon fodder and will be used to ware down the enemy with their sheer numbers. Normal hordes of these guys are around 50-75 ghouls at a time.
Pronta Npc Forces
Vexion, Hellkite of the Infernal Plane
Promeathan
Rank SS
24/16
Back before Pronta was a united kingdom, it was mountains controlled by mighty dragons and drakes. When the great armies of pronta past drove the dragons out, the few that survived have held a lasting grudge against the people of this nation. Vexion, was one of the elder dragons that had escaped the war and hid deep within the uncharted sections of the mountains. Approached by the Pygmy, Vexion was recruited to his cause and was sent back to take back his mountain home. Unlike most dragons, Vexion is a mighty Hellkite, a half dragon and half demon, allowing him to have great power. A master in the fire element, he summons the elementals of pronta to fight for him and transform Pronta into a plane of magma and fire. The Hellkite is known to use fire and lava type skills to his advantage, but does not solely use these skills. With its massive size and the ability to fly he is not afraid to crush his enemies with his claws and drop them from great heights. His scales are so strong that they block C rank attacks and his wings block A rank attacks.
The Scourge
Greater Demon/ Captain of Promeanthan Forces
Rank S
15/5
The Scourge, this demon has been trapped in the depths of the volcanic plains. Once restrained by enchanted chains, the beast was meant to stay there for the rest of time for its crimes. Being older than most record, many suggest that this demon was one of the first to travel across the face of Axiom creating it volcanic planes. It's body is made of molten rock making this creature extremely if it gets a hold of you. While its body its more of a liquid based, this being can regenerate its limbs rather quickly or other damage within two posts. Water seems to be the only thing that seems to stop it from regenerating but that will not stop the beast in combat. Water Attacks B or lower will only harden parts of his body for a post while, A rank and higher harden it for five posts
Snatchers
B rank
Ra'saks
Rank C
The Goblin Horde
Rank:Ranges from D-A
Kranila Npc Forces
Overseer Priscilla
Promeathan
Rank SS
Guardian of Priscilla
Crystal Arch-hydra
Rank:S
Crystallized Wurm Queen
Rank A
Crystal Golems
Rank A
Wraiths of the Unknown
Rank B
Crystallized Wurm Horde
Rank biggrin -B

PostPosted: Sun Feb 02, 2014 9:39 am


Kirin Benoit
Basic First Announcement
Axiom has grown quiet in the later years, even with the mighty Sins running rampant under tamed control of their vessels. The Nations of the world have grown taciturn and reserved with one another, bringing Axiom to a time of peace, or at least so it would seem. While the great nations go on with their daily lives, a seed has been planted and allowed to ripen, spreading like cancer through out the world. Strange Spires have started to form around the outskirts of the nations themselves. These Spires appear out of thin air, coming into existence over night. Some of the general populace start to worry, especially those around the capitols as more and more manifest. These Ivory pinnacles stand without any real effect of the world around them... What are these spires? Why are they appearing? Who builds them?

Arc Idea itself:
The arc will be mainly focused around the idea of unity and "The Weakest Link is Our Strongest". These spires are energy catalyzes that slowly collect the energy of the world around them and once so many spires have appeared they will all form into a circuitry that will open great rifts over each nation. These rifts will unleash colossal amounts chaotic energy that eat away at the world around them. Each Rift sends down a Promethean, a great warrior or being that has come to take what they believe is rightfully owned by a being only known as Pygmy. These Prometheans will lead great armies into the lands, capturing and taking over the inferior. Unlike most arcs, where a single being can control the storyline itself and becomes the main RPC of the storyline, this stratagem will move around the actions of groups of fighters from each nation. Coming together in their darkest hour, each nation will form strike teams or divisions to work together to take back one nation at a time, defeating the Monsters and gradually reclaiming their homes and land. I have other plans for later on, after the second nation is taken back, but that is under wraps. :3


I like this idea.
We can easily incorporate this into the RP without making many changes. As part of the initiation of the arc, I think the forces should already take control of a single city. We could say they took Aramil, which will come off as a shock to many, I'm sure. Especially since Aramil was seen as a dangerous place to many. It was targeted and seized.

Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Sun Feb 02, 2014 12:28 pm


Hiro Hates Nothing
Kirin Benoit
Basic First Announcement
Axiom has growniet in the later years, even with the mighty Sins running rampant under tamed control of their vessels. The Nations of the world have grown taciturn and reserved with one another, bringing Axiom to a time of peace, or at least so it would seem. While the great nations go on with their daily lives, a seed has been planted and allowed to ripen, spreading like cancer through out the world. Strange Spires have started to form around the outskirts of the nations themselves. These Spires appear out of thin air, coming into existence over night. Some of the general populace start to worry, especially those around the capitols as more and more manifest. These Ivory pinnacles stand without any real effect of the world around them... What are these spires? Why are they appearing? Who builds them?

Arc Idea itself:
The arc will be mainly focused around the idea of unity and "The Weakest Link is Our Strongest". These spires are energy catalyzes that slowly collect the energy of the world around them and once so many spires have appeared they will all form into a circuitry that will open great rifts over each nation. These rifts will unleash colossal amounts chaotic energy that eat away at the world around them. Each Rift sends down a Promethean, a great warrior or being that has come to take what they believe is rightfully owned by a being only known as Pygmy. These Prometheans will lead great armies into the lands, capturing and taking over the inferior. Unlike most arcs, where a single being can control the storyline itself and becomes the main RPC of the storyline, this stratagem will move around the actions of groups of fighters from each nation. Coming together in their darkest hour, each nation will form strike teams or divisions to work together to take back one nation at a time, defeating the Monsters and gradually reclaiming their homes and land. I have other plans for later on, after the second nation is taken back, but that is under wraps. :3


I like this idea.
We can easily incorporate this into the RP without making many changes. As part of the initiation of the arc, I think the forces should already take control of a single city. We could say they took Aramil, which will come off as a shock to many, I'm sure. Especially since Aramil was seen as a dangerous place to many. It was targeted and seized.

Basically that was the plan Aramil being the inactive nation will fall first and slowlt over time coastal nations will see these spires. If you like I can send the announcement soon
PostPosted: Sun Feb 02, 2014 12:31 pm


Kirin Benoit
Hiro Hates Nothing
Kirin Benoit
Basic First Announcement
Axiom has growniet in the later years, even with the mighty Sins running rampant under tamed control of their vessels. The Nations of the world have grown taciturn and reserved with one another, bringing Axiom to a time of peace, or at least so it would seem. While the great nations go on with their daily lives, a seed has been planted and allowed to ripen, spreading like cancer through out the world. Strange Spires have started to form around the outskirts of the nations themselves. These Spires appear out of thin air, coming into existence over night. Some of the general populace start to worry, especially those around the capitols as more and more manifest. These Ivory pinnacles stand without any real effect of the world around them... What are these spires? Why are they appearing? Who builds them?

Arc Idea itself:
The arc will be mainly focused around the idea of unity and "The Weakest Link is Our Strongest". These spires are energy catalyzes that slowly collect the energy of the world around them and once so many spires have appeared they will all form into a circuitry that will open great rifts over each nation. These rifts will unleash colossal amounts chaotic energy that eat away at the world around them. Each Rift sends down a Promethean, a great warrior or being that has come to take what they believe is rightfully owned by a being only known as Pygmy. These Prometheans will lead great armies into the lands, capturing and taking over the inferior. Unlike most arcs, where a single being can control the storyline itself and becomes the main RPC of the storyline, this stratagem will move around the actions of groups of fighters from each nation. Coming together in their darkest hour, each nation will form strike teams or divisions to work together to take back one nation at a time, defeating the Monsters and gradually reclaiming their homes and land. I have other plans for later on, after the second nation is taken back, but that is under wraps. :3


I like this idea.
We can easily incorporate this into the RP without making many changes. As part of the initiation of the arc, I think the forces should already take control of a single city. We could say they took Aramil, which will come off as a shock to many, I'm sure. Especially since Aramil was seen as a dangerous place to many. It was targeted and seized.

Basically that was the plan Aramil being the inactive nation will fall first and slowlt over time coastal nations will see these spires. If you like I can send the announcement soon


Let's work out the details instead of just starting it without trying to plan a few things out. I want to start it by friday.

Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Sun Feb 02, 2014 2:57 pm


Hiro Hates Nothing
Kirin Benoit
Hiro Hates Nothing
Kirin Benoit
Basic First Announcement
Axiom has growniet in the later years, even with the mighty Sins running rampant under tamed control of their vessels. The Nations of the world have grown taciturn and reserved with one another, bringing Axiom to a time of peace, or at least so it would seem. While the great nations go on with their daily lives, a seed has been planted and allowed to ripen, spreading like cancer through out the world. Strange Spires have started to form around the outskirts of the nations themselves. These Spires appear out of thin air, coming into existence over night. Some of the general populace start to worry, especially those around the capitols as more and more manifest. These Ivory pinnacles stand without any real effect of the world around them... What are these spires? Why are they appearing? Who builds them?

Arc Idea itself:
The arc will be mainly focused around the idea of unity and "The Weakest Link is Our Strongest". These spires are energy catalyzes that slowly collect the energy of the world around them and once so many spires have appeared they will all form into a circuitry that will open great rifts over each nation. These rifts will unleash colossal amounts chaotic energy that eat away at the world around them. Each Rift sends down a Promethean, a great warrior or being that has come to take what they believe is rightfully owned by a being only known as Pygmy. These Prometheans will lead great armies into the lands, capturing and taking over the inferior. Unlike most arcs, where a single being can control the storyline itself and becomes the main RPC of the storyline, this stratagem will move around the actions of groups of fighters from each nation. Coming together in their darkest hour, each nation will form strike teams or divisions to work together to take back one nation at a time, defeating the Monsters and gradually reclaiming their homes and land. I have other plans for later on, after the second nation is taken back, but that is under wraps. :3


I like this idea.
We can easily incorporate this into the RP without making many changes. As part of the initiation of the arc, I think the forces should already take control of a single city. We could say they took Aramil, which will come off as a shock to many, I'm sure. Especially since Aramil was seen as a dangerous place to many. It was targeted and seized.

Basically that was the plan Aramil being the inactive nation will fall first and slowlt over time coastal nations will see these spires. If you like I can send the announcement soon


Let's work out the details instead of just starting it without trying to plan a few things out. I want to start it by friday.
Well The details are done I have our npcs I have our enemies and I have a general plot line Most of it can not be accounted for due to how people will react. I have been working this idea out for several days
Reply
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